summaryrefslogtreecommitdiff
path: root/Source
diff options
context:
space:
mode:
authorPierre Bourdon <delroth@gmail.com>2018-06-25 01:43:41 +0200
committerGitHub <noreply@github.com>2018-06-25 01:43:41 +0200
commit1453a314dfba71ceacb70a4f3550cd8ef23d54cb (patch)
tree024ea956c9caf6df9481f6ed6e05cba240c09fe3 /Source
parent307d70565478250efee3a0a3a0491f349e48b26e (diff)
parent33691d2992c83ef6e097ecb9f73713f7322a48bd (diff)
Merge pull request #7130 from 8times9/master
Qt: Add Vulkan to graphics backend description
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp b/Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp
index e238a137fa..41c3e822b1 100644
--- a/Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp
+++ b/Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp
@@ -231,12 +231,12 @@ void GeneralWidget::AddDescriptions()
{
// We need QObject::tr
#if defined(_WIN32)
- static const char TR_BACKEND_DESCRIPTION[] =
- QT_TR_NOOP("Selects what graphics API to use internally.\nThe software renderer is extremely "
- "slow and only useful for debugging, so you'll want to use either Direct3D or "
- "OpenGL. Different games and different GPUs will behave differently on each "
- "backend, so for the best emulation experience it's recommended to try both and "
- "choose the one that's less problematic.\n\nIf unsure, select OpenGL.");
+ static const char TR_BACKEND_DESCRIPTION[] = QT_TR_NOOP(
+ "Selects which graphics API to use internally.\n\nThe software renderer is extremely "
+ "slow and only useful for debugging, so you will want to use either OpenGL, Direct3D, "
+ "or Vulkan. Different games and different GPUs will behave differently on each "
+ "backend, so for the best emulation experience it is recommended to try each and "
+ "select the backend that is least problematic.\n\nIf unsure, select OpenGL.");
#else
static const char TR_BACKEND_DESCRIPTION[] =
QT_TR_NOOP("Selects what graphics API to use internally.\nThe software renderer is extremely "