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authorSonicadvance1 <sonicadvance1@gmail.com>2009-06-22 20:27:05 +0000
committerSonicadvance1 <sonicadvance1@gmail.com>2009-06-22 20:27:05 +0000
commit0552f59e20ddda0c84fe23849ecabbe1cd175f80 (patch)
tree098d55a9929b44d87d36cb2fb92e40c77c20e39e /Source
parent1eef6b4004790a2cd56e2fc3085db9f40bac237f (diff)
Bit of work on Wii net, got a homebrew app quite far. might break Windows compiling, not sure, sleep deprivation kicking in
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3539 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp2
-rw-r--r--Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp136
-rw-r--r--Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.h2
-rw-r--r--Source/Plugins/Plugin_Wiimote/Src/wiimote_real.cpp11
4 files changed, 115 insertions, 36 deletions
diff --git a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
index ab5a6a6df8..50d8eff382 100644
--- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp
@@ -215,7 +215,7 @@ IWII_IPC_HLE_Device* CreateDevice(u32 _DeviceID, const std::string& _rDeviceName
else
{
ERROR_LOG(WII_IPC_FILEIO, "Unknown device: %s", _rDeviceName.c_str());
- PanicAlert("Unknown device: %s", _rDeviceName.c_str());
+ PanicAlert("Unknown device: %s", _rDeviceName.c_str());
pDevice = new CWII_IPC_HLE_Device_Error(u32(-1), _rDeviceName);
}
}
diff --git a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp
index fd21c2b750..9cc204e902 100644
--- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp
+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp
@@ -56,6 +56,13 @@
#endif
#include "WII_IPC_HLE_Device_net.h"
+#include <stdio.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+
+
extern std::queue<std::pair<u32,std::string> > g_ReplyQueueLater;
@@ -100,32 +107,32 @@ bool CWII_IPC_HLE_Device_net_kd_request::IOCtl(u32 _CommandAddress)
switch(Parameter)
{
case IOCTL_NWC24_SUSPEND_SCHEDULAR: // NWC24iResumeForCloseLib from NWC24SuspendScheduler (Input: none, Output: 32 bytes)
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_SUSPEND_SCHEDULAR - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_SUSPEND_SCHEDULAR - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_EXEC_TRY_SUSPEND_SCHEDULAR: // NWC24iResumeForCloseLib
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_EXEC_TRY_SUSPEND_SCHEDULAR - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_EXEC_TRY_SUSPEND_SCHEDULAR - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_UNK_3: // NWC24iResumeForCloseLib
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_UNK_3 - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_UNK_3 - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_STARTUP_SOCKET:
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_STARTUP_SOCKET - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_STARTUP_SOCKET - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_LOCK_SOCKET: // WiiMenu
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_LOCK_SOCKET - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_LOCK_SOCKET - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_UNLOCK_SOCKET:
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_UNLOCK_SOCKET - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_UNLOCK_SOCKET - NI");
ReturnValue = 0;
break;
@@ -135,22 +142,22 @@ bool CWII_IPC_HLE_Device_net_kd_request::IOCtl(u32 _CommandAddress)
break;
case IOCTL_NWC24_GET_SCHEDULAR_STAT:
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_GET_SCHEDULAR_STAT - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_GET_SCHEDULAR_STAT - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_SAVE_MAIL_NOW:
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_SAVE_MAIL_NOW - NI");
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_SAVE_MAIL_NOW - NI");
ReturnValue = 0;
break;
case IOCTL_NWC24_REQUEST_SHUTDOWN:
- ERROR_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_REQUEST_SHUTDOWN - NI"); // if ya set the IOS version to a very high value this happens ...
+ INFO_LOG(WII_IPC_NET, "NET_KD_REQ: IOCTL_NWC24_REQUEST_SHUTDOWN - NI"); // if ya set the IOS version to a very high value this happens ...
