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| author | Jules Blok <jules.blok@gmail.com> | 2015-06-10 00:00:12 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-06-10 00:00:12 +0200 |
| commit | 7dfced21a2e5aac7195e0e1ad76468e30306766b (patch) | |
| tree | bd671b639d3d911460b767caabad8fc8a759a6bf /Source/UnitTests/VideoCommon/VertexLoaderTest.cpp | |
| parent | c25be031fc1031d795157d8344b87b7841145197 (diff) | |
| parent | 7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff) | |
Merge branch 'master' into stable
Diffstat (limited to 'Source/UnitTests/VideoCommon/VertexLoaderTest.cpp')
| -rw-r--r-- | Source/UnitTests/VideoCommon/VertexLoaderTest.cpp | 311 |
1 files changed, 311 insertions, 0 deletions
diff --git a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp new file mode 100644 index 0000000000..84e1029e2e --- /dev/null +++ b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp @@ -0,0 +1,311 @@ +// Copyright 2014 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include <limits> +#include <memory> +#include <tuple> +#include <type_traits> +#include <unordered_set> + +#include <gtest/gtest.h> // NOLINT + +#include "Common/Common.h" +#include "Common/MathUtil.h" +#include "VideoCommon/CPMemory.h" +#include "VideoCommon/DataReader.h" +#include "VideoCommon/OpcodeDecoding.h" +#include "VideoCommon/VertexLoaderBase.h" +#include "VideoCommon/VertexLoaderManager.h" + +TEST(VertexLoaderUID, UniqueEnough) +{ + std::unordered_set<VertexLoaderUID> uids; + + TVtxDesc vtx_desc; + memset(&vtx_desc, 0, sizeof(vtx_desc)); + VAT vat; + memset(&vat, 0, sizeof(vat)); + uids.insert(VertexLoaderUID(vtx_desc, vat)); + + vtx_desc.Hex = 0xFEDCBA9876543210ull; + EXPECT_EQ(uids.end(), uids.find(VertexLoaderUID(vtx_desc, vat))); + uids.insert(VertexLoaderUID(vtx_desc, vat)); + + vat.g0.Hex = 0xFFFFFFFF; + vat.g1.Hex = 0xFFFFFFFF; + vat.g2.Hex = 0xFFFFFFFF; + EXPECT_EQ(uids.end(), uids.find(VertexLoaderUID(vtx_desc, vat))); + uids.insert(VertexLoaderUID(vtx_desc, vat)); +} + +static u8 input_memory[16 * 1024 * 1024]; +static u8 output_memory[16 * 1024 * 1024]; + +class VertexLoaderTest : public testing::Test +{ +protected: + + void SetUp() override + { + memset(input_memory, 0, sizeof(input_memory)); + memset(output_memory, 0xFF, sizeof(input_memory)); + + memset(&m_vtx_desc, 0, sizeof(m_vtx_desc)); + memset(&m_vtx_attr, 0, sizeof(m_vtx_attr)); + + m_loader = nullptr; + + ResetPointers(); + } + + void CreateAndCheckSizes(size_t input_size, size_t output_size) + { + m_loader.reset(VertexLoaderBase::CreateVertexLoader(m_vtx_desc, m_vtx_attr)); + ASSERT_EQ((int)input_size, m_loader->m_VertexSize); + ASSERT_EQ((int)output_size, m_loader->m_native_vtx_decl.stride); + } + + template <typename T> + void Input(T val) + { + // Write swapped. + m_src.Write<T, true>(val); + } + + void ExpectOut(float val) + { + // Read unswapped. + MathUtil::IntFloat expected(val), actual(m_dst.Read<float, false>()); + if (!actual.f || actual.f != actual.f) + EXPECT_EQ(expected.i, actual.i); + else + EXPECT_EQ(expected.f, actual.f); + } + + void RunVertices(int count, int expected_count = -1) + { + if (expected_count == -1) + expected_count = count; + ResetPointers(); + int actual_count = m_loader->RunVertices(m_src, m_dst, count); + EXPECT_EQ(actual_count, expected_count); + } + + void ResetPointers() + { + m_src = DataReader(input_memory, input_memory + sizeof(input_memory)); + m_dst = DataReader(output_memory, output_memory + sizeof(output_memory)); + } + + DataReader m_src; + DataReader m_dst; + + TVtxDesc m_vtx_desc; + VAT