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authorChris Burgener <christhecoolist@gmail.com>2016-08-04 12:54:45 -0400
committerChris Burgener <christhecoolist@gmail.com>2016-08-04 15:24:44 -0400
commit222c4ba07784096d97044dfafae2a9628e351ed3 (patch)
tree42359a5a294db2cb5e9371364e6f41c9ef78a8e0 /Source
parente98875949c1fa70d3eb92ed0f618b7dd28048a2e (diff)
Remove Global Declarations from Movie
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/Core.cpp6
-rw-r--r--Source/Core/Core/HW/DVDInterface.cpp3
-rw-r--r--Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp6
-rw-r--r--Source/Core/Core/Movie.cpp165
-rw-r--r--Source/Core/Core/Movie.h21
-rw-r--r--Source/Core/DolphinQt2/MainWindow.cpp2
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp2
-rw-r--r--Source/Core/DolphinWX/TASInputDlg.cpp6
-rw-r--r--Source/Core/VideoCommon/AVIDump.cpp2
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp8
10 files changed, 137 insertions, 84 deletions
diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp
index 970824a026..9d495f8d02 100644
--- a/Source/Core/Core/Core.cpp
+++ b/Source/Core/Core/Core.cpp
@@ -900,11 +900,11 @@ void UpdateTitle()
if (Movie::IsPlayingInput())
SFPS = StringFromFormat("Input: %u/%u - VI: %u - FPS: %.0f - VPS: %.0f - %.0f%%",
- (u32)Movie::g_currentInputCount, (u32)Movie::g_totalInputCount,
- (u32)Movie::g_currentFrame, FPS, VPS, Speed);
+ (u32)Movie::GetCurrentInputCount(), (u32)Movie::GetTotalInputCount(),
+ (u32)Movie::GetCurrentFrame(), FPS, VPS, Speed);
else if (Movie::IsRecordingInput())
SFPS = StringFromFormat("Input: %u - VI: %u - FPS: %.0f - VPS: %.0f - %.0f%%",
- (u32)Movie::g_currentInputCount, (u32)Movie::g_currentFrame, FPS, VPS,
+ (u32)Movie::GetCurrentInputCount(), (u32)Movie::GetCurrentFrame(), FPS, VPS,
Speed);
else
{
diff --git a/Source/Core/Core/HW/DVDInterface.cpp b/Source/Core/Core/HW/DVDInterface.cpp
index 6f28ba1fef..24e74618b3 100644
--- a/Source/Core/Core/HW/DVDInterface.cpp
+++ b/Source/Core/Core/HW/DVDInterface.cpp
@@ -492,7 +492,6 @@ void ChangeDiscAsCPU(const std::string& newFileName)
CoreTiming::ScheduleEvent(500000000, s_insert_disc, (u64)_FileName);
if (Movie::IsRecordingInput())
{
- Movie::g_bDiscChange = true;
std::string fileName = newFileName;
auto sizeofpath = fileName.find_last_of("/\\") + 1;
if (fileName.substr(sizeofpath).length() > 40)
@@ -501,7 +500,7 @@ void ChangeDiscAsCPU(const std::string& newFileName)
"The filename of the disc image must not be longer than 40 characters.",
newFileName.c_str());
}
- Movie::g_discChange = fileName.substr(sizeofpath);
+ Movie::SignalDiscChange(fileName.substr(sizeofpath));
}
}
diff --git a/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp b/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp
index a76d304357..5392f9bbbb 100644
--- a/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp
+++ b/Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp
@@ -1147,15 +1147,15 @@ u32 CWII_IPC_HLE_Device_es::ES_DIVerify(const std::vector<u8>& tmd)
File::CreateFullPath(tmd_path);
File::CreateFullPath(Common::GetTitleDataPath(tmd_title_id, Common::FROM_SESSION_ROOT));
- Movie::g_titleID = tmd_title_id;
+ Movie::SetTitleId(tmd_title_id);
std::string save_path = Common::GetTitleDataPath(tmd_title_id, Common::FROM_SESSION_ROOT);
if (Movie::IsRecordingInput())
{
// TODO: Check for the actual save data
if (File::Exists(save_path + "banner.bin"))
- Movie::g_bClearSave = false;
+ Movie::SetClearSave(false);
else
- Movie::g_bClearSave = true;
+ Movie::SetClearSave(true);
}
// TODO: Force the game to save to another location, instead of moving the user's save.
