diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-05-07 01:18:41 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-05-07 02:56:32 -0400 |
| commit | 86018b503b51d32ea67b6e6978ba52fce36fc175 (patch) | |
| tree | 84354d2e463360e8d7a64fd8c23d4f29d6c9f974 /Source/UnitTests/Common/FloatUtilsTest.cpp | |
| parent | 756ef54ab6e72e30fcd01a7e4b9cce5c4a69e047 (diff) | |
Common: Move floating-point utility functions to FloatUtils.h/.cpp
Keeps all of the floating-point utility functions in their own file to
keep them all together. This also provides a place for other
general-purpose floating-point functions to be added in the future,
which will be necessary when improving the flag-setting within the
interpreter.
Diffstat (limited to 'Source/UnitTests/Common/FloatUtilsTest.cpp')
| -rw-r--r-- | Source/UnitTests/Common/FloatUtilsTest.cpp | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Source/UnitTests/Common/FloatUtilsTest.cpp b/Source/UnitTests/Common/FloatUtilsTest.cpp new file mode 100644 index 0000000000..c1f7117162 --- /dev/null +++ b/Source/UnitTests/Common/FloatUtilsTest.cpp @@ -0,0 +1,68 @@ +// Copyright 2018 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include <limits> +#include <random> + +#include <gtest/gtest.h> + +#include "Common/FloatUtils.h" + +TEST(FloatUtils, IsQNAN) +{ + EXPECT_TRUE(Common::IsQNAN(std::numeric_limits<double>::quiet_NaN())); + EXPECT_FALSE(Common::IsQNAN(Common::SNANConstant<double>())); +} + +TEST(FloatUtils, IsSNAN) +{ + EXPECT_FALSE(Common::IsSNAN(std::numeric_limits<double>::quiet_NaN())); + EXPECT_TRUE(Common::IsSNAN(Common::SNANConstant<double>())); +} + +TEST(FloatUtils, FlushToZero) +{ + // To test the software implementation we need to make sure FTZ and DAZ are disabled. + // Using volatile here to ensure the compiler doesn't constant-fold it, + // we want the multiplication to occur at test runtime. + volatile float s = std::numeric_limits<float>::denorm_min(); + volatile double d = std::numeric_limits<double>::denorm_min(); + // Casting away the volatile attribute is required in order for msvc to resolve this to the + // correct instance of the comparison function. + EXPECT_LT(0.f, (float)(s * 2)); + EXPECT_LT(0.0, (double)(d * 2)); + + EXPECT_EQ(+0.0, Common::FlushToZero(+std::numeric_limits<double>::denorm_min())); + EXPECT_EQ(-0.0, Common::FlushToZero(-std::numeric_limits<double>::denorm_min())); + EXPECT_EQ(+0.0, Common::FlushToZero(+std::numeric_limits<double>::min() / 2)); + EXPECT_EQ(-0.0, Common::FlushToZero(-std::numeric_limits<double>::min() / 2)); + EXPECT_EQ(std::numeric_limits<double>::min(), + Common::FlushToZero(std::numeric_limits<double>::min())); + EXPECT_EQ(std::numeric_limits<double>::max(), + Common::FlushToZero(std::numeric_limits<double>::max())); + EXPECT_EQ(+std::numeric_limits<double>::infinity(), + Common::FlushToZero(+std::numeric_limits<double>::infinity())); + EXPECT_EQ(-std::numeric_limits<double>::infinity(), + Common::FlushToZero(-std::numeric_limits<double>::infinity())); + + // Test all subnormals as well as an equally large set of random normal floats. + std::default_random_engine engine(0); + std::uniform_int_distribution<u32> dist(0x00800000u, 0x7fffffffu); + for (u32 i = 0; i <= 0x007fffffu; ++i) + { + Common::IntFloat x(i); + EXPECT_EQ(+0.f, Common::FlushToZero(x.f)); + + x.i = i | 0x80000000u; + EXPECT_EQ(-0.f, Common::FlushToZero(x.f)); + + x.i = dist(engine); + Common::IntFloat y(Common::FlushToZero(x.f)); + EXPECT_EQ(x.i, y.i); + + x.i |= 0x80000000u; + y.f = Common::FlushToZero(x.f); + EXPECT_EQ(x.i, y.i); + } +} |
