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authorShawn Hoffman <godisgovernment@gmail.com>2009-06-03 23:38:31 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2009-06-03 23:38:31 +0000
commit43c18bb5525a32e2ac31fff5cfe819fe3eef251b (patch)
tree5b41c656c694db10abb2a24e448d1a79e97f2aa9 /Source
parent1e2bedbf7ec2a8cba61736ee538a9ccfd2153eeb (diff)
OpenGL: save projection hack setting
wii: pass 002 check correctly (i think :p ) also copy 10bytes from disc start instead of just 6 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3316 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp33
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/Config.cpp6
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/Config.h2
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp88
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/main.cpp2
5 files changed, 61 insertions, 70 deletions
diff --git a/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp b/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp
index 49a7ccd20b..93a8cc89a2 100644
--- a/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp
+++ b/Source/Core/Core/Src/Boot/Boot_BIOSEmu.cpp
@@ -217,7 +217,7 @@ bool CBoot::SetupWiiMemory(unsigned int _CountryCode)
0x8000003c Size of FST Size
0x80000060 Copyright code */
- DVDInterface::DVDRead(0x00000000, 0x00000000, 6); // Game Code
+ DVDInterface::DVDRead(0x00000000, 0x00000000, 10); // Game Code
Memory::Write_U32(0x5d1c9ea3, 0x00000018); // Magic word it is a wii disc
Memory::Write_U32(0x0D15EA5E, 0x00000020); // Another magic word
Memory::Write_U32(0x00000001, 0x00000024); // Unknown
@@ -250,24 +250,11 @@ bool CBoot::SetupWiiMemory(unsigned int _CountryCode)
Memory::Write_U32(0x93ae0000, 0x00003130); // IOS MEM2 low
Memory::Write_U32(0x93b00000, 0x00003134); // IOS MEM2 high
Memory::Write_U32(0x00000011, 0x00003138); // Console type
-
- // Pass the "#002 check"
- u64 TMDOffset = 0;
- if (VolumeHandler::GetTMDOffset(1, TMDOffset))
- {
- // IOS Version from TMD
- VolumeHandler::RAWReadToPtr(Memory::GetPointer(0x00003141), TMDOffset + 0x18B, 1);
- Memory::Write_U16(0xffff, 0x00003142); // IOS revision
- Memory::Write_U32(0x00062507, 0x00003144); // Date in USA format
- }
- else
- {
- // Fake IOS9 Version 2.4
- Memory::Write_U64(0x0009020400062507ULL, 0x00003140);
- }
-
+ // 40 is copied from 88 after running apploader
+ Memory::Write_U32(0x00062507, 0x00003144); // IOS date in USA format
Memory::Write_U16(0x0113, 0x0000315e); // Apploader
Memory::Write_U32(0x0000FF16, 0x00003158); // DDR ram vendor code
+ Memory::Write_U32(0x00000000, 0x00003160); // Init semaphore (sysmenu waits for this to clear)
Memory::Write_U8(0x80, 0x0000315c); // OSInit
Memory::Write_U8(0x00, 0x00000006); // DVDInit
@@ -278,7 +265,7 @@ bool CBoot::SetupWiiMemory(unsigned int _CountryCode)
// Fake the VI Init of the BIOS
Memory::Write_U32(SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC ? 0 : 1, 0x000000CC);
- // Clear exception handler. Why? Don't we begin with only zeroes?
+ // Clear exception handler. Why? Don't we begin with only zeros?
for (int i = 0x3000; i <= 0x3038; i += 4)
{
Memory::Write_U32(0x00000000, 0x80000000 + i);
@@ -315,8 +302,6 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
m_MSR.FP = 1;
- //TODO: Game iso info to 0x80000000 according to yagcd - or does apploader do this?