ReturnValue = 0;
break;
default:
- _dbg_assert_msg_(WII_IPC_NET, 0, "/dev/net/kd/request::IOCtl request 0x%x (BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
+ INFO_LOG(WII_IPC_NET, "/dev/net/kd/request::IOCtl request 0x%x (BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
Parameter, BufferIn, BufferInSize, BufferOut, BufferOutSize);
break;
}
@@ -195,21 +202,18 @@ bool CWII_IPC_HLE_Device_net_ncd_manage::IOCtlV(u32 _CommandAddress)
switch (CommandBuffer.Parameter)
{
// WiiMenu
- case 0x03:
+ case 0x07: // //NCDGetLinkStatus
+ case 0x03: // ??? It seems that is related to Write and Read information
case 0x04:
case 0x05:
case 0x06:
- case 0x07:
case 0x08:
- break;
+ //break;
default:
- _dbg_assert_msg_(WII_IPC_NET, 0, "NET_NCD_MANAGE IOCtlV: %i", CommandBuffer.Parameter);
+ INFO_LOG(WII_IPC_NET,"NET_NCD_MANAGE IOCtlV: %i", CommandBuffer.Parameter);
break;
}
-
- INFO_LOG(WII_IPC_NET, "NET_NCD_MANAGE IOCtlV: %i", CommandBuffer.Parameter);
-
Memory::Write_U32(ReturnValue, _CommandAddress+4);
return true;
@@ -247,27 +251,98 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtl(u32 _CommandAddress)
u32 BufferOutSize = Memory::Read_U32(_CommandAddress + 0x1C);
u32 Command = Memory::Read_U32(_CommandAddress + 0x0C);
-// printf("%s - Command(0x%08x) BufferIn(0x%08x, 0x%x) BufferOut(0x%08x, 0x%x)\n", GetDeviceName().c_str(), Command, BufferIn, BufferInSize, BufferOut, BufferOutSize);
+// INFO_LOG(WII_IPC_NET,"%s - Command(0x%08x) BufferIn(0x%08x, 0x%x) BufferOut(0x%08x, 0x%x)\n", GetDeviceName().c_str(), Command, BufferIn, BufferInSize, BufferOut, BufferOutSize);
u32 ReturnValue = ExecuteCommand(Command, BufferIn, BufferInSize, BufferOut, BufferOutSize);
Memory::Write_U32(ReturnValue, _CommandAddress + 0x4);
return true;
}
-
-s32 CWII_IPC_HLE_Device_net_ip_top::ExecuteCommand(u32 _Command, u32 _BufferIn, u32 BufferInSize, u32 BufferOut, u32 BufferOutSize)
+struct bind_params {
+ u32 socket;
+ u32 has_name;
+ u8 name[28];
+};
+struct GC_sockaddr {
+ u8 sa_len;
+ u8 sa_family;
+ s8 sa_data[14];
+};
+struct GC_in_addr {
+ u32 s_addr;
+};
+struct GC_sockaddr_in {
+ u8 sin_len;
+ u8 sin_family;
+ u16 sin_port;
+ struct GC_in_addr sin_addr;
+ s8 sin_zero[8];
+};
+u32 CWII_IPC_HLE_Device_net_ip_top::ExecuteCommand(u32 _Command, u32 _BufferIn, u32 BufferInSize, u32 BufferOut, u32 BufferOutSize)
{
// Clean the location of the output buffer to zeroes as a safety precaution */
Memory::Memset(BufferOut, 0, BufferOutSize);
- INFO_LOG(WII_IPC_NET, "NET_IP_TOP IOCtlV: %i", _Command);
-
switch(_Command)
{
- case IOCTL_SO_GETHOSTID: return 127 << 24 | 1;
+ case IOCTL_SO_STARTUP:
+ break;
+ case IOCTL_SO_SOCKET:
+ {
+ u32 AF = Memory::Read_U32(_BufferIn);
+ u32 TYPE = Memory::Read_U32(_BufferIn + 0x04);
+ u32 PROT = Memory::Read_U32(_BufferIn + 0x04 * 2);
+ u32 Unk1 = Memory::Read_U32(_BufferIn + 0x04 * 3);
+ u32 Socket = socket(AF,TYPE,PROT);
+ return Common::swap32(Socket); // So it doesn't get mangled later on
+ }
+ break;
+ case IOCTL_SO_BIND:
+ {
+ bind_params *addr = (bind_params*)Memory::GetPointer(_BufferIn);
+ GC_sockaddr_in addrPC;
+ memcpy(&addrPC, addr->name, sizeof(GC_sockaddr_in));
+ sockaddr_in address;
+ address.sin_family = addrPC.sin_family;
+ address.sin_addr.s_addr = addrPC.sin_addr.s_addr;
+ address.sin_port = htons(addrPC.sin_port);
+ int Return = bind(addr->socket, (sockaddr*)&address, sizeof(address));
+ return Return;
+ //int bind(int s, struct sockaddr *addr, int addrlen);
+ }
+ break;
+ case IOCTL_SO_LISTEN:
+ {
+ u32 S = Memory::Read_U32(_BufferIn);
+ u32 BACKLOG = Memory::Read_U32(_BufferIn + 0x04);
+ u32 Return = listen(S, BACKLOG);
