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authorSoren Jorvang <soren.jorvang@gmail.com>2010-07-03 10:34:13 +0000
committerSoren Jorvang <soren.jorvang@gmail.com>2010-07-03 10:34:13 +0000
commit10e625a11a23a8fb7397dec3412d64cb95d7a8ce (patch)
tree6340d585cca01ad7830578e8c069bfed1eeba095 /Source
parent2a3aa881fdf62713e3e8aa81e53ace20f6ea977a (diff)
PluginWiimoteNew now needs libwiiuse.
Treat external data (configuration file and device names) as 8-bit data. Character set mapping is not ideal, but at least such names can be used. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5824 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/InputUICommon/Src/ConfigDiag.cpp2
-rw-r--r--Source/Plugins/Plugin_WiimoteNew/Src/SConscript13
2 files changed, 12 insertions, 3 deletions
diff --git a/Source/Core/InputUICommon/Src/ConfigDiag.cpp b/Source/Core/InputUICommon/Src/ConfigDiag.cpp
index 3ecdb8ed22..7d0446e9e7 100644
--- a/Source/Core/InputUICommon/Src/ConfigDiag.cpp
+++ b/Source/Core/InputUICommon/Src/ConfigDiag.cpp
@@ -18,7 +18,7 @@
#include "ConfigDiag.h"
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
-#define WXSTR_FROM_STR(s) (wxString::FromAscii((s).c_str()))
+#define WXSTR_FROM_STR(s) (wxString::From8BitData((s).c_str()))
// ToAscii was causing probs with some extended ascii characters, To8BitData seems to work
#define STR_FROM_WXSTR(w) (std::string((w).To8BitData()))
diff --git a/Source/Plugins/Plugin_WiimoteNew/Src/SConscript b/Source/Plugins/Plugin_WiimoteNew/Src/SConscript
index 0149a40d6a..024706d248 100644
--- a/Source/Plugins/Plugin_WiimoteNew/Src/SConscript
+++ b/Source/Plugins/Plugin_WiimoteNew/Src/SConscript
@@ -16,13 +16,22 @@ files = [
'WiimoteEmu/EmuSubroutines.cpp',
'WiimoteEmu/Encryption.cpp',
'WiimoteEmu/Speaker.cpp',
- 'WiimoteReal/WiimoteReal.cpp',
'WiimoteNew.cpp',
'WiimoteConfigDiag.cpp',
]
+libs = [ 'common', 'inputcommon', 'inputuicommon', 'SDL' ]
+
+cxxflags = [ ]
+
+if wiinewenv['HAVE_WIIUSE']:
+ cxxflags += [ '-DHAVE_WIIUSE' ]
+ files += [ "WiimoteReal/WiimoteReal.cpp" ]
+ libs += [ 'wiiuse' ]
+
wiinewenv.Append(
- LIBS = [ 'inputuicommon', 'inputcommon', 'common', 'SDL' ],
+ CXXFLAGS = cxxflags,
+ LIBS = libs
)
wiinewenv.SharedLibrary(env['plugin_dir']+name, files)