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authorFiora <fioraaeterna@gmail.com>2014-11-11 01:48:38 -0800
committerFiora <fioraaeterna@gmail.com>2014-11-20 02:13:19 -0800
commit3ddf82a318eef8091d58255c712965e3271bb296 (patch)
tree14372858775fe3449ecba35f2acb0bebc0eba6a7 /Source
parentda962a3d2b035875518df079fd286337e85de371 (diff)
Vertex Loader: SSE implementations of more position/texcoord/normal formats
~35-45% faster NFS:HP2, possibly other vertex-bound games.
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/VideoBackends/Software/SWVertexLoader.cpp18
-rw-r--r--Source/Core/VideoCommon/VertexLoader.cpp15
-rw-r--r--Source/Core/VideoCommon/VertexLoader.h69
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Normal.cpp143
-rw-r--r--Source/Core/VideoCommon/VertexLoader_Position.cpp66
-rw-r--r--Source/Core/VideoCommon/VertexLoader_TextCoord.cpp89
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp3
7 files changed, 298 insertions, 105 deletions
diff --git a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
index c712115282..0612a743da 100644
--- a/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
+++ b/Source/Core/VideoBackends/Software/SWVertexLoader.cpp
@@ -42,15 +42,15 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
{
m_CurrentVat = &g_main_cp_state.vtx_attr[attributeIndex];
- posScale = 1.0f / float(1 << m_CurrentVat->g0.PosFrac);
- tcScale[0] = 1.0f / float(1 << m_CurrentVat->g0.Tex0Frac);
- tcScale[1] = 1.0f / float(1 << m_CurrentVat->g1.Tex1Frac);
- tcScale[2] = 1.0f / float(1 << m_CurrentVat->g1.Tex2Frac);
- tcScale[3] = 1.0f / float(1 << m_CurrentVat->g1.Tex3Frac);
- tcScale[4] = 1.0f / float(1 << m_CurrentVat->g2.Tex4Frac);
- tcScale[5] = 1.0f / float(1 << m_CurrentVat->g2.Tex5Frac);
- tcScale[6] = 1.0f / float(1 << m_CurrentVat->g2.Tex6Frac);
- tcScale[7] = 1.0f / float(1 << m_CurrentVat->g2.Tex7Frac);
+ posScale[0] = posScale[1] = posScale[2] = posScale[3] = 1.0f / float(1 << m_CurrentVat->g0.PosFrac);
+ tcScale[0][0] = tcScale[0][1] = 1.0f / float(1 << m_CurrentVat->g0.Tex0Frac);
+ tcScale[1][0] = tcScale[1][1] = 1.0f / float(1 << m_CurrentVat->g1.Tex1Frac);
+ tcScale[2][0] = tcScale[2][1] = 1.0f / float(1 << m_CurrentVat->g1.Tex2Frac);
+ tcScale[3][0] = tcScale[3][1] = 1.0f / float(1 << m_CurrentVat->g1.Tex3Frac);
+ tcScale[4][0] = tcScale[4][1] = 1.0f / float(1 << m_CurrentVat->g2.Tex4Frac);
+ tcScale[5][0] = tcScale[5][1] = 1.0f / float(1 << m_CurrentVat->g2.Tex5Frac);
+ tcScale[6][0] = tcScale[6][1] = 1.0f / float(1 << m_CurrentVat->g2.Tex6Frac);
+ tcScale[7][0] = tcScale[7][1] = 1.0f / float(1 << m_CurrentVat->g2.Tex7Frac);
//TexMtx
const u64 tmDesc[8] = {
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp
index 373dfae16b..80a891ff26 100644
--- a/Source/Core/VideoCommon/VertexLoader.cpp
+++ b/Source/Core/VideoCommon/VertexLoader.cpp
@@ -41,8 +41,9 @@ static int s_texmtxread = 0;
int tcIndex;
int colIndex;
int colElements[2];
-float posScale;
-float tcScale[8];
+// Duplicated (4x and 2x respectively) and used in SSE code in the vertex loader JIT
+GC_ALIGNED128(float posScale[4]);
+GC_ALIGNED64(float tcScale[8][2]);
static const float fractionTable[32] = {
1.0f / (1U << 0), 1.0f / (1U << 1), 1.0f / (1U << 2), 1.0f / (1U << 3),
@@ -65,10 +66,8 @@ static void LOADERDECL PosMtx_ReadDirect_UByte()
static void LOADERDECL PosMtx_Write()
{
- DataWrite<u8>(s_curposmtx);
- DataWrite<u8>(0);
- DataWrite<u8>(0);
- DataWrite<u8>(0);
