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authorAnthony <Helios747@users.noreply.github.com>2017-02-23 13:19:39 -0800
committerGitHub <noreply@github.com>2017-02-23 13:19:39 -0800
commit4e93002adbf4ff9eb107878efda241a2447d15cc (patch)
tree2dd66209747b857ad22c0a9245a386b2ce6a8ada /Source
parentba5f1c6f5932ace2cb7c9f1060d851648ac98c24 (diff)
parent045de7dd261103604395e62620fe65fddea6939f (diff)
Merge pull request #4800 from JosJuice/movie-dual-core-determinism
Remove special condition for auto dual core determinism
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/VideoCommon/Fifo.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/Fifo.cpp b/Source/Core/VideoCommon/Fifo.cpp
index a3f056bcca..050eae6e57 100644
--- a/Source/Core/VideoCommon/Fifo.cpp
+++ b/Source/Core/VideoCommon/Fifo.cpp
@@ -19,7 +19,6 @@
#include "Core/HW/Memmap.h"
#include "Core/HW/SystemTimers.h"
#include "Core/Host.h"
-#include "Core/NetPlayProto.h"
#include "VideoCommon/AsyncRequests.h"
#include "VideoCommon/CPMemory.h"
@@ -504,14 +503,6 @@ void UpdateWantDeterminism(bool want)
{
case GPU_DETERMINISM_AUTO:
gpu_thread = want;
-
- // Hack: For now movies are an exception to this being on (but not
- // to wanting determinism in general). Once vertex arrays are
- // fixed, there should be no reason to want this off for movies by
- // default, so this can be removed.
- if (!NetPlay::IsNetPlayRunning())
- gpu_thread = false;
-
break;
case GPU_DETERMINISM_NONE:
gpu_thread = false;