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authorJordan Woyak <jordan.woyak@gmail.com>2013-02-21 02:00:27 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2013-02-21 02:19:06 -0600
commit660fc129275dc92e4f6f99bb497f83b2da58992a (patch)
treef59d71e5b8d27e582573cd2d6d789b934462f32a /Source
parent5efdcef34ad06a94c36a7cf7c1e84bbaee26d215 (diff)
Cleanup Position loader functions.
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/VideoCommon/Src/VertexLoader_Position.cpp258
1 files changed, 65 insertions, 193 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
index 06481f9ddf..3fa74fb747 100644
--- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
@@ -15,6 +15,8 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
+#include <limits>
+
#include "Common.h"
#include "VideoCommon.h"
#include "VertexLoader.h"
@@ -71,101 +73,52 @@ MOVUPS(MOffset(EDI, 0), XMM0);
*/
-// ==============================================================================
-// Direct
-// ==============================================================================
-
-template <class T, bool three>
-void Pos_ReadDirect()
+template <typename T>
+float PosScale(T val)
{
- ((float*)VertexManager::s_pCurBufferPointer)[0] = (float)(T)DataRead<T>() * posScale;
- ((float*)VertexManager::s_pCurBufferPointer)[1] = (float)(T)DataRead<T>() * posScale;
- if (three)
- ((float*)VertexManager::s_pCurBufferPointer)[2] = (float)(T)DataRead<T>() * posScale;
- else
- ((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
- LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
+ return val * posScale;
}
-void LOADERDECL Pos_ReadDirect_UByte3() { Pos_ReadDirect<u8, true>(); }
-void LOADERDECL Pos_ReadDirect_Byte3() { Pos_ReadDirect<s8, true>(); }
-void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); }
-void LOADERDECL Pos_ReadDirect_Short3() { Pos_ReadDirect<s16, true>(); }
-void LOADERDECL Pos_ReadDirect_UByte2() { Pos_ReadDirect<u8, false>(); }
-void LOADERDECL Pos_ReadDirect_Byte2() { Pos_ReadDirect<s8, false>(); }
-void LOADERDECL Pos_ReadDirect_UShort2() { Pos_ReadDirect<u16, false>(); }
-void LOADERDECL Pos_ReadDirect_Short2() { Pos_ReadDirect<s16, false>(); }
-
-void LOADERDECL Pos_ReadDirect_Float3()
-{
- // No need to use floating point here.
- ((u32 *)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
- ((u32 *)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
- ((u32 *)VertexManager::s_pCurBufferPointer)[2] = DataReadU32();
- LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
-}
+template <>
+float PosScale(float val)
+{ return val; }
-void LOADERDECL Pos_ReadDirect_Float2()
+template <typename T, int N>
+LOADERDECL void Pos_ReadDirect()
{
- // No need to use floating point here.
- ((u32 *)VertexManager::s_pCurBufferPointer)[0] = DataReadU32();
- ((u32 *)VertexManager::s_pCurBufferPointer)[1] = DataReadU32();
- ((u32 *)VertexManager::s_pCurBufferPointer)[2] = 0;
+ static_assert(N <= 3, "N > 3 is not sane!");
+
+ auto const dest = reinterpret_cast<float*>(VertexManager::s_pCurBufferPointer);
+ for (int i = 0; i != N; ++i)
+ dest[i] = PosScale(DataRead<T>());
+
+ for (int i = N; i != 3; ++i)
+ dest[i] = 0.f;
+
LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
-}
-
-
-template<class T, bool three,int MaxSize>
-inline void Pos_ReadIndex_Byte(int Index)
-{
- if(Index < MaxSize)
- {
- const u8* pData = cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]);
- ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)(pData[0])) * posScale;
- ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)(pData[1])) * posScale;
- if (three)
- ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)(pData[2])) * posScale;
- else
- ((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
- LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
- }
+ VertexManager::s_pCurBufferPointer += sizeof(float) * 3;
}
-template<class T, bool three,int MaxSize>
-inline void Pos_ReadIndex_Short(int Index)
+template <typename I, typename T, int N>
+LOADERDECL void Pos_ReadIndex()
{
- if(Index < MaxSize)
+ static_assert(!std::numeric_limits<I>::is_signed, "Only unsigned I is sane!");
+ static_assert(N <= 3, "N > 3 is not sane!");
+
+ auto const index = DataRead<I>();
+ if (index < std::numeric_limits<I>::max())
{
- const u16* pData = (const u16 *)(cached_arraybases[ARRAY_POSITION] + ((u32)Index * arraystrides[ARRAY_POSITION]));
- ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(T)Common::swap16(pData[0])) * posScale;
- ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(T)Common::swap16(pData[1])) * posScale;
- if (three)
- ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(T)Common::swap16(pData[2])) * posScale;
- else
- ((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
+ auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
+ auto const dest = reinterpret_cast<float*>(VertexManager::s_pCurBufferPointer);
+
+ for (int i = 0; i != N; ++i)
+ dest[i] = PosScale(Common::FromBigEndian(data[i]));
+
+ for (int i = N; i != 3; ++i)
+ dest[i] = 0.f
+
LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
- }
-}
-
-template<bool three,int MaxSize>
-void Pos_ReadIndex_Float(int Index)
-{
- if(Index < MaxSize)
- {
- const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
- ((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
- ((u32*)VertexManager::s_pCurBufferPointer)[1] = Common::swap32(pData[1]);
- if (three)
- ((u32*)VertexManager::s_pCurBufferPointer)[2] = Common::swap32(pData[2]);
- else
- ((float*)VertexManager::s_pCurBufferPointer)[2] = 0.0f;
- LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
+ VertexManager::s_pCurBufferPointer += sizeof(float) * 3;
}
}
@@ -173,87 +126,22 @@ void Pos_ReadIndex_Float(int Index)
static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
-template<bool three,int MaxSize>
-void Pos_ReadIndex_Float_SSSE3(int Index)
+template <typename I, bool three>
+LOADERDECL void Pos_ReadIndex_Float_SSSE3()
{
- if(Index < MaxSize)
+ auto const index = DataRead<I>();
+ if (index < std::numeric_limits<I>::max())
{
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
GC_ALIGNED128(const __m128i a = _mm_loadu_si128((__m128i*)pData));
GC_ALIGNED128(__m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2));
_mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);
LOG_VTX();
- VertexManager::s_pCurBufferPointer += 12;
+ VertexManager::s_pCurBufferPointer += sizeof(float) * 3;
}
}
#endif
-// Explicitly instantiate these functions to decrease the possibility of
-// symbol binding problems when (only) calling them from JIT compiled code.
-template void Pos_ReadDirect<u8, true>();
-template void Pos_ReadDirect<s8, true>();
-template void Pos_ReadDirect<u16, true>();
-template void Pos_ReadDirect<s16, true>();
-template void Pos_ReadDirect<u8, false>();
-template void Pos_ReadDirect<s8, false>();
-template void Pos_ReadDirect<u16, false>();
-template void Pos_ReadDirect<s16, false>();
