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authornakeee <nakeee@gmail.com>2009-03-27 11:06:52 +0000
committernakeee <nakeee@gmail.com>2009-03-27 11:06:52 +0000
commitbffe311b3ebd4a42bececd4858dfea05de44618b (patch)
tree74df977b0cd4527320df5fefc18399a8119d4cfc /Source
parentb5b42746ed4069589ea2cce7501b8cb5acd079ec (diff)
Fixed stop of DSP HLE+LLE and some clean up(reset all variables in DSound creation)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2760 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/AudioCommon/Src/AOSoundStream.cpp12
-rw-r--r--Source/Core/AudioCommon/Src/AOSoundStream.h2
-rw-r--r--Source/Core/AudioCommon/Src/DSoundStream.h7
-rw-r--r--Source/Core/AudioCommon/Src/Mixer.cpp154
-rw-r--r--Source/Plugins/Plugin_DSP_HLE/Src/main.cpp22
-rw-r--r--Source/Plugins/Plugin_DSP_LLE-testing/Src/main.cpp23
6 files changed, 117 insertions, 103 deletions
diff --git a/Source/Core/AudioCommon/Src/AOSoundStream.cpp b/Source/Core/AudioCommon/Src/AOSoundStream.cpp
index fdc507f5ee..c3cae83f74 100644
--- a/Source/Core/AudioCommon/Src/AOSoundStream.cpp
+++ b/Source/Core/AudioCommon/Src/AOSoundStream.cpp
@@ -46,20 +46,15 @@ void AOSound::SoundLoop()
while (!threadData)
{
soundCriticalSection.Enter();
-
m_mixer->Mix(realtimeBuffer, numBytesToRender >> 2);
ao_play(device, (char*)realtimeBuffer, numBytesToRender);
-
soundCriticalSection.Leave();
if (! threadData)
soundSyncEvent.Wait();
}
-
ao_close(device);
- device = NULL;
- ao_shutdown();
-
+ device = NULL;
}
void *soundThread(void *args)
@@ -93,7 +88,10 @@ void AOSound::Stop()
delete thread;
thread = NULL;
soundSyncEvent.Shutdown();
-
}
+AOSound::~AOSound() {
+ // FIXME: crashes dolphin
+ // ao_shutdown();
+}
#endif
diff --git a/Source/Core/AudioCommon/Src/AOSoundStream.h b/Source/Core/AudioCommon/Src/AOSoundStream.h
index 99aa327dab..91f8b12dad 100644
--- a/Source/Core/AudioCommon/Src/AOSoundStream.h
+++ b/Source/Core/AudioCommon/Src/AOSoundStream.h
@@ -44,7 +44,7 @@ class AOSound : public SoundStream
public:
AOSound(CMixer *mixer) : SoundStream(mixer) {}
- virtual ~AOSound() {}
+ virtual ~AOSound();
virtual bool Start();
diff --git a/Source/Core/AudioCommon/Src/DSoundStream.h b/Source/Core/AudioCommon/Src/DSoundStream.h
index 3a62e633ba..2c46d81529 100644
--- a/Source/Core/AudioCommon/Src/DSoundStream.h
+++ b/Source/Core/AudioCommon/Src/DSoundStream.h
@@ -64,9 +64,10 @@ class DSound : public SoundStream
DWORD dwSoundBytes);
public:
- DSound(CMixer *mixer, void *hWnd = NULL) : SoundStream(mixer) {}
-
- DSound(CMixer *mixer) : SoundStream(mixer) {}
+ DSound(CMixer *mixer, void *hWnd = NULL) : SoundStream(mixer),
+ bufferSize(0),
+ totalRenderedBytes(0),
+ currentPos(0),lastPos(0) {}
virtual ~DSound() {}
diff --git a/Source/Core/AudioCommon/Src/Mixer.cpp b/Source/Core/AudioCommon/Src/Mixer.cpp
index 1174b48f98..5c716e842d 100644
--- a/Source/Core/AudioCommon/Src/Mixer.cpp
+++ b/Source/Core/AudioCommon/Src/Mixer.cpp
@@ -31,7 +31,6 @@ void CMixer::Mix(short *samples, int numSamples)
Premix(NULL, 0);
return;
}
-
// silence
memset(samples, 0, numSamples * 2 * sizeof(short));
@@ -68,13 +67,14 @@ void CMixer::PushSamples(short *samples, int num_stereo_samples)
if (!soundStream)
return;
+ push_sync.Enter();
if (m_queueSize == 0)
{
m_queueSize = queue_minlength;
for (int i = 0; i < queue_minlength; i++)
sample_queue.push((s16)0);
}
-
+ push_sync.Leave();
static int PV1l=0,PV2l=0,PV3l=0,PV4l=0;
static int PV1r=0,PV2r=0,PV3r=0,PV4r=0;
static int acc=0;
@@ -85,81 +85,81 @@ void CMixer::PushSamples(short *samples, int num_stereo_samples)
#endif
// Write Other Audio
- if (m_throttle) {
- /* This is only needed for non-AX sound, currently directly
- streamed and DTK sound. For AX we call SoundStream::Update in
- AXTask() for example. */
- while (m_queueSize > queue_maxlength / 2) {
- // Urgh.
