summaryrefslogtreecommitdiff
path: root/Source
diff options
context:
space:
mode:
authorJohn Peterson <jpeterson57@gmail.com>2009-02-03 03:47:13 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-02-03 03:47:13 +0000
commit4f4469545e69bbe082bd1bd1e1830fbd78bd0b89 (patch)
treecb5a1449da807e350e5c091f367a5bb9e56062e2 /Source
parent220eafad0e2431b114a3fbe8574b5bf7e34f4e1c (diff)
Wiimote: Made the GUI slightly more user friendly
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2079 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
-rw-r--r--Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.cpp b/Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.cpp
index 3bb8c945e2..1905c52b8d 100644
--- a/Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.cpp
+++ b/Source/Plugins/Plugin_Wiimote/Src/ConfigDlg.cpp
@@ -319,7 +319,9 @@ void ConfigDialog::CreateGUIControls()
m_ConnectRealWiimote = new wxCheckBox(m_PageReal, ID_CONNECT_REAL, wxT("Connect real Wiimote"));
m_UseRealWiimote = new wxCheckBox(m_PageReal, ID_USE_REAL, wxT("Use real Wiimote"));
m_ConnectRealWiimote->SetToolTip(wxT("Connected to the real wiimote. This can not be changed during gameplay."));
- m_UseRealWiimote->SetToolTip(wxT("Use the real Wiimote in the game. This can be changed during gameplay."));
+ m_UseRealWiimote->SetToolTip(wxT(
+ "Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected"
+ " when a recording is to be done. No status in this window will be updated when this is checked."));
m_ConnectRealWiimote->SetValue(g_Config.bConnectRealWiimote);
m_UseRealWiimote->SetValue(g_Config.bUseRealWiimote);
@@ -635,6 +637,9 @@ void ConfigDialog::RecordMovement(wxCommandEvent& event)
else
{
m_RecordButton[m_iRecordTo]->SetLabel(wxT("Press +"));
+ // This is for usability purposes, it may not be obvious at all that this must be unchecked
+ // for the recording to work
+ m_UseRealWiimote->SetValue(false); g_Config.bUseRealWiimote = false;
return;
}