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authorLéo Lam <leo@leolam.fr>2021-01-05 15:36:36 +0100
committerGitHub <noreply@github.com>2021-01-05 15:36:36 +0100
commit840ecfb32f0ff7e625de7bb1fa98c6259efb4640 (patch)
treece4ec9b02547f796b7673336b31edcf67cb145c1 /Source
parente48377dfc69542e471f8b449aa0a4698607f5afa (diff)
parent2932b5f8cdaad063ccc869dfd7ce58891471b3a2 (diff)
Merge pull request #9409 from AdmiralCurtiss/wii-save-import-tmd
Make WiiSave::Import() behave closer to the Wii System Menu's SD Card save copying.
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/HW/WiiSave.cpp122
-rw-r--r--Source/Core/Core/HW/WiiSave.h15
-rw-r--r--Source/Core/Core/HW/WiiSaveStructs.h3
-rw-r--r--Source/Core/Core/IOS/ES/ES.h6
-rw-r--r--Source/Core/Core/IOS/ES/TitleManagement.cpp26
-rw-r--r--Source/Core/Core/WiiUtils.cpp62
-rw-r--r--Source/Core/Core/WiiUtils.h24
-rw-r--r--Source/Core/DolphinQt/GameList/GameList.cpp5
-rw-r--r--Source/Core/DolphinQt/MenuBar.cpp42
9 files changed, 253 insertions, 52 deletions
diff --git a/Source/Core/Core/HW/WiiSave.cpp b/Source/Core/Core/HW/WiiSave.cpp
index 7552686a6a..2bc87b8dad 100644
--- a/Source/Core/Core/HW/WiiSave.cpp
+++ b/Source/Core/Core/HW/WiiSave.cpp
@@ -40,6 +40,7 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/IOSC.h"
#include "Core/IOS/Uids.h"
+#include "Core/WiiUtils.h"
namespace WiiSave
{
@@ -68,9 +69,35 @@ public:
ScanForFiles(m_data_dir);
}
- bool SaveExists() override
+ bool SaveExists() const override
{
- return m_uid && m_gid && m_fs->GetMetadata(*m_uid, *m_gid, m_data_dir + "/banner.bin");
+ return !m_files_list.empty() ||
+ (m_uid && m_gid && m_fs->GetMetadata(*m_uid, *m_gid, m_data_dir + "/banner.bin"));
+ }
+
+ bool EraseSave() override
+ {
+ // banner.bin is not in m_files_list, delete separately
+ const auto banner_delete_result =
+ m_fs->Delete(IOS::PID_KERNEL, IOS::PID_KERNEL, m_data_dir + "/banner.bin");
+ if (banner_delete_result != FS::ResultCode::Success)
+ return false;
+
+ for (const SaveFile& file : m_files_list)
+ {
+ // files in subdirs are deleted automatically when the subdir is deleted
+ if (file.path.find('/') != std::string::npos)
+ continue;
+
+ const auto result =
+ m_fs->Delete(IOS::PID_KERNEL, IOS::PID_KERNEL, m_data_dir + "/" + file.path);
+ if (result != FS::ResultCode::Success)
+ return false;
+ }
+
+ m_files_list.clear();
+ m_files_size = 0;
+ return true;
}
std::optional<Header> ReadHeader() override
@@ -245,6 +272,10 @@ public:
m_file = File::IOFile{path, mode};
}
+ bool SaveExists() const override { return m_file.GetSize() > 0; }
+
+ bool EraseSave() override { return m_file.GetSize() == 0 || m_file.Resize(0); }
+
std::optional<Header> ReadHeader() override
{
Header header;
@@ -446,26 +477,63 @@ StoragePointer MakeDataBinStorage(IOS::HLE::IOSC* iosc, const std::string& path,
return StoragePointer{new DataBinStorage{iosc, path, mode}};
}
-template <typename T>
-static bool Copy(std::string_view description, Storage* source,
- std::optional<T> (Storage::*read_fn)(), Storage* dest,
- bool (Storage::*write_fn)(const T&))
+CopyResult Copy(Storage* source, Storage* dest)
{
- const std::optional<T> data = (source->*read_fn)();
- if (data && (dest->*write_fn)(*data))
- return true;
- ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to {} {}", !data ? "read" : "write", description);
- return false;
-}
+ // first make sure we can read all the data from the source
+ const auto header = source->ReadHeader();
+ if (!header)
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to read header");
+ return CopyResult::CorruptedSource;
+ }
-bool Copy(Storage* source, Storage* dest)
-{
- return Copy("header", source, &Storage::ReadHeader, dest, &Storage::WriteHeader) &&
- Copy("bk header", source, &Storage::ReadBkHeader, dest, &Storage::WriteBkHeader) &&