diff --git a/Source/Core/Core/Movie.cpp b/Source/Core/Core/Movie.cpp
index 7e00f9a3cd..5a33bd69bc 100644
--- a/Source/Core/Core/Movie.cpp
+++ b/Source/Core/Core/Movie.cpp
@@ -61,10 +61,10 @@ static DTMHeader tmpHeader;
static u8* tmpInput = nullptr;
static size_t tmpInputAllocated = 0;
static u64 s_currentByte = 0, s_totalBytes = 0;
-u64 g_currentFrame = 0, g_totalFrames = 0; // VI
-u64 g_currentLagCount = 0;
+static u64 s_currentFrame = 0, s_totalFrames = 0; // VI
+static u64 s_currentLagCount = 0;
static u64 s_totalLagCount = 0; // just stats
-u64 g_currentInputCount = 0, g_totalInputCount = 0; // just stats
+static u64 s_currentInputCount = 0, s_totalInputCount = 0; // just stats
static u64 s_totalTickCount = 0, s_tickCountAtLastInput = 0; // just stats
static u64 s_recordingStartTime; // seconds since 1970 that recording started
static bool s_bSaveConfig = false, s_bSkipIdle = false, s_bDualCore = false;
@@ -73,12 +73,12 @@ static bool s_bDSPHLE = false, s_bFastDiscSpeed = false;
static bool s_bSyncGPU = false, s_bNetPlay = false;
static std::string s_videoBackend = "unknown";
static int s_iCPUCore = 1;
-bool g_bClearSave = false;
-bool g_bDiscChange = false;
-bool g_bReset = false;
+static bool s_bClearSave = false;
+static bool s_bDiscChange = false;
+static bool s_bReset = false;
static std::string s_author = "";
-std::string g_discChange = "";
-u64 g_titleID = 0;
+static std::string s_discChange = "";
+static u64 s_titleID = 0;
static u8 s_MD5[16];
static u8 s_bongos, s_memcards;
static u8 s_revision[20];
@@ -196,14 +196,14 @@ void FrameUpdate()
{
// TODO[comex]: This runs on the GPU thread, yet it messes with the CPU
// state directly. That's super sketchy.
- g_currentFrame++;
+ s_currentFrame++;
if (!s_bPolled)
- g_currentLagCount++;
+ s_currentLagCount++;
if (IsRecordingInput())
{
- g_totalFrames = g_currentFrame;
- s_totalLagCount = g_currentLagCount;
+ s_totalFrames = s_currentFrame;
+ s_totalLagCount = s_currentLagCount;
}
if (s_bFrameStep)
{
@@ -260,19 +260,19 @@ void Init()
s_bRecordingFromSaveState = false;
s_rerecords = 0;
s_currentByte = 0;
- g_currentFrame = 0;
- g_currentLagCount = 0;
- g_currentInputCount = 0;
+ s_currentFrame = 0;
+ s_currentLagCount = 0;
+ s_currentInputCount = 0;
}
}
// NOTE: CPU Thread
void InputUpdate()
{
- g_currentInputCount++;
+ s_currentInputCount++;
if (IsRecordingInput())
{
- g_totalInputCount = g_currentInputCount;
+ s_totalInputCount = s_currentInputCount;
s_totalTickCount += CoreTiming::GetTicks() - s_tickCountAtLastInput;
s_tickCountAtLastInput = CoreTiming::GetTicks();
}
@@ -352,12 +352,12 @@ bool IsRecordingInputFromSaveState()
bool IsJustStartingRecordingInputFromSaveState()
{
- return IsRecordingInputFromSaveState() && g_currentFrame == 0;
+ return IsRecordingInputFromSaveState() && s_currentFrame == 0;
}
bool IsJustStartingPlayingInputFromSaveState()
{
- return IsRecordingInputFromSaveState() && g_currentFrame == 1 && IsPlayingInput();
+ return IsRecordingInputFromSaveState() && s_currentFrame == 1 && IsPlayingInput();
}
bool IsPlayingInput()
@@ -380,6 +380,57 @@ u64 GetRecordingStartTime()
return s_recordingStartTime;
}
+u64 GetCurrentFrame()
+{
+ return s_currentFrame;
+}
+
+u64 GetTotalFrames()
+{
+ return s_totalFrames;
+}
+
+u64 GetCurrentInputCount()
+{
+ return s_currentInputCount;
+}
+
+u64 GetTotalInputCount()
+{
+ return s_totalInputCount;
+}
+
+u64 GetCurrentLagCount()