+ // u8, 0, 0, 0
+ DataWrite<u32>(s_curposmtx);
}
static void LOADERDECL TexMtx_ReadDirect_UByte()
@@ -451,10 +450,10 @@ void VertexLoader::SetupRunVertices(const VAT& vat, int primitive, int const cou
m_VtxAttr.texCoord[6].Frac = vat.g2.Tex6Frac;
m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
- posScale = fractionTable[m_VtxAttr.PosFrac];
+ posScale[0] = posScale[1] = posScale[2] = posScale[3] = fractionTable[m_VtxAttr.PosFrac];
if (m_native_components & VB_HAS_UVALL)
for (int i = 0; i < 8; i++)
- tcScale[i] = fractionTable[m_VtxAttr.texCoord[i].Frac];
+ tcScale[i][0] = tcScale[i][1] = fractionTable[m_VtxAttr.texCoord[i].Frac];
for (int i = 0; i < 2; i++)
colElements[i] = m_VtxAttr.color[i].Elements;
diff --git a/Source/Core/VideoCommon/VertexLoader.h b/Source/Core/VideoCommon/VertexLoader.h
index c81be52556..71159b60d7 100644
--- a/Source/Core/VideoCommon/VertexLoader.h
+++ b/Source/Core/VideoCommon/VertexLoader.h
@@ -19,6 +19,13 @@
#include "VideoCommon/DataReader.h"
#include "VideoCommon/NativeVertexFormat.h"
+#if _M_SSE >= 0x401
+#include <smmintrin.h>
+#include <emmintrin.h>
+#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
+#include <tmmintrin.h>
+#endif
+
#ifdef _M_X86
#define USE_VERTEX_LOADER_JIT
#endif
@@ -27,8 +34,8 @@
extern int tcIndex;
extern int colIndex;
extern int colElements[2];
-extern float posScale;
-extern float tcScale[8];
+GC_ALIGNED128(extern float posScale[4]);
+GC_ALIGNED64(extern float tcScale[8][2]);
class VertexLoaderUID
{
@@ -155,3 +162,61 @@ private:
void WriteSetVariable(int bits, void *address, Gen::OpArg dest);
#endif
};
+
+#if _M_SSE >= 0x301
+static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
+static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
+static const __m128i kMaskSwap16to32l_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFF0405L, 0xFFFF0203L, 0xFFFF0001L);
+static const __m128i kMaskSwap16to32l_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFF0203L, 0xFFFF0001L);
+static const __m128i kMaskSwap16to32h_3 = _mm_set_epi32(0xFFFFFFFFL, 0x0405FFFFL, 0x0203FFFFL, 0x0001FFFFL);
+static const __m128i kMaskSwap16to32h_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x0203FFFFL, 0x0001FFFFL);
+static const __m128i kMask8to32l_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFF02L, 0xFFFFFF01L, 0xFFFFFF00L);
+static const __m128i kMask8to32l_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF01L, 0xFFFFFF00L);
+static const __m128i kMask8to32h_3 = _mm_set_epi32(0xFFFFFFFFL, 0x02FFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL);
+static const __m128i kMask8to32h_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL);
+
+template <typename T, bool threeIn, bool threeOut>
+__forceinline void Vertex_Read_SSSE3(const T* pData, __m128 scale)
+{
+ __m128i coords, mask;
+
+ int loadBytes = sizeof(T) * (2 + threeIn);
+ if (loadBytes > 8)
+ coords = _mm_loadu_si128((__m128i*)pData);
+ else if (loadBytes > 4)
+ coords = _mm_loadl_epi64((__m128i*)pData);
+ else
+ coords = _mm_cvtsi32_si128(*(u32*)pData);
+
+ // Float case (no scaling)
+ if (sizeof(T) == 4)
+ {
+ coords = _mm_shuffle_epi8(coords, threeIn ? kMaskSwap32_3 : kMaskSwap32_2);
+ if (threeOut)
+ _mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, coords);
+ else
+ _mm_storel_epi64((__m128i*)VertexManager::s_pCurBufferPointer, coords);
+ }
+ else
+ {
+ // Byte swap, unpack, and move to high bytes for sign extend.
