diff options
| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-07-07 15:12:52 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-07-07 15:12:52 +0000 |
| commit | 92e63e3ac4ef11e01b83202069842b9da88c08e9 (patch) | |
| tree | 0879447b5939ec1e8a7226b938b0c9d0b3dbf6f5 /Source | |
| parent | 13290204b402f8939cb38fe317d03155aa11c66d (diff) | |
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3704 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/AudioCommon/Src/AOSoundStream.cpp | 4 | ||||
| -rw-r--r-- | Source/Core/Common/Src/Log.h | 1 | ||||
| -rw-r--r-- | Source/Core/Common/Src/LogManager.cpp | 1 | ||||
| -rw-r--r-- | Source/Core/Core/Src/Debugger/Debugger_SymbolMap.cpp | 2 | ||||
| -rw-r--r-- | Source/Core/DSPCore/Src/DSPHWInterface.cpp | 8 | ||||
| -rw-r--r-- | Source/Core/DebuggerWX/Src/BreakPointDlg.cpp | 2 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_DSP_HLE/Src/DSPHandler.cpp | 8 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_DSP_HLE/Src/MailHandler.cpp | 4 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp | 7 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_ADPCM.cpp | 3 | ||||
| -rw-r--r-- | Source/Plugins/Plugin_DSP_HLE/Src/main.cpp | 3 |
11 files changed, 24 insertions, 19 deletions
diff --git a/Source/Core/AudioCommon/Src/AOSoundStream.cpp b/Source/Core/AudioCommon/Src/AOSoundStream.cpp index c3cae83f74..ba2623d156 100644 --- a/Source/Core/AudioCommon/Src/AOSoundStream.cpp +++ b/Source/Core/AudioCommon/Src/AOSoundStream.cpp @@ -46,7 +46,7 @@ void AOSound::SoundLoop() while (!threadData) { soundCriticalSection.Enter(); - m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2); + m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2); ao_play(device, (char*)realtimeBuffer, numBytesToRender); soundCriticalSection.Leave(); @@ -65,7 +65,7 @@ void *soundThread(void *args) bool AOSound::Start() { - memset(realtimeBuffer, 0, sizeof(realtimeBuffer)); + memset(realtimeBuffer, 0, sizeof(realtimeBuffer)); soundSyncEvent.Init(); diff --git a/Source/Core/Common/Src/Log.h b/Source/Core/Common/Src/Log.h index dd7ce841c3..d5f7f3d725 100644 --- a/Source/Core/Common/Src/Log.h +++ b/Source/Core/Common/Src/Log.h @@ -38,6 +38,7 @@ enum LOG_TYPE { DISCIO, DSPHLE, DSPLLE, + DSP_MAIL, DSPINTERFACE, DVDINTERFACE, DYNA_REC, diff --git a/Source/Core/Common/Src/LogManager.cpp b/Source/Core/Common/Src/LogManager.cpp index da2898c9b2..0159ddc174 100644 --- a/Source/Core/Common/Src/LogManager.cpp +++ b/Source/Core/Common/Src/LogManager.cpp @@ -45,6 +45,7 @@ LogManager::LogManager()\ m_Log[LogTypes::HLE] = new LogContainer("HLE", "HLE"); m_Log[LogTypes::DSPHLE] = new LogContainer("DSPHLE", "DSP HLE"); m_Log[LogTypes::DSPLLE] = new LogContainer("DSPLLE", "DSP LLE"); + m_Log[LogTypes::DSP_MAIL] = new LogContainer("DSPMails", "DSP Mails"); m_Log[LogTypes::VIDEO] = new LogContainer("Video", "Video Plugin"); m_Log[LogTypes::AUDIO] = new LogContainer("Audio", "Audio Plugin"); m_Log[LogTypes::DYNA_REC] = new LogContainer("JIT", "Dynamic Recompiler"); diff --git a/Source/Core/Core/Src/Debugger/Debugger_SymbolMap.cpp b/Source/Core/Core/Src/Debugger/Debugger_SymbolMap.cpp index e25dcf1247..ed83e27a20 100644 --- a/Source/Core/Core/Src/Debugger/Debugger_SymbolMap.cpp +++ b/Source/Core/Core/Src/Debugger/Debugger_SymbolMap.cpp @@ -23,7 +23,7 @@ #include "../PowerPC/PowerPC.h" #include "../PowerPC/PPCAnalyst.h" #include "../PowerPC/PPCSymbolDB.h" -#include "Bochs_disasm/PowerPCDisasm.h" +#include "PowerPCDisasm.h" namespace Dolphin_Debugger { diff --git a/Source/Core/DSPCore/Src/DSPHWInterface.cpp b/Source/Core/DSPCore/Src/DSPHWInterface.cpp index e87314bdb0..727fb8d54a 100644 --- a/Source/Core/DSPCore/Src/DSPHWInterface.cpp +++ b/Source/Core/DSPCore/Src/DSPHWInterface.cpp @@ -90,9 +90,9 @@ void gdsp_mbox_write_l(u8 mbx, u16 val) #ifdef DEBUG_EXP if (mbx == GDSP_MBOX_DSP) { - NOTICE_LOG(DSPLLE, "DSP(WM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc); + NOTICE_LOG(DSP_MAIL, "DSP(WM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc); } else { - NOTICE_LOG(DSPLLE, "CPU(WM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_CPU), g_dsp.pc); + NOTICE_LOG(DSP_MAIL, "CPU(WM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_CPU), g_dsp.pc); } #endif } @@ -119,9 +119,9 @@ u16 gdsp_mbox_read_l(u8 mbx) #ifdef DEBUG_EXP if (mbx == GDSP_MBOX_DSP) { - NOTICE_LOG(DSPLLE, "DSP(RM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc); + NOTICE_LOG(DSP_MAIL, "DSP(RM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_DSP), g_dsp.pc); } else { - NOTICE_LOG(DSPLLE, "CPU(RM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_CPU), g_dsp.pc); + NOTICE_LOG(DSP_MAIL, "CPU(RM) B:%i M:0x%08x (pc=0x%04x)", mbx, gdsp_mbox_peek(GDSP_MBOX_CPU), g_dsp.pc); } #endif diff --git a/Source/Core/DebuggerWX/Src/BreakPointDlg.cpp b/Source/Core/DebuggerWX/Src/BreakPointDlg.cpp index bd01a3526d..f51eb1a9fb 100644 --- a/Source/Core/DebuggerWX/Src/BreakPointDlg.cpp +++ b/Source/Core/DebuggerWX/Src/BreakPointDlg.cpp @@ -20,7 +20,7 @@ #include "Host.h" #include "Debugger.h" #include "StringUtil.h" -#include "PowerPC.h" +#include "PowerPC/PowerPC.h" BEGIN_EVENT_TABLE(BreakPointDlg,wxDialog) diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/DSPHandler.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/DSPHandler.cpp index 987ef6db41..dbe74da60b 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/DSPHandler.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/DSPHandler.cpp @@ -15,10 +15,6 @@ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ -#ifdef _WIN32 -#include "DSoundStream.h" -#endif - #include "DSPHandler.h" CDSPHandler* CDSPHandler::m_pInstance = NULL; @@ -72,8 +68,10 @@ unsigned short CDSPHandler::ReadControlRegister() void CDSPHandler::SendMailToDSP(u32 _uMail) { - if (m_pUCode != NULL) + if (m_pUCode != NULL) { + DEBUG_LOG(DSP_MAIL, "CPU writes 0x%08x", _uMail); m_pUCode->HandleMail(_uMail); + } } IUCode* CDSPHandler::GetUCode() diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/MailHandler.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/MailHandler.cpp index dd7b806599..047e61c85c 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/MailHandler.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/MailHandler.cpp @@ -30,7 +30,7 @@ CMailHandler::~CMailHandler() void CMailHandler::PushMail(u32 _Mail) { m_Mails.push(_Mail); - + DEBUG_LOG(DSP_MAIL, "DSP writes 0x%08x", _Mail); Update(); } @@ -53,7 +53,7 @@ u16 CMailHandler::ReadDSPMailboxLow() if (!m_Mails.empty()) { u16 result = m_Mails.front() & 0xFFFF; - m_Mails.pop(); + m_Mails.pop(); Update(); diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp index 451c169601..6ad0b50ac1 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp @@ -1,4 +1,4 @@ -// Copyright (C) 2003-2008 Dolphin Project. +// Copyright (C) 2003-2009 Dolphin Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by @@ -16,7 +16,8 @@ // http://code.google.com/p/dolphin-emu/ // Games that uses this UCode: -// Zelda: The Windwaker, Mario Sunshine, Mario Kart, Twilight Princess +// Zelda: The Windwaker, Mario Sunshine, Mario Kart, Twilight Princess, +// Super Mario Galaxy #include "../Globals.h" #include "UCodes.h" @@ -273,7 +274,7 @@ void CUCode_Zelda::ExecuteList() // SyncFrame ... zelda ww jumps to 0x0243 case 0x02: { - // soundStream->GetMixer()->SetHLEReady(true); + //soundStream->GetMixer()->SetHLEReady(true); // DEBUG_LOG(DSPHLE, "Update the SoundThread to be in sync"); //soundStream->Update(); //do it in this thread to avoid sync problems diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_ADPCM.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_ADPCM.cpp index be5c7c5cf0..64d34a2023 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_ADPCM.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_ADPCM.cpp @@ -50,6 +50,9 @@ void CUCode_Zelda::AFCdecodebuffer(const s16 *coef, const char *input, signed sh else { // untested !!! i havnt seen such a sample yet :) + + ERROR_LOG(DSPHLE, "Untested AFC sample"); + for (int i = 0; i < 16; i += 4) { int j = (*src >> 0) & 0x02; diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp index a3a084b21e..2a5bb7c74d 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp @@ -203,7 +203,8 @@ void Initialize(void *init) CDSPHandler::CreateInstance(); soundStream = AudioCommon::InitSoundStream(new HLEMixer()); - + if(!soundStream) + PanicAlert("Error starting up sound stream"); } void DSP_StopSoundStream() |