+{
+ return s_currentLagCount;
+}
+
+u64 GetTotalLagCount()
+{
+ return s_totalLagCount;
+}
+
+void SetClearSave(bool enabled)
+{
+ s_bClearSave = enabled;
+}
+
+void SignalDiscChange(const std::string& new_disc_filename)
+{
+ s_discChange = new_disc_filename;
+ s_bDiscChange = true;
+}
+
+void SetReset(bool reset)
+{
+ s_bReset = reset;
+}
+
+void SetTitleId(u64 title_id)
+{
+ s_titleID = title_id;
+}
+
bool IsUsingPad(int controller)
{
return ((s_numPads & (1 << controller)) != 0);
@@ -441,7 +492,7 @@ u8 GetLanguage()
bool IsStartingFromClearSave()
{
- return g_bClearSave;
+ return s_bClearSave;
}
bool IsUsingMemcard(int memcard)
@@ -520,9 +571,9 @@ bool BeginRecordingInput(int controllers)
bool was_unpaused = Core::PauseAndLock(true);
s_numPads = controllers;
- g_currentFrame = g_totalFrames = 0;
- g_currentLagCount = s_totalLagCount = 0;
- g_currentInputCount = g_totalInputCount = 0;
+ s_currentFrame = s_totalFrames = 0;
+ s_currentLagCount = s_totalLagCount = 0;
+ s_currentInputCount = s_totalInputCount = 0;
s_totalTickCount = s_tickCountAtLastInput = 0;
s_bongos = 0;
s_memcards = 0;
@@ -560,11 +611,11 @@ bool BeginRecordingInput(int controllers)
// TODO: find a way to GetTitleDataPath() from Movie::Init()
if (SConfig::GetInstance().bWii)
{
- if (File::Exists(Common::GetTitleDataPath(g_titleID, Common::FROM_SESSION_ROOT) +
+ if (File::Exists(Common::GetTitleDataPath(s_titleID, Common::FROM_SESSION_ROOT) +
"banner.bin"))
- Movie::g_bClearSave = false;
+ Movie::s_bClearSave = false;
else
- Movie::g_bClearSave = true;
+ Movie::s_bClearSave = true;
}
std::thread md5thread(GetMD5);
md5thread.detach();
@@ -832,10 +883,10 @@ void CheckPadStatus(GCPadStatus* PadStatus, int controllerID)
s_padState.CStickX = PadStatus->substickX;
s_padState.CStickY = PadStatus->substickY;
- s_padState.disc = g_bDiscChange;
- g_bDiscChange = false;
- s_padState.reset = g_bReset;
- g_bReset = false;
+ s_padState.disc = s_bDiscChange;
+ s_bDiscChange = false;
+ s_padState.reset = s_bReset;
+ s_bReset = false;
SetInputDisplayString(s_padState, controllerID);
}
@@ -895,7 +946,7 @@ void ReadHeader()
s_bDSPHLE = tmpHeader.bDSPHLE;
s_bFastDiscSpeed = tmpHeader.bFastDiscSpeed;
s_iCPUCore = tmpHeader.CPUCore;
- g_bClearSave = tmpHeader.bClearSave;
+ s_bClearSave = tmpHeader.bClearSave;
s_memcards = tmpHeader.memcards;
s_bongos = tmpHeader.bongos;
s_bSyncGPU = tmpHeader.bSyncGPU;
@@ -909,7 +960,7 @@ void ReadHeader()
}
s_videoBackend = (char*)tmpHeader.videoBackend;
- g_discChange = (char*)tmpHeader.discChange;
+ s_discChange = (char*)tmpHeader.discChange;
s_author = (char*)tmpHeader.author;
memcpy(s_MD5, tmpHeader.md5, 16);
s_DSPiromHash = tmpHeader.DSPiromHash;
@@ -940,13 +991,13 @@ bool PlayInput(const std::string& filename)
}
ReadHeader();
- g_totalFrames = tmpHeader.frameCount;
+ s_totalFrames = tmpHeader.frameCount;
s_totalLagCount = tmpHeader.lagCount;
- g_totalInputCount = tmpHeader.inputCount;
+ s_totalInputCount = tmpHeader.inputCount;
s_totalTickCount = tmpHeader.tickCount;
- g_currentFrame = 0;
- g_currentLagCount = 0;
- g_currentInputCount = 0;
+ s_currentFrame = 0;
+ s_currentLagCount = 0;
+ s_currentInputCount = 0;
s_playMode = MODE_PLAYING;
@@ -978,13 +1029,13 @@ void DoState(PointerWrap& p)
{
// many of these could be useful to save even when no movie is active,
// and the data is tiny, so let's just save it regardless of movie state.
