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| author | Dylan Smit <dylan.smit@hotmail.com> | 2021-11-24 17:04:30 +0100 |
|---|---|---|
| committer | Dylan Smit <dylan.smit@hotmail.com> | 2021-11-24 17:04:30 +0100 |
| commit | 9de7ef6d8d787cbb1bcc97cfc246613798bf510a (patch) | |
| tree | 3a13d009d14ec0568da8b742ffc3bbe9c73406d7 /docs | |
| parent | aa5cb35c8639bb847664dbc0c225fee61d7f3f5c (diff) | |
Fix improper naming
I'm so sorry
Diffstat (limited to 'docs')
| -rw-r--r-- | docs/gc-font-tool.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/gc-font-tool.cpp b/docs/gc-font-tool.cpp index 913b68a193..f09964609a 100644 --- a/docs/gc-font-tool.cpp +++ b/docs/gc-font-tool.cpp @@ -1109,7 +1109,7 @@ static std::vector<uint8_t> fnt_to_bmp(const std::vector<uint8_t>& input) return bitmap; } -// Generates a gamecube font file +// Generates a GameCube font file static std::vector<uint8_t> generate_fnt( font_type type, const std::vector<uint8_t>& widths, @@ -1230,7 +1230,7 @@ static void freetype_to_fnt_data( } } -// Converts a freetype font to a gamecube compressed font +// Converts a freetype font to a GameCube compressed font static std::vector<uint8_t> freetype_to_fnt(const std::vector<uint8_t>& font_buf, font_type type, bool dither) { // Get font table from font type |
