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authorDylan Smit <dylan.smit@hotmail.com>2021-11-24 17:04:30 +0100
committerDylan Smit <dylan.smit@hotmail.com>2021-11-24 17:04:30 +0100
commit9de7ef6d8d787cbb1bcc97cfc246613798bf510a (patch)
tree3a13d009d14ec0568da8b742ffc3bbe9c73406d7 /Source
parentaa5cb35c8639bb847664dbc0c225fee61d7f3f5c (diff)
Fix improper naming
I'm so sorry
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/DolphinAnalytics.cpp2
-rw-r--r--Source/Core/Core/HW/EXI/BBA/XLINK_KAI_BBA.cpp2
-rw-r--r--Source/Core/Core/HW/GCMemcard/GCMemcardUtils.cpp2
-rw-r--r--Source/Core/Core/HW/GCMemcard/GCMemcardUtils.h6
-rw-r--r--Source/Core/Core/HW/Memmap.cpp2
-rw-r--r--Source/Core/Core/HW/SI/SI_DeviceGCSteeringWheel.cpp2
-rw-r--r--Source/Core/Core/Movie.cpp2
-rw-r--r--Source/UnitTests/Core/MMIOTest.cpp2
8 files changed, 10 insertions, 10 deletions
diff --git a/Source/Core/Core/DolphinAnalytics.cpp b/Source/Core/Core/DolphinAnalytics.cpp
index 7b324af174..2c54129ecc 100644
--- a/Source/Core/Core/DolphinAnalytics.cpp
+++ b/Source/Core/Core/DolphinAnalytics.cpp
@@ -424,7 +424,7 @@ void DolphinAnalytics::MakePerGameBuilder()
// Controller information
// We grab enough to tell what percentage of our users are playing with keyboard/mouse, some kind
// of gamepad
- // or the official gamecube adapter.
+ // or the official GameCube adapter.
builder.AddData("gcadapter-detected", GCAdapter::IsDetected(nullptr));
builder.AddData("has-controller", Pad::GetConfig()->IsControllerControlledByGamepadDevice(0) ||
GCAdapter::IsDetected(nullptr));
diff --git a/Source/Core/Core/HW/EXI/BBA/XLINK_KAI_BBA.cpp b/Source/Core/Core/HW/EXI/BBA/XLINK_KAI_BBA.cpp
index 10f970520b..82ffba3cc9 100644
--- a/Source/Core/Core/HW/EXI/BBA/XLINK_KAI_BBA.cpp
+++ b/Source/Core/Core/HW/EXI/BBA/XLINK_KAI_BBA.cpp
@@ -147,7 +147,7 @@ void CEXIETHERNET::XLinkNetworkInterface::ReadThreadHandler(
if (!self->IsActivated())
break;
- // XLink supports jumboframes but Gamecube BBA does not. We need to support jumbo frames
+ // XLink supports jumboframes but GameCube BBA does not. We need to support jumbo frames
// *here* because XLink *could* send one
std::size_t bytes_read = 0;
if (self->m_sf_socket.receive(self->m_in_frame, std::size(self->m_in_frame), bytes_read, sender,
diff --git a/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.cpp b/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.cpp
index 2a6ae75148..437167924d 100644
--- a/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.cpp
+++ b/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.cpp
@@ -24,7 +24,7 @@ constexpr u32 GCS_DENTRY_OFFSET = 0x110;
bool HasSameIdentity(const DEntry& lhs, const DEntry& rhs)
{
- // The Gamecube BIOS identifies two files as being 'the same' (that is, disallows copying from one
+ // The GameCube BIOS identifies two files as being 'the same' (that is, disallows copying from one
// card to another when both contain a file like it) when the full array of all of m_gamecode,
// m_makercode, and m_filename match between them.
diff --git a/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.h b/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.h
index f6bf6ead0d..4aa74fdce9 100644
--- a/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.h
+++ b/Source/Core/Core/HW/GCMemcard/GCMemcardUtils.h
@@ -22,8 +22,8 @@ enum class ReadSavefileErrorCode
DataCorrupted,
};
-// Reads a Gamecube memory card savefile from a file.