- Copy("files", source, &Storage::ReadFiles, dest, &Storage::WriteFiles);
+ const auto bk_header = source->ReadBkHeader();
+ if (!bk_header)
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to read bk header");
+ return CopyResult::CorruptedSource;
+ }
+
+ const auto files = source->ReadFiles();
+ if (!files)
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to read files");
+ return CopyResult::CorruptedSource;
+ }
+
+ // once we have confirmed we can read the source, erase corresponding save in the destination
+ if (dest->SaveExists())
+ {
+ if (!dest->EraseSave())
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to erase existing save");
+ return CopyResult::Error;
+ }
+ }
+
+ // and then write it to the destination
+ if (!dest->WriteHeader(*header))
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to write header");
+ return CopyResult::Error;
+ }
+
+ if (!dest->WriteBkHeader(*bk_header))
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to write bk header");
+ return CopyResult::Error;
+ }
+
+ if (!dest->WriteFiles(*files))
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Copy: Failed to write files");
+ return CopyResult::Error;
+ }
+
+ return CopyResult::Success;
}
-bool Import(const std::string& data_bin_path, std::function<bool()> can_overwrite)
+CopyResult Import(const std::string& data_bin_path, std::function<bool()> can_overwrite)
{
IOS::HLE::Kernel ios;
const auto data_bin = MakeDataBinStorage(&ios.GetIOSC(), data_bin_path, "rb");
@@ -473,15 +541,23 @@ bool Import(const std::string& data_bin_path, std::function<bool()> can_overwrit
if (!header)
{
ERROR_LOG_FMT(CORE, "WiiSave::Import: Failed to read header");
- return false;
+ return CopyResult::CorruptedSource;
}
+
+ if (!WiiUtils::EnsureTMDIsImported(*ios.GetFS(), *ios.GetES(), header->tid))
+ {
+ ERROR_LOG_FMT(CORE, "WiiSave::Import: Failed to find or import TMD for title {:16x}",
+ header->tid);
+ return CopyResult::TitleMissing;
+ }
+
const auto nand = MakeNandStorage(ios.GetFS().get(), header->tid);
if (nand->SaveExists() && !can_overwrite())
- return false;
+ return CopyResult::Cancelled;
return Copy(data_bin.get(), nand.get());
}
-static bool Export(u64 tid, std::string_view export_path, IOS::HLE::Kernel* ios)
+static CopyResult Export(u64 tid, std::string_view export_path, IOS::HLE::Kernel* ios)
{
const std::string path = fmt::format("{}/private/wii/title/{}{}{}{}/data.bin", export_path,
static_cast<char>(tid >> 24), static_cast<char>(tid >> 16),
@@ -490,7 +566,7 @@ static bool Export(u64 tid, std::string_view export_path, IOS::HLE::Kernel* ios)
MakeDataBinStorage(&ios->GetIOSC(), path, "w+b").get());
}
-bool Export(u64 tid, std::string_view export_path)
+CopyResult Export(u64 tid, std::string_view export_path)
{
IOS::HLE::Kernel ios;
return Export(tid, export_path, &ios);
@@ -502,7 +578,7 @@ size_t ExportAll(std::string_view export_path)
size_t exported_save_count = 0;
for (const u64 title : ios.GetES()->GetInstalledTitles())
{
- if (Export(title, export_path, &ios))
+ if (Export(title, export_path, &ios) == CopyResult::Success)
++exported_save_count;
}
return exported_save_count;
diff --git a/Source/Core/Core/HW/WiiSave.h b/Source/Core/Core/HW/WiiSave.h
index d989498a94..f7d414586a 100644
--- a/Source/Core/Core/HW/WiiSave.h
+++ b/Source/Core/Core/HW/WiiSave.h
@@ -32,12 +32,21 @@ using StoragePointer = std::unique_ptr<Storage, StorageDeleter>;
StoragePointer MakeNandStorage(IOS::HLE::FS::FileSystem* fs, u64 tid);
StoragePointer MakeDataBinStorage(IOS::HLE::IOSC* iosc, const std::string& path, const char* mode);
-bool Copy(Storage* source, Storage* destination);
+enum class CopyResult
+{
+ Success,
+ Error,
+ Cancelled,
+ CorruptedSource,
+ TitleMissing,
+};
+
+CopyResult Copy(Storage* source, Storage* destination);
/// Import a save into the NAND from a .bin file.
