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authorLéo Lam <leo@leolam.fr>2022-01-13 14:37:36 +0100
committerGitHub <noreply@github.com>2022-01-13 14:37:36 +0100
commit07fd17445c6ca4e89b0cef023ba711bb27c920aa (patch)
treee8736054ccd921b9599298e6ec7bbc5a3bb8f1eb /Source
parent21b9e6a34fbd989547f968d4916e07e6a706b80e (diff)
parentfc0d958e26df5a450415195af3b85540be39e4b0 (diff)
Merge pull request #10366 from Pokechu22/bad-int3-constructor
PixelShaderGen: Fix invalid use of int3(0)
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 6419efdea5..8aaba2e4e0 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -1688,7 +1688,7 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i
};
static constexpr EnumMap<const char*, TevCompareMode::RGB8> tev_rgb_comparison_eq{
- "((tevin_a.r == tevin_b.r) ? tevin_c.rgb : int3(0))", // TevCompareMode::R8
+ "((tevin_a.r == tevin_b.r) ? tevin_c.rgb : int3(0,0,0))", // TevCompareMode::R8
"((idot(tevin_a.rgb,comp16) == idot(tevin_b.rgb,comp16)) ? tevin_c.rgb : int3(0,0,0))", // GR16
"((idot(tevin_a.rgb,comp24) == idot(tevin_b.rgb,comp24)) ? tevin_c.rgb : int3(0,0,0))", // BGR24
"((int3(1,1,1) - sign(abs(tevin_a.rgb - tevin_b.rgb))) * tevin_c.rgb)" // RGB8