m_vtx_attr; + std::unique_ptr<VertexLoaderBase> m_loader; +}; + +class VertexLoaderParamTest : public VertexLoaderTest, public ::testing::WithParamInterface<std::tuple<int, int, int, int>> {}; +extern int gtest_AllCombinationsVertexLoaderParamTest_dummy_; +INSTANTIATE_TEST_CASE_P( + AllCombinations, VertexLoaderParamTest, + ::testing::Combine( + ::testing::Values(DIRECT, INDEX8, INDEX16), + ::testing::Values(FORMAT_UBYTE, FORMAT_BYTE, FORMAT_USHORT, FORMAT_SHORT, FORMAT_FLOAT), + ::testing::Values(0, 1), // elements + ::testing::Values(0, 1, 31) // frac + ) +); + +TEST_P(VertexLoaderParamTest, PositionAll) +{ + int addr, format, elements, frac; + std::tie(addr, format, elements, frac) = GetParam(); + this->m_vtx_desc.Position = addr; + this->m_vtx_attr.g0.PosFormat = format; + this->m_vtx_attr.g0.PosElements = elements; + this->m_vtx_attr.g0.PosFrac = frac; + this->m_vtx_attr.g0.ByteDequant = true; + elements += 2; + + std::vector<float> values = { + std::numeric_limits<float>::lowest(), + std::numeric_limits<float>::denorm_min(), + std::numeric_limits<float>::min(), + std::numeric_limits<float>::max(), + std::numeric_limits<float>::quiet_NaN(), + std::numeric_limits<float>::infinity(), + -0x8000, -0x80, -1, -0, 0, 1, 123, 0x7F, 0xFF, 0x7FFF, 0xFFFF, 12345678, + }; + ASSERT_EQ(0u, values.size() % 2); + ASSERT_EQ(0u, values.size() % 3); + + int count = (int)values.size() / elements; + u32 elem_size = 1 << (format / 2); + size_t input_size = elements * elem_size; + if (addr & MASK_INDEXED) + { + input_size = addr - 1; + for (int i = 0; i < count; i++) + if (addr == INDEX8) + Input<u8>(i); + else + Input<u16>(i); + VertexLoaderManager::cached_arraybases[ARRAY_POSITION] = m_src.GetPointer(); + g_main_cp_state.array_strides[ARRAY_POSITION] = elements * elem_size; + } + CreateAndCheckSizes(input_size, elements * sizeof(float)); + for (float value : values) + { + switch (format) + { + case FORMAT_UBYTE: Input((u8)value); break; + case FORMAT_BYTE: Input((s8)value); break; + case FORMAT_USHORT: Input((u16)value); break; + case FORMAT_SHORT: Input((s16)value); break; + case FORMAT_FLOAT: Input(value); break; + } + } + + RunVertices(count); + + float scale = 1.f / (1u << (format == FORMAT_FLOAT ? 0 : frac)); + for (auto iter = values.begin(); iter != values.end();) + { + float f, g; + switch (format) + { + case FORMAT_UBYTE: f = (u8)*iter++; g = (u8)*iter++; break; + case FORMAT_BYTE: f = (s8)*iter++; g = (s8)*iter++; break; + case FORMAT_USHORT: f = (u16)*iter++; g = (u16)*iter++; break; + case FORMAT_SHORT: f = (s16)*iter++; g = (s16)*iter++; break; + case FORMAT_FLOAT: f = *iter++; g = *iter++; break; + } + ExpectOut(f * scale); + ExpectOut(g * scale); + } +} + +TEST_F(VertexLoaderTest, PositionIndex16FloatXY) +{ + m_vtx_desc.Position = INDEX16; + m_vtx_attr.g0.PosFormat = FORMAT_FLOAT; + CreateAndCheckSizes(sizeof(u16), 2 * sizeof(float)); + Input<u16>(1); Input<u16>(0); + VertexLoaderManager::cached_arraybases[ARRAY_POSITION] = m_src.GetPointer(); + g_main_cp_state.array_strides[ARRAY_POSITION] = sizeof(float); // ;) + Input(1.f); Input(2.f); Input(3.f); + RunVertices(2); + ExpectOut(2); ExpectOut(3); + ExpectOut(1); ExpectOut(2); +} + +class VertexLoaderSpeedTest : public VertexLoaderTest, public ::testing::WithParamInterface<std::tuple<int, int>> {}; +extern int gtest_FormatsAndElementsVertexLoaderSpeedTest_dummy_; +INSTANTIATE_TEST_CASE_P( + FormatsAndElements, VertexLoaderSpeedTest, + ::testing::Combine( + ::testing::Values(FORMAT_UBYTE, FORMAT_BYTE, FORMAT_USHORT, FORMAT_SHORT, FORMAT_FLOAT), + ::testing::Values(0, 