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authorMartino Fontana <tinozzo123@gmail.com>2025-04-26 19:42:11 +0200
committerMartino Fontana <tinozzo123@gmail.com>2025-05-12 18:54:36 +0200
commit832570c6584961a0ce541f376162647c35d8d8ef (patch)
tree2aecfa0a70401445ea8890cfc6a5e07444fb1cd8 /Source/UnitTests/Common/BusyLoopTest.cpp
parentc9bdda63dc624995406c37f4e29e3b8c4696e6d0 (diff)
Core: Add VBI Frequency Override
This feature allows overriding the frequency of the Vertical Blank Interrupt. For many games, this means that their gameplay speed will change without affecting audio, which would be useful by itself (e.g. grinding in RPGs). However, there are games that use delta time for their game logic, which allows them to be played at >60 FPS at the same gameplay speed! Some games aren't dynamic though, and require a patch to adjust their game speed variable.
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