+ if (std::is_unsigned<T>::value)
+ mask = sizeof(T) == 2 ? (threeIn ? kMaskSwap16to32l_3 : kMaskSwap16to32l_2) : (threeIn ? kMask8to32l_3 : kMask8to32l_2);
+ else
+ mask = sizeof(T) == 2 ? (threeIn ? kMaskSwap16to32h_3 : kMaskSwap16to32h_2) : (threeIn ? kMask8to32h_3 : kMask8to32h_2);
+ coords = _mm_shuffle_epi8(coords, mask);
+
+ // Sign extend
+ if (std::is_signed<T>::value)
+ coords = _mm_srai_epi32(coords, 32 - sizeof(T) * 8);
+
+ __m128 out = _mm_mul_ps(_mm_cvtepi32_ps(coords), scale);
+ if (threeOut)
+ _mm_storeu_ps((float*)VertexManager::s_pCurBufferPointer, out);
+ else
+ _mm_storel_pi((__m64*)VertexManager::s_pCurBufferPointer, out);
+ }
+
+ VertexManager::s_pCurBufferPointer += sizeof(float) * (2 + threeOut);
+}
+#endif \ No newline at end of file
diff --git a/Source/Core/VideoCommon/VertexLoader_Normal.cpp b/Source/Core/VideoCommon/VertexLoader_Normal.cpp
index 3d58592d70..8ff5a767e7 100644
--- a/Source/Core/VideoCommon/VertexLoader_Normal.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_Normal.cpp
@@ -3,7 +3,7 @@
// Refer to the license.txt file included.
#include <cmath>
-#include <limits>
+#include <type_traits>
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
@@ -13,13 +13,6 @@
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VideoCommon.h"
-#if _M_SSE >= 0x401
-#include <smmintrin.h>
-#include <emmintrin.h>
-#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
-#include <tmmintrin.h>
-#endif
-
// warning: mapping buffer should be disabled to use this
#define LOG_NORM() // PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
@@ -37,7 +30,7 @@ __forceinline float FracAdjust(T val)
//auto const U16FRAC = 1.f / (1u << 15);
// TODO: is this right?
