diff options
| author | hrydgard <hrydgard@gmail.com> | 2008-10-22 22:35:29 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2008-10-22 22:35:29 +0000 |
| commit | 4d169987c2f67652ffc30989407d1bc28a88cbdc (patch) | |
| tree | 7e9a9a760c5bbc867470d301fb0110e2647d76ae /Source | |
| parent | 4b2c7310b73d2263a46e9ed2f58ae72915d1e9e4 (diff) | |
Fix debug mode build, fix some profile stuff to not get compiled when profiling is off, cleaned a bit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@941 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
9 files changed, 30 insertions, 40 deletions
diff --git a/Source/Core/VideoCommon/Src/Profiler.h b/Source/Core/VideoCommon/Src/Profiler.h index 5cc8d55cd1..db7524bca6 100644 --- a/Source/Core/VideoCommon/Src/Profiler.h +++ b/Source/Core/VideoCommon/Src/Profiler.h @@ -48,6 +48,7 @@ void DVProfClear(); // clears all the profilers #endif
#define DVSTARTPROFILE() DVProfileFunc _pf(__PRETTY_FUNCTION__);
+#define DVSTARTSUBPROFILE(name) DVProfileFunc _pf(name);
class DVProfileFunc
{
@@ -61,6 +62,7 @@ public: #else
#define DVSTARTPROFILE()
+#define DVSTARTSUBPROFILE(name)
class DVProfileFunc
{
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp b/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp index d2beb01396..009893fa9d 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp @@ -24,7 +24,6 @@ // and hope that the vertex format doesn't change, though, if you do it just when they are
// called. The reason is that the vertex format affects the sizes of the vertices.
-
#include "D3DBase.h"
#include "Common.h"
@@ -35,39 +34,25 @@ #include "OpcodeDecoding.h"
#include "TextureCache.h"
#include "ShaderManager.h"
-#include "DecodedVArray.h"
#include "BPStructs.h"
#include "XFStructs.h"
#include "Utils.h"
-#include "main.h"
#include "Fifo.h"
#include "DataReader.h"
-#include "DLCompiler.h"
-
-#define CMDBUFFER_SIZE 1024*1024
-
DecodedVArray tempvarray;
u8 *g_pVideoData = 0;
extern u8* FAKE_GetFifoStartPtr();
extern u8* FAKE_GetFifoEndPtr();
-void Decode();
-
-template <class T>
-void Xchg(T& a, T&b)
-{
- T c = a;
- a = b;
- b = c;
-}
+static void Decode();
-void ExecuteDisplayList(u32 address, u32 size)
+static void ExecuteDisplayList(u32 address, u32 size)
{
u8* old_pVideoData = g_pVideoData;
-
+
u8* startAddress = Memory_GetPtr(address);
g_pVideoData = startAddress;
@@ -88,7 +73,7 @@ void ExecuteDisplayList(u32 address, u32 size) g_pVideoData = old_pVideoData;
}
-bool FifoCommandRunnable(void)
+bool FifoCommandRunnable()
{
u32 iBufferSize = (u32)(FAKE_GetFifoEndPtr()-g_pVideoData);
if (iBufferSize == 0)
@@ -224,15 +209,15 @@ bool FifoCommandRunnable(void) return true;
}
-void Decode(void)
+static void Decode(void)
{
int Cmd = DataReadU8();
- switch(Cmd)
+ switch (Cmd)
{
case GX_NOP:
break;
- case GX_LOAD_CP_REG: //0x08
+ case GX_LOAD_CP_REG:
{
u32 SubCmd = DataReadU8();
u32 Value = DataReadU32();
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/BPStructs.cpp b/Source/Plugins/Plugin_VideoOGL/Src/BPStructs.cpp index ea1a7e7f2f..a3eb7e569b 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/BPStructs.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/BPStructs.cpp @@ -419,7 +419,7 @@ void BPWritten(int addr, int changes, int newval) case 0x52:
{
- DVProfileFunc _pf("LoadBPReg:swap");
+ DVSTARTSUBPROFILE("LoadBPReg:swap");
VertexManager::Flush();
((u32*)&bpmem)[addr] = newval;
@@ -524,7 +524,7 @@ void BPWritten(int addr, int changes, int newval) case 0x65: //GXLoadTlut
{
- DVProfileFunc _pf("LoadBPReg:GXLoadTlut");
+ DVSTARTSUBPROFILE("LoadBPReg:GXLoadTlut");
VertexManager::Flush();
((u32*)&bpmem)[addr] = newval;
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp b/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp index 694f207ff7..0891a8701f 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/OpcodeDecoding.cpp @@ -27,25 +27,25 @@ #include "Globals.h"
#include "Profiler.h"
#include "OpcodeDecoding.h"
+
#include "VertexLoader.h"
#include "VertexManager.h"
#include "VertexShaderManager.h"
+
#include "Statistics.h"
#include "BPStructs.h"
#include "Fifo.h"
#include "DataReader.h"
-#define CMDBUFFER_SIZE 1024*1024
-
u8* g_pVideoData = 0;
extern u8* FAKE_GetFifoStartPtr();
extern u8* FAKE_GetFifoEndPtr();
