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authorShawn Hoffman <godisgovernment@gmail.com>2015-03-15 19:28:47 -0700
committerShawn Hoffman <godisgovernment@gmail.com>2015-03-15 19:28:47 -0700
commitad64336137013a823c212e4e491dbb435aa11e5f (patch)
tree8ff42798b3298b3c9123824b801fad0230425820 /Source
parent7cda374910ffa9fc9680035ea77083b1cc0d14d9 (diff)
quiet some warnings which appear on vs2015.
quieted warnings include shadowed variable names and integer extensions.
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/Core/PowerPC/Jit64/Jit.h2
-rw-r--r--Source/Core/Core/PowerPC/Jit64/Jit_Integer.cpp2
-rw-r--r--Source/Core/Core/PowerPC/Jit64IL/JitIL.h2
-rw-r--r--Source/Core/DolphinWX/GameListCtrl.cpp2
-rw-r--r--Source/Core/VideoBackends/D3D/D3DBase.cpp24
-rw-r--r--Source/Core/VideoBackends/D3D/D3DUtil.cpp6
-rw-r--r--Source/Core/VideoBackends/D3D/Render.cpp8
-rw-r--r--Source/Core/VideoBackends/D3D/TextureCache.cpp6
-rw-r--r--Source/Core/VideoBackends/OGL/GLExtensions/GLExtensions.cpp2
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h2
-rw-r--r--Source/VSProps/WXWOverrides.props1
11 files changed, 27 insertions, 30 deletions
diff --git a/Source/Core/Core/PowerPC/Jit64/Jit.h b/Source/Core/Core/PowerPC/Jit64/Jit.h
index 323358bacb..0dcfd0b684 100644
--- a/Source/Core/Core/PowerPC/Jit64/Jit.h
+++ b/Source/Core/Core/PowerPC/Jit64/Jit.h
@@ -71,7 +71,7 @@ public:
// Jit!
void Jit(u32 em_address) override;
- const u8* DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buffer, JitBlock *b, u32 nextPC);
+ const u8* DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlock *b, u32 nextPC);
BitSet32 CallerSavedRegistersInUse();
diff --git a/Source/Core/Core/PowerPC/Jit64/Jit_Integer.cpp b/Source/Core/Core/PowerPC/Jit64/Jit_Integer.cpp
index 014cd133eb..1cc0782980 100644
--- a/Source/Core/Core/PowerPC/Jit64/Jit_Integer.cpp
+++ b/Source/Core/Core/PowerPC/Jit64/Jit_Integer.cpp
@@ -1525,7 +1525,7 @@ void Jit64::rlwimix(UGeckoInstruction inst)
bool isRightShift = mask == (1U << inst.SH) - 1;
if (gpr.R(a).IsImm())
{
- u32 maskA = gpr.R(a).offset & ~mask;
+ u32 maskA = (u32)gpr.R(a).offset & ~mask;
gpr.BindToRegister(a, false, true);
MOV(32, gpr.R(a), gpr.R(s));
if (isLeftShift)
diff --git a/Source/Core/Core/PowerPC/Jit64IL/JitIL.h b/Source/Core/Core/PowerPC/Jit64IL/JitIL.h
index 27b048727a..7f833d6167 100644
--- a/Source/Core/Core/PowerPC/Jit64IL/JitIL.h
+++ b/Source/Core/Core/PowerPC/Jit64IL/JitIL.h
@@ -54,7 +54,7 @@ public:
// Jit!
void Jit(u32 em_address) override;
- const u8* DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buffer, JitBlock *b, u32 nextPC);
+ const u8* DoJit(u32 em_address, PPCAnalyst::CodeBuffer *code_buf, JitBlock *b, u32 nextPC);
void Trace();
diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp
index 0d6cfbf71d..a66b3e7a66 100644
--- a/Source/Core/DolphinWX/GameListCtrl.cpp
+++ b/Source/Core/DolphinWX/GameListCtrl.cpp
@@ -402,7 +402,7 @@ static wxString NiceSizeFormat(u64 _size)
// div 10 to get largest named unit less than _size
// 10 == log2(1024) (number of B in a KiB, KiB in a MiB, etc)
const u64 unit = IntLog2(std::max<u64>(_size, 1)) / 10;
- const u64 unit_size = (1 << (unit * 10));
+ const u64 unit_size = (1ull << (unit * 10));
// mul 1000 for 3 decimal places, add 5 to round up, div 10 for 2 decimal places
std::string value = std::to_string((_size * 1000 / unit_size + 5) / 10);
diff --git a/Source/Core/VideoBackends/D3D/D3DBase.cpp b/Source/Core/VideoBackends/D3D/D3DBase.cpp
index 62ce37da76..c3978ad137 100644
--- a/Source/Core/VideoBackends/D3D/D3DBase.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DBase.cpp
@@ -154,41 +154,41 @@ void UnloadD3DCompiler()
std::vector<DXGI_SAMPLE_DESC> EnumAAModes(IDXGIAdapter* adapter)
{
- std::vector<DXGI_SAMPLE_DESC> aa_modes;
+ std::vector<DXGI_SAMPLE_DESC> _aa_modes;
// NOTE: D3D 10.0 doesn't support multisampled resources which are bound as depth buffers AND shader resources.