- return val / float(1u << (sizeof(T) * 8 - std::numeric_limits<T>::is_signed - 1));
+ return val / float(1u << (sizeof(T) * 8 - std::is_signed<T>::value - 1));
}
template <>
@@ -76,11 +69,11 @@ struct Normal_Direct
template <typename I, typename T, int N, int Offset>
__forceinline void Normal_Index_Offset()
{
- static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
+ static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
auto const index = DataRead<I>();
auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_NORMAL]
- + (index * g_main_cp_state.array_strides[ARRAY_NORMAL]) + sizeof(T) * 3 * Offset);
+ + (index * g_main_cp_state.array_strides[ARRAY_NORMAL]) + sizeof(T) * 3 * Offset);
ReadIndirect<T, N * 3>(data);
}
@@ -108,6 +101,63 @@ struct Normal_Index_Indices3
static const int size = sizeof(I) * 3;
};
+#if _M_SSE >= 0x301
+template <typename T, int N>
+struct Normal_Direct_SSSE3
+{
+ static void LOADERDECL function()
+ {
+ const T* pData = reinterpret_cast<const T*>(DataGetPosition());
+ const float frac = 1. / float(1u << (sizeof(T) * 8 - std::is_signed<T>::value - 1));
+ const __m128 scale = _mm_set_ps(frac, frac, frac, frac);
+ for (int i = 0; i < N; i++, pData += 3)
+ Vertex_Read_SSSE3<T, true, true>(pData, scale);
+ DataSkip<N * 3 * sizeof(T)>();
+ }
+
+ static const int size = sizeof(T) * N * 3;
+};
+
+template <typename I, typename T, int N, int Offset>
+__forceinline void Normal_Index_Offset_SSSE3()
+{
+ static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
+
+ auto const index = DataRead<I>();
+ const T* pData = (const T*)(cached_arraybases[ARRAY_NORMAL]
+ + (index * g_main_cp_state.array_strides[ARRAY_NORMAL]) + sizeof(T) * 3 * Offset);
+ const float frac = 1. / float(1u << (sizeof(T) * 8 - std::is_signed<T>::value - 1));
+ const __m128 scale = _mm_set_ps(frac, frac, frac, frac);
+ for (int i = 0; i < N; i++, pData += 3)
+ Vertex_Read_SSSE3<T, true, true>(pData, scale);
+}
+
+template <typename I, typename T, int N>
+struct Normal_Index_SSSE3
+{
+ static void LOADERDECL function()
+ {
+ Normal_Index_Offset_SSSE3<I, T, N, 0>();
+ }
+
+ static const int size = sizeof(I);
+};
+
+template <typename I, typename T>
+struct Normal_Index_Indices3_SSSE3
+{
+ static void LOADERDECL function()
+ {
+ Normal_Index_Offset_SSSE3<I, T, 1, 0>();
+ Normal_Index_Offset_SSSE3<I, T, 1, 1>();
+ Normal_Index_Offset_SSSE3<I, T, 1, 2>();
+ }
+
+ static const int size = sizeof(I) * 3;
+};
+
+#endif
+
}
void VertexLoader_Normal::Init()
@@ -180,6 +230,77 @@ void VertexLoader_Normal::Init()
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3<u16, u16>();
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3<u16, s16>();
m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3<u16, float>();
+
+#if _M_SSE >= 0x301
+ if (cpu_info.bSSSE3)
+ {
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Direct_SSSE3<u8, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Direct_SSSE3<s8, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Direct_SSSE3<u16, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Direct_SSSE3<s16, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Direct_SSSE3<float, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Direct_SSSE3<u8, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Direct_SSSE3<s8, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Direct_SSSE3<u16, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Direct_SSSE3<s16, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Direct_SSSE3<float, 3>();
+