- if (g_dspInitialize.pEmulatorState) {
- if (*g_dspInitialize.pEmulatorState != 0)
- return;
- }
- soundStream->Update();
- Common::SleepCurrentThread(0);
+ if (! m_throttle)
+ return;
+
+
+ /* This is only needed for non-AX sound, currently directly
+ streamed and DTK sound. For AX we call SoundStream::Update in
+ AXTask() for example. */
+ while (m_queueSize > queue_maxlength / 2) {
+
+ // Urgh.
+ if (g_dspInitialize.pEmulatorState) {
+ if (*g_dspInitialize.pEmulatorState != 0)
+ return;
}
-
- push_sync.Enter();
- while (num_stereo_samples)
- {
- acc += m_sampleRate;
- while (num_stereo_samples && (acc >= 48000))
- {
- PV4l=PV3l;
- PV3l=PV2l;
- PV2l=PV1l;
- PV1l=*(samples++); //32bit processing
- PV4r=PV3r;
- PV3r=PV2r;
- PV2r=PV1r;
- PV1r=*(samples++); //32bit processing
- num_stereo_samples--;
- acc-=48000;
- }
-
- // defaults to nearest
- s32 DataL = PV1l;
- s32 DataR = PV1r;
-
- if (m_mode == 1) //linear
- {
- DataL = PV1l + ((PV2l - PV1l)*acc)/48000;
- DataR = PV1r + ((PV2r - PV1r)*acc)/48000;
- }
- else if (m_mode == 2) //cubic
- {
- s32 a0l = PV1l - PV2l - PV4l + PV3l;
- s32 a0r = PV1r - PV2r - PV4r + PV3r;
- s32 a1l = PV4l - PV3l - a0l;
- s32 a1r = PV4r - PV3r - a0r;
- s32 a2l = PV1l - PV4l;
- s32 a2r = PV1r - PV4r;
- s32 a3l = PV2l;
- s32 a3r = PV2r;
-
- s32 t0l = ((a0l )*acc)/48000;
- s32 t0r = ((a0r )*acc)/48000;
- s32 t1l = ((t0l+a1l)*acc)/48000;
- s32 t1r = ((t0r+a1r)*acc)/48000;
- s32 t2l = ((t1l+a2l)*acc)/48000;
- s32 t2r = ((t1r+a2r)*acc)/48000;
- s32 t3l = ((t2l+a3l));
- s32 t3r = ((t2r+a3r));
-
- DataL = t3l;
- DataR = t3r;
- }
-
- int l = DataL, r = DataR;
- if (l < -32767) l = -32767;
- if (r < -32767) r = -32767;
- if (l > 32767) l = 32767;
- if (r > 32767) r = 32767;
- sample_queue.push(l);
- sample_queue.push(r);
- m_queueSize += 2;
- }
- push_sync.Leave();
- }
+ soundStream->Update();
+ Common::SleepCurrentThread(0);
+ }
+
+ push_sync.Enter();
+ while (num_stereo_samples) {
+ acc += m_sampleRate;
+ while (num_stereo_samples && (acc >= 48000)) {
+ PV4l=PV3l;
+ PV3l=PV2l;
+ PV2l=PV1l;
+ PV1l=*(samples++); //32bit processing
+ PV4r=PV3r;
+ PV3r=PV2r;
+ PV2r=PV1r;
+ PV1r=*(samples++); //32bit processing
+ num_stereo_samples--;
+ acc-=48000;
+ }
+
+ // defaults to nearest
+ s32 DataL = PV1l;
+ s32 DataR = PV1r;
+
+ if (m_mode == 1) { //linear
+
+ DataL = PV1l + ((PV2l - PV1l)*acc)/48000;
+ DataR = PV1r + ((PV2r - PV1r)*acc)/48000;
+ }
+ else if (m_mode == 2) {//cubic
+ s32 a0l = PV1l - PV2l - PV4l + PV3l;
+ s32 a0r = PV1r - PV2r - PV4r + PV3r;
+ s32 a1l = PV4l - PV3l - a0l;
+ s32 a1r = PV4r - PV3r - a0r;
+ s32 a2l = PV1l - PV4l;
+ s32 a2r = PV1r - PV4r;
+ s32 a3l = PV2l;
+ s32 a3r = PV2r;
+
+ s32 t0l = ((a0l )*acc)/48000;
+ s32 t0r = ((a0r )*acc)/48000;
+ s32 t1l = ((t0l+a1l)*acc)/48000;
