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authorEamonn Rea <eamonnrea@gmail.com>2020-03-01 23:14:55 +0000
committerLéo Lam <leo@leolam.fr>2020-03-15 14:58:33 +0100
commitcd2cf137bab0c710c6c253f3e0b35a1685488bd9 (patch)
tree6d418a42773704ce0ba9e6d8d3a249da286aebb3 /Source
parenteda31c782e2b2af6701188281b835a7edd4fe0b5 (diff)
Use ZoomIn/ZoomOut QKeySequence in GameList
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/DolphinQt/GameList/GameList.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/DolphinQt/GameList/GameList.cpp b/Source/Core/DolphinQt/GameList/GameList.cpp
index 9f166db56e..2f83d5b2b7 100644
--- a/Source/Core/DolphinQt/GameList/GameList.cpp
+++ b/Source/Core/DolphinQt/GameList/GameList.cpp
@@ -82,8 +82,8 @@ GameList::GameList(QWidget* parent) : QStackedWidget(parent)
m_prefer_list = Settings::Instance().GetPreferredView();
ConsiderViewChange();
- auto* zoom_in = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Plus), this);
- auto* zoom_out = new QShortcut(QKeySequence(Qt::CTRL + Qt::Key_Minus), this);
+ auto* zoom_in = new QShortcut(QKeySequence::ZoomIn, this);
+ auto* zoom_out = new QShortcut(QKeySequence::ZoomOut, this);
connect(zoom_in, &QShortcut::activated, this, &GameList::ZoomIn);
connect(zoom_out, &QShortcut::activated, this, &GameList::ZoomOut);