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Direct_SSSE3<u8, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Direct_SSSE3<s8, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Direct_SSSE3<u16, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Direct_SSSE3<s16, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Direct_SSSE3<float, 1>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Direct_SSSE3<u8, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Direct_SSSE3<s8, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Direct_SSSE3<u16, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Direct_SSSE3<s16, 3>();
+ m_Table[NRM_DIRECT][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Direct_SSSE3<float, 3>();
+
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Index_SSSE3<u8, u8, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Index_SSSE3<u8, s8, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Index_SSSE3<u8, u16, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Index_SSSE3<u8, s16, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Index_SSSE3<u8, float, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_SSSE3<u8, u8, 3>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Index_SSSE3<u8, s8, 3>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Index_SSSE3<u8, u16, 3>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Index_SSSE3<u8, s16, 3>();
+ m_Table[NRM_INDEX8][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_SSSE3<u8, float, 3>();
+
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Index_SSSE3<u8, u8, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Index_SSSE3<u8, s8, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Index_SSSE3<u8, u16, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Index_SSSE3<u8, s16, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Index_SSSE3<u8, float, 1>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_Indices3_SSSE3<u8, u8>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Index_Indices3_SSSE3<u8, s8>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3_SSSE3<u8, u16>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3_SSSE3<u8, s16>();
+ m_Table[NRM_INDEX8][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3_SSSE3<u8, float>();
+
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_UBYTE] = Normal_Index_SSSE3<u16, u8, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_BYTE] = Normal_Index_SSSE3<u16, s8, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_USHORT] = Normal_Index_SSSE3<u16, u16, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_SHORT] = Normal_Index_SSSE3<u16, s16, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT][FORMAT_FLOAT] = Normal_Index_SSSE3<u16, float, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_SSSE3<u16, u8, 3>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_BYTE] = Normal_Index_SSSE3<u16, s8, 3>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_USHORT] = Normal_Index_SSSE3<u16, u16, 3>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_SHORT] = Normal_Index_SSSE3<u16, s16, 3>();
+ m_Table[NRM_INDEX16][NRM_INDICES1][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_SSSE3<u16, float, 3>();
+
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_UBYTE] = Normal_Index_SSSE3<u16, u8, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_BYTE] = Normal_Index_SSSE3<u16, s8, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_USHORT] = Normal_Index_SSSE3<u16, u16, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_SHORT] = Normal_Index_SSSE3<u16, s16, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT][FORMAT_FLOAT] = Normal_Index_SSSE3<u16, float, 1>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_UBYTE] = Normal_Index_Indices3_SSSE3<u16, u8>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_BYTE] = Normal_Index_Indices3_SSSE3<u16, s8>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_USHORT] = Normal_Index_Indices3_SSSE3<u16, u16>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_SHORT] = Normal_Index_Indices3_SSSE3<u16, s16>();