-bool Import(const std::string& data_bin_path, std::function<bool()> can_overwrite);
+CopyResult Import(const std::string& data_bin_path, std::function<bool()> can_overwrite);
/// Export a save to a .bin file.
-bool Export(u64 tid, std::string_view export_path);
+CopyResult Export(u64 tid, std::string_view export_path);
/// Export all saves that are in the NAND. Returns the number of exported saves.
size_t ExportAll(std::string_view export_path);
} // namespace WiiSave
diff --git a/Source/Core/Core/HW/WiiSaveStructs.h b/Source/Core/Core/HW/WiiSaveStructs.h
index 6ef5a38feb..ed6b9aa948 100644
--- a/Source/Core/Core/HW/WiiSaveStructs.h
+++ b/Source/Core/Core/HW/WiiSaveStructs.h
@@ -101,7 +101,8 @@ public:
};
virtual ~Storage() = default;
- virtual bool SaveExists() { return true; }
+ virtual bool SaveExists() const = 0;
+ virtual bool EraseSave() = 0;
virtual std::optional<Header> ReadHeader() = 0;
virtual std::optional<BkHeader> ReadBkHeader() = 0;
virtual std::optional<std::vector<SaveFile>> ReadFiles() = 0;
diff --git a/Source/Core/Core/IOS/ES/ES.h b/Source/Core/Core/IOS/ES/ES.h
index 7255c79107..b54d3eeddb 100644
--- a/Source/Core/Core/IOS/ES/ES.h
+++ b/Source/Core/Core/IOS/ES/ES.h
@@ -126,7 +126,8 @@ public:
ReturnCode ImportTicket(const std::vector<u8>& ticket_bytes, const std::vector<u8>& cert_chain,
TicketImportType type = TicketImportType::PossiblyPersonalised,
VerifySignature verify_signature = VerifySignature::Yes);
- ReturnCode ImportTmd(Context& context, const std::vector<u8>& tmd_bytes);
+ ReturnCode ImportTmd(Context& context, const std::vector<u8>& tmd_bytes, u64 caller_title_id,
+ u32 caller_title_flags);
ReturnCode ImportTitleInit(Context& context, const std::vector<u8>& tmd_bytes,
const std::vector<u8>& cert_chain,
VerifySignature verify_signature = VerifySignature::Yes);
@@ -135,7 +136,8 @@ public:
ReturnCode ImportContentEnd(Context& context, u32 content_fd);
ReturnCode ImportTitleDone(Context& context);
ReturnCode ImportTitleCancel(Context& context);
- ReturnCode ExportTitleInit(Context& context, u64 title_id, u8* tmd, u32 tmd_size);
+ ReturnCode ExportTitleInit(Context& context, u64 title_id, u8* tmd, u32 tmd_size,
+ u64 caller_title_id, u32 caller_title_flags);
ReturnCode ExportContentBegin(Context& context, u64 title_id, u32 content_id);
ReturnCode ExportContentData(Context& context, u32 content_fd, u8* data, u32 data_size);
ReturnCode ExportContentEnd(Context& context, u32 content_fd);
diff --git a/Source/Core/Core/IOS/ES/TitleManagement.cpp b/Source/Core/Core/IOS/ES/TitleManagement.cpp
index 8669491f48..48a515c70b 100644
--- a/Source/Core/Core/IOS/ES/TitleManagement.cpp
+++ b/Source/Core/Core/IOS/ES/TitleManagement.cpp
@@ -107,15 +107,14 @@ IPCCommandResult ES::ImportTicket(const IOCtlVRequest& request)
constexpr std::array<u8, 16> NULL_KEY{};
// Used for exporting titles and importing them back (ImportTmd and ExportTitleInit).
-static ReturnCode InitBackupKey(const IOS::ES::TMDReader& tmd, IOSC& iosc, IOSC::Handle* key)
+static ReturnCode InitBackupKey(u64 tid, u32 title_flags, IOSC& iosc, IOSC::Handle* key)
{
// Some versions of IOS have a bug that causes it to use a zeroed key instead of the PRNG key.
