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| author | Sam Belliveau <sam.belliveau@gmail.com> | 2023-02-02 20:59:17 -0500 |
|---|---|---|
| committer | Sam Belliveau <sam.belliveau@gmail.com> | 2023-02-02 20:59:17 -0500 |
| commit | 4a97dc7c81ed99b22d6cd9da3afc9f3db7b9bbd8 (patch) | |
| tree | 0b5aee79fcad8f31cdde0495338a1ac53a4cd050 /Source | |
| parent | 87d5d39dfe4b7b90330ef2b4557a4e88d1ebf552 (diff) | |
Let VI Skip work if variance > fallback
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/Core/CoreTiming.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/Core/CoreTiming.cpp b/Source/Core/Core/CoreTiming.cpp index 093b136ed8..aa7c501c92 100644 --- a/Source/Core/Core/CoreTiming.cpp +++ b/Source/Core/Core/CoreTiming.cpp @@ -386,7 +386,7 @@ void CoreTimingManager::Throttle(const s64 target_cycle) // It doesn't matter what amount of lag we skip VI at, as long as it's constant. const DT max_variance = std::chrono::duration_cast<DT>(DT_ms(Config::Get(Config::MAIN_TIMING_VARIANCE))); - const TimePoint vi_deadline = time - max_variance / 2; + const TimePoint vi_deadline = time - std::min(max_fallback, max_variance) / 2; m_throttle_disable_vi_int = 0.0 < speed && m_throttle_deadline < vi_deadline; // Only sleep if we are behind the deadline |