- p.Do(g_currentFrame);
+ p.Do(s_currentFrame);
p.Do(s_currentByte);
- p.Do(g_currentLagCount);
- p.Do(g_currentInputCount);
+ p.Do(s_currentLagCount);
+ p.Do(s_currentInputCount);
p.Do(s_bPolled);
p.Do(s_tickCountAtLastInput);
- // other variables (such as s_totalBytes and g_totalFrames) are set in LoadInput
+ // other variables (such as s_totalBytes and s_totalFrames) are set in LoadInput
}
// NOTE: Host Thread
@@ -1028,15 +1079,15 @@ void LoadInput(const std::string& filename)
PanicAlertT("Warning: You loaded a save whose movie ends before the current frame in the save "
"(byte %u < %u) (frame %u < %u). You should load another save before continuing.",
(u32)totalSavedBytes + 256, (u32)s_currentByte + 256, (u32)tmpHeader.frameCount,
- (u32)g_currentFrame);
+ (u32)s_currentFrame);
afterEnd = true;
}
if (!s_bReadOnly || tmpInput == nullptr)
{
- g_totalFrames = tmpHeader.frameCount;
+ s_totalFrames = tmpHeader.frameCount;
s_totalLagCount = tmpHeader.lagCount;
- g_totalInputCount = tmpHeader.inputCount;
+ s_totalInputCount = tmpHeader.inputCount;
s_totalTickCount = s_tickCountAtLastInput = tmpHeader.tickCount;
EnsureTmpInputSize((size_t)totalSavedBytes);
@@ -1054,8 +1105,8 @@ void LoadInput(const std::string& filename)
PanicAlertT("Warning: You loaded a save that's after the end of the current movie. (byte %u "
"> %u) (input %u > %u). You should load another save before continuing, or load "
"this state with read-only mode off.",
- (u32)s_currentByte + 256, (u32)s_totalBytes + 256, (u32)g_currentInputCount,
- (u32)g_totalInputCount);
+ (u32)s_currentByte + 256, (u32)s_totalBytes + 256, (u32)s_currentInputCount,
+ (u32)s_totalInputCount);
}
else if (s_currentByte > 0 && s_totalBytes > 0)
{
@@ -1104,7 +1155,7 @@ void LoadInput(const std::string& filename)
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=%d, "
"L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d",
- frame, (int)g_totalFrames, (int)tmpHeader.frameCount, frame, (int)curPadState.Start,
+ frame, (int)s_totalFrames, (int)tmpHeader.frameCount, frame, (int)curPadState.Start,
(int)curPadState.A, (int)curPadState.B, (int)curPadState.X, (int)curPadState.Y,
(int)curPadState.Z, (int)curPadState.DPadUp, (int)curPadState.DPadDown,
(int)curPadState.DPadLeft, (int)curPadState.DPadRight, (int)curPadState.L,
@@ -1237,7 +1288,7 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
std::string path;
for (const std::string& iso_folder : SConfig::GetInstance().m_ISOFolder)
{
- path = iso_folder + '/' + g_discChange;
+ path = iso_folder + '/' + s_discChange;
if (File::Exists(path))
{
found = true;
@@ -1251,7 +1302,7 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
else
{
CPU::Break();
- PanicAlertT("Change the disc to %s", g_discChange.c_str());
+ PanicAlertT("Change the disc to %s", s_discChange.c_str());
}
}
@@ -1305,7 +1356,7 @@ bool PlayWiimote(int wiimote, u8* data, const WiimoteEmu::ReportFeatures& rptf,
memcpy(data, &(tmpInput[s_currentByte]), size);
s_currentByte += size;
- g_currentInputCount++;
+ s_currentInputCount++;
CheckInputEnd();
return true;
@@ -1332,7 +1383,7 @@ void EndPlayInput(bool cont)
s_bRecordingFromSaveState = false;