-// Supported formats are GCI, GCS (Gameshark), and SAV (MaxDrive).
+// Reads a GameCube memory card savefile from a file.
+// Supported formats are GCI, GCS (GameShark), and SAV (MaxDrive).
std::variant<ReadSavefileErrorCode, Savefile> ReadSavefile(const std::string& filename);
enum class SavefileFormat
@@ -33,7 +33,7 @@ enum class SavefileFormat
SAV,
};
-// Writes a Gamecube memory card savefile to a file.
+// Writes a GameCube memory card savefile to a file.
bool WriteSavefile(const std::string& filename, const Savefile& savefile, SavefileFormat format);
// Generates a filename (without extension) for the given directory entry.
diff --git a/Source/Core/Core/HW/Memmap.cpp b/Source/Core/Core/HW/Memmap.cpp
index 14d061032e..0dbd22bc33 100644
--- a/Source/Core/Core/HW/Memmap.cpp
+++ b/Source/Core/Core/HW/Memmap.cpp
@@ -184,7 +184,7 @@ struct LogicalMemoryView
};
// Dolphin allocates memory to represent four regions:
-// - 32MB RAM (actually 24MB on hardware), available on Gamecube and Wii
+// - 32MB RAM (actually 24MB on hardware), available on GameCube and Wii
// - 64MB "EXRAM", RAM only available on Wii
// - 32MB FakeVMem, allocated in GameCube mode when MMU support is turned off.
// This is used to approximate the behavior of a common library which pages
diff --git a/Source/Core/Core/HW/SI/SI_DeviceGCSteeringWheel.cpp b/Source/Core/Core/HW/SI/SI_DeviceGCSteeringWheel.cpp
index 212c08d52b..f576e4008c 100644
--- a/Source/Core/Core/HW/SI/SI_DeviceGCSteeringWheel.cpp
+++ b/Source/Core/Core/HW/SI/SI_DeviceGCSteeringWheel.cpp
@@ -79,7 +79,7 @@ bool CSIDevice_GCSteeringWheel::GetData(u32& hi, u32& low)
// We must double these values because we are mapping half of a stick range to a 0..255 value.
// We're only getting half the precison we could potentially have,
- // but we'll have to redesign our gamecube controller input to fix that.
+ // but we'll have to redesign our GameCube controller input to fix that.
// All 8 bits (Accelerate)
low |= u32(std::clamp(accel_value * 2, 0, 0xff)) << 24;
diff --git a/Source/Core/Core/Movie.cpp b/Source/Core/Core/Movie.cpp
index a4b996250a..a5199f38f0 100644
--- a/Source/Core/Core/Movie.cpp
+++ b/Source/Core/Core/Movie.cpp
@@ -560,7 +560,7 @@ bool BeginRecordingInput(const ControllerTypeArray& controllers,
// Wiimotes cause desync issues if they're not reset before launching the game
if (!Core::IsRunningAndStarted())
{
- // This will also reset the wiimotes for gamecube games, but that shouldn't do anything
+ // This will also reset the Wiimotes for GameCube games, but that shouldn't do anything
Wiimote::ResetAllWiimotes();
}
diff --git a/Source/UnitTests/Core/MMIOTest.cpp b/Source/UnitTests/Core/MMIOTest.cpp
index 9bcd2af135..480ba7f7b4 100644
--- a/Source/UnitTests/Core/MMIOTest.cpp
+++ b/Source/UnitTests/Core/MMIOTest.cpp
@@ -53,7 +53,7 @@ TEST(IsMMIOAddress, SpecialAddresses)
EXPECT_FALSE(MMIO::IsMMIOAddress(0xCC0000E0));
// And lets check some valid addresses too
- EXPECT_TRUE(MMIO::IsMMIOAddress(0x0C0000E0)); // Gamecube MMIOs
+ EXPECT_TRUE(MMIO::IsMMIOAddress(0x0C0000E0)); // GameCube MMIOs
EXPECT_TRUE(MMIO::IsMMIOAddress(0x0D00008C)); // Wii MMIOs
EXPECT_TRUE(MMIO::IsMMIOAddress(0x0D800F10)); // Mirror of Wii MMIOs