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| author | Sintendo <3380580+Sintendo@users.noreply.github.com> | 2026-01-17 19:02:37 +0100 |
|---|---|---|
| committer | Sintendo <3380580+Sintendo@users.noreply.github.com> | 2026-01-17 20:11:38 +0100 |
| commit | 1e0473e44f5e21558d75b0121bd935bb50825c26 (patch) | |
| tree | 09ddd41f1d76589db003550271f2a74d58b271ab /Source/UnitTests/Common/BusyLoopTest.cpp | |
| parent | 9ec1d70f513a3e71b64fe08f7ba4e52df3d060a2 (diff) | |
Fix various typos and spelling mistakes
Diffstat (limited to 'Source/UnitTests/Common/BusyLoopTest.cpp')
| -rw-r--r-- | Source/UnitTests/Common/BusyLoopTest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/UnitTests/Common/BusyLoopTest.cpp b/Source/UnitTests/Common/BusyLoopTest.cpp index 4108876aad..8cb62ca1af 100644 --- a/Source/UnitTests/Common/BusyLoopTest.cpp +++ b/Source/UnitTests/Common/BusyLoopTest.cpp @@ -32,7 +32,7 @@ TEST(BusyLoopTest, MultiThreaded) { // We normally have to call Wakeup to assure the Event is triggered. // But this check is for an internal feature of the BlockingLoop. - // It's implemented to fall back to a busy loop regulary. + // It's implemented to fall back to a busy loop regularly. // If we're in the busy loop, the payload (and so the Event) is called all the time. // loop.Wakeup(); e.Wait(); |
