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authorLioncash <mathew1800@gmail.com>2014-10-17 17:34:53 -0400
committerLioncash <mathew1800@gmail.com>2014-10-17 17:34:53 -0400
commitdfd719124fb93c2cae91a25c582cd68f415a8386 (patch)
treea2a87a016ebf512a8a1c25bbcf026efc0ea828a7 /Source
parent73590b1323c0e742eea551047dbf62507996c31a (diff)
parente86ff867fea16229e66c3e1f0a6419de45fba506 (diff)
Merge pull request #1313 from Stevoisiak/patch-3
Fixed minor typo
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/DolphinWX/FrameTools.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinWX/FrameTools.cpp b/Source/Core/DolphinWX/FrameTools.cpp
index 135d9c203d..df0ea784d0 100644
--- a/Source/Core/DolphinWX/FrameTools.cpp
+++ b/Source/Core/DolphinWX/FrameTools.cpp
@@ -1554,7 +1554,7 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1, !GetUsbPointer()->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)->IsConnected());
}
-// Toogle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_Panel to cover
+// Toggle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_Panel to cover
// the entire screen (when we render to the main window).
void CFrame::OnToggleFullscreen(wxCommandEvent& WXUNUSED (event))
{