summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--Languages/po/ar.po8
-rw-r--r--Languages/po/ca.po82
-rw-r--r--Languages/po/cs.po880
-rw-r--r--Languages/po/de.po341
-rw-r--r--Languages/po/el.po234
-rw-r--r--Languages/po/es.po793
-rw-r--r--Languages/po/fa.po8
-rw-r--r--Languages/po/fr.po76
-rw-r--r--Languages/po/he.po2
-rw-r--r--Languages/po/hu.po8
-rw-r--r--Languages/po/it.po33
-rw-r--r--Languages/po/ja.po262
-rw-r--r--Languages/po/ko.po864
-rw-r--r--Languages/po/nb.po873
-rw-r--r--Languages/po/nl.po51
-rw-r--r--Languages/po/pl.po8
-rw-r--r--Languages/po/pt.po8
-rw-r--r--Languages/po/pt_BR.po304
-rw-r--r--Languages/po/ru.po1014
-rw-r--r--Languages/po/sr.po8
-rw-r--r--Languages/po/sv.po46
-rw-r--r--Languages/po/tr.po62
-rw-r--r--Languages/po/zh_CN.po123
-rw-r--r--Languages/po/zh_TW.po8
24 files changed, 3938 insertions, 2158 deletions
diff --git a/Languages/po/ar.po b/Languages/po/ar.po
index 1feefd927e..04d4451004 100644
--- a/Languages/po/ar.po
+++ b/Languages/po/ar.po
@@ -12,7 +12,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Arabic (http://www.transifex.com/projects/p/dolphin-emu/"
"language/ar/)\n"
@@ -3322,9 +3322,8 @@ msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "1 تحميل حالة "
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3355,9 +3354,8 @@ msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "1 تحميل حالة "
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/ca.po b/Languages/po/ca.po
index fc193f9443..94bd17c46c 100644
--- a/Languages/po/ca.po
+++ b/Languages/po/ca.po
@@ -15,7 +15,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Catalan (http://www.transifex.com/projects/p/dolphin-emu/"
"language/ca/)\n"
@@ -356,7 +356,7 @@ msgstr "&Visualitzar"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&Veure"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
@@ -395,6 +395,8 @@ msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015+ Equip de Dolpin. \"GameCube\" i \"Wii\" són marques "
+"registrades de Nintendo. Dolphin no està afiliat amb Nintendo de cap manera."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
@@ -1186,7 +1188,7 @@ msgstr "Comentari"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "Compilat: %s @ %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1324,11 +1326,11 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "Mínim de convergència: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "Convergència:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1532,7 +1534,7 @@ msgstr "Depuració"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
-msgstr ""
+msgstr "Només depuració"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
@@ -1557,11 +1559,11 @@ msgstr "Descomprimint ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "Disminuir convergència"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "Disminuir profunditat"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
@@ -1599,11 +1601,11 @@ msgstr "Eliminar el fitxer existent '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "Percentatge de profunditat:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "Profunditat:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1633,7 +1635,7 @@ msgstr "Configuració del dispositiu"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
-msgstr ""
+msgstr "Dispositiu no trobat"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
@@ -1645,7 +1647,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Directe"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
@@ -1719,7 +1721,7 @@ msgstr "Error de lectura de disc"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "Desconnectat"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
@@ -2217,7 +2219,7 @@ msgstr "Eufòria"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
-msgstr ""
+msgstr "Europa"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
@@ -2477,7 +2479,7 @@ msgstr "informació del fitxer"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
-msgstr ""
+msgstr "Mida del fitxer"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
@@ -2754,7 +2756,7 @@ msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
-msgstr ""
+msgstr "ID del joc"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
@@ -2787,7 +2789,7 @@ msgstr "Configuració de joc"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
-msgstr ""
+msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
@@ -3250,7 +3252,7 @@ msgstr "Italià"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
-msgstr ""
+msgstr "Itàlia"
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
@@ -3269,7 +3271,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
-msgstr ""
+msgstr "Japó"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
@@ -3293,7 +3295,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
-msgstr ""
+msgstr "Teclat"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
@@ -3311,7 +3313,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
-msgstr ""
+msgstr "Corea"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
@@ -3382,7 +3384,7 @@ msgstr "Menys de"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
-msgstr ""
+msgstr "Llicència"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
@@ -3407,9 +3409,8 @@ msgid "Load State Last 1"
msgstr "Cargar últim estat 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Cargar últim estat 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3440,9 +3441,8 @@ msgid "Load State Last 8"
msgstr "Cargar últim estat 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Cargar últim estat 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3565,7 +3565,7 @@ msgstr "Botó M"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
-msgstr ""
+msgstr "Suma de verificació:"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