// we don't clear these things because otherwise we can't resume playback if we load a movie
// state later
- // g_totalFrames = s_totalBytes = 0;
+ // s_totalFrames = s_totalBytes = 0;
// delete tmpInput;
// tmpInput = nullptr;
@@ -1361,9 +1412,9 @@ void SaveRecording(const std::string& filename)
header.numControllers = s_numPads & (SConfig::GetInstance().bWii ? 0xFF : 0x0F);
header.bFromSaveState = s_bRecordingFromSaveState;
- header.frameCount = g_totalFrames;
+ header.frameCount = s_totalFrames;
header.lagCount = s_totalLagCount;
- header.inputCount = g_totalInputCount;
+ header.inputCount = s_totalInputCount;
header.numRerecords = s_rerecords;
header.recordingStartTime = s_recordingStartTime;
@@ -1384,10 +1435,10 @@ void SaveRecording(const std::string& filename)
header.bUseXFB = g_ActiveConfig.bUseXFB;
header.bUseRealXFB = g_ActiveConfig.bUseRealXFB;
header.memcards = s_memcards;
- header.bClearSave = g_bClearSave;
+ header.bClearSave = s_bClearSave;
header.bSyncGPU = s_bSyncGPU;
header.bNetPlay = s_bNetPlay;
- strncpy((char*)header.discChange, g_discChange.c_str(), ArraySize(header.discChange));
+ strncpy((char*)header.discChange, s_discChange.c_str(), ArraySize(header.discChange));
strncpy((char*)header.author, s_author.c_str(), ArraySize(header.author));
memcpy(header.md5, s_MD5, 16);
header.bongos = s_bongos;
@@ -1466,7 +1517,7 @@ void GetSettings()
s_bNetPlay = NetPlay::IsNetPlayRunning();
s_language = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
if (!SConfig::GetInstance().bWii)
- g_bClearSave = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
+ s_bClearSave = !File::Exists(SConfig::GetInstance().m_strMemoryCardA);
s_memcards |= (SConfig::GetInstance().m_EXIDevice[0] == EXIDEVICE_MEMORYCARD) << 0;
s_memcards |= (SConfig::GetInstance().m_EXIDevice[1] == EXIDEVICE_MEMORYCARD) << 1;
@@ -1543,7 +1594,7 @@ void GetMD5()
// NOTE: EmuThread
void Shutdown()
{
- g_currentInputCount = g_totalInputCount = g_totalFrames = s_totalBytes = s_tickCountAtLastInput =
+ s_currentInputCount = s_totalInputCount = s_totalFrames = s_totalBytes = s_tickCountAtLastInput =
0;
delete[] tmpInput;
tmpInput = nullptr;
diff --git a/Source/Core/Core/Movie.h b/Source/Core/Core/Movie.h
index c7b9d8c5a6..8bb31461e3 100644
--- a/Source/Core/Core/Movie.h
+++ b/Source/Core/Core/Movie.h
@@ -48,15 +48,6 @@ struct ControllerState
static_assert(sizeof(ControllerState) == 8, "ControllerState should be 8 bytes");
#pragma pack(pop)
-// Global declarations
-extern bool g_bDiscChange, g_bClearSave, g_bReset;
-extern u64 g_titleID;
-
-extern u64 g_currentFrame, g_totalFrames;
-extern u64 g_currentLagCount;
-extern u64 g_currentInputCount, g_totalInputCount;
-extern std::string g_discChange;
-
#pragma pack(push, 1)
struct DTMHeader
{
@@ -130,6 +121,18 @@ bool IsMovieActive();
bool IsReadOnly();
u64 GetRecordingStartTime();
+u64 GetCurrentFrame();
+u64 GetTotalFrames();
+u64 GetCurrentInputCount();
+u64 GetTotalInputCount();
+u64 GetCurrentLagCount();
+u64 GetTotalLagCount();
+
+void SetClearSave(bool enabled);
+void SignalDiscChange(const std::string& new_disc_filename);
+void SetReset(bool reset);
+void SetTitleId(u64 title_id);
+
bool IsConfigSaved();
bool IsDualCore();
bool IsProgressive();