-
Memory::Write_U32(0x4c000064, 0x80000300); // write default DFI Handler: rfi
Memory::Write_U32(0x4c000064, 0x80000800); // write default FPU Handler: rfi
Memory::Write_U32(0x4c000064, 0x80000C00); // write default Syscall Handler: rfi
@@ -354,9 +339,9 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
PowerPC::ppcState.gpr[3] = 0x81300000;
RunFunction(iAppLoaderInit);
- // Let the apploader load the exe to memory. At this point I get an unknwon IPC command
+ // Let the apploader load the exe to memory. At this point I get an unknown IPC command
// (command zero) when I load Wii Sports or other games a second time. I don't notice
- // any side effects however. It's a little disconcerning however that Start after Stop
+ // any side effects however. It's a little disconcerting however that Start after Stop
// behaves differently than the first Start after starting Dolphin. It means something
// was not reset correctly.
DEBUG_LOG(BOOT, "Run iAppLoaderMain");
@@ -380,6 +365,10 @@ bool CBoot::EmulatedBIOS_Wii(bool _bDebug)
DEBUG_LOG(BOOT, "Run iAppLoaderClose");
RunFunction(iAppLoaderClose);
+ // Pass the "#002 check"
+ // Apploader writes the IOS version and revision here, we copy it
+ Memory::Write_U32(Memory::Read_U32(0x80003188), 0x00003140);
+
// Load patches and run startup patches
std::string gameID = VolumeHandler::GetVolume()->GetUniqueID();
PatchEngine::LoadPatches(gameID.c_str());
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp
index 74b5039204..58f4ae7c00 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/Config.cpp
@@ -81,6 +81,7 @@ void Config::Load()
iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, 0);
iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
+ iniFile.Get("Hacks", "ProjectionHack", &iPhackvalue, 0);
}
void Config::GameIniLoad() {
@@ -115,8 +116,8 @@ void Config::GameIniLoad() {
if (iniFile->Exists("Video", "UseXFB"))
iniFile->Get("Video", "UseXFB", &bUseXFB, 0);
- if (iniFile->Exists("Video", "Hack"))
- iniFile->Get("Video", "Hack", &iPhackvalue, 0);
+ if (iniFile->Exists("Video", "ProjectionHack"))
+ iniFile->Get("Video", "ProjectionHack", &iPhackvalue, 0);
}
void Config::Save()
@@ -165,6 +166,7 @@ void Config::Save()
iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable);
iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey);
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
+ iniFile.Set("Hacks", "ProjectionHack", iPhackvalue);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
}
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Config.h b/Source/Plugins/Plugin_VideoOGL/Src/Config.h
index 37ebb0a2e9..e34f84eaf1 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/Config.h
+++ b/Source/Plugins/Plugin_VideoOGL/Src/Config.h
@@ -45,7 +45,7 @@ struct Config
void Load();
void GameIniLoad();
void Save();
- void UpdateHack();
+ void UpdateProjectionHack();
// General
bool bFullscreen;
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp b/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
index 28aa978534..ceca9c1de6 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/GUI/ConfigDlg.cpp
@@ -76,7 +76,7 @@ ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &titl
{
g_Config.Load();
g_Config.GameIniLoad();
- g_Config.UpdateHack();
+ g_Config.UpdateProjectionHack();
}