@@ -3580,7 +3580,7 @@ msgstr "Palanca principal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
-msgstr ""
+msgstr "Fabricant"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
@@ -3863,7 +3863,7 @@ msgstr "Arxius natius GCI (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
-msgstr ""
+msgstr "Països Baixos"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
@@ -4062,7 +4062,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "Orientació"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4157,7 +4157,7 @@ msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "Plataforma"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4370,7 +4370,7 @@ msgstr "Actualitza la llista de jocs"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
-msgstr ""
+msgstr "Regió"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
@@ -4453,7 +4453,7 @@ msgstr "Vibració"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
-msgstr ""
+msgstr "Rússia"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
@@ -4862,7 +4862,7 @@ msgstr "Mostrar Barra d'&eines"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
-msgstr ""
+msgstr "Mostrar Austràlia"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
@@ -4894,7 +4894,7 @@ msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
-msgstr ""
+msgstr "Mostrar Alemanya"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
@@ -5120,7 +5120,7 @@ msgstr "Espai"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
-msgstr ""
+msgstr "Espanya"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
@@ -5253,7 +5253,7 @@ msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "Suport"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
@@ -5321,7 +5321,7 @@ msgstr "Taula dreta"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
-msgstr ""
+msgstr "Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
@@ -5411,7 +5411,7 @@ msgstr "El fitxer %s ja estava oberta, la capçalera de l'arxiu no s'escriurà."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "El nom no pot estar buit"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
@@ -5741,7 +5741,7 @@ msgstr "Tipus desconegut d'entrada %i a SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "Error desconegut %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
@@ -6185,7 +6185,7 @@ msgstr "Codi Zero 3 no està suportat"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
-msgstr ""
+msgstr "Codi zero desconegut per Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
diff --git a/Languages/po/cs.po b/Languages/po/cs.po
index 7b1898c279..dcf9cf8dc7 100644
--- a/Languages/po/cs.po
+++ b/Languages/po/cs.po
@@ -3,14 +3,14 @@
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
-# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2014
+# Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2015
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Czech (http://www.transifex.com/projects/p/dolphin-emu/"
"language/cs/)\n"
@@ -27,10 +27,15 @@ msgid ""
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
+"\n"
+"Dolphin je svobodný emulátor GameCube a Wii s otevřeným zdrojovým kódem.\n"
+"\n"
+"Tento software by neměl být používán k hraní her, které opravdu "
+"nevlastníte.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
-msgstr ""
+msgstr "(vnitřní IP adresa)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
@@ -58,12 +63,12 @@ msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
-msgstr ""
+msgstr "\"%s\" nelze vyčistit. Obraz je pravděpodobně poškozen."
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
-msgstr ""
+msgstr "\"%s\" již je zkomprimováno! Nelze ho dále komprimovat."
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
@@ -93,6 +98,10 @@ msgid ""
"loaded save\n"
"%s"
msgstr ""
+"%s\n"
+"nebylo načteno protože má stejný vnitřní název souboru jako předtím načtená "
+"pozice\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -101,6 +110,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"nebylo načteno protože je to neplatné gci.\n"
+"Velikost souboru (%<PRIx64>) neodpovídá velikosti zaznamenané v hlavičce (%d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -109,6 +121,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
+"%s\n"
+"nebylo načteno protože je to neplatné gci.\n"
+"Sdělený počet bloků byl %d"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
@@ -116,6 +131,9 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"nebylo načteno protože na virtuální paměťové kartě není dostatek volných "
+"bloků"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -124,16 +142,19 @@ msgid ""
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
+"%s\n"
+"nebylo načteno protože v paměťové kartě je méně než 10%% volného místa\n"
+"Bloků celkem: %d, Volných bloků: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
-msgstr ""
+msgstr "%s (Disk %i)"
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
-msgstr ""
+msgstr "%s IPL nalezeno v adresáři %s. Disk nemusí být rozpoznán"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
@@ -175,11 +196,13 @@ msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
+"%s není adresář, nelze přejmenovat na *.original.\n"
+" Zkontrolujte zda máte oprávnění k zápisu nebo soubor přesuňte mimo Dolphin."
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
-msgstr ""
+msgstr "%s není adresář, přesunuto do *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
@@ -211,11 +234,11 @@ msgstr "O progr&amu..."
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
-msgstr ""
+msgstr "Nastavení &zvuku"
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
-msgstr ""
+msgstr "&Zavést z DVD zálohy..."
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
@@ -227,11 +250,11 @@ msgstr "&Procházet pro ISO..."