1) // elements + ) +); + +TEST_P(VertexLoaderSpeedTest, PositionDirectAll) +{ + int format, elements; + std::tie(format, elements) = GetParam(); + const char* map[] = { "u8", "s8", "u16", "s16", "float" }; + printf("format: %s, elements: %d\n", map[format], elements); + m_vtx_desc.Position = DIRECT; + m_vtx_attr.g0.PosFormat = format; + m_vtx_attr.g0.PosElements = elements; + elements += 2; + size_t elem_size = 1 << (format / 2); + CreateAndCheckSizes(elements * elem_size, elements * sizeof(float)); + for (int i = 0; i < 1000; ++i) + RunVertices(100000); +} + +TEST_P(VertexLoaderSpeedTest, TexCoordSingleElement) +{ + int format, elements; + std::tie(format, elements) = GetParam(); + const char* map[] = { "u8", "s8", "u16", "s16", "float" }; + printf("format: %s, elements: %d\n", map[format], elements); + m_vtx_desc.Position = DIRECT; + m_vtx_attr.g0.PosFormat = FORMAT_BYTE; + m_vtx_desc.Tex0Coord = DIRECT; + m_vtx_attr.g0.Tex0CoordFormat = format; + m_vtx_attr.g0.Tex0CoordElements = elements; + elements += 1; + size_t elem_size = 1 << (format / 2); + CreateAndCheckSizes(2 * sizeof(s8) + elements * elem_size, + 2 * sizeof(float) + elements * sizeof(float)); + for (int i = 0; i < 1000; ++i) + RunVertices(100000); +} + +TEST_F(VertexLoaderTest, LargeFloatVertexSpeed) +{ + // Enables most attributes in floating point indexed mode to test speed. + m_vtx_desc.PosMatIdx = 1; + m_vtx_desc.Tex0MatIdx = 1; + m_vtx_desc.Tex1MatIdx = 1; + m_vtx_desc.Tex2MatIdx = 1; + m_vtx_desc.Tex3MatIdx = 1; + m_vtx_desc.Tex4MatIdx = 1; + m_vtx_desc.Tex5MatIdx = 1; + m_vtx_desc.Tex6MatIdx = 1; + m_vtx_desc.Tex7MatIdx = 1; + m_vtx_desc.Position = INDEX16; + m_vtx_desc.Normal = INDEX16; + m_vtx_desc.Color0 = INDEX16; + m_vtx_desc.Color1 = INDEX16; + m_vtx_desc.Tex0Coord = INDEX16; + m_vtx_desc.Tex1Coord = INDEX16; + m_vtx_desc.Tex2Coord = INDEX16; + m_vtx_desc.Tex3Coord = INDEX16; + m_vtx_desc.Tex4Coord = INDEX16; + m_vtx_desc.Tex5Coord = INDEX16; + m_vtx_desc.Tex6Coord = INDEX16; + m_vtx_desc.Tex7Coord = INDEX16; + + m_vtx_attr.g0.PosElements = 1; // XYZ + m_vtx_attr.g0.PosFormat = FORMAT_FLOAT; + m_vtx_attr.g0.NormalElements = 1; // NBT + m_vtx_attr.g0.NormalFormat = FORMAT_FLOAT; + m_vtx_attr.g0.Color0Elements = 1; // Has Alpha + m_vtx_attr.g0.Color0Comp = FORMAT_32B_8888; + m_vtx_attr.g0.Color1Elements = 1; // Has Alpha + m_vtx_attr.g0.Color1Comp = FORMAT_32B_8888; + m_vtx_attr.g0.Tex0CoordElements = 1; // ST + m_vtx_attr.g0.Tex0CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g1.Tex1CoordElements = 1; // ST + m_vtx_attr.g1.Tex1CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g1.Tex2CoordElements = 1; // ST + m_vtx_attr.g1.Tex2CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g1.Tex3CoordElements = 1; // ST + m_vtx_attr.g1.Tex3CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g1.Tex4CoordElements = 1; // ST + m_vtx_attr.g1.Tex4CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g2.Tex5CoordElements = 1; // ST + m_vtx_attr.g2.Tex5CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g2.Tex6CoordElements = 1; // ST + m_vtx_attr.g2.Tex6CoordFormat = FORMAT_FLOAT; + m_vtx_attr.g2.Tex7CoordElements = 1; // ST + m_vtx_attr.g2.Tex7CoordFormat = FORMAT_FLOAT; + + CreateAndCheckSizes(33, 156); + + for (int i = 0; i < 12; i++) + { + VertexLoaderManager::cached_arraybases[i] = m_src.GetPointer(); + g_main_cp_state.array_strides[i] = 129; + } + + // This test is only done 100x in a row since it's ~20x slower using the + // current vertex loader implementation. + for (int i = 0; i < 100; ++i) + RunVertices(100000); +} |