// When Nintendo decided to fix it, they added checks to keep using the zeroed key only in
// affected titles to avoid making existing exports useless.
// Ignore the region byte.
- const u64 title_id = tmd.GetTitleId() | 0xff;
- const u32 title_flags = tmd.GetTitleFlags();
+ const u64 title_id = tid | 0xff;
const u32 affected_type = IOS::ES::TITLE_TYPE_0x10 | IOS::ES::TITLE_TYPE_DATA;
if (title_id == Titles::SYSTEM_MENU || (title_flags & affected_type) != affected_type ||
!(title_id == 0x00010005735841ff || title_id - 0x00010005735a41ff <= 0x700))
@@ -136,7 +135,8 @@ static void ResetTitleImportContext(ES::Context* context, IOSC& iosc)
context->title_import_export = {};
}
-ReturnCode ES::ImportTmd(Context& context, const std::vector<u8>& tmd_bytes)
+ReturnCode ES::ImportTmd(Context& context, const std::vector<u8>& tmd_bytes, u64 caller_title_id,
+ u32 caller_title_flags)
{
INFO_LOG_FMT(IOS_ES, "ImportTmd");
@@ -166,8 +166,8 @@ ReturnCode ES::ImportTmd(Context& context, const std::vector<u8>& tmd_bytes)
return ES_EIO;
}
- ret =
- InitBackupKey(m_title_context.tmd, m_ios.GetIOSC(), &context.title_import_export.key_handle);
+ ret = InitBackupKey(caller_title_id, caller_title_flags, m_ios.GetIOSC(),
+ &context.title_import_export.key_handle);
if (ret != IPC_SUCCESS)
{
ERROR_LOG_FMT(IOS_ES, "ImportTmd: InitBackupKey failed with error {}", ret);
@@ -189,7 +189,8 @@ IPCCommandResult ES::ImportTmd(Context& context, const IOCtlVRequest& request)
std::vector<u8> tmd(request.in_vectors[0].size);
Memory::CopyFromEmu(tmd.data(), request.in_vectors[0].address, request.in_vectors[0].size);
- return GetDefaultReply(ImportTmd(context, tmd));
+ return GetDefaultReply(ImportTmd(context, tmd, m_title_context.tmd.GetTitleId(),
+ m_title_context.tmd.GetTitleFlags()));
}
static ReturnCode InitTitleImportKey(const std::vector<u8>& ticket_bytes, IOSC& iosc,
@@ -651,7 +652,8 @@ IPCCommandResult ES::DeleteContent(const IOCtlVRequest& request)
Memory::Read_U32(request.in_vectors[1].address)));
}
-ReturnCode ES::ExportTitleInit(Context& context, u64 title_id, u8* tmd_bytes, u32 tmd_size)
+ReturnCode ES::ExportTitleInit(Context& context, u64 title_id, u8* tmd_bytes, u32 tmd_size,
+ u64 caller_title_id, u32 caller_title_flags)
{
// No concurrent title import/export is allowed.