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
-msgstr ""
+msgstr "Správce &cheatů"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
-msgstr ""
+msgstr "&Nastavení ovladače"
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
@@ -259,7 +282,7 @@ msgstr "&Celá obrazovka"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
-msgstr ""
+msgstr "Ú&ložiště Github"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
@@ -291,7 +314,7 @@ msgstr "Pa&měť"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
-msgstr ""
+msgstr "&Video"
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
@@ -315,7 +338,7 @@ msgstr "&Vlastnosti"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr ""
+msgstr "&Režim pouze pro čtení"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -351,11 +374,11 @@ msgstr "&Zobrazit"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&Sledování"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
-msgstr ""
+msgstr "&Internetová stránka"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
@@ -363,33 +386,36 @@ msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(Chyba: Špatný hostitel)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
-msgstr ""
+msgstr "(Chyba: Odpojeno)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
-msgstr ""
+msgstr "(Chyba: Dolphin je příliš starý)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
-msgstr ""
+msgstr "(Chyba: Socket)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
-msgstr ""
+msgstr "(Chyba: Vypršel čas spojení)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
-msgstr ""
+msgstr "(Chyba: Neznámé)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015+ Dolphin Team. \"GameCube\" a \"Wii\" jsou obchodní značky "
+"společnosti Nintendo. Dolphin není žádným způsobem spjat se společností "
+"Nintendo."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
@@ -405,7 +431,7 @@ msgstr "1.5x Původní (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "16-bit"
-msgstr ""
+msgstr "16-bitové"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
@@ -421,7 +447,7 @@ msgstr "2x Původní (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "32-bit"
-msgstr ""
+msgstr "32-bitové"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
@@ -433,7 +459,7 @@ msgstr "4x Původní (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "8-bit"
-msgstr ""
+msgstr "8-bitové"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
@@ -449,12 +475,12 @@ msgstr "<Nic>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
-msgstr ""
+msgstr "<Jazyk systému>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr ""
+msgstr "Okno NetPlay již je otevřené!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
@@ -466,6 +492,8 @@ msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
+"Podporované zařízení Bluetooth nebylo nalezeno.\n"
+"Vaše Wiimoty musíte připojit ručně."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
@@ -482,6 +510,18 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"POZOR:\n"
+"\n"
+"Netplay bude fungovat jen při použití následujících nastavení:\n"
+" - Jádro emulátoru DSP musí být stejné na všech počítačích!\n"
+" - Rozšíření pro každý Wiimote jsou nastavena ručně\n"
+"\n"
+"Všichni hráči by měly používat stejná nastavení a verzi Dolphin.\n"
+"Všechny paměťové karty musí být u hráčů stejné nebo zakázané.\n"
+"Podpora Wiimote je pravděpodobně hrozná. Nepoužívejte ji.\n"
+"\n"
+"Pokud se připojujete přímo, musí hostitel mít zvolený port UDP otevřený/"
+"přesměrovaný!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -593,12 +633,12 @@ msgstr "Action Replay: Normální Kód 0: Neplatný Podtyp %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
-msgstr ""
+msgstr "Zjištěn adaptér"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
-msgstr ""
+msgstr "Adaptér nezjištěn"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
@@ -643,7 +683,7 @@ msgstr "Všechny soubory GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
-msgstr ""
+msgstr "Všechny soubory GameCube GCM )gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1602
#: Source/Core/DolphinWX/FrameTools.cpp:1616
@@ -660,7 +700,7 @@ msgstr "Všechny komprimované soubory GC/WII ISO (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr ""
+msgstr "Anaglyf"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -680,7 +720,7 @@ msgstr "Vyhlazení okrajů"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr ""
+msgstr "Datum zavaděče aplikace:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
@@ -727,11 +767,11 @@ msgstr "Opravdu chcete smazat tento soubor? Bude navždy ztracen!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
-msgstr ""
+msgstr "Snažíte se použít stejný soubor v obou slotech?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
-msgstr ""
+msgstr "Arm64 JIT (experimentální)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
@@ -747,6 +787,8 @@ msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
+"Pokusit se zjistit a přeskočit smyčky čekání.\n"
+"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
@@ -759,7 +801,7 @@ msgstr "Podpůrná vrstva zvuku:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
-msgstr ""
+msgstr "Nastavení zvuku"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
@@ -767,11 +809,11 @@ msgstr "AudioCommon: Chyba při otevírání zařízení zvukového výstupu.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
-msgstr ""
+msgstr "Austrálie"
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
-msgstr ""
+msgstr "Autoři"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
@@ -803,7 +845,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT nesprávné, Dolphin bude nyní ukončen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -869,7 +911,7 @@ msgstr "Basy"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
-msgstr ""
+msgstr "Baterie"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
@@ -893,7 +935,7 @@ msgstr "Modrá vpravo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
-msgstr ""
+msgstr "Celá obrazovka bez okrajů"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
