diff options
| author | Techjar <tecknojar@gmail.com> | 2019-05-04 01:54:57 -0400 |
|---|---|---|
| committer | Techjar <tecknojar@gmail.com> | 2019-05-04 01:54:57 -0400 |
| commit | 1dd82633758cf83c929bfbaeca02b5d9bddd13fa (patch) | |
| tree | dac32e06fd3c9245be98c4434a4b5af03da98d2e /Source | |
| parent | d531fe6a1d4c141820e295a18537079f67a063e3 (diff) | |
Qt/NetPlayDialog: Fix checksum menu being visible for everyone
The wrong function was used to attempt to hide the menu. Non-hosts will
segfault upon trying to use it as they don't have a server instance.
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp index fe855cdd09..bf97cd87e8 100644 --- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp +++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp @@ -542,10 +542,10 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal) m_data_menu->menuAction()->setVisible(is_hosting); m_network_menu->menuAction()->setVisible(is_hosting); + m_md5_menu->menuAction()->setVisible(is_hosting); m_start_button->setHidden(!is_hosting); m_kick_button->setHidden(!is_hosting); m_assign_ports_button->setHidden(!is_hosting); - m_md5_menu->setHidden(!is_hosting); m_room_box->setHidden(!is_hosting); m_hostcode_label->setHidden(!is_hosting); m_hostcode_action_button->setHidden(!is_hosting); |
