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authorMat M <mathew1800@gmail.com>2018-08-25 12:29:02 -0400
committerGitHub <noreply@github.com>2018-08-25 12:29:02 -0400
commit31b4461ff6cdedd3ef557b4bcc0874c21975fec4 (patch)
treead430840ce8a73bc7f5034040d44ae991b8507e8 /Source
parent476037d1f232779f30e40d63dc5c7a0d352b2d2c (diff)
parent5f95ed5263d795f2b5858d2ea75860d3ffd851b0 (diff)
Merge pull request #7361 from BhaaLseN/jit-global
Jit64: get rid of global g_jit accesses
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp b/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp
index b660906875..bf42fa3774 100644
--- a/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp
+++ b/Source/Core/Core/PowerPC/Jit64/Jit_LoadStorePaired.cpp
@@ -72,7 +72,7 @@ void Jit64::psq_stXX(UGeckoInstruction inst)
else
{
// Stash PC in case asm_routine causes exception
- MOV(32, PPCSTATE(pc), Imm32(g_jit->js.compilerPC));
+ MOV(32, PPCSTATE(pc), Imm32(js.compilerPC));
// We know what GQR is here, so we can load RSCRATCH2 and call into the store method directly
// with just the scale bits.
MOV(32, R(RSCRATCH2), Imm32(gqrValue & 0x3F00));
@@ -86,7 +86,7 @@ void Jit64::psq_stXX(UGeckoInstruction inst)
else
{
// Stash PC incase asm_routine causes exception
- MOV(32, PPCSTATE(pc), Imm32(g_jit->js.compilerPC));
+ MOV(32, PPCSTATE(pc), Imm32(js.compilerPC));
// Some games (e.g. Dirt 2) incorrectly set the unused bits which breaks the lookup table code.
// Hence, we need to mask out the unused bits. The layout of the GQR register is
// UU[SCALE]UUUUU[TYPE] where SCALE is 6 bits and TYPE is 3 bits, so we have to AND with
@@ -154,7 +154,7 @@ void Jit64::psq_lXX(UGeckoInstruction inst)
else
{
// Stash PC in case asm_routine causes exception
- MOV(32, PPCSTATE(pc), Imm32(g_jit->js.compilerPC));
+ MOV(32, PPCSTATE(pc), Imm32(js.compilerPC));
// Get the high part of the GQR register
OpArg gqr = PPCSTATE(spr[SPR_GQR0 + i]);
gqr.AddMemOffset(2);