+ s32 t1r = ((t0r+a1r)*acc)/48000;
+ s32 t2l = ((t1l+a2l)*acc)/48000;
+ s32 t2r = ((t1r+a2r)*acc)/48000;
+ s32 t3l = ((t2l+a3l));
+ s32 t3r = ((t2r+a3r));
+
+ DataL = t3l;
+ DataR = t3r;
+ }
+
+ int l = DataL, r = DataR;
+ if (l < -32767) l = -32767;
+ if (r < -32767) r = -32767;
+ if (l > 32767) l = 32767;
+ if (r > 32767) r = 32767;
+ sample_queue.push(l);
+ sample_queue.push(r);
+ m_queueSize += 2;
+ }
+ push_sync.Leave();
}
diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp
index 96edccaf75..9ca3b214e5 100644
--- a/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp
+++ b/Source/Plugins/Plugin_DSP_HLE/Src/main.cpp
@@ -217,23 +217,30 @@ void Initialize(void *init)
void DSP_StopSoundStream()
{
- // fprintf(stderr, "in dsp stop\n");
+ /*
if (!soundStream)
PanicAlert("Can't stop non running SoundStream!");
soundStream->Stop();
delete soundStream;
soundStream = NULL;
- // fprintf(stderr, "in dsp stop end\n");
-
+*/
}
void Shutdown()
{
- // FIXME: called before stop is finished????
- // fprintf(stderr, "in dsp shutdown\n");
+ NOTICE_LOG(DSPHLE, "Shutting down DSP plugin");
+
+ if (soundStream) {
+ soundStream->Stop();
+ delete soundStream;
+ soundStream = NULL;
+ }
+
// Check that soundstream already is stopped.
- if (soundStream)
- PanicAlert("SoundStream alive in DSP::Shutdown!");
+ while (soundStream) {
+ ERROR_LOG(DSPHLE, "Waiting for sound stream");
+ Common::SleepCurrentThread(2000);
+ }
// Stop the sound recording
if (log_ai)
@@ -252,6 +259,7 @@ void Shutdown()
m_frame->sMailEnd.clear();
}
#endif
+ INFO_LOG(DSPHLE, "Done shutting down DSP plugin");
}
void DoState(unsigned char **ptr, int mode)
diff --git a/Source/Plugins/Plugin_DSP_LLE-testing/Src/main.cpp b/Source/Plugins/Plugin_DSP_LLE-testing/Src/main.cpp
index f22586637d..01ce22da9f 100644
--- a/Source/Plugins/Plugin_DSP_LLE-testing/Src/main.cpp
+++ b/Source/Plugins/Plugin_DSP_LLE-testing/Src/main.cpp
@@ -261,22 +261,29 @@ void Initialize(void *init)
void DSP_StopSoundStream()
{
- if (!soundStream)
- PanicAlert("Can't stop non running SoundStream!");
- soundStream->Stop();
- delete soundStream;
- soundStream = NULL;
}
void Shutdown(void)
{
- // Check that soundstream already is stopped.
- if (soundStream)
- PanicAlert("SoundStream alive in DSP::Shutdown!");
+ NOTICE_LOG(DSPHLE, "Shutting down DSP plugin");
+
+ if (soundStream) {
+ soundStream->Stop();
+ delete soundStream;
+ soundStream = NULL;
+ }
+ // Check that soundstream already is stopped.
+ while (soundStream) {
+ ERROR_LOG(DSPHLE, "Waiting for sound stream");
+ Common::SleepCurrentThread(2000);
+ }
+
// Stop the sound recording
if (log_ai)
g_wave_writer.Stop();
+
+ INFO_LOG(DSPHLE, "Done shutting down DSP plugin");
}
u16 DSP_WriteControlRegister(u16 _uFlag)