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authorsl1nk3.s <sl1nk3.s@gmail.com>2009-06-03 20:09:48 +0000
committersl1nk3.s <sl1nk3.s@gmail.com>2009-06-03 20:09:48 +0000
commit69055f8d428af33cb8ea202595ed91da1cc758a3 (patch)
treedfc033bb48208de831f42b6afc0d7b41c3aaccde /Source
parent16a9e33b85f69ecd4844f3a052e2a4af05d80a5f (diff)
Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3314 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/AudioCommon/Src/DSoundStream.cpp2
-rw-r--r--Source/Core/AudioCommon/Src/DSoundStream.h2
-rw-r--r--Source/Plugins/Plugin_Wiimote/Src/ConfigGamepad.cpp2
3 files changed, 4 insertions, 2 deletions
diff --git a/Source/Core/AudioCommon/Src/DSoundStream.cpp b/Source/Core/AudioCommon/Src/DSoundStream.cpp
index 94a26bd81b..251e892647 100644
--- a/Source/Core/AudioCommon/Src/DSoundStream.cpp
+++ b/Source/Core/AudioCommon/Src/DSoundStream.cpp
@@ -160,7 +160,7 @@ void DSound::SetVolume(int volume)
m_volume = (int)floor(log10((float)volume) * 5000.0f) - 10000;
soundCriticalSection.Enter();
- if (ds != NULL)
+ if (dsBuffer != NULL)
dsBuffer->SetVolume(m_volume);
soundCriticalSection.Leave();
}
diff --git a/Source/Core/AudioCommon/Src/DSoundStream.h b/Source/Core/AudioCommon/Src/DSoundStream.h
index 17f91d27d3..e38c045c09 100644
--- a/Source/Core/AudioCommon/Src/DSoundStream.h
+++ b/Source/Core/AudioCommon/Src/DSoundStream.h
@@ -68,6 +68,8 @@ public:
, totalRenderedBytes(0)
, currentPos(0)
, lastPos(0)
+ , dsBuffer(0)
+ , ds(0)
{}
virtual ~DSound() {}
diff --git a/Source/Plugins/Plugin_Wiimote/Src/ConfigGamepad.cpp b/Source/Plugins/Plugin_Wiimote/Src/ConfigGamepad.cpp
index 5176dff8ef..22a2642ba6 100644
--- a/Source/Plugins/Plugin_Wiimote/Src/ConfigGamepad.cpp
+++ b/Source/Plugins/Plugin_Wiimote/Src/ConfigGamepad.cpp
@@ -329,7 +329,7 @@ void ConfigDialog::ToBlank(bool ToBlank)
{
if (!ControlsCreated) return;
- for (int j = 0; j < 4; j++)
+ for (int j = 0; j < 1; j++)
{
if(ToBlank)
{