@@ -907,7 +949,7 @@ msgstr "Spojené ovladače: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "Větev: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -942,7 +984,7 @@ msgstr "Tlačítka"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
-msgstr ""
+msgstr "Potlačit XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
@@ -962,7 +1004,7 @@ msgstr "Kruhová páčka"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
-msgstr ""
+msgstr "Registr CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
@@ -970,7 +1012,7 @@ msgstr "Jádro Emulátoru Procesoru"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
-msgstr ""
+msgstr "Možnosti procesoru"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
@@ -979,6 +1021,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Při spuštění uloží vlastní textury do RAM systému.\n"
+"Toto může vyžadovat mnohem více RAM, ale opravuje možné zasekávání.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
@@ -989,11 +1035,16 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Vypočítává osvětlení 3D objektů podle pixelu, raději než podle vertexu, čímž "
+"vyhladí vzhled osvětlených polygonů a tím budou jednotlivé trojúhelníky méně "
+"nápadné.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
-msgstr ""
+msgstr "Nelze najít Wiimote pomocí obslužné rutiny spojení %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
@@ -1011,6 +1062,9 @@ msgid ""
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
+"Nelze použít tento soubor jako paměťovou kartu.\n"
+"%s\n"
+"není platný soubor paměťové karty GameCube"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
@@ -1026,7 +1080,7 @@ msgstr "Změnit"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "Vyměnit &disk"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1043,7 +1097,7 @@ msgstr "Změnit hru"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
-msgstr ""
+msgstr "Změnit disk na %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
@@ -1055,7 +1109,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
-msgstr ""
+msgstr "Změna tohoto se neprojeví, pokud emulátor běží."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1067,7 +1121,7 @@ msgstr "Cheat Kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "Správce cheatů"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
@@ -1079,7 +1133,7 @@ msgstr "Zkontrolovat celistvost oddílu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
-msgstr ""
+msgstr "Zkontrolovat aktualizace:"
#: Source/Core/DolphinWX/ISOProperties.cpp:969
msgid "Checking integrity..."
@@ -1176,7 +1230,7 @@ msgstr "Komentář"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "Zkompilováno: %s v %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1193,12 +1247,12 @@ msgstr "Komprimuji ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
-msgstr ""
+msgstr "Spočítat"
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
-msgstr ""
+msgstr "Vypočítávání kontrolního součtu MD5"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
@@ -1271,11 +1325,11 @@ msgstr "Připojit Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "Připojit Wiimoty"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "Připojeno"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -1291,11 +1345,11 @@ msgstr "Ctrl"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
-msgstr ""
+msgstr "Nastavení ovladače:"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
-msgstr ""
+msgstr "Ovladače"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
@@ -1304,6 +1358,10 @@ msgid ""
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
+"Ovládá vzdálenost roviny sblížení. To je vzdálenost, při které se bude zdát, "
+"že virtuální objekty jsou v přední části obrazovky.\n"
+"Vyšší hodnota vytváří silnější dojmy vyskakování objektů z obrazovky, "
+"zatímco nižší hodnoty jsou pohodlnější."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
@@ -1311,14 +1369,17 @@ msgid ""
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
+"Ovládá odstup mezi virtuálními kamerami.\n"
+"Vyšší hodnota vytváří silnější dojmy hloubky, zatímco nižší hodnoty jsou "
+"pohodlnější."
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "Minimum sblížení:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "Sblížení:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1329,7 +1390,7 @@ msgstr "Převést na GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
-msgstr ""
+msgstr "Kopírovat"
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
@@ -1356,6 +1417,9 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
+"\"%s\" nelze číst. Buď není v mechanice žádný disk, nebo toto není záloha GC/"
+"Wii. Nezapomeňte, že původní disky GameCube a Wii nepřečte většina PC DVD "
+"mechanik."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
@@ -1365,7 +1429,7 @@ msgstr "Nelze rozpoznat ISO soubor %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
-msgstr ""
+msgstr "Nelze uložit %s"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
@@ -1389,11 +1453,11 @@ msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "Nelze vytvořit klienta"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "Nelze vytvořit vrstevníka."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1410,7 +1474,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr ""
+msgstr "Nelze vyhledat centrální server %s"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
@@ -1419,7 +1483,7 @@ msgstr "Počet:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:266
#, c-format
msgid "Count: %lu"
-msgstr ""
+msgstr "Počet: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
@@ -1467,7 +1531,7 @@ msgstr "Současný adresář se změnil z %s na %s po wxFileSelector!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
-msgstr ""
+msgstr "Vlastní"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
@@ -1500,7 +1564,7 @@ msgstr "Taneční podložka"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "Data Size"
-msgstr "Velikost data"
+msgstr "Velikost dat"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
@@ -1521,7 +1585,7 @@ msgstr "Ladění"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
-msgstr ""
+msgstr "Pouze ladění"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
