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authorLioncash <mathew1800@gmail.com>2018-05-07 01:18:41 -0400
committerLioncash <mathew1800@gmail.com>2018-05-07 02:56:32 -0400
commit86018b503b51d32ea67b6e6978ba52fce36fc175 (patch)
tree84354d2e463360e8d7a64fd8c23d4f29d6c9f974 /Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
parent756ef54ab6e72e30fcd01a7e4b9cce5c4a69e047 (diff)
Common: Move floating-point utility functions to FloatUtils.h/.cpp
Keeps all of the floating-point utility functions in their own file to keep them all together. This also provides a place for other general-purpose floating-point functions to be added in the future, which will be necessary when improving the flag-setting within the interpreter.
Diffstat (limited to 'Source/UnitTests/VideoCommon/VertexLoaderTest.cpp')
-rw-r--r--Source/UnitTests/VideoCommon/VertexLoaderTest.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
index 54df13351a..6ba3c4c464 100644
--- a/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
+++ b/Source/UnitTests/VideoCommon/VertexLoaderTest.cpp
@@ -11,7 +11,7 @@
#include <gtest/gtest.h> // NOLINT
#include "Common/Common.h"
-#include "Common/MathUtil.h"
+#include "Common/FloatUtils.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/OpcodeDecoding.h"
@@ -75,7 +75,7 @@ protected:
void ExpectOut(float val)
{
// Read unswapped.
- MathUtil::IntFloat expected(val), actual(m_dst.Read<float, false>());
+ Common::IntFloat expected(val), actual(m_dst.Read<float, false>());
if (!actual.f || actual.f != actual.f)
EXPECT_EQ(expected.i, actual.i);
else