-template void Pos_ReadIndex_Byte<u8, true, 255>(int Index);
-template void Pos_ReadIndex_Byte<s8, true, 255>(int Index);
-template void Pos_ReadIndex_Short<u16, true, 255>(int Index);
-template void Pos_ReadIndex_Short<s16, true, 255>(int Index);
-template void Pos_ReadIndex_Float<true, 255>(int Index);
-template void Pos_ReadIndex_Byte<u8, false, 255>(int Index);
-template void Pos_ReadIndex_Byte<s8, false, 255>(int Index);
-template void Pos_ReadIndex_Short<u16, false, 255>(int Index);
-template void Pos_ReadIndex_Short<s16, false, 255>(int Index);
-template void Pos_ReadIndex_Float<false, 255>(int Index);
-template void Pos_ReadIndex_Byte<u8, true, 65535>(int Index);
-template void Pos_ReadIndex_Byte<s8, true, 65535>(int Index);
-template void Pos_ReadIndex_Short<u16, true, 65535>(int Index);
-template void Pos_ReadIndex_Short<s16, true, 65535>(int Index);
-template void Pos_ReadIndex_Float<true, 65535>(int Index);
-template void Pos_ReadIndex_Byte<u8, false, 65535>(int Index);
-template void Pos_ReadIndex_Byte<s8, false, 65535>(int Index);
-template void Pos_ReadIndex_Short<u16, false, 65535>(int Index);
-template void Pos_ReadIndex_Short<s16, false, 65535>(int Index);
-template void Pos_ReadIndex_Float<false, 65535>(int Index);
-
-// ==============================================================================
-// Index 8
-// ==============================================================================
-void LOADERDECL Pos_ReadIndex8_UByte3() {Pos_ReadIndex_Byte<u8, true, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Byte3() {Pos_ReadIndex_Byte<s8, true, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_UShort3() {Pos_ReadIndex_Short<u16, true, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Short3() {Pos_ReadIndex_Short<s16, true, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Float3() {Pos_ReadIndex_Float<true, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_UByte2() {Pos_ReadIndex_Byte<u8, false, 255>(DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Byte2() {Pos_ReadIndex_Byte<s8, false, 255>(DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_UShort2() {Pos_ReadIndex_Short<u16, false, 255>(DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Short2() {Pos_ReadIndex_Short<s16, false, 255>(DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Float2() {Pos_ReadIndex_Float<false, 255> (DataReadU8());}
-
-// ==============================================================================
-// Index 16
-// ==============================================================================
-void LOADERDECL Pos_ReadIndex16_UByte3() {Pos_ReadIndex_Byte<u8, true, 65535> (DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Byte3() {Pos_ReadIndex_Byte<s8, true, 65535> (DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_UShort3() {Pos_ReadIndex_Short<u16, true, 65535> (DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Short3() {Pos_ReadIndex_Short<s16, true, 65535> (DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Float3() {Pos_ReadIndex_Float<true, 65535> (DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_UByte2() {Pos_ReadIndex_Byte<u8, false, 65535>(DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Byte2() {Pos_ReadIndex_Byte<s8, false, 65535>(DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_UShort2() {Pos_ReadIndex_Short<u16, false, 65535>(DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Short2() {Pos_ReadIndex_Short<s16, false, 65535>(DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Float2() {Pos_ReadIndex_Float<false, 65535> (DataReadU16());}