+ m_Table[NRM_INDEX16][NRM_INDICES3][NRM_NBT3][FORMAT_FLOAT] = Normal_Index_Indices3_SSSE3<u16, float>();
+ }
+#endif
}
unsigned int VertexLoader_Normal::GetSize(u64 _type,
diff --git a/Source/Core/VideoCommon/VertexLoader_Position.cpp b/Source/Core/VideoCommon/VertexLoader_Position.cpp
index a38d429d58..6c50dd1560 100644
--- a/Source/Core/VideoCommon/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_Position.cpp
@@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
-#include <limits>
+#include <type_traits>
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
@@ -74,7 +74,7 @@ template <typename T, int N>
void LOADERDECL Pos_ReadDirect()
{
static_assert(N <= 3, "N > 3 is not sane!");
- auto const scale = posScale;
+ auto const scale = posScale[0];
DataWriter dst;
DataReader src;
@@ -87,12 +87,12 @@ void LOADERDECL Pos_ReadDirect()
template <typename I, typename T, int N>
void LOADERDECL Pos_ReadIndex()
{
- static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
+ static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
static_assert(N <= 3, "N > 3 is not sane!");
auto const index = DataRead<I>();
auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
- auto const scale = posScale;
+ auto const scale = posScale[0];
DataWriter dst;
for (int i = 0; i < 3; ++i)
@@ -102,18 +102,22 @@ void LOADERDECL Pos_ReadIndex()
}
#if _M_SSE >= 0x301
-static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
-static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
+template <typename T, bool three>
+void LOADERDECL Pos_ReadDirect_SSSE3()
+{
+ const T* pData = reinterpret_cast<const T*>(DataGetPosition());
+ Vertex_Read_SSSE3<T, three, true>(pData, *(__m128*)posScale);
+ DataSkip<(2 + three) * sizeof(T)>();
+ LOG_VTX();
+}
-template <typename I, bool three>
-void LOADERDECL Pos_ReadIndex_Float_SSSE3()
+template <typename I, typename T, bool three>
+void LOADERDECL Pos_ReadIndex_SSSE3()
{
+ static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
auto const index = DataRead<I>();
- const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
- GC_ALIGNED128(const __m128i a = _mm_loadu_si128((__m128i*)pData));
- GC_ALIGNED128(__m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2));
- _mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
- VertexManager::s_pCurBufferPointer += sizeof(float) * 3;
+ const T* pData = (const T*)(cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
+ Vertex_Read_SSSE3<T, three, true>(pData, *(__m128*)posScale);
LOG_VTX();
}
#endif
@@ -169,15 +173,39 @@ void VertexLoader_Position::Init()
{
#if _M_SSE >= 0x301
-
if (cpu_info.bSSSE3)
{
- tableReadPosition[2][4][0] = Pos_ReadIndex_Float_SSSE3<u8, false>;
- tableReadPosition[2][4][1] = Pos_ReadIndex_Float_SSSE3<u8, true>;
- tableReadPosition[3][4][0] = Pos_ReadIndex_Float_SSSE3<u16, false>;
- tableReadPosition[3][4][1] = Pos_ReadIndex_Float_SSSE3<u16, true>;
+ tableReadPosition[1][0][0] = Pos_ReadDirect_SSSE3<u8, false>;
+ tableReadPosition[1][0][1] = Pos_ReadDirect_SSSE3<u8, true>;
+ tableReadPosition[1][1][0] = Pos_ReadDirect_SSSE3<s8, false>;
+ tableReadPosition[1][1][1] = Pos_ReadDirect_SSSE3<s8, true>;
+ tableReadPosition[1][2][0] = Pos_ReadDirect_SSSE3<u16, false>;
+ tableReadPosition[1][2][1] = Pos_ReadDirect_SSSE3<u16, true>;
+ tableReadPosition[1][3][0] = Pos_ReadDirect_SSSE3<s16, false>;
+ tableReadPosition[1][3][1] = Pos_ReadDirect_SSSE3<s16, true>;
+ tableReadPosition[1][4][0] = Pos_ReadDirect_SSSE3<float, false>;
+ tableReadPosition[1][4][1] = Pos_ReadDirect_SSSE3<float, true>;
