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authorJordan Woyak <jordan.woyak@gmail.com>2013-02-19 18:22:38 -0600
committerJordan Woyak <jordan.woyak@gmail.com>2013-02-19 21:18:53 -0600
commitf2647a12162f100acbf89dfaf703fdae9b19dea2 (patch)
tree0feef1cc9dbdc105c518b2d883fbe542b1780e50 /Source
parentd93e57ff222d7dca01848592a7b4631ca3841ab6 (diff)
Implement OGL sampler cache. Allows binding a texture multiple times with different parameters. Also possibly gives a very small speed improvement.
Diffstat (limited to 'Source')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/CMakeLists.txt1
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj2
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/Render.cpp10
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.cpp133
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.h80
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp83
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h5
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp1
8 files changed, 244 insertions, 71 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/CMakeLists.txt b/Source/Plugins/Plugin_VideoOGL/CMakeLists.txt
index 05b9eac08f..7f34f9e355 100644
--- a/Source/Plugins/Plugin_VideoOGL/CMakeLists.txt
+++ b/Source/Plugins/Plugin_VideoOGL/CMakeLists.txt
@@ -7,6 +7,7 @@ set(SRCS Src/FramebufferManager.cpp
Src/ProgramShaderCache.cpp
Src/RasterFont.cpp
Src/Render.cpp
+ Src/SamplerCache.cpp
Src/StreamBuffer.cpp
Src/TextureCache.cpp
Src/TextureConverter.cpp
diff --git a/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj b/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
index e0458d9a01..e1ede098cd 100644
--- a/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
+++ b/Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
@@ -205,6 +205,7 @@
<ClCompile Include="Src\ProgramShaderCache.cpp" />
<ClCompile Include="Src\RasterFont.cpp" />
<ClCompile Include="Src\Render.cpp" />
+ <ClCompile Include="Src\SamplerCache.cpp" />
<ClCompile Include="Src\StreamBuffer.cpp" />
<ClCompile Include="Src\stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
@@ -228,6 +229,7 @@
<ClInclude Include="Src\ProgramShaderCache.h" />
<ClInclude Include="Src\RasterFont.h" />
<ClInclude Include="Src\Render.h" />
+ <ClInclude Include="Src\SamplerCache.h" />
<ClInclude Include="Src\StreamBuffer.h" />
<ClInclude Include="Src\stdafx.h" />
<ClInclude Include="Src\TextureCache.h" />
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
index b172ce4b71..9fc6773c5b 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
@@ -63,6 +63,7 @@
#include "FPSCounter.h"
#include "ConfigManager.h"
#include "VertexManager.h"
+#include "SamplerCache.h"
#include "main.h" // Local
#ifdef _WIN32
@@ -128,6 +129,7 @@ static const u32 EFB_CACHE_HEIGHT = (EFB_HEIGHT + EFB_CACHE_RECT_SIZE - 1) / EFB
static bool s_efbCacheValid[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT];
static std::vector<u32> s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2 for PEEK_Z and PEEK_COLOR
+static SamplerCache s_sampler_cache;
int GetNumMSAASamples(int MSAAMode)
{
@@ -366,6 +368,8 @@ void Renderer::Shutdown()
delete s_pfont;
s_pfont = 0;
s_ShowEFBCopyRegions.Destroy();
+
+ s_sampler_cache.Clear();
}
void Renderer::Init()
@@ -1464,7 +1468,11 @@ void Renderer::SetLineWidth()
void Renderer::SetSamplerState(int stage, int texindex)
{
- // TODO
+ auto const& tex = bpmem.tex[texindex];
+ auto const& tm0 = tex.texMode0[stage];
+ auto const& tm1 = tex.texMode1[stage];
+
+ s_sampler_cache.SetSamplerState((texindex * 4) + stage, tm0, tm1);
}
void Renderer::SetInterlacingMode()
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.cpp
new file mode 100644
index 0000000000..b0e6e1f8aa
--- /dev/null
+++ b/Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.cpp
@@ -0,0 +1,133 @@
+// Copyright (C) 2003 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "SamplerCache.h"
+
+namespace OGL
+{
+
+SamplerCache::SamplerCache()
+ : m_last_max_anisotropy()
+{}
+
+SamplerCache::~SamplerCache()
+{
+ Clear();
+}
+
+void SamplerCache::SetSamplerState(int stage, const TexMode0& tm0, const TexMode1& tm1)
+{
+ // TODO: can this go somewhere else?
+ if (m_last_max_anisotropy != g_ActiveConfig.iMaxAnisotropy)
+ {
+ m_last_max_anisotropy = g_ActiveConfig.iMaxAnisotropy;
+ Clear();
+ }
+
+ Params params(tm0, tm1);
+
+ // take equivalent forced linear when bForceFiltering
+ if (g_ActiveConfig.bForceFiltering)
+ {
+ params.tm0.min_filter |= 0x4;
+ params.tm0.mag_filter |= 0x1;
+ }
+
+ // TODO: Should keep a circular buffer for each stage of recently used samplers.