-
-#if _M_SSE >= 0x301
-void LOADERDECL Pos_ReadIndex8_Float3_SSSE3() {Pos_ReadIndex_Float_SSSE3<true, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex8_Float2_SSSE3() {Pos_ReadIndex_Float_SSSE3<false, 255> (DataReadU8());}
-void LOADERDECL Pos_ReadIndex16_Float3_SSSE3() {Pos_ReadIndex_Float_SSSE3<true, 65535> (DataReadU16());}
-void LOADERDECL Pos_ReadIndex16_Float2_SSSE3() {Pos_ReadIndex_Float_SSSE3<false, 65535> (DataReadU16());}
-#endif
-
static TPipelineFunction tableReadPosition[4][8][2] = {
{
{NULL, NULL,},
@@ -263,56 +151,40 @@ static TPipelineFunction tableReadPosition[4][8][2] = {
{NULL, NULL,},
},
{
- {Pos_ReadDirect_UByte2, Pos_ReadDirect_UByte3,},
- {Pos_ReadDirect_Byte2, Pos_ReadDirect_Byte3,},
- {Pos_ReadDirect_UShort2, Pos_ReadDirect_UShort3,},
- {Pos_ReadDirect_Short2, Pos_ReadDirect_Short3,},
- {Pos_ReadDirect_Float2, Pos_ReadDirect_Float3,},
+ {Pos_ReadDirect<u8, 2>, Pos_ReadDirect<u8, 3>,},
+ {Pos_ReadDirect<s8, 2>, Pos_ReadDirect<s8, 3>,},
+ {Pos_ReadDirect<u16, 2>, Pos_ReadDirect<u16, 3>,},
+ {Pos_ReadDirect<s16, 2>, Pos_ReadDirect<s16, 3>,},
+ {Pos_ReadDirect<float, 2>, Pos_ReadDirect<float, 3>,},
},
{
- {Pos_ReadIndex8_UByte2, Pos_ReadIndex8_UByte3,},
- {Pos_ReadIndex8_Byte2, Pos_ReadIndex8_Byte3,},
- {Pos_ReadIndex8_UShort2, Pos_ReadIndex8_UShort3,},
- {Pos_ReadIndex8_Short2, Pos_ReadIndex8_Short3,},
- {Pos_ReadIndex8_Float2, Pos_ReadIndex8_Float3,},
+ {Pos_ReadIndex<u8, u8, 2>, Pos_ReadIndex<u8, u8, 3>,},
+ {Pos_ReadIndex<u8, s8, 2>, Pos_ReadIndex<u8, s8, 3>,},
+ {Pos_ReadIndex<u8, u16, 2>, Pos_ReadIndex<u8, u16, 3>,},
+ {Pos_ReadIndex<u8, s16, 2>, Pos_ReadIndex<u8, s16, 3>,},
+ {Pos_ReadIndex<u8, float, 2>, Pos_ReadIndex<u8, float, 3>,},
},
{
- {Pos_ReadIndex16_UByte2, Pos_ReadIndex16_UByte3,},
- {Pos_ReadIndex16_Byte2, Pos_ReadIndex16_Byte3,},
- {Pos_ReadIndex16_UShort2, Pos_ReadIndex16_UShort3,},
- {Pos_ReadIndex16_Short2, Pos_ReadIndex16_Short3,},
- {Pos_ReadIndex16_Float2, Pos_ReadIndex16_Float3,},
+ {Pos_ReadIndex<u16, u8, 2>, Pos_ReadIndex<u16, u8, 3>,},
+ {Pos_ReadIndex<u16, s8, 2>, Pos_ReadIndex<u16, s8, 3>,},
+ {Pos_ReadIndex<u16, u16, 2>, Pos_ReadIndex<u16, u16, 3>,},
+ {Pos_ReadIndex<u16, s16, 2>, Pos_ReadIndex<u16, s16, 3>,},
+ {Pos_ReadIndex<u16, float, 2>, Pos_ReadIndex<u16, float, 3>,},
},
};
static int tableReadPositionVertexSize[4][8][2] = {
{
- {0, 0,},
- {0, 0,},
- {0, 0,},
- {0, 0,},
- {0, 0,},
+ {0, 0,}, {0, 0,}, {0, 0,}, {0, 0,}, {0, 0,},
},
{
- {2, 3,},
- {2, 3,},
- {4, 6,},
- {4, 6,},
- {8, 12,},
+ {2, 3,}, {2, 3,}, {4, 6,}, {4, 6,}, {8, 12,},
},
{
- {1, 1,},
- {1, 1,},
- {1, 1,},
- {1, 1,},
- {1, 1,},
+ {1, 1,}, {1, 1,}, {1, 1,}, {1, 1,}, {1, 1,},
},
{
- {2, 2,},
- {2, 2,},
- {2, 2,},
- {2, 2,},
- {2, 2,},
+ {2, 2,}, {2, 2,}, {2, 2,}, {2, 2,}, {2, 2,},
},
};
@@ -322,10 +194,10 @@ void VertexLoader_Position::Init(void) {
#if _M_SSE >= 0x301
if (cpu_info.bSSSE3) {
- tableReadPosition[2][4][0] = Pos_ReadIndex8_Float2_SSSE3;
- tableReadPosition[2][4][1] = Pos_ReadIndex8_Float3_SSSE3;
- tableReadPosition[3][4][0] = Pos_ReadIndex16_Float2_SSSE3;
- tableReadPosition[3][4][1] = Pos_ReadIndex16_Float3_SSSE3;
+ tableReadPosition[2][4][0] = Pos_ReadIndex_Float_SSSE3<u8, false>;
+ tableReadPosition[2][4][1] = Pos_ReadIndex_Float_SSSE3<u8, true>;
+ tableReadPosition[3][4][0] = Pos_ReadIndex_Float_SSSE3<u16, false>;
+ tableReadPosition[3][4][1] = Pos_ReadIndex_Float_SSSE3<u16, true>;
}
#endif