// Thus, we can't have MSAA with 10.0 level hardware.
- ID3D11Device* device;
- ID3D11DeviceContext* context;
+ ID3D11Device* _device;
+ ID3D11DeviceContext* _context;
D3D_FEATURE_LEVEL feat_level;
- HRESULT hr = PD3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, nullptr, D3D11_CREATE_DEVICE_SINGLETHREADED, supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, D3D11_SDK_VERSION, &device, &feat_level, &context);
+ HRESULT hr = PD3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, nullptr, D3D11_CREATE_DEVICE_SINGLETHREADED, supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS, D3D11_SDK_VERSION, &_device, &feat_level, &_context);
if (FAILED(hr) || feat_level == D3D_FEATURE_LEVEL_10_0)
{
DXGI_SAMPLE_DESC desc;
desc.Count = 1;
desc.Quality = 0;
- aa_modes.push_back(desc);
- SAFE_RELEASE(context);
- SAFE_RELEASE(device);
+ _aa_modes.push_back(desc);
+ SAFE_RELEASE(_context);
+ SAFE_RELEASE(_device);
}
else
{
for (int samples = 0; samples < D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT; ++samples)
{
UINT quality_levels = 0;
- device->CheckMultisampleQualityLevels(DXGI_FORMAT_R8G8B8A8_UNORM, samples, &quality_levels);
+ _device->CheckMultisampleQualityLevels(DXGI_FORMAT_R8G8B8A8_UNORM, samples, &quality_levels);
if (quality_levels > 0)
{
DXGI_SAMPLE_DESC desc;
desc.Count = samples;
for (desc.Quality = 0; desc.Quality < quality_levels; ++desc.Quality)
- aa_modes.push_back(desc);
+ _aa_modes.push_back(desc);
}
}
- context->Release();
- device->Release();
+ _context->Release();
+ _device->Release();
}
- return aa_modes;
+ return _aa_modes;
}
D3D_FEATURE_LEVEL GetFeatureLevel(IDXGIAdapter* adapter)
diff --git a/Source/Core/VideoBackends/D3D/D3DUtil.cpp b/Source/Core/VideoBackends/D3D/D3DUtil.cpp
index dd54756be1..581b028ac1 100644
--- a/Source/Core/VideoBackends/D3D/D3DUtil.cpp
+++ b/Source/Core/VideoBackends/D3D/D3DUtil.cpp
@@ -399,10 +399,10 @@ int CD3DFont::DrawTextScaled(float x, float y, float size, float spacing, u32 dw
D3D::context->Draw(3 * dwNumTriangles, 0);
dwNumTriangles = 0;
- D3D11_MAPPED_SUBRESOURCE vbmap;
- hr = context->Map(m_pVB, 0, D3D11_MAP_WRITE_DISCARD, 0, &vbmap);
+ D3D11_MAPPED_SUBRESOURCE _vbmap;
+ hr = context->Map(m_pVB, 0, D3D11_MAP_WRITE_DISCARD, 0, &_vbmap);
if (FAILED(hr)) PanicAlert("Mapping vertex buffer failed, %s %d\n", __FILE__, __LINE__);
- pVertices = (D3D::FONT2DVERTEX*)vbmap.pData;
+ pVertices = (D3D::FONT2DVERTEX*)_vbmap.pData;
}
sx += w + spacing * scalex * size;
}
diff --git a/Source/Core/VideoBackends/D3D/Render.cpp b/Source/Core/VideoBackends/D3D/Render.cpp
index c7204257bd..ec73313476 100644
--- a/Source/Core/VideoBackends/D3D/Render.cpp
+++ b/Source/Core/VideoBackends/D3D/Render.cpp
@@ -872,10 +872,10 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
if (FramebufferManagerBase::LastXfbWidth() != fbStride || FramebufferManagerBase::LastXfbHeight() != fbHeight)
{
xfbchanged = true;
- unsigned int w = (fbStride < 1 || fbStride > MAX_XFB_WIDTH) ? MAX_XFB_WIDTH : fbStride;
- unsigned int h = (fbHeight < 1 || fbHeight > MAX_XFB_HEIGHT) ? MAX_XFB_HEIGHT : fbHeight;
- FramebufferManagerBase::SetLastXfbWidth(w);
- FramebufferManagerBase::SetLastXfbHeight(h);
+ unsigned int xfb_w = (fbStride < 1 || fbStride > MAX_XFB_WIDTH) ? MAX_XFB_WIDTH : fbStride;