+
+ auto const& active_sampler = m_active_samplers[stage];
+ if (active_sampler.first != params || !active_sampler.second.sampler_id)
+ {
+ // Active sampler does not match parameters (or is invalid), bind the proper one.
+ auto const new_sampler = GetEntry(params);
+
+ glBindSampler(stage, new_sampler.second.sampler_id);
+ m_active_samplers[stage] = new_sampler;
+ }
+
+ //active_it->second.last_frame_used = frameCount;
+}
+
+auto SamplerCache::GetEntry(const Params& params) -> std::pair<Params, Value>
+{
+ auto it = m_cache.find(params);
+ if (m_cache.end() == it)
+ {
+ // Sampler not found in cache, create it.
+ Value val;
+ glGenSamplers(1, &val.sampler_id);
+ SetParameters(val.sampler_id, params);
+
+ it = m_cache.insert(std::make_pair(params, val)).first;
+
+ // TODO: Maybe kill old samplers if the cache gets huge. It doesn't seem to get huge though.
+ //ERROR_LOG(VIDEO, "Sampler cache size is now %ld.", m_cache.size());
+ }
+
+ return *it;
+}
+
+void SamplerCache::SetParameters(GLuint sampler_id, const Params& params)
+{
+ static const GLint min_filters[8] =
+ {
+ GL_NEAREST,
+ GL_NEAREST_MIPMAP_NEAREST,
+ GL_NEAREST_MIPMAP_LINEAR,
+ GL_NEAREST,
+ GL_LINEAR,
+ GL_LINEAR_MIPMAP_NEAREST,
+ GL_LINEAR_MIPMAP_LINEAR,
+ GL_LINEAR,
+ };
+
+ static const GLint wrap_settings[4] =
+ {
+ GL_CLAMP_TO_EDGE,
+ GL_REPEAT,
+ GL_MIRRORED_REPEAT,
+ GL_REPEAT,
+ };
+
+ auto& tm0 = params.tm0;
+ auto& tm1 = params.tm1;
+
+ glSamplerParameteri(sampler_id, GL_TEXTURE_MIN_FILTER, min_filters[tm0.min_filter % ARRAYSIZE(min_filters)]);
+ glSamplerParameteri(sampler_id, GL_TEXTURE_MAG_FILTER, tm0.mag_filter ? GL_LINEAR : GL_NEAREST);
+
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_S, wrap_settings[tm0.wrap_s]);
+ glSamplerParameteri(sampler_id, GL_TEXTURE_WRAP_T, wrap_settings[tm0.wrap_t]);
+
+ glSamplerParameterf(sampler_id, GL_TEXTURE_LOD_BIAS, tm0.lod_bias / 32.f);
+
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MIN_LOD, tm1.min_lod / 16.f);
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_LOD, tm1.max_lod / 16.f);
+
+ if (g_ActiveConfig.iMaxAnisotropy > 0)
+ glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, (float)(1 << g_ActiveConfig.iMaxAnisotropy));
+}
+
+void SamplerCache::Clear()
+{
+ for (auto it = m_cache.begin(); it != m_cache.end(); ++it)
+ {
+ glDeleteSamplers(1, &it->second.sampler_id);
+ }
+ m_cache.clear();
+}
+
+}
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.h b/Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.h
new file mode 100644
index 0000000000..5c1d951e1a
--- /dev/null
+++ b/Source/Plugins/Plugin_VideoOGL/Src/SamplerCache.h
@@ -0,0 +1,80 @@
+
+#ifndef INCLUDE_SAMPLER_CACHE_H_
+#define INCLUDE_SAMPLER_CACHE_H_
+
+#include <map>
+
+#include "Render.h"
+#include "GLUtil.h"
+
+namespace OGL
+{
+
+class SamplerCache : NonCopyable
+{
+public:
+ SamplerCache();
+ ~SamplerCache();
+
+ void SetSamplerState(int stage, const TexMode0& tm0, const TexMode1& tm1);
+ void Clear();
+
+private:
+ struct Params
+ {
+ union
+ {
+ struct
+ {
+ TexMode0 tm0;
+ TexMode1 tm1;
+ };
+
+ u64 hex;
+ };
+
+ Params()
+ : hex()
+ {}
+
+ Params(const TexMode0& _tm0, const TexMode1& _tm1)
+ : tm0(_tm0)
+ , tm1(_tm1)
+ {
+ static_assert(sizeof(Params) == 8, "Assuming I can treat this as a 64bit int.");
+ }
+
+ bool operator<(const Params& other) const
+ {
+ return hex < other.hex;
+ }
+
+ bool operator!=(const Params& other) const
+ {
+ return hex != other.hex;
+ }
+ };
+
+ struct Value
+ {
+ Value()
+ : sampler_id()
+ // , last_frame_used()
+ {}
+
+ GLuint sampler_id;
+ //int last_frame_used;
+ };
+
+ void SetParameters(GLuint sampler_id, const Params& params);
+ std::pair<Params, Value> GetEntry(const Params& params);
+
+ std::map<Params, Value> m_cache;
+ std::pair<Params, Value> m_active_samplers[8];
+
+ int m_last_max_anisotropy;
+};
+
+}
+
+#endif
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
index 815ca4433d..7bb877f8e3 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
@@ -111,34 +111,20 @@ TextureCache::TCacheEntry::~TCacheEntry()
TextureCache::TCacheEntry::TCacheEntry()
{
glGenTextures(1, &texture);
- currmode.hex = 0;
- currmode1.hex = 0;
GL_REPORT_ERRORD();
}
void TextureCache::TCacheEntry::Bind(unsigned int stage)
{
- // TODO: is this already done somewhere else?