diff --git a/Source/Core/DolphinQt2/MainWindow.cpp b/Source/Core/DolphinQt2/MainWindow.cpp
index 012e9c1209..8f4383eb69 100644
--- a/Source/Core/DolphinQt2/MainWindow.cpp
+++ b/Source/Core/DolphinQt2/MainWindow.cpp
@@ -220,7 +220,7 @@ void MainWindow::ForceStop()
void MainWindow::Reset()
{
if (Movie::IsRecordingInput())
- Movie::g_bReset = true;
+ Movie::SetReset(true);
ProcessorInterface::ResetButton_Tap();
}
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index b3689e9ab5..290ebeb83e 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -1294,7 +1294,7 @@ void CFrame::OnStop(wxCommandEvent& WXUNUSED(event))
void CFrame::OnReset(wxCommandEvent& WXUNUSED(event))
{
if (Movie::IsRecordingInput())
- Movie::g_bReset = true;
+ Movie::SetReset(true);
ProcessorInterface::ResetButton_Tap();
}
diff --git a/Source/Core/DolphinWX/TASInputDlg.cpp b/Source/Core/DolphinWX/TASInputDlg.cpp
index f732f65871..2dba37f563 100644
--- a/Source/Core/DolphinWX/TASInputDlg.cpp
+++ b/Source/Core/DolphinWX/TASInputDlg.cpp
@@ -1106,11 +1106,11 @@ void TASInputDlg::SetTurbo(wxMouseEvent& event)
// NOTE: Host / CPU Thread
void TASInputDlg::ButtonTurbo()
{
- static u64 frame = Movie::g_currentFrame;
+ static u64 frame = Movie::GetCurrentFrame();
- if (frame != Movie::g_currentFrame)
+ if (frame != Movie::GetCurrentFrame())
{
- frame = Movie::g_currentFrame;
+ frame = Movie::GetCurrentFrame();
for (Button* const button : m_buttons)
{
if (button != nullptr && button->turbo_on)
diff --git a/Source/Core/VideoCommon/AVIDump.cpp b/Source/Core/VideoCommon/AVIDump.cpp
index c0a2613ea5..708c943822 100644
--- a/Source/Core/VideoCommon/AVIDump.cpp
+++ b/Source/Core/VideoCommon/AVIDump.cpp
@@ -204,7 +204,7 @@ void AVIDump::AddFrame(const u8* data, int width, int height)
// Check to see if the first frame being dumped is the first frame of output from the emulator.
// This prevents an issue with starting dumping later in emulation from placing the frames
// incorrectly.
- if (!s_start_dumping && Movie::g_currentFrame < 1)
+ if (!s_start_dumping && Movie::GetCurrentFrame() < 1)
{
delta = CoreTiming::GetTicks();
last_pts = AV_NOPTS_VALUE;
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index baddf67867..a8911a7cdd 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -310,11 +310,11 @@ void Renderer::DrawDebugText()
final_cyan += " - ";
if (SConfig::GetInstance().m_ShowFrameCount)
{
- final_cyan += StringFromFormat("Frame: %llu", (unsigned long long)Movie::g_currentFrame);
+ final_cyan += StringFromFormat("Frame: %llu", (unsigned long long)Movie::GetCurrentFrame());
if (Movie::IsPlayingInput())
final_cyan +=
- StringFromFormat("\nInput: %llu / %llu", (unsigned long long)Movie::g_currentInputCount,
- (unsigned long long)Movie::g_totalInputCount);
+ StringFromFormat("\nInput: %llu / %llu", (unsigned long long)Movie::GetCurrentInputCount(),
+ (unsigned long long)Movie::GetTotalInputCount());
}
final_cyan += "\n";
@@ -323,7 +323,7 @@ void Renderer::DrawDebugText()
if (SConfig::GetInstance().m_ShowLag)
{
- final_cyan += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
+ final_cyan += StringFromFormat("Lag: %" PRIu64 "\n", Movie::GetCurrentLagCount());
final_yellow += "\n";
}