///////////////////////////////////////////////////////////////////////////////////////////////
@@ -518,7 +518,7 @@ void ConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
g_Config.iPhackvalue = m_PhackvalueCB->GetSelection();
if (g_Config.iPhackvalue >= 0)
{
- g_Config.UpdateHack();
+ g_Config.UpdateProjectionHack();
}
break;
}
@@ -639,51 +639,51 @@ void ConfigDialog::UpdateGUI()
m_FullscreenCB->Enable(!g_Config.renderToMainframe);
m_WindowResolutionCB->Enable(!g_Config.renderToMainframe);
}
-void Config::UpdateHack()
+void Config::UpdateProjectionHack()
{
switch(g_Config.iPhackvalue)
- {
- case OGL_HACK_NONE:
- g_Config.bProjHack1 = 0;
- g_Config.bPhackvalue1 = 0;
- g_Config.bPhackvalue2 = 0;
- break;
- case OGL_HACK_ZELDA_TP_BLOOM_HACK:
- g_Config.bPhackvalue1 = 1;
- g_Config.bProjHack1 = 1;
- break;
- case OGL_HACK_SUPER_MARIO_GALAXY:
- g_Config.bPhackvalue1 = 1;
- g_Config.fhackvalue1 = 0.00006f;
- g_Config.bPhackvalue2 = 0;
- g_Config.bProjHack1 = 0;
- break;
- case OGL_HACK_MARIO_KART_WII:
- g_Config.bPhackvalue1 = 1;
- g_Config.fhackvalue1 = 0.0006f;
- g_Config.bPhackvalue2 = 0;
- g_Config.bProjHack1 = 0;
- break;
- case OGL_HACK_SONIC_AND_THE_BLACK_KNIGHT:
- g_Config.bPhackvalue1 = 1;
- g_Config.fhackvalue1 = 0.00002f;
- g_Config.bPhackvalue2 = 1;
- g_Config.fhackvalue2 = 1.999980f;
- break;
- case OGL_HACK_BLEACH_VERSUS_CRUSADE:
- g_Config.bPhackvalue2 = 1;
- g_Config.fhackvalue2 = 0.5f;
- g_Config.bPhackvalue1 = 0;
- g_Config.bProjHack1 = 0;
- break;
- case OGL_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
- g_Config.bPhackvalue1 = 1;
- g_Config.fhackvalue1 = 0.8f;
- g_Config.bPhackvalue2 = 1;
- g_Config.fhackvalue2 = 1.2f;
- g_Config.bProjHack1 = 0;
+ {
+ case OGL_HACK_NONE:
+ g_Config.bProjHack1 = 0;
+ g_Config.bPhackvalue1 = 0;
+ g_Config.bPhackvalue2 = 0;
+ break;
+ case OGL_HACK_ZELDA_TP_BLOOM_HACK:
+ g_Config.bPhackvalue1 = 1;
+ g_Config.bProjHack1 = 1;
+ break;
+ case OGL_HACK_SUPER_MARIO_GALAXY:
+ g_Config.bPhackvalue1 = 1;
+ g_Config.fhackvalue1 = 0.00006f;
+ g_Config.bPhackvalue2 = 0;
+ g_Config.bProjHack1 = 0;
+ break;
+ case OGL_HACK_MARIO_KART_WII:
+ g_Config.bPhackvalue1 = 1;
+ g_Config.fhackvalue1 = 0.0006f;
+ g_Config.bPhackvalue2 = 0;
+ g_Config.bProjHack1 = 0;
+ break;
+ case OGL_HACK_SONIC_AND_THE_BLACK_KNIGHT:
+ g_Config.bPhackvalue1 = 1;
+ g_Config.fhackvalue1 = 0.00002f;
+ g_Config.bPhackvalue2 = 1;
+ g_Config.fhackvalue2 = 1.999980f;
+ break;
+ case OGL_HACK_BLEACH_VERSUS_CRUSADE:
+ g_Config.bPhackvalue2 = 1;
+ g_Config.fhackvalue2 = 0.5f;
+ g_Config.bPhackvalue1 = 0;
+ g_Config.bProjHack1 = 0;
+ break;
+ case OGL_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
+ g_Config.bPhackvalue1 = 1;
+ g_Config.fhackvalue1 = 0.8f;
+ g_Config.bPhackvalue2 = 1;
+ g_Config.fhackvalue2 = 1.2f;
+ g_Config.bProjHack1 = 0;
break;
- }
+ }
}
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/main.cpp b/Source/Plugins/Plugin_VideoOGL/Src/main.cpp
index 6662896db2..4d2d219850 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/main.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/main.cpp
@@ -261,7 +261,7 @@ void Initialize(void *init)
g_Config.Load();
g_Config.GameIniLoad();
- g_Config.UpdateHack();
+ g_Config.UpdateProjectionHack();
if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
{