@@ -1546,11 +1610,11 @@ msgstr "Dekomprimuji ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "Snížit sblížení"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "Snížit hloubku"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
@@ -1558,7 +1622,7 @@ msgstr "Snížit limit snímků"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
-msgstr ""
+msgstr "Snížit vnitřní rozlišení"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
@@ -1588,11 +1652,11 @@ msgstr "Vymazat existující soubor '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "Procento hloubky: "
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "Hloubka:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1600,7 +1664,7 @@ msgstr "Popis"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
-msgstr ""
+msgstr "Popis:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
@@ -1608,7 +1672,7 @@ msgstr "Zjistit"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
-msgstr ""
+msgstr "Deterministické dvojité jádro: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
@@ -1622,7 +1686,7 @@ msgstr "Nastavení Zařízení"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
-msgstr ""
+msgstr "Zařízení nenalezeno"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
@@ -1630,15 +1694,15 @@ msgstr "Kruhová stupnice"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
-msgstr ""
+msgstr "Ztmaví obrazovku po pěti minutách nečinnosti."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Přímé"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "Přímé spojení"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1654,7 +1718,7 @@ msgstr "Zakázat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
-msgstr ""
+msgstr "Zakázat ohraničující rámeček"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
@@ -1685,6 +1749,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Zakázat emulaci ohraničujícího rámečku.\n"
+"Toto může značným způsobem zvýšit výkon grafického procesoru, ale některé "
+"hry mohou přestat fungovat.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1696,6 +1765,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Zakáže emulaci hardwarové funkce nazvanou Cílová průhlednost, která je "
+"používána v mnoha hrách pro různé grafické efekty.\n"
+"Toto nemá žádný vliv na výkon D3D nebo OpenGL na stolních počítačích, ale u "
+"OpenGL ES je toto vykreslováno ve dvou průchodech, zapřičiňující malé, ale "
+"znatelné snížení výkonu\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -1707,11 +1783,11 @@ msgstr "Chyba čtení disku"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "Odpojeno"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr ""
+msgstr "Odpojeno od průchozího serveru"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1723,6 +1799,9 @@ msgid ""
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
+"Zobrazit zprávy v oblasti obrazovky emulace.\n"
+"Tyto zprávy zahrnují zápisy do paměťových karet, podpůrné vrstvy videa a "
+"informace o CPU a čištění mezipaměti JIT."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
@@ -1753,7 +1832,7 @@ msgstr "Dolphin Nastavení"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
-msgstr ""
+msgstr "Nastavení ovladače Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
@@ -1765,15 +1844,15 @@ msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1349
msgid "Dolphin Hotkeys"
-msgstr ""
+msgstr "Klávesové zkratky Dolphin"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
-msgstr ""
+msgstr "Dolphin NetPlay"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
-msgstr ""
+msgstr "Nastavení Dolphin NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1273
@@ -1785,21 +1864,25 @@ msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"Dolphin nemohl nalézt žádná ISO GameCube/Wii, nebo WAD. Klikněte zde dvakrát "
+"k prohledání souborů..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"Dolphin je nyní nastaven aby skrýval všechny hry. Pro jejich zobrazení "
+"dvakrát klikněte na toto místo..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr ""
+msgstr "Dolphin je na průchozí server příliš starý"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
msgid "Dolphin was unable to complete the requested action."
-msgstr "Dolhpin nemohl dokončit požadovanou činnost."
+msgstr "Dolphin nemohl dokončit požadovanou činnost."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:184
@@ -1817,11 +1900,11 @@ msgstr "Stáhnuto %lu kódů. (přídáno %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
-msgstr ""
+msgstr "Rozsah vykreslovaného objektu"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "Nebyl zjištěn ovladač"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -1845,15 +1928,15 @@ msgstr "Vypsat Snímky"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
-msgstr ""
+msgstr "Vypsat objekty"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
-msgstr ""
+msgstr "Vypsat fáze TEV"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
-msgstr ""
+msgstr "Vypsat získávání textur"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
@@ -1866,6 +1949,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Vypíše dekódované textury hry do User/Dump/Textures/<id hry>/.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
@@ -1873,6 +1959,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Vypíše obsah EFB kopií do User/Dump/Textures/.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
@@ -1923,7 +2012,7 @@ msgstr "Efekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
-msgstr ""
+msgstr "Vestavěná vyrovnávací paměť snímků (EFB)"
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
@@ -1973,7 +2062,7 @@ msgstr "Povolit protokolování AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
-msgstr ""
+msgstr "Povolit potlačení hodin procesoru."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
@@ -1989,7 +2078,7 @@ msgstr "Zapnout dvojité jádro (zrychlení)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
-msgstr ""
+msgstr "Povolit FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
@@ -2033,12 +2122,21 @@ msgid ""
"\n"
"If unsure, select 1x."