+ tableReadPosition[2][0][0] = Pos_ReadIndex_SSSE3<u8, u8, false>;
+ tableReadPosition[2][0][1] = Pos_ReadIndex_SSSE3<u8, u8, true>;
+ tableReadPosition[3][0][0] = Pos_ReadIndex_SSSE3<u16, u8, false>;
+ tableReadPosition[3][0][1] = Pos_ReadIndex_SSSE3<u16, u8, true>;
+ tableReadPosition[2][1][0] = Pos_ReadIndex_SSSE3<u8, s8, false>;
+ tableReadPosition[2][1][1] = Pos_ReadIndex_SSSE3<u8, s8, true>;
+ tableReadPosition[3][1][0] = Pos_ReadIndex_SSSE3<u16, s8, false>;
+ tableReadPosition[3][1][1] = Pos_ReadIndex_SSSE3<u16, s8, true>;
+ tableReadPosition[2][2][0] = Pos_ReadIndex_SSSE3<u8, u16, false>;
+ tableReadPosition[2][2][1] = Pos_ReadIndex_SSSE3<u8, u16, true>;
+ tableReadPosition[3][2][0] = Pos_ReadIndex_SSSE3<u16, u16, false>;
+ tableReadPosition[3][2][1] = Pos_ReadIndex_SSSE3<u16, u16, true>;
+ tableReadPosition[2][3][0] = Pos_ReadIndex_SSSE3<u8, s16, false>;
+ tableReadPosition[2][3][1] = Pos_ReadIndex_SSSE3<u8, s16, true>;
+ tableReadPosition[3][3][0] = Pos_ReadIndex_SSSE3<u16, s16, false>;
+ tableReadPosition[3][3][1] = Pos_ReadIndex_SSSE3<u16, s16, true>;
+ tableReadPosition[2][4][0] = Pos_ReadIndex_SSSE3<u8, float, false>;
+ tableReadPosition[2][4][1] = Pos_ReadIndex_SSSE3<u8, float, true>;
+ tableReadPosition[3][4][0] = Pos_ReadIndex_SSSE3<u16, float, false>;
+ tableReadPosition[3][4][1] = Pos_ReadIndex_SSSE3<u16, float, true>;
}
-
#endif
}
diff --git a/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp b/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp
index 25114ac82d..8acebd9213 100644
--- a/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp
+++ b/Source/Core/VideoCommon/VertexLoader_TextCoord.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
+#include <type_traits>
+
#include "Common/CommonTypes.h"
#include "Common/CPUDetect.h"
@@ -10,13 +12,6 @@
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VideoCommon.h"
-
-#if _M_SSE >= 0x401
-#include <smmintrin.h>
-#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
-#include <tmmintrin.h>
-#endif
-
template <int N>
void LOG_TEX();
@@ -54,7 +49,7 @@ float TCScale(float val, float scale)
template <typename T, int N>
void LOADERDECL TexCoord_ReadDirect()
{
- auto const scale = tcScale[tcIndex];
+ auto const scale = tcScale[tcIndex][0];
DataWriter dst;
DataReader src;
@@ -69,12 +64,12 @@ void LOADERDECL TexCoord_ReadDirect()
template <typename I, typename T, int N>
void LOADERDECL TexCoord_ReadIndex()
{
- static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
+ static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
auto const index = DataRead<I>();
auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_TEXCOORD0 + tcIndex]
- + (index * g_main_cp_state.array_strides[ARRAY_TEXCOORD0 + tcIndex]));
- auto const scale = tcScale[tcIndex];
+ + (index * g_main_cp_state.array_strides[ARRAY_TEXCOORD0 + tcIndex]));
+ auto const scale = tcScale[tcIndex][0];
DataWriter dst;
for (int i = 0; i != N; ++i)
@@ -84,44 +79,27 @@ void LOADERDECL TexCoord_ReadIndex()
++tcIndex;
}
-#if _M_SSE >= 0x401
-static const __m128i kMaskSwap16_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFFFFL, 0x02030001L);
-
-template <typename I>
-void LOADERDECL TexCoord_ReadIndex_Short2_SSE4()
+#if _M_SSE >= 0x301
+template <typename T>
+void LOADERDECL TexCoord_ReadDirect2_SSSE3()
{
- static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
-
- // Heavy in ZWW
- auto const index = DataRead<I>();
- const s32 *pData = (const s32*)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (index * g_main_cp_state.array_strides[ARRAY_TEXCOORD0+tcIndex]));
- const __m128i a = _mm_cvtsi32_si128(*pData);
- const __m128i b = _mm_shuffle_epi8(a, kMaskSwap16_2);
- const __m128i c = _mm_cvtepi16_epi32(b);