+ unsigned int xfb_h = (fbHeight < 1 || fbHeight > MAX_XFB_HEIGHT) ? MAX_XFB_HEIGHT : fbHeight;
+ FramebufferManagerBase::SetLastXfbWidth(xfb_w);
+ FramebufferManagerBase::SetLastXfbHeight(xfb_h);
}
// Flip/present backbuffer to frontbuffer here
diff --git a/Source/Core/VideoBackends/D3D/TextureCache.cpp b/Source/Core/VideoBackends/D3D/TextureCache.cpp
index b13397be38..92293bdac9 100644
--- a/Source/Core/VideoBackends/D3D/TextureCache.cpp
+++ b/Source/Core/VideoBackends/D3D/TextureCache.cpp
@@ -65,7 +65,7 @@ bool TextureCache::TCacheEntry::Save(const std::string& filename, unsigned int l
D3D::context->CopyResource(pNewTexture, pSurface);
D3D11_MAPPED_SUBRESOURCE map;
- HRESULT hr = D3D::context->Map(pNewTexture, 0, D3D11_MAP_READ_WRITE, 0, &map);
+ hr = D3D::context->Map(pNewTexture, 0, D3D11_MAP_READ_WRITE, 0, &map);
if (SUCCEEDED(hr))
{
saved_png = TextureToPng((u8*)map.pData, map.RowPitch, filename, desc.Width, desc.Height);
@@ -177,13 +177,11 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
u8* dst = Memory::GetPointer(dstAddr);
size_t encoded_size = g_encoder->Encode(dst, dstFormat, srcFormat, srcRect, isIntensity, scaleByHalf);
- u64 hash = GetHash64(dst, (int)encoded_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
-
size_in_bytes = (u32)encoded_size;
TextureCache::MakeRangeDynamic(dstAddr, (u32)encoded_size);
- this->hash = hash;
+ this->hash = GetHash64(dst, (int)encoded_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
}
}
diff --git a/Source/Core/VideoBackends/OGL/GLExtensions/GLExtensions.cpp b/Source/Core/VideoBackends/OGL/GLExtensions/GLExtensions.cpp
index 296cbfc3cb..393cb0d404 100644
--- a/Source/Core/VideoBackends/OGL/GLExtensions/GLExtensions.cpp
+++ b/Source/Core/VideoBackends/OGL/GLExtensions/GLExtensions.cpp
@@ -1912,7 +1912,7 @@ namespace GLExtensions
*func = dlsym(RTLD_NEXT, name.c_str());
#endif
if (*func == nullptr && _isES)
- *func = (void*)0xFFFFFFFF; // Easy to determine invalid function, just so we continue on
+ *func = (void*)(uintptr_t)0xFFFFFFFF; // Easy to determine invalid function, just so we continue on
if (*func == nullptr)
ERROR_LOG(VIDEO, "Couldn't load function %s", name.c_str());
}
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index e048a3ff3c..b76883173b 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -104,7 +104,7 @@ public:
// Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames,
// frameCount is the current frame number.
- static void Cleanup(int frameCount);
+ static void Cleanup(int _frameCount);
static void Invalidate();
static void MakeRangeDynamic(u32 start_address, u32 size);
diff --git a/Source/VSProps/WXWOverrides.props b/Source/VSProps/WXWOverrides.props
index 7b7c253709..a4617484bc 100644
--- a/Source/VSProps/WXWOverrides.props
+++ b/Source/VSProps/WXWOverrides.props
@@ -8,7 +8,6 @@
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>wx/wxprec.h</PrecompiledHeaderFile>
<ExceptionHandling>Async</ExceptionHandling>
- <DisableSpecificWarnings>4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<PreprocessorDefinitions>__WXMSW__;WXBUILDING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\;..\..\include;..\..\..\xxhash;..\..\..\zlib;..\..\..\libpng</AdditionalIncludeDirectories>
</ClCompile>