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authorJules Blok <jules.blok@gmail.com>2016-09-21 11:35:55 +0200
committerJules Blok <jules.blok@gmail.com>2016-10-10 14:31:53 +0200
commite8cddae132c32dcd74ab2744b8252b7bf30d625f (patch)
treeb927ae90e269ab345e2573813eb9912b86392554 /Source
parent365e88e311409cd74a0f1f6158081e72816a1a5f (diff)
VideoConfig: Turn on ForceTrueColor by default.
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/DolphinWX/VideoConfigDiag.cpp2
-rw-r--r--Source/Core/VideoCommon/VideoConfig.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/DolphinWX/VideoConfigDiag.cpp b/Source/Core/DolphinWX/VideoConfigDiag.cpp
index 834651be40..862b273246 100644
--- a/Source/Core/DolphinWX/VideoConfigDiag.cpp
+++ b/Source/Core/DolphinWX/VideoConfigDiag.cpp
@@ -278,7 +278,7 @@ static wxString backend_multithreading_desc =
static wxString true_color_desc =
wxTRANSLATE("Forces the game to render the RGB color channels in 24-bit, thereby increasing "
"quality by reducing color banding.\nIt has no impact on performance and causes "
- "few graphical issues.\n\n\nIf unsure, leave this unchecked.");
+ "few graphical issues.\n\n\nIf unsure, leave this checked.");
#if !defined(__APPLE__)
// Search for available resolutions - TODO: Move to Common?
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp
index 6106e3ea81..0e79b4b180 100644
--- a/Source/Core/VideoCommon/VideoConfig.cpp
+++ b/Source/Core/VideoCommon/VideoConfig.cpp
@@ -103,7 +103,7 @@ void VideoConfig::Load(const std::string& ini_file)
enhancements->Get("ForceFiltering", &bForceFiltering, 0);
enhancements->Get("MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x)
enhancements->Get("PostProcessingShader", &sPostProcessingShader, "");
- enhancements->Get("ForceTrueColor", &bForceTrueColor, false);
+ enhancements->Get("ForceTrueColor", &bForceTrueColor, true);
IniFile::Section* stereoscopy = iniFile.GetOrCreateSection("Stereoscopy");
stereoscopy->Get("StereoMode", &iStereoMode, 0);