- const __m128 d = _mm_cvtepi32_ps(c);
- const __m128 e = _mm_load1_ps(&tcScale[tcIndex]);
- const __m128 f = _mm_mul_ps(d, e);
- _mm_storeu_ps((float*)VertexManager::s_pCurBufferPointer, f);
- VertexManager::s_pCurBufferPointer += sizeof(float) * 2;
+ const T* pData = reinterpret_cast<const T*>(DataGetPosition());
+ __m128 scale = _mm_castsi128_ps(_mm_loadl_epi64((__m128i*)tcScale[tcIndex]));
+ Vertex_Read_SSSE3<T, false, false>(pData, scale);
+ DataSkip<2 * sizeof(T)>();
LOG_TEX<2>();
tcIndex++;
}
-#endif
-#if _M_SSE >= 0x301
-static const __m128i kMaskSwap32 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
-
-template <typename I>
-void LOADERDECL TexCoord_ReadIndex_Float2_SSSE3()
+template <typename I, typename T>
+void LOADERDECL TexCoord_ReadIndex2_SSSE3()
{
- static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
+ static_assert(std::is_unsigned<I>::value, "Only unsigned I is sane!");
auto const index = DataRead<I>();
- const u32 *pData = (const u32 *)(cached_arraybases[ARRAY_TEXCOORD0+tcIndex] + (index * g_main_cp_state.array_strides[ARRAY_TEXCOORD0+tcIndex]));
- GC_ALIGNED128(const __m128i a = _mm_loadl_epi64((__m128i*)pData));
- GC_ALIGNED128(const __m128i b = _mm_shuffle_epi8(a, kMaskSwap32));
- _mm_storel_epi64((__m128i*)VertexManager::s_pCurBufferPointer, b);
- VertexManager::s_pCurBufferPointer += sizeof(float) * 2;
+ const T* pData = (const T*)(cached_arraybases[ARRAY_TEXCOORD0 + tcIndex] + (index * g_main_cp_state.array_strides[ARRAY_TEXCOORD0 + tcIndex]));
+ __m128 scale = _mm_castsi128_ps(_mm_loadl_epi64((__m128i*)tcScale[tcIndex]));
+ Vertex_Read_SSSE3<T, false, false>(pData, scale);
LOG_TEX<2>();
tcIndex++;
}
@@ -177,23 +155,24 @@ void VertexLoader_TextCoord::Init()
{
#if _M_SSE >= 0x301
-
if (cpu_info.bSSSE3)
{
- tableReadTexCoord[2][4][1] = TexCoord_ReadIndex_Float2_SSSE3<u8>;
- tableReadTexCoord[3][4][1] = TexCoord_ReadIndex_Float2_SSSE3<u16>;
- }
-
-#endif
-
-#if _M_SSE >= 0x401
-
- if (cpu_info.bSSE4_1)
- {
- tableReadTexCoord[2][3][1] = TexCoord_ReadIndex_Short2_SSE4<u8>;
- tableReadTexCoord[3][3][1] = TexCoord_ReadIndex_Short2_SSE4<u16>;
+ tableReadTexCoord[1][0][1] = TexCoord_ReadDirect2_SSSE3<u8>;
+ tableReadTexCoord[1][1][1] = TexCoord_ReadDirect2_SSSE3<s8>;
+ tableReadTexCoord[1][2][1] = TexCoord_ReadDirect2_SSSE3<u16>;
+ tableReadTexCoord[1][3][1] = TexCoord_ReadDirect2_SSSE3<s16>;
+ tableReadTexCoord[1][4][1] = TexCoord_ReadDirect2_SSSE3<float>;
+ tableReadTexCoord[2][0][1] = TexCoord_ReadIndex2_SSSE3<u8, u8>;
+ tableReadTexCoord[3][0][1] = TexCoord_ReadIndex2_SSSE3<u16, u8>;
+ tableReadTexCoord[2][1][1] = TexCoord_ReadIndex2_SSSE3<u8, s8>;
+ tableReadTexCoord[3][1][1] = TexCoord_ReadIndex2_SSSE3<u16, s8>;
+ tableReadTexCoord[2][2][1] = TexCoord_ReadIndex2_SSSE3<u8, u16>;
+ tableReadTexCoord[3][2][1] = TexCoord_ReadIndex2_SSSE3<u16, u16>;
+ tableReadTexCoord[2][3][1] = TexCoord_ReadIndex2_SSSE3<u8, s16>;
+ tableReadTexCoord[3][3][1] = TexCoord_ReadIndex2_SSSE3<u16, s16>;
+ tableReadTexCoord[2][4][1] = TexCoord_ReadIndex2_SSSE3<u8, float>;
+ tableReadTexCoord[3][4][1] = TexCoord_ReadIndex2_SSSE3<u16, float>;
}
-
#endif
}
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index 7a18ba435b..dcd8780ede 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -53,7 +53,8 @@ u32 VertexManager::GetRemainingSize()
void VertexManager::PrepareForAdditionalData(int primitive, u32 count, u32 stride)
{
- u32 const needed_vertex_bytes = count * stride;
+ // The SSE vertex loader can write up to 4 bytes past the end
+ u32 const needed_vertex_bytes = count * stride + 4;
// We can't merge different kinds of primitives, so we have to flush here
if (current_primitive_type != primitive_from_gx[primitive])