if (context.title_import_export.valid)
@@ -664,8 +666,8 @@ ReturnCode ES::ExportTitleInit(Context& context, u64 title_id, u8* tmd_bytes, u3
ResetTitleImportContext(&context, m_ios.GetIOSC());
context.title_import_export.tmd = tmd;
- const ReturnCode ret =
- InitBackupKey(m_title_context.tmd, m_ios.GetIOSC(), &context.title_import_export.key_handle);
+ const ReturnCode ret = InitBackupKey(caller_title_id, caller_title_flags, m_ios.GetIOSC(),
+ &context.title_import_export.key_handle);
if (ret != IPC_SUCCESS)
return ret;
@@ -688,7 +690,9 @@ IPCCommandResult ES::ExportTitleInit(Context& context, const IOCtlVRequest& requ
u8* tmd_bytes = Memory::GetPointer(request.io_vectors[0].address);
const u32 tmd_size = request.io_vectors[0].size;
- return GetDefaultReply(ExportTitleInit(context, title_id, tmd_bytes, tmd_size));
+ return GetDefaultReply(ExportTitleInit(context, title_id, tmd_bytes, tmd_size,
+ m_title_context.tmd.GetTitleId(),
+ m_title_context.tmd.GetTitleFlags()));
}
ReturnCode ES::ExportContentBegin(Context& context, u64 title_id, u32 content_id)
diff --git a/Source/Core/Core/WiiUtils.cpp b/Source/Core/Core/WiiUtils.cpp
index 0abc8de162..07db5c7210 100644
--- a/Source/Core/Core/WiiUtils.cpp
+++ b/Source/Core/Core/WiiUtils.cpp
@@ -19,6 +19,7 @@
#include <fmt/format.h>
#include <pugixml.hpp>
+#include "Common/Align.h"
#include "Common/Assert.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
@@ -223,6 +224,67 @@ bool IsTitleInstalled(u64 title_id)
[](const std::string& file) { return file != "title.tmd"; });
}
+bool IsTMDImported(IOS::HLE::FS::FileSystem& fs, u64 title_id)
+{
+ const auto entries = fs.ReadDirectory(0, 0, Common::GetTitleContentPath(title_id));
+ return entries && std::any_of(entries->begin(), entries->end(),
+ [](const std::string& file) { return file == "title.tmd"; });
+}
+
+IOS::ES::TMDReader FindBackupTMD(IOS::HLE::FS::FileSystem& fs, u64 title_id)
+{
+ auto file = fs.OpenFile(IOS::PID_KERNEL, IOS::PID_KERNEL,
+ "/title/00000001/00000002/data/tmds.sys", IOS::HLE::FS::Mode::Read);
+ if (!file)
+ return {};
+
+ // structure of this file is as follows:
+ // - 32 bytes descriptor of a TMD, which contains a title ID and a length
+ // - the TMD, with padding aligning to 32 bytes
+ // - repeat for as many TMDs as stored
+ while (true)
+ {
+ std::array<u8, 32> descriptor;
+ if (!file->Read(descriptor.data(), descriptor.size()))
+ return {};
+
+ const u64 tid = Common::swap64(descriptor.data());
+ const u32 tmd_length = Common::swap32(descriptor.data() + 8);
+ if (tid == title_id)
+ {
+ // found the right TMD
+ std::vector<u8> tmd_bytes(tmd_length);
+ if (!file->Read(tmd_bytes.data(), tmd_length))
+ return {};
+ return IOS::ES::TMDReader(std::move(tmd_bytes));
+ }
+
+ // not the right TMD, skip this one and go to the next
+ if (!file->Seek(Common::AlignUp(tmd_length, 32), IOS::HLE::FS::SeekMode::Current))
+ return {};
+ }
+}
+
+bool EnsureTMDIsImported(IOS::HLE::FS::FileSystem& fs, IOS::HLE::Device::ES& es, u64 title_id)
+{
+ if (IsTMDImported(fs, title_id))
+ return true;
+
+ auto tmd = FindBackupTMD(fs, title_id);
+ if (!tmd.IsValid())
+ return false;
+
+ IOS::HLE::Device::ES::Context context;
+ context.uid = IOS::SYSMENU_UID;
+ context.gid = IOS::SYSMENU_GID;
+ const auto import_result =
+ es.ImportTmd(context, tmd.GetBytes(), Titles::SYSTEM_MENU, IOS::ES::TITLE_TYPE_DEFAULT);
+ if (import_result != IOS::HLE::IPC_SUCCESS)
+ return false;
+
+ return es.ImportTitleDone(context) == IOS::HLE::IPC_SUCCESS;
+}
+
// Common functionality for system updaters.
class SystemUpdater
{
diff --git a/Source/Core/Core/WiiUtils.h b/Source/Core/Core/WiiUtils.h
index 3936dfac8a..1c496b92ee 100644
--- a/Source/Core/Core/WiiUtils.h
+++ b/Source/Core/Core/WiiUtils.h
@@ -6,10 +6,12 @@
#include <cstddef>
#include <functional>
+#include <optional>
#include <string>
#include <unordered_set>
#include "Common/CommonTypes.h"
+#include "Core/IOS/ES/Formats.h"
// Small utility functions for common Wii related tasks.
@@ -23,6 +25,16 @@ namespace IOS::HLE
class Kernel;
}
+namespace IOS::HLE::FS
+{
+class FileSystem;
+}
+
+namespace IOS::HLE::Device
+{
+class ES;
+}
+
namespace WiiUtils
{
enum class InstallType
@@ -40,6 +52,18 @@ bool UninstallTitle(u64 title_id);
bool IsTitleInstalled(u64 title_id);
+// Checks if there's a title.tmd imported for the given title ID.
