diff options
| author | JosJuice <josjuice@gmail.com> | 2016-01-06 22:25:30 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2016-01-06 22:25:30 +0100 |
| commit | dcde91cdd8e8105fe38ec04c9ff47798cdf5d626 (patch) | |
| tree | b3d0130e987ea9206af8be019659456d6908d1cb /Source | |
| parent | 87e753b104375d0983071f144638f98bef6ef719 (diff) | |
DolphinWX: Unify the condition for the game list being empty
When there are no games to display in the game list, DolphinWX shows a
message instead. Clicking the message will perform an action. If the game
list truly is empty, the message and action are for opening a browse
dialog, but if the user has hidden some games, they are instead for
unhiding all games. However, the condition for checking which message to
display lacked some parts that are in the condition for checking which
action to use, so the two could be different in rare cases. This PR fixes
that by breaking out the two conditions to a new unified function.
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/DolphinWX/Frame.cpp | 20 | ||||
| -rw-r--r-- | Source/Core/DolphinWX/GameListCtrl.cpp | 36 | ||||
| -rw-r--r-- | Source/Core/DolphinWX/GameListCtrl.h | 2 |
3 files changed, 29 insertions, 29 deletions
diff --git a/Source/Core/DolphinWX/Frame.cpp b/Source/Core/DolphinWX/Frame.cpp index 605e24e424..b24584ca97 100644 --- a/Source/Core/DolphinWX/Frame.cpp +++ b/Source/Core/DolphinWX/Frame.cpp @@ -870,25 +870,7 @@ void CFrame::OnGameListCtrlItemActivated(wxListEvent& WXUNUSED(event)) // 1. Boot the selected iso // 2. Boot the default or last loaded iso. // 3. Call BrowseForDirectory if the gamelist is empty - if (!m_GameListCtrl->GetISO(0) && - !((SConfig::GetInstance().m_ListGC && - SConfig::GetInstance().m_ListWii && - SConfig::GetInstance().m_ListWad && - SConfig::GetInstance().m_ListElfDol) && - (SConfig::GetInstance().m_ListJap && - SConfig::GetInstance().m_ListUsa && - SConfig::GetInstance().m_ListPal && - SConfig::GetInstance().m_ListAustralia && - SConfig::GetInstance().m_ListFrance && - SConfig::GetInstance().m_ListGermany && - SConfig::GetInstance().m_ListItaly && - SConfig::GetInstance().m_ListKorea && - SConfig::GetInstance().m_ListNetherlands && - SConfig::GetInstance().m_ListRussia && - SConfig::GetInstance().m_ListSpain && - SConfig::GetInstance().m_ListTaiwan && - SConfig::GetInstance().m_ListWorld && - SConfig::GetInstance().m_ListUnknown))) + if (!m_GameListCtrl->GetISO(0) && CGameListCtrl::IsHidingItems()) { SConfig::GetInstance().m_ListGC = SConfig::GetInstance().m_ListWii = diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp index 6f9d297d1a..ce26bbfee1 100644 --- a/Source/Core/DolphinWX/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/GameListCtrl.cpp @@ -310,20 +310,14 @@ void CGameListCtrl::Update() wxString errorString; // We just check for one hide setting to be enabled, as we may only // have GC games for example, and hide them, so we should show the - // second message instead - if ((SConfig::GetInstance().m_ListGC && - SConfig::GetInstance().m_ListWii && - SConfig::GetInstance().m_ListWad && - SConfig::GetInstance().m_ListElfDol) && - (SConfig::GetInstance().m_ListJap && - SConfig::GetInstance().m_ListUsa && - SConfig::GetInstance().m_ListPal)) + // first message instead + if (IsHidingItems()) { - errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to browse for files..."); + errorString = _("Dolphin is currently set to hide all games. Double-click here to show all games..."); } else { - errorString = _("Dolphin is currently set to hide all games. Double-click here to show all games..."); + errorString = _("Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to browse for files..."); } InsertColumn(0, ""); long index = InsertItem(0, errorString); @@ -956,6 +950,28 @@ const GameListItem * CGameListCtrl::GetSelectedISO() } } +bool CGameListCtrl::IsHidingItems() +{ + return !(SConfig::GetInstance().m_ListGC && + SConfig::GetInstance().m_ListWii && + SConfig::GetInstance().m_ListWad && + SConfig::GetInstance().m_ListElfDol && + SConfig::GetInstance().m_ListJap && + SConfig::GetInstance().m_ListUsa && + SConfig::GetInstance().m_ListPal && + SConfig::GetInstance().m_ListAustralia && + SConfig::GetInstance().m_ListFrance && + SConfig::GetInstance().m_ListGermany && + SConfig::GetInstance().m_ListItaly && + SConfig::GetInstance().m_ListKorea && + SConfig::GetInstance().m_ListNetherlands && + SConfig::GetInstance().m_ListRussia && + SConfig::GetInstance().m_ListSpain && + SConfig::GetInstance().m_ListTaiwan && + SConfig::GetInstance().m_ListWorld && + SConfig::GetInstance().m_ListUnknown); +} + void CGameListCtrl::OnOpenContainingFolder(wxCommandEvent& WXUNUSED (event)) { const GameListItem* iso = GetSelectedISO(); diff --git a/Source/Core/DolphinWX/GameListCtrl.h b/Source/Core/DolphinWX/GameListCtrl.h index eb225de925..bfc376f184 100644 --- a/Source/Core/DolphinWX/GameListCtrl.h +++ b/Source/Core/DolphinWX/GameListCtrl.h @@ -39,6 +39,8 @@ public: const GameListItem *GetSelectedISO(); const GameListItem *GetISO(size_t index) const; + static bool IsHidingItems(); + enum { COLUMN_DUMMY = 0, |
