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authorScott Mansell <phiren@gmail.com>2014-09-11 21:02:45 +1200
committerScott Mansell <phiren@gmail.com>2015-01-24 17:24:40 +1300
commitfe28d1476a671145697dd056b2d7b03257e45d8c (patch)
tree518af70c0346830cdc1919a9385ff89231c3b483 /Source/UnitTests/Core
parentf1a4b98d36bedc4c56c409a93c94ba81a1bbefaa (diff)
Make the IsMMIOAddress function easier to read, add tests.
This also makes IsMMIOAddress more restrictive.
Diffstat (limited to 'Source/UnitTests/Core')
-rw-r--r--Source/UnitTests/Core/MMIOTest.cpp13
1 files changed, 13 insertions, 0 deletions
diff --git a/Source/UnitTests/Core/MMIOTest.cpp b/Source/UnitTests/Core/MMIOTest.cpp
index f9173ce0c4..bb7f1c4714 100644
--- a/Source/UnitTests/Core/MMIOTest.cpp
+++ b/Source/UnitTests/Core/MMIOTest.cpp
@@ -25,11 +25,24 @@ TEST(UniqueID, UniqueEnough)
TEST(IsMMIOAddress, SpecialAddresses)
{
+ SConfig::Init();
+ SConfig::GetInstance().m_LocalCoreStartupParameter.bWii = true;
+
// WG Pipe address, should not be handled by MMIO.
EXPECT_FALSE(MMIO::IsMMIOAddress(0xCC008000));
// Memory zone used by games using the "MMU Speedhack".
EXPECT_FALSE(MMIO::IsMMIOAddress(0xE0000000));
+
+ // Uncached mirror of MEM1, shouldn't be handled by MMIO
+ EXPECT_FALSE(MMIO::IsMMIOAddress(0xC0000000));
+
+ // And lets check some valid addresses too
+ EXPECT_TRUE(MMIO::IsMMIOAddress(0xCC0000E0)); // Gamecube MMIOs
+ EXPECT_TRUE(MMIO::IsMMIOAddress(0xCD00008C)); // Wii MMIOs
+ EXPECT_TRUE(MMIO::IsMMIOAddress(0xCD800F10)); // Mirror of Wii MMIOs
+
+ SConfig::Shutdown();
}
class MappingTest : public testing::Test