diff options
| author | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-08-06 15:32:41 -0400 |
|---|---|---|
| committer | Jasper St. Pierre <jstpierre@mecheye.net> | 2014-08-06 21:38:57 -0400 |
| commit | cd641bd0e344f1cab7ff23a1977fc37a958402da (patch) | |
| tree | abc979b581ccf0a331b6c4645a589a740b719e77 /Source | |
| parent | 2b8a476a05c343a3590517a5c3edfadc72a62536 (diff) | |
DolphinWX: Allow building both GUI and NoGUI at the same time
Restructure our build system so we have multiple targets. Right now we
only build MainNoGUI if we are using X11, since that's the only truly
supported backend: the OS X code actually doesn't compile, according to
comments made on IRC.
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/DolphinWX/CMakeLists.txt | 130 |
1 files changed, 66 insertions, 64 deletions
diff --git a/Source/Core/DolphinWX/CMakeLists.txt b/Source/Core/DolphinWX/CMakeLists.txt index ed20786896..302a27df28 100644 --- a/Source/Core/DolphinWX/CMakeLists.txt +++ b/Source/Core/DolphinWX/CMakeLists.txt @@ -23,62 +23,56 @@ if(LIBAV_FOUND) set(LIBS ${LIBS} ${LIBAV_LIBRARIES}) endif() -if(wxWidgets_FOUND) - set(SRCS - ARCodeAddEdit.cpp - AboutDolphin.cpp - CheatsWindow.cpp - ConfigMain.cpp - Debugger/BreakpointDlg.cpp - Debugger/BreakpointView.cpp - Debugger/BreakpointWindow.cpp - Debugger/CodeView.cpp - Debugger/CodeWindow.cpp - Debugger/CodeWindowFunctions.cpp - Debugger/DSPDebugWindow.cpp - Debugger/DSPRegisterView.cpp - Debugger/DebuggerPanel.cpp - Debugger/DebuggerUIUtil.cpp - Debugger/JitWindow.cpp - Debugger/MemoryCheckDlg.cpp - Debugger/MemoryView.cpp - Debugger/MemoryWindow.cpp - Debugger/RegisterView.cpp - Debugger/RegisterWindow.cpp - FifoPlayerDlg.cpp - Frame.cpp - FrameAui.cpp - FrameTools.cpp - GameListCtrl.cpp - GeckoCodeDiag.cpp - HotkeyDlg.cpp - ISOFile.cpp - ISOProperties.cpp - InputConfigDiag.cpp - InputConfigDiagBitmaps.cpp - LogConfigWindow.cpp - LogWindow.cpp - Main.cpp - MemcardManager.cpp - MemoryCards/WiiSaveCrypted.cpp - NetWindow.cpp - PatchAddEdit.cpp - SoftwareVideoConfigDialog.cpp - TASInputDlg.cpp - VideoConfigDiag.cpp - WXInputBase.cpp - WiimoteConfigDiag.cpp - WxUtils.cpp) +set(GUI_SRCS + ARCodeAddEdit.cpp + AboutDolphin.cpp + CheatsWindow.cpp + ConfigMain.cpp + Debugger/BreakpointDlg.cpp + Debugger/BreakpointView.cpp + Debugger/BreakpointWindow.cpp + Debugger/CodeView.cpp + Debugger/CodeWindow.cpp + Debugger/CodeWindowFunctions.cpp + Debugger/DSPDebugWindow.cpp + Debugger/DSPRegisterView.cpp + Debugger/DebuggerPanel.cpp + Debugger/DebuggerUIUtil.cpp + Debugger/JitWindow.cpp + Debugger/MemoryCheckDlg.cpp + Debugger/MemoryView.cpp + Debugger/MemoryWindow.cpp + Debugger/RegisterView.cpp + Debugger/RegisterWindow.cpp + FifoPlayerDlg.cpp + Frame.cpp + FrameAui.cpp + FrameTools.cpp + GameListCtrl.cpp + GeckoCodeDiag.cpp + HotkeyDlg.cpp + ISOFile.cpp + ISOProperties.cpp + InputConfigDiag.cpp + InputConfigDiagBitmaps.cpp + LogConfigWindow.cpp + LogWindow.cpp + Main.cpp + MemcardManager.cpp + MemoryCards/WiiSaveCrypted.cpp + NetWindow.cpp + PatchAddEdit.cpp + SoftwareVideoConfigDialog.cpp + TASInputDlg.cpp + VideoConfigDiag.cpp + WXInputBase.cpp + WiimoteConfigDiag.cpp + WxUtils.cpp) - set(WXLIBS ${wxWidgets_LIBRARIES} dl) -else() - if(ANDROID) - set(SRCS Android/ButtonManager.cpp - MainAndroid.cpp) - else() - set(SRCS MainNoGUI.cpp) - endif() -endif() +set(WXLIBS ${wxWidgets_LIBRARIES} dl) + +set(ANDROID_SRCS Android/ButtonManager.cpp + MainAndroid.cpp) if(USE_EGL) set(SRCS ${SRCS} GLInterface/Platform.cpp @@ -102,6 +96,8 @@ else() endif() set(SRCS ${SRCS} GLInterface/GLInterface.cpp) +set(NOGUI_SRCS MainNoGUI.cpp) + if(WIN32) set(SRCS ${SRCS} stdafx.cpp) elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") @@ -140,11 +136,8 @@ if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") else() set(DOLPHIN_EXE_BASE dolphin-emu) endif() -if(wxWidgets_FOUND) - set(DOLPHIN_EXE ${DOLPHIN_EXE_BASE}) -else() - set(DOLPHIN_EXE ${DOLPHIN_EXE_BASE}-nogui) -endif() + +set(DOLPHIN_EXE ${DOLPHIN_EXE_BASE}) if(USE_UPNP) set(LIBS ${LIBS} miniupnpc) @@ -159,7 +152,7 @@ endif() if(ANDROID) set(DOLPHIN_EXE main) - add_library(${DOLPHIN_EXE} SHARED ${SRCS}) + add_library(${DOLPHIN_EXE} SHARED ${SRCS} ${ANDROID_SRCS}) target_link_libraries(${DOLPHIN_EXE} log android @@ -180,8 +173,10 @@ if(ANDROID) add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD COMMAND cp ARGS -r ${CMAKE_SOURCE_DIR}/Data/Sys/Shaders ${CMAKE_SOURCE_DIR}/Source/Android/assets/ ) -else() - add_executable(${DOLPHIN_EXE} ${SRCS}) + + set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE}) +elseif(wxWidgets_FOUND) + add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS}) target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS}) if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin") include(BundleUtilities) @@ -268,6 +263,13 @@ else() else() install(TARGETS ${DOLPHIN_EXE} RUNTIME DESTINATION ${bindir}) endif() + + set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE}) endif() -set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_EXE}) +if(USE_X11) + set(DOLPHIN_NOGUI_EXE ${DOLPHIN_EXE_BASE}-nogui) + add_executable(${DOLPHIN_NOGUI_EXE} ${SRCS} ${NOGUI_SRCS}) + target_link_libraries(${DOLPHIN_NOGUI_EXE} ${LIBS}) + set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} ${DOLPHIN_NOGUI_EXE}) +endif() |
