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authorLéo Lam <leo@leolam.fr>2021-07-13 03:29:49 +0200
committerGitHub <noreply@github.com>2021-07-13 03:29:49 +0200
commit162af2a7bbdc78a6cd49aad0eb17a5846f03e87e (patch)
treef2009678340a2ac5b12c84897765d5ebf35ee2b5 /Source
parentb09347c16040b4aebe224fc82753da92c49b2731 (diff)
parent8c728945fba74caa62d7ee81b523074c16300719 (diff)
Merge pull request #9870 from OatmealDome/ui-thread
macOS: Move UI API calls to the main thread
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Common/GL/GLInterface/AGL.h3
-rw-r--r--Source/Core/Common/GL/GLInterface/AGL.mm32
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h2
-rw-r--r--Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm17
4 files changed, 40 insertions, 14 deletions
diff --git a/Source/Core/Common/GL/GLInterface/AGL.h b/Source/Core/Common/GL/GLInterface/AGL.h
index cb3b03974e..dda9fee0e3 100644
--- a/Source/Core/Common/GL/GLInterface/AGL.h
+++ b/Source/Core/Common/GL/GLInterface/AGL.h
@@ -3,6 +3,9 @@
#pragma once
+// This define will silence all "OpenGL is deprecated, use Metal" warnings.
+#define GL_SILENCE_DEPRECATION 1
+
#if defined(__APPLE__) && defined(__OBJC__)
#import <AppKit/AppKit.h>
#else
diff --git a/Source/Core/Common/GL/GLInterface/AGL.mm b/Source/Core/Common/GL/GLInterface/AGL.mm
index 3649cd0a76..a6fc7f0c0e 100644
--- a/Source/Core/Common/GL/GLInterface/AGL.mm
+++ b/Source/Core/Common/GL/GLInterface/AGL.mm
@@ -4,6 +4,9 @@
#include "Common/GL/GLInterface/AGL.h"
#include "Common/Logging/Log.h"
+// UpdateCachedDimensions and AttachContextToView contain calls to UI APIs, so they must only be
+// called from the main thread or they risk crashing!
+
static bool UpdateCachedDimensions(NSView* view, u32* width, u32* height)
{
NSWindow* window = [view window];
@@ -35,12 +38,10 @@ static bool AttachContextToView(NSOpenGLContext* context, NSView* view, u32* wid
(void)UpdateCachedDimensions(view, width, height);
- // the following calls can crash if not called from the main thread on macOS 10.15
- dispatch_sync(dispatch_get_main_queue(), ^{
- [window makeFirstResponder:view];
- [context setView:view];
- [window makeKeyAndOrderFront:nil];
- });
+ [window makeFirstResponder:view];
+ [context setView:view];
+ [window makeKeyAndOrderFront:nil];
+
return true;
}
@@ -98,8 +99,16 @@ bool GLContextAGL::Initialize(const WindowSystemInfo& wsi, bool stereo, bool cor
m_view = static_cast<NSView*>(wsi.render_surface);
m_opengl_mode = Mode::OpenGL;
- if (!AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height))
+
+ __block bool success;
+ dispatch_sync(dispatch_get_main_queue(), ^{
+ success = AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height);
+ });
+
+ if (!success)
+ {
return false;
+ }
[m_context makeCurrentContext];
return true;
@@ -140,11 +149,12 @@ void GLContextAGL::Update()
if (!m_view)
return;
- if (UpdateCachedDimensions(m_view, &m_backbuffer_width, &m_backbuffer_height))
- // the following calls can crash if not called from the main thread on macOS 10.15
- dispatch_sync(dispatch_get_main_queue(), ^{
+ dispatch_sync(dispatch_get_main_queue(), ^{
+ if (UpdateCachedDimensions(m_view, &m_backbuffer_width, &m_backbuffer_height))
+ {
[m_context update];
- });
+ }
+ });
}
void GLContextAGL::SwapInterval(int interval)
diff --git a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
index aee721f9d9..dfcf216e45 100644
--- a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
+++ b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h
@@ -58,7 +58,7 @@ private:
public:
void UpdateInput() override;
- explicit KeyboardAndMouse(void* window);
+ explicit KeyboardAndMouse(void* view);
std::string GetName() const override;
std::string GetSource() const override;
diff --git a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm
index 1d55b07795..7aae59bf95 100644
--- a/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm
+++ b/Source/Core/InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.mm
@@ -135,7 +135,7 @@ std::string KeyboardAndMouse::Key::GetName() const
return m_name;
}
-KeyboardAndMouse::KeyboardAndMouse(void* window)
+KeyboardAndMouse::KeyboardAndMouse(void* view)
{
// All keycodes in <HIToolbox/Events.h> are 0x7e or lower. If you notice
// keys that aren't being recognized, bump this number up!
@@ -147,7 +147,20 @@ KeyboardAndMouse::KeyboardAndMouse(void* window)
AddCombinedInput("Shift", {"Left Shift", "Right Shift"});
AddCombinedInput("Ctrl", {"Left Control", "Right Control"});
- m_windowid = [[reinterpret_cast<NSView*>(window) window] windowNumber];
+ NSView* cocoa_view = reinterpret_cast<NSView*>(view);
+
+ // PopulateDevices may be called on the Emuthread, so we need to ensure that
+ // these UI APIs are only ever called on the main thread.
+ if ([NSThread isMainThread])
+ {
+ m_windowid = [[cocoa_view window] windowNumber];
+ }
+ else
+ {
+ dispatch_sync(dispatch_get_main_queue(), ^{
+ m_windowid = [[cocoa_view window] windowNumber];
+ });
+ }
// cursor, with a hax for-loop
for (unsigned int i = 0; i < 4; ++i)