msgstr ""
+"Povolí anizotropní filtrování.\n"
+"Zlepší obrazovou kvalitu textur, které jsou v zorných úhlech šikmé.\n"
+"Může způsobit problémy v malém počtu her.\n"
+"U Direct3D má tato volba, při nastavení na víc než 1x, stejný účinek jako "
+"povolení \"Vynutit filtrování textur\".\n"
+"\n"
+"Pokud si nejste jisti, zvolte 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
+"Povolit rychlý přístup k disku. Může v některých hrách způsobovat pády a "
+"jiné problémy. (ZAPNUTO = rychlé, VYPNUTO = Kompatibilní)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
@@ -2074,18 +2172,24 @@ msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
+"Povolí emulaci Dolby Pro Logic II používající prostorový zvuk 5.1. Není "
+"dostupné v OS X."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
+"Povolí emulaci Dolby Pro Logic II pomocí prostorového zvuku 5.1. Pouze pro "
+"podpůrné vrstvy OpenAL a Pulse."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
+"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
+"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
@@ -2109,7 +2213,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr ""
+msgstr "Umožní použít kódy Gecko a Action Replay"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2128,7 +2232,7 @@ msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr ""
+msgstr "Enet nebyl uaveden"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
@@ -2174,7 +2278,7 @@ msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
-msgstr ""
+msgstr "Chyba při ukládání souboru:"
#: Source/Core/Common/ChunkFile.h:289
#, c-format
@@ -2204,7 +2308,7 @@ msgstr "Euforie"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
-msgstr ""
+msgstr "Evropa"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
@@ -2258,7 +2362,7 @@ msgstr "Rozšíření"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
-msgstr ""
+msgstr "Externí vyrovnávací paměť snímků (XFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
@@ -2315,7 +2419,7 @@ msgstr "Velikost FST:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
-msgstr ""
+msgstr "Nelze se připojit!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
@@ -2337,16 +2441,19 @@ msgid ""
" %s\n"
" will be overwritten"
msgstr ""
+"Nelze najít nový název souboru\n"
+"%s\n"
+"bude přepsán"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
-msgstr ""
+msgstr "Nelze naslouchat. Je spuštěna jiná instance serveru NetPlay?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
-msgstr ""
+msgstr "Nelze otevřít vstupní soubor \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
@@ -2356,6 +2463,9 @@ msgid ""
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
+"Nelze otevřít výstupní soubor \"%s\".\n"
+"Zkontrolujte zda máte oprávnění k zápisu do cílové složky a že na médium lze "
+"zapisovat."
#: Source/Core/Core/Movie.cpp:887
#, c-format
@@ -2392,7 +2502,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "Nelze přečíst data ze souboru gci %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
@@ -2424,7 +2534,7 @@ msgstr "Nelze přečíst jedinečné ID z obrazu disku"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
-msgstr ""
+msgstr "Selhala aktualizace kódu země v SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
@@ -2437,6 +2547,8 @@ msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
+"Nelze otevřít výstupní soubor \"%s\".\n"
+"Zkontrolujte zda na cílové jednotce je dostatek volného místa."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
@@ -2464,7 +2576,7 @@ msgstr "Informace o souboru"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
-msgstr ""
+msgstr "Velikost souboru"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
@@ -2503,7 +2615,7 @@ msgstr "Soubor není komprimovaný"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "Zápis soubor uselhal"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2524,6 +2636,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Filtruje všechny textury, včetně těch, které hra výslovně určila jako "
+"nefiltrované.\n"
+"Může zlepšit kvalitu některých textur v některých hrách, ale v ostatních "
+"způsobuje problémy.\n"
+"U Direct3D má nastavení Anizotropického filtrování nad hodnotu 1x stejný "
+"účinek, jako povolení této možnosti.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
@@ -2563,6 +2683,9 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+"Donutí použít režim NTSC-J pro použití Japonského písma ROMu.\n"
+"Pokud není zaškrtnuto, Dolphin standardně přejde na NTSC-U a automaticky "
+"zapne toto nastavení při hraní Japonských her."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2576,6 +2699,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Donutí hru vykreslovat grafiku pro všechny poměry stran.\n"
+"Použijte s \"Poměr stran\" nastaveným na \"Vynutit 16:9\", aby hry v poměru "
+"4:3 běželi na 16:9.\n"
+"Málokdy má dobré výsledky a často částečně způsobuje chyby v rozhraní a "
+"grafice her.\n"
+"Zbytečné (a škodící) pokud používáte jakékoliv AR/Gecko kódy pro širokoúhlý "
+"obraz.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
@@ -2596,12 +2728,12 @@ msgstr "Přesměrování portu (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
-msgstr ""
+msgstr "Nalezeno %u výsledků pro '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "Nalezeno %u souborů uložené hry"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2642,7 +2774,7 @@ msgstr "Snímky k Nahrání"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
-msgstr ""
+msgstr "Francie"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
@@ -2650,43 +2782,43 @@ msgstr "Rozhlížení pomocí myši"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "Snížení rychlosti volného pohledu"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "Zvýšení rychlosti volného pohledu"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "Posun volného pohledu dolů"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "Posun volného pohledu doleva"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "Posun volného pohledu doprava"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "Posun volného pohledu nahoru"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "Resetování volného pohledu"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "Resetování rychlosti volného pohledu"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "Přiblížení volného pohledu"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "Oddálení volného pohledu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
