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authorJosJuice <josjuice@gmail.com>2020-11-20 18:32:47 +0100
committerGitHub <noreply@github.com>2020-11-20 18:32:47 +0100
commit17da28ff07d1a98aaaac0fe212804a5e90125b27 (patch)
tree6c128721f2a0cecf2dab026c00444861259f5665 /Source
parentf45a4a59168b571a573cce66169eae3b51dc4357 (diff)
parent542c49bab0eb2c40adbc70e85bd93762899c0755 (diff)
Merge pull request #9267 from leoetlino/fix-lambda-captures
Core: Fix invalid lambda captures
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp b/Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp
index 2ab706e671..92eb5e40f6 100644
--- a/Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp
+++ b/Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp
@@ -185,7 +185,11 @@ void CEXIMemoryCard::SetupGciFolder(const Memcard::HeaderData& header_data)
CurrentGameId = Common::swap32(reinterpret_cast<const u8*>(game_id.c_str()));
}
- const auto [strDirectoryName, migrate] = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
+ // TODO(C++20): Use structured bindings when we can use C++20 and refer to structured bindings
+ // in lambda captures
+ const auto folder_path = GetGCIFolderPath(card_index, AllowMovieFolder::Yes);
+ const auto& strDirectoryName = folder_path.first;
+ const bool migrate = folder_path.second;
const File::FileInfo file_info(strDirectoryName);
if (!file_info.Exists())