+ return Return;
+ }
+ break;
+ case IOCTL_SO_ACCEPT:
+ {
+ //TODO: (Sonic)Check if this is correct
+ u32 S = Memory::Read_U32(_BufferIn);
+ socklen_t addrlen;
+ struct sockaddr_in address;
+ int Return = accept(S, (struct sockaddr *)&address, &addrlen);
+ GC_sockaddr_in *addr = (GC_sockaddr_in*)Memory::GetPointer(BufferOut);
+ addr->sin_family = address.sin_family;
+ addr->sin_addr.s_addr = address.sin_addr.s_addr;
+ addr->sin_port = address.sin_port;
+ socklen_t *Len = (socklen_t *)Memory::GetPointer(BufferOut + 0x04);
+ *Len = addrlen;
+ return Return;
+ //int accept(int s, struct sockaddr *addr, int *addrlen);
+ ///dev/net/ip/top::IOCtl request 0x1 (BufferIn: (000318c0, 4), BufferOut: (00058a4c, 8)
+ }
+ break;
+ case IOCTL_SO_GETHOSTID:
+ return 127 << 24 | 1;
+ break;
default:
- _dbg_assert_msg_(WII_IPC_NET, 0, "/dev/net/ip/top::IOCtl request 0x%x (BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
+ INFO_LOG(WII_IPC_NET,"/dev/net/ip/top::IOCtl request 0x%x (BufferIn: (%08x, %i), BufferOut: (%08x, %i)",
_Command, _BufferIn, BufferInSize, BufferOut, BufferOutSize);
break;
}
@@ -281,13 +356,16 @@ bool CWII_IPC_HLE_Device_net_ip_top::IOCtlV(u32 _CommandAddress)
u32 ReturnValue = 0;
SIOCtlVBuffer CommandBuffer(_CommandAddress);
-
- INFO_LOG(WII_IPC_NET, "NET_IP_TOP IOCtlV: %i", CommandBuffer.Parameter);
-
switch(CommandBuffer.Parameter)
{
- default:
- INFO_LOG(WII_IPC_NET, "NET_IP_TOP IOCtlV: %i", CommandBuffer.Parameter);
+ case 2:
+ case 12:
+ case 15:
+ case 16:
+ case 31:
+ //break;
+ default:
+ INFO_LOG(WII_IPC_NET, "NET_IP_TOP IOCtlV: 0x%08X\n", CommandBuffer.Parameter);
break;
}
diff --git a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.h b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.h
index 4d3d7bd2fc..702fea73b1 100644
--- a/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.h
+++ b/Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.h
@@ -199,7 +199,7 @@ private:
IOCTL_SO_ICMPCLOSE // todo
};
- s32 ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _BufferInSize, u32 _BufferOut, u32 _BufferOutSize);
+ u32 ExecuteCommand(u32 _Parameter, u32 _BufferIn, u32 _BufferInSize, u32 _BufferOut, u32 _BufferOutSize);
};
// **************************************************************************************
diff --git a/Source/Plugins/Plugin_Wiimote/Src/wiimote_real.cpp b/Source/Plugins/Plugin_Wiimote/Src/wiimote_real.cpp
index f2fa82c1c7..8392102cae 100644
--- a/Source/Plugins/Plugin_Wiimote/Src/wiimote_real.cpp
+++ b/Source/Plugins/Plugin_Wiimote/Src/wiimote_real.cpp
@@ -349,6 +349,12 @@ int Initialize()
g_NumberOfWiiMotes = wiiuse_find(g_WiiMotesFromWiiUse, MAX_WIIMOTES, 5);
if (g_NumberOfWiiMotes > 0) g_RealWiiMotePresent = true;
INFO_LOG(CONSOLE, "Found No of Wiimotes: %i\n", g_NumberOfWiiMotes);
+ // WiiUse initializes the Wiimotes in Windows right from the wiiuse_find function
+ // The Functionality should REALLY be changed
+ #ifndef _WIN32
+ int Connect = wiiuse_connect(g_WiiMotesFromWiiUse, MAX_WIIMOTES);
+ INFO_LOG(CONSOLE, "Connected: %i\n", Connect);
+ #endif
for (int i = 0; i < g_NumberOfWiiMotes; i++)
{
@@ -361,11 +367,6 @@ int Initialize()
// Set flags
//wiiuse_set_flags(g_WiiMotesFromWiiUse[i], NULL, WIIUSE_SMOOTHING);
}
- // I don't seem to need wiiuse_connect() in Windows. But Linux needs it.
- #ifndef _WIN32
- int Connect = wiiuse_connect(g_WiiMotesFromWiiUse, MAX_WIIMOTES);
- INFO_LOG(CONSOLE, "Connected: %i\n", Connect);
- #endif
// If we are connecting from the config window without a game running we flash the lights
if (!g_EmulatorRunning && g_RealWiiMotePresent) FlashLights(true);