@@ -2709,11 +2841,11 @@ msgstr "CelObr"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
-msgstr ""
+msgstr "Rozlišení celé obrazovky:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
-msgstr ""
+msgstr "GBA"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
@@ -2721,7 +2853,7 @@ msgstr "Soubor GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
-msgstr ""
+msgstr "Složka GCI"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
@@ -2730,18 +2862,21 @@ msgid ""
"card:\n"
"%s"
msgstr ""
+"Soubor uložené pozice GCI nebyl načten, protože je pro tuto paměťovou kartu "
+"ve špatné oblasti:\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
-msgstr ""
+msgstr "Adresář paměťové karty GC: Voláno čištění bloku s neplatnou adresou"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
-msgstr ""
+msgstr "Kartridže Game Boy Advance (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
-msgstr ""
+msgstr "ID hry"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
@@ -2762,7 +2897,7 @@ msgstr "Hra nenalezena!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
-msgstr ""
+msgstr "Hra přepsala jinou uloženou pozicí, následuje poškození dat %x, %x"
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
@@ -2774,25 +2909,25 @@ msgstr "Nastavení Hry"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
-msgstr ""
+msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
-msgstr ""
+msgstr "Adaptér GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
-msgstr ""
+msgstr "Nastavení ovladače GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
-msgstr ""
+msgstr "Ovladače GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr ""
+msgstr "Paměťové karty GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -2822,7 +2957,7 @@ msgstr "Němčina"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
-msgstr ""
+msgstr "Německo"
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
@@ -2850,6 +2985,12 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Velmi zvýší kvalitu vytvářených textur použitím efektů vykreslení do "
+"textury.\n"
+"Zvýšení vnitřního rozlišení zlepší účinek tohoto nastavení.\n"
+"Trošku zvyšuje zátěž GPU a způsobuje relativně málo grafických problémů.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
@@ -2873,7 +3014,7 @@ msgstr "Hacky"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
-msgstr ""
+msgstr "Hardwarová rasterizace"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
@@ -2901,6 +3042,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Skryje kurzor myši, pokud je nad oknem emulace.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -2912,6 +3056,13 @@ msgid ""
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
+"Vyšší hodnoty mohou u her s proměnlivou snímkovací frekvencí zvýšit jejich "
+"rychlost, za cenu vyšší zátěže na procesor. Nižší hodnoty tento druh her "
+"zpomalují, čímž zátěž sníží.\n"
+"\n"
+"VAROVÁNÍ: Změnou výchozí hodnoty (100%) může a bude rozbíjet hry a "
+"způsobovat problémy. Zkoušejte pouze na vlastní riziko. Prosím nenahlašujte "
+"chyby, které se dějí při použití nestandardních hodin."
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
@@ -2924,13 +3075,15 @@ msgstr "Hostovat"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
-msgstr ""
+msgstr "Kód hostitele :"
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
+"Velikost kódu hostitele je příliš vysoká.\n"
+"Zkontrolujte prosím ,že máte správný kód."
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Hotkeys"
@@ -2942,11 +3095,11 @@ msgstr "Hybridní Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
-msgstr ""
+msgstr "ID"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
-msgstr ""
+msgstr "ID:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
@@ -2968,7 +3121,7 @@ msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
-msgstr ""
+msgstr "IOCTL_ES_SPUŠTĚNÍ: Soubor DOL je neplatný!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
@@ -2977,7 +3130,7 @@ msgstr "Nastavení IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
-msgstr ""
+msgstr "IPL s neznámým hash %x"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
@@ -3012,6 +3165,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Ignorovat všechny změny formátu EFB.\n"
+"Zlepší výkon v mnoha hrách, bez žádného negativního efektu. Přesto způsobuje "
+"grafické chyby v malém počtu jiných her.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
@@ -3021,6 +3179,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Ignorovat všechny požadavky procesoru pro čtení a zápis do EFB.\n"
+"Zvýší výkon v některých hrách, ale může vypnout některé funkce související s "
+"hraním nebo grafické efekty.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
@@ -3034,6 +3197,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Zavést režim celé obrazovky pomocí okna bez okrajů zabírající celou "
+"obrazovku místo použití výhradního režimu.\n"
+"Umožňuje rychlejší přechod mezi režimy okna a celé obrazovky, ale lehce "
+"zvyšuje zpoždění vstupu, pohyby jsou méně plynulejší a lehce snižuje výkon.\n"
+"Výhradní režim je vyžadován pro fungování Nvidia 3D Vision v podpůrné vrstvě "
+"Direct3D.\n"
+"\n"
+"Pokud si nejste jistí, nechejte odškrtnuté."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
@@ -3052,16 +3223,20 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"Importovaný soubor má příponu gsc,\n"
+"ale nemá správnou hlavičku."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "Importovaný soubor má neplatnou délku."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"Importovaný soubor má příponu sav,\n"
+"ale nemá správnou hlavičku."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3069,11 +3244,11 @@ msgstr "Ve Hře"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "Zvýšit sblížení"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "Zvýšit hloubku"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
@@ -3081,7 +3256,7 @@ msgstr "Zvýšit omezení snímků"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
-msgstr ""
+msgstr "Zvýšit vnitřní rozlišení"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
@@ -3110,7 +3285,7 @@ msgstr "Vložit SD Kartu"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
-msgstr ""
+msgstr "Zde zadejte název..."