+bool IsTMDImported(IOS::HLE::FS::FileSystem& fs, u64 title_id);
+
+// Searches for a TMD matching the given title ID in /title/00000001/00000002/data/tmds.sys.
+// Returns it if it exists, otherwise returns an empty invalid TMD.
+IOS::ES::TMDReader FindBackupTMD(IOS::HLE::FS::FileSystem& fs, u64 title_id);
+
+// Checks if there's a title.tmd imported for the given title ID. If there is not, we attempt to
+// re-import it from the TMDs stored in /title/00000001/00000002/data/tmds.sys.
+// Returns true if, after this function call, we have an imported title.tmd, or false if not.
+bool EnsureTMDIsImported(IOS::HLE::FS::FileSystem& fs, IOS::HLE::Device::ES& es, u64 title_id);
+
enum class UpdateResult
{
Succeeded,
diff --git a/Source/Core/DolphinQt/GameList/GameList.cpp b/Source/Core/DolphinQt/GameList/GameList.cpp
index e3056b4ef4..1b458bdb35 100644
--- a/Source/Core/DolphinQt/GameList/GameList.cpp
+++ b/Source/Core/DolphinQt/GameList/GameList.cpp
@@ -452,8 +452,11 @@ void GameList::ExportWiiSave()
QList<std::string> failed;
for (const auto& game : GetSelectedGames())
{
- if (!WiiSave::Export(game->GetTitleID(), export_dir.toStdString()))
+ if (WiiSave::Export(game->GetTitleID(), export_dir.toStdString()) !=
+ WiiSave::CopyResult::Success)
+ {
failed.push_back(game->GetName(UICommon::GameFile::Variant::LongAndPossiblyCustom));
+ }
}
if (!failed.isEmpty())
diff --git a/Source/Core/DolphinQt/MenuBar.cpp b/Source/Core/DolphinQt/MenuBar.cpp
index 3869fcf8e5..b1f6d40169 100644
--- a/Source/Core/DolphinQt/MenuBar.cpp
+++ b/Source/Core/DolphinQt/MenuBar.cpp
@@ -1066,19 +1066,39 @@ void MenuBar::ImportWiiSave()
if (file.isEmpty())
return;
- bool cancelled = false;
auto can_overwrite = [&] {
- bool yes = ModalMessageBox::question(
- this, tr("Save Import"),
- tr("Save data for this title already exists in the NAND. Consider backing up "
- "the current data before overwriting.\nOverwrite now?")) == QMessageBox::Yes;
- cancelled = !yes;
- return yes;
+ return ModalMessageBox::question(
+ this, tr("Save Import"),
+ tr("Save data for this title already exists in the NAND. Consider backing up "
+ "the current data before overwriting.\nOverwrite now?")) == QMessageBox::Yes;
};
- if (WiiSave::Import(file.toStdString(), can_overwrite))
- ModalMessageBox::information(this, tr("Save Import"), tr("Successfully imported save files."));
- else if (!cancelled)
- ModalMessageBox::critical(this, tr("Save Import"), tr("Failed to import save files."));
+
+ const auto result = WiiSave::Import(file.toStdString(), can_overwrite);
+ switch (result)
+ {
+ case WiiSave::CopyResult::Success:
+ ModalMessageBox::information(this, tr("Save Import"), tr("Successfully imported save file."));
+ break;
+ case WiiSave::CopyResult::CorruptedSource:
+ ModalMessageBox::critical(this, tr("Save Import"),
+ tr("Failed to import save file. The given file appears to be "
+ "corrupted or is not a valid Wii save."));
+ break;
+ case WiiSave::CopyResult::TitleMissing:
+ ModalMessageBox::critical(
+ this, tr("Save Import"),
+ tr("Failed to import save file. Please launch the game once, then try again."));
+ break;
+ case WiiSave::CopyResult::Cancelled:
+ break;
+ default:
+ ModalMessageBox::critical(
+ this, tr("Save Import"),
+ tr("Failed to import save file. Your NAND may be corrupt, or something is preventing "
+ "access to files within it. Try repairing your NAND (Tools -> Manage NAND -> Check "
+ "NAND...), then import the save again."));
+ break;
+ }
}
void MenuBar::ExportWiiSaves()