diff options
| author | Techjar <tecknojar@gmail.com> | 2020-06-06 05:22:55 -0400 |
|---|---|---|
| committer | Techjar <tecknojar@gmail.com> | 2020-06-06 05:24:23 -0400 |
| commit | fa208c4acd54ecd078121e05b6572f7cb49ede94 (patch) | |
| tree | 093ae343f9548e7253ed2bdf6f608a8260f40d78 /Source | |
| parent | 4fc8674a7ad7ccafe426db3532b4482907ffff6a (diff) | |
Qt/GameListModel: Use absolutePath for file path column
canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
Diffstat (limited to 'Source')
| -rw-r--r-- | Source/Core/DolphinQt/GameList/GameListModel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/GameList/GameListModel.cpp b/Source/Core/DolphinQt/GameList/GameListModel.cpp index 2a42da3303..922beba660 100644 --- a/Source/Core/DolphinQt/GameList/GameListModel.cpp +++ b/Source/Core/DolphinQt/GameList/GameListModel.cpp @@ -146,7 +146,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const if (role == Qt::DisplayRole || role == Qt::InitialSortOrderRole) { QString file_path = QDir::toNativeSeparators( - QFileInfo(QString::fromStdString(game.GetFilePath())).canonicalPath()); + QFileInfo(QString::fromStdString(game.GetFilePath())).absolutePath()); if (!file_path.endsWith(QDir::separator())) file_path.append(QDir::separator()); return file_path; |
