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| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-04-08 22:59:31 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-08 22:59:31 +0200 |
| commit | 79b8e136b7d603aaa966dd39598ba136f028cd95 (patch) | |
| tree | abb2f7e8ee15206136e623acee66d890d82826de /Source | |
| parent | d5b811dd7fadecbd79ddd5b5df38773b5f3b5eed (diff) | |
| parent | 02cd8b63630bc6fae9b208531d5b31a44572412a (diff) | |
Merge pull request #11740 from Pokechu22/interface-pane-mouse-lock-visibility
DolphinQt: Fix mouse lock checkbox appearing when it shouldn't
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/DolphinQt/Settings/InterfacePane.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt/Settings/InterfacePane.cpp b/Source/Core/DolphinQt/Settings/InterfacePane.cpp index 9365795551..8cbcc62ee3 100644 --- a/Source/Core/DolphinQt/Settings/InterfacePane.cpp +++ b/Source/Core/DolphinQt/Settings/InterfacePane.cpp @@ -204,6 +204,8 @@ void InterfacePane::CreateInGame() groupbox_layout->addWidget(mouse_groupbox); #ifdef _WIN32 groupbox_layout->addWidget(m_checkbox_lock_mouse); +#else + m_checkbox_lock_mouse->hide(); #endif } |