-void Decode();
+static void Decode();
-void ExecuteDisplayList(u32 address, u32 size)
+static void ExecuteDisplayList(u32 address, u32 size)
{
u8* old_pVideoData = g_pVideoData;
@@ -69,7 +69,7 @@ void ExecuteDisplayList(u32 address, u32 size) g_pVideoData = old_pVideoData;
}
-bool FifoCommandRunnable(void)
+bool FifoCommandRunnable()
{
u32 iBufferSize = (u32)(FAKE_GetFifoEndPtr() - g_pVideoData);
if (iBufferSize == 0)
@@ -198,7 +198,7 @@ bool FifoCommandRunnable(void) return true;
}
-void Decode(void)
+static void Decode()
{
int Cmd = DataReadU8();
switch(Cmd)
@@ -230,16 +230,16 @@ void Decode(void) break;
case GX_LOAD_INDX_A: //used for position matrices
- VertexShaderMngr::LoadIndexedXF(DataReadU32(),0xC);
+ VertexShaderMngr::LoadIndexedXF(DataReadU32(), 0xC);
break;
case GX_LOAD_INDX_B: //used for normal matrices
- VertexShaderMngr::LoadIndexedXF(DataReadU32(),0xD);
+ VertexShaderMngr::LoadIndexedXF(DataReadU32(), 0xD);
break;
case GX_LOAD_INDX_C: //used for postmatrices
- VertexShaderMngr::LoadIndexedXF(DataReadU32(),0xE);
+ VertexShaderMngr::LoadIndexedXF(DataReadU32(), 0xE);
break;
case GX_LOAD_INDX_D: //used for lights
- VertexShaderMngr::LoadIndexedXF(DataReadU32(),0xF);
+ VertexShaderMngr::LoadIndexedXF(DataReadU32(), 0xF);
break;
case GX_CMD_CALL_DL:
@@ -268,7 +268,7 @@ void Decode(void) // draw primitives
default:
- if (Cmd&0x80)
+ if (Cmd & 0x80)
{
// load vertices (use computed vertex size from FifoCommandRunnable above)
u16 numVertices = DataReadU16();
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderManager.cpp index ad136da5f2..578df7cd86 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderManager.cpp @@ -26,6 +26,7 @@ #include <cmath>
#include "Statistics.h"
+#include "Config.h"
#include "ImageWrite.h"
#include "Common.h"
#include "Render.h"
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp index d908cddd21..f386b67e15 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp @@ -688,7 +688,7 @@ void Renderer::Swap(const TRectangle& rc) {
OpenGL_Update(); // just updates the render window position and the backbuffer size
- DVProfileFunc _pf("Renderer::Swap");
+ DVSTARTPROFILE();
Renderer::SetRenderMode(Renderer::RM_Normal);
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp index 6d5b9c719d..380e31d926 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader.cpp @@ -21,6 +21,7 @@ #include <assert.h>
#include "Common.h"
+#include "Config.h"
#include "ImageWrite.h"
#include "x64Emitter.h"
#include "ABI.h"
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp index c792c59478..feef75af68 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.cpp @@ -16,6 +16,7 @@ // http://code.google.com/p/dolphin-emu/
#include "Globals.h"
+#include "Config.h"
#include "VertexLoader.h"
#include "VertexManager.h"
#include "VertexLoader_Normal.h"
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp index 245190eab8..fcb1a3c776 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp @@ -125,8 +125,8 @@ void VertexManager::Flush() _assert_(s_pCurBufferPointer != s_pBaseBufferPointer);
#ifdef _DEBUG
- PRIM_LOG("frame%d:\ncomps=0x%x, texgen=%d, numchan=%d, dualtex=%d, ztex=%d, proj=%d, cole=%d, alpe=%d, ze=%d\n", g_Config.iSaveTargetId, s_prevcomponents, xfregs.numTexGens,
- xfregs.nNumChans, (int)xfregs.bEnableDualTexTransform, bpmem.ztex2.op, VertexShaderMngr::rawProjection[6]==0,
+ PRIM_LOG("frame%d:\ncomps=0x%x, texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d\n", g_Config.iSaveTargetId, s_prevcomponents, xfregs.numTexGens,
+ xfregs.nNumChans, (int)xfregs.bEnableDualTexTransform, bpmem.ztex2.op,
bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable);
for (int i = 0; i < xfregs.nNumChans; ++i) {
LitChannel* ch = &xfregs.colChans[i].color;
@@ -163,7 +163,7 @@ void VertexManager::Flush() // set the textures
{
- DVProfileFunc _pf("VertexManager::Flush:textures");
+ DVSTARTPROFILE("VertexManager::Flush:textures");
u32 usedtextures = 0;
for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) {
@@ -275,7 +275,7 @@ void VertexManager::Flush() std::ofstream fps(strfile);
fps << ps->strprog.c_str();
sprintf(strfile, "frames/vs%.3d.txt", g_Config.iSaveTargetId);
- ofstream fvs(strfile);
+ std::ofstream fvs(strfile);
fvs << vs->strprog.c_str();
}
|
