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| author | Daniel Eck <Danny.C.eck@gmail.com> | 2016-12-09 12:37:56 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-12-09 12:37:56 -0700 |
| commit | 015a2aff4f3aeedbf11b445f9a064578abf531a7 (patch) | |
| tree | 69d44041d1cdcfed0a8dba421cd95f5ead51fed9 /Source/UnitTests/Common/BitUtilsTest.cpp | |
| parent | b042377393712f9848d67d61d5263847a6b83554 (diff) | |
GameINI: NAC Legend of Zelda: Ocarina of Time VC
Set EFBtoTextures=False, fixes issue #9942, makes Link preview visible in Equipment screen, with EFB to Textures Only enabled the preview stays black, rather than showing Link's current equipment.
Diffstat (limited to 'Source/UnitTests/Common/BitUtilsTest.cpp')
0 files changed, 0 insertions, 0 deletions