- TexMode0 &tm0 = bpmem.tex[stage >> 2].texMode0[stage & 3];
- TexMode1 &tm1 = bpmem.tex[stage >> 2].texMode1[stage & 3];
-
- if(currmode.hex != tm0.hex || currmode1.hex != tm1.hex)
+ if (s_Textures[stage] != texture)
{
- if(s_ActiveTexture != stage)
+ if (s_ActiveTexture != stage)
+ {
glActiveTexture(GL_TEXTURE0 + stage);
- if(s_Textures[stage] != texture)
- glBindTexture(GL_TEXTURE_2D, texture);
+ s_ActiveTexture = stage;
+ }
- SetTextureParameters(tm0, tm1);
- s_ActiveTexture = stage;
- s_Textures[stage] = texture;
- }
- else if (s_Textures[stage] != texture)
- {
- if(s_ActiveTexture != stage)
- glActiveTexture(GL_TEXTURE0 + stage);
glBindTexture(GL_TEXTURE_2D, texture);
- s_ActiveTexture = stage;
s_Textures[stage] = texture;
}
}
@@ -225,15 +211,23 @@ TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width,
void TextureCache::TCacheEntry::Load(unsigned int stage, unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int level)
{
- if(s_ActiveTexture != stage)
+ if (s_ActiveTexture != stage)
+ {
glActiveTexture(GL_TEXTURE0 + stage);
- if(s_Textures[stage] != texture)
+ s_ActiveTexture = stage;
+ }
+
+ if (s_Textures[stage] != texture)
+ {
glBindTexture(GL_TEXTURE_2D, texture);
- s_ActiveTexture = stage;
- s_Textures[stage] = texture;
+ s_Textures[stage] = texture;
+ }
- if(level == 0 && m_tex_levels != 0)
+ // TODO: sloppy, just do this on creation?
+ if (level == 0)
+ {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, m_tex_levels - 1);
+ }
if (pcfmt != PC_TEX_FMT_DXT1)
{
@@ -417,47 +411,6 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
g_renderer->RestoreAPIState();
}
-void TextureCache::TCacheEntry::SetTextureParameters(const TexMode0 &newmode, const TexMode1 &newmode1)
-{
- const GLint c_MinLinearFilter[8] =
- {
- GL_NEAREST,
- GL_NEAREST_MIPMAP_NEAREST,
- GL_NEAREST_MIPMAP_LINEAR,
- GL_NEAREST,
- GL_LINEAR,
- GL_LINEAR_MIPMAP_NEAREST,
- GL_LINEAR_MIPMAP_LINEAR,
- GL_LINEAR,
- };
- const GLint c_WrapSettings[4] =
- {
- GL_CLAMP_TO_EDGE,
- GL_REPEAT,
- GL_MIRRORED_REPEAT,
- GL_REPEAT,
- };
-
- int filt = newmode.min_filter;
- if (g_ActiveConfig.bForceFiltering && newmode.min_filter < 4)
- filt += 4; // take equivalent forced linear
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, c_MinLinearFilter[filt & 7]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, (newmode.mag_filter || g_Config.bForceFiltering) ? GL_LINEAR : GL_NEAREST);
-
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_LOD, newmode1.min_lod / 16.0f);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, newmode1.max_lod / 16.0f);
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, newmode.lod_bias / 32.0f);
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, c_WrapSettings[newmode.wrap_s]);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, c_WrapSettings[newmode.wrap_t]);
-
- // TODO: Reset anisotrop when changed to 1
- if (g_Config.iMaxAnisotropy >= 1)
- glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT,
- (float)(1 << g_ActiveConfig.iMaxAnisotropy));
-}
-
TextureCache::TextureCache()
{
const char *pColorMatrixProg =
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h b/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
index 136a349c59..f91a6ed0e4 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
+++ b/Source/Plugins/Plugin_VideoOGL/Src/TextureCache.h
@@ -65,11 +65,6 @@ private:
void Bind(unsigned int stage);
bool Save(const char filename[], unsigned int level);
-
- private:
- void SetTextureParameters(const TexMode0 &newmode, const TexMode1 &newmode1);
- TexMode0 currmode;
- TexMode1 currmode1;
};
~TextureCache();
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
index c7497ed6ed..f00ec47479 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
@@ -217,6 +217,7 @@ void VertexManager::vFlush()
{
if (usedtextures & (1 << i))
{
+ g_renderer->SetSamplerState(i % 4, i / 4);
FourTexUnits &tex = bpmem.tex[i >> 2];
TextureCache::TCacheEntryBase* tentry = TextureCache::Load(i,
(tex.texImage3[i&3].image_base/* & 0x1FFFFF*/) << 5,