summaryrefslogtreecommitdiff
path: root/Source
diff options
context:
space:
mode:
authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-03-31 20:50:56 +0200
committerAdmiral H. Curtiss <pikachu025@gmail.com>2023-04-10 19:50:08 +0200
commit5373fcc1e7351b80b64072b7edf625f5bae00c44 (patch)
tree73336a98786540346b9efb4e3139caac3777f0be /Source
parent5c05155828431262c983bb3c8d3ec437bef6864a (diff)
IOS/FS: Filter files exposed to the emulated system in ReadDirectory() and GetDirectoryStats().
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/IOS/FS/FileSystem.h3
-rw-r--r--Source/Core/Core/IOS/FS/FileSystemCommon.cpp8
-rw-r--r--Source/Core/Core/IOS/FS/HostBackend/FS.cpp47
3 files changed, 52 insertions, 6 deletions
diff --git a/Source/Core/Core/IOS/FS/FileSystem.h b/Source/Core/Core/IOS/FS/FileSystem.h
index 6b1d7ddf78..581df6fbee 100644
--- a/Source/Core/Core/IOS/FS/FileSystem.h
+++ b/Source/Core/Core/IOS/FS/FileSystem.h
@@ -134,10 +134,13 @@ struct FileStatus
constexpr size_t MaxPathDepth = 8;
/// The maximum number of characters a path can have.
constexpr size_t MaxPathLength = 64;
+/// The maximum number of characters a filename can have.
+constexpr size_t MaxFilenameLength = 12;
/// Returns whether a Wii path is valid.
bool IsValidPath(std::string_view path);
bool IsValidNonRootPath(std::string_view path);
+bool IsValidFilename(std::string_view filename);
struct SplitPathResult
{
diff --git a/Source/Core/Core/IOS/FS/FileSystemCommon.cpp b/Source/Core/Core/IOS/FS/FileSystemCommon.cpp
index 8d246157bb..1ec5dbe068 100644
--- a/Source/Core/Core/IOS/FS/FileSystemCommon.cpp
+++ b/Source/Core/Core/IOS/FS/FileSystemCommon.cpp
@@ -3,6 +3,8 @@
#include "Core/IOS/FS/FileSystem.h"
+#include <algorithm>
+
#include "Common/Assert.h"
#include "Common/FileUtil.h"
#include "Core/IOS/Device.h"
@@ -21,6 +23,12 @@ bool IsValidNonRootPath(std::string_view path)
path.back() != '/';
}
+bool IsValidFilename(std::string_view filename)
+{
+ return filename.length() <= MaxFilenameLength &&
+ !std::any_of(filename.begin(), filename.end(), [](char c) { return c == '/'; });
+}
+
SplitPathResult SplitPathAndBasename(std::string_view path)
{
const auto last_separator = path.rfind('/');
diff --git a/Source/Core/Core/IOS/FS/HostBackend/FS.cpp b/Source/Core/Core/IOS/FS/HostBackend/FS.cpp
index 7a2d2135c2..991f1353d2 100644
--- a/Source/Core/Core/IOS/FS/HostBackend/FS.cpp
+++ b/Source/Core/Core/IOS/FS/HostBackend/FS.cpp
@@ -104,6 +104,45 @@ auto GetNamePredicate(const std::string& name)
{
return [&name](const auto& entry) { return entry.name == name; };
}
+
+// Convert the host directory entries into ones that can be exposed to the emulated system.
+static u64 FixupDirectoryEntries(File::FSTEntry* dir, bool is_root)
+{
+ u64 removed_entries = 0;
+ for (auto it = dir->children.begin(); it != dir->children.end();)
+ {
+ // Drop files in the root of the Wii NAND folder, since we store extra files there that the
+ // emulated system shouldn't know about.
+ if (is_root && !it->isDirectory)
+ {
+ ++removed_entries;
+ it = dir->children.erase(it);
+ continue;
+ }
+
+ // Decode escaped invalid file system characters so that games (such as Harry Potter and the
+ // Half-Blood Prince) can find what they expect.
+ if (it->virtualName.find("__") != std::string::npos)
+ it->virtualName = Common::UnescapeFileName(it->virtualName);
+
+ // Drop files that have too long filenames.
+ if (!IsValidFilename(it->virtualName))
+ {
+ if (it->isDirectory)
+ removed_entries += it->size;
+ ++removed_entries;
+ it = dir->children.erase(it);
+ continue;
+ }
+
+ if (dir->isDirectory)
+ removed_entries += FixupDirectoryEntries(&*it, false);
+
+ ++it;
+ }
+ dir->size -= removed_entries;
+ return removed_entries;
+}
} // namespace
bool HostFileSystem::FstEntry::CheckPermission(Uid caller_uid, Gid caller_gid,
@@ -647,12 +686,7 @@ Result<std::vector<std::string>> HostFileSystem::ReadDirectory(Uid uid, Gid gid,
const std::string host_path = BuildFilename(path).host_path;
File::FSTEntry host_entry = File::ScanDirectoryTree(host_path, false);
- for (File::FSTEntry& child : host_entry.children)
- {
- // Decode escaped invalid file system characters so that games (such as
- // Harry Potter and the Half-Blood Prince) can find what they expect.
- child.virtualName = Common::UnescapeFileName(child.virtualName);
- }
+ FixupDirectoryEntries(&host_entry, path == "/");
// Sort files according to their order in the FST tree (issue 10234).
// The result should look like this:
@@ -795,6 +829,7 @@ Result<DirectoryStats> HostFileSystem::GetDirectoryStats(const std::string& wii_
if (info.IsDirectory())
{
File::FSTEntry parent_dir = File::ScanDirectoryTree(path, true);
+ FixupDirectoryEntries(&parent_dir, wii_path == "/");
// add one for the folder itself
stats.used_inodes = static_cast<u32>(std::min<u64>(1 + parent_dir.size, TOTAL_INODES));