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authorTechjar <tecknojar@gmail.com>2019-05-04 01:54:57 -0400
committerTechjar <tecknojar@gmail.com>2019-05-04 01:54:57 -0400
commit1dd82633758cf83c929bfbaeca02b5d9bddd13fa (patch)
treedac32e06fd3c9245be98c4434a4b5af03da98d2e /Source
parentd531fe6a1d4c141820e295a18537079f67a063e3 (diff)
Qt/NetPlayDialog: Fix checksum menu being visible for everyone
The wrong function was used to attempt to hide the menu. Non-hosts will segfault upon trying to use it as they don't have a server instance.
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
index fe855cdd09..bf97cd87e8 100644
--- a/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
+++ b/Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp
@@ -542,10 +542,10 @@ void NetPlayDialog::show(std::string nickname, bool use_traversal)
m_data_menu->menuAction()->setVisible(is_hosting);
m_network_menu->menuAction()->setVisible(is_hosting);
+ m_md5_menu->menuAction()->setVisible(is_hosting);
m_start_button->setHidden(!is_hosting);
m_kick_button->setHidden(!is_hosting);
m_assign_ports_button->setHidden(!is_hosting);
- m_md5_menu->setHidden(!is_hosting);
m_room_box->setHidden(!is_hosting);
m_hostcode_label->setHidden(!is_hosting);
m_hostcode_action_button->setHidden(!is_hosting);