diff options
| author | Shawn Hoffman <godisgovernment@gmail.com> | 2010-11-11 01:00:01 +0000 |
|---|---|---|
| committer | Shawn Hoffman <godisgovernment@gmail.com> | 2010-11-11 01:00:01 +0000 |
| commit | ce7c5099c76ff267f5edc51fea591ec1b226d4cd (patch) | |
| tree | 4deb3cb26a76548031af394f09442210b3d7055c /Source | |
| parent | 5078f430c3277a00e0a7ba42f449bf6e4f74072b (diff) | |
make projection hack and emustate settings default to none/not set instead of -1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6376 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/DolphinWX/Src/ISOProperties.cpp | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/Source/Core/DolphinWX/Src/ISOProperties.cpp b/Source/Core/DolphinWX/Src/ISOProperties.cpp index 7ecda54a78..23a9a1f6d1 100644 --- a/Source/Core/DolphinWX/Src/ISOProperties.cpp +++ b/Source/Core/DolphinWX/Src/ISOProperties.cpp @@ -918,10 +918,10 @@ void CISOProperties::LoadGameConfig() else WMTightness->SetValue(wxT("50")); - GameIni.Get("Video", "ProjectionHack", &iTemp, -1); + GameIni.Get("Video", "ProjectionHack", &iTemp, 0/*None*/); Hack->SetSelection(iTemp); - GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1); + GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0/*Not Set*/); EmuState->SetSelection(iTemp); GameIni.Get("EmuState", "EmulationIssues", &sTemp); @@ -1029,10 +1029,7 @@ bool CISOProperties::SaveGameConfig() else GameIni.Set("Video", "DlistCachingEnable", DListCache->Get3StateValue()); - if (Hack->GetSelection() == -1) - GameIni.DeleteKey("Video", "ProjectionHack"); - else - GameIni.Set("Video", "ProjectionHack", Hack->GetSelection()); + GameIni.Set("Video", "ProjectionHack", Hack->GetSelection()); if (WMTightness->GetValue().size() == 0) GameIni.DeleteKey("Video", "FIFOWatermarkTightness"); @@ -1043,10 +1040,7 @@ bool CISOProperties::SaveGameConfig() GameIni.Set("Video", "FIFOWatermarkTightness", (int)val); } - if (EmuState->GetSelection() == -1) - GameIni.DeleteKey("EmuState", "EmulationStateId"); - else - GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection()); + GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection()); GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent)); |