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
@@ -3142,6 +3317,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"Kontrola celistvosti %s selhala. Obraz disku je pravděpodobně poškozen nebo "
+"byl nesprávně opraven."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3170,7 +3347,7 @@ msgstr "Vnitřní chyba LZO - lzo_init() selhalo"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
-msgstr ""
+msgstr "Vnitřní název:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
@@ -3186,7 +3363,7 @@ msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "Neplatné zadání složky nebo bat.map"
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3199,11 +3376,11 @@ msgstr "Neplatný soubor"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "Neplatný hostitel"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "Neplatný index"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3223,7 +3400,7 @@ msgstr "Neplatný řetězec hledání (jsou podporovány pouze sudé délky řet
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "Neplatná hodnota."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
@@ -3233,14 +3410,14 @@ msgstr "Italština"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
-msgstr ""
+msgstr "Itálie"
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
-msgstr ""
+msgstr "iterativní vstup"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
@@ -3248,11 +3425,11 @@ msgstr "JIT Rekompilátor (doporučeno)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
-msgstr ""
+msgstr "Rekompilátor JITIL (pomalejší, experimentální)"
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
-msgstr ""
+msgstr "Japonsko"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
@@ -3261,7 +3438,7 @@ msgstr "Japonština"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
-msgstr ""
+msgstr "Okno vždy navrchu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
@@ -3276,7 +3453,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
-msgstr ""
+msgstr "Klávesnice"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
@@ -3286,15 +3463,15 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
-msgstr ""
+msgstr "Klávesy"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "Vykopnout hráče"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
-msgstr ""
+msgstr "Korea"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
@@ -3339,7 +3516,7 @@ msgstr "Levá páčka"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
-msgstr ""
+msgstr "Levá páčka"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
@@ -3365,13 +3542,15 @@ msgstr "Menší než"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
-msgstr ""
+msgstr "Licence"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
+"Omezí rychlost hry na zadaný počet snímků za sekundu (Normální rychlost je "
+"60 pro NTSC a 50 pro PAL)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
@@ -3390,9 +3569,8 @@ msgid "Load State Last 1"
msgstr "Načíst 1. uložený stav"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Načíst 1. uložený stav"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3423,9 +3601,8 @@ msgid "Load State Last 8"
msgstr "Načíst 8. uložený stav"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Načíst 1. uložený stav"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3486,24 +3663,27 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Načte vlastní textury z User/Load/Textures/<id hry>/.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "Načíst ze zvolené pozice"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
-msgstr ""
+msgstr "Načíst stav ze zvolené pozice"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "Načteno %d dobrých funkcí, ignorováno %d špatných funkcí."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "Místní hostitel"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3515,7 +3695,7 @@ msgstr "Nastavení Záznamu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr ""
+msgstr "Zaznamenat dobu vykreslování do souboru"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
@@ -3528,6 +3708,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Zaznamenat dobu vykreslení každého snímku do User/Logs/render_time.txt. Tuto "
+"funkci využijte pro měření výkonu Dolphin\n"
+"\n"
+".Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
@@ -3548,7 +3732,7 @@ msgstr "Tlačítko M"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
-msgstr ""
+msgstr "Kontrolní součet MD5:"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
@@ -3563,7 +3747,7 @@ msgstr "Hlavní páčka"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
-msgstr ""
+msgstr "Tvůrce"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
@@ -3594,11 +3778,11 @@ msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
-msgstr ""
+msgstr "Může způsobit zpomalování v nabídce Wii a u některých her."
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
-msgstr ""
+msgstr "Paměťová karta již má uloženou pozici pro tuto hru."
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
@@ -3641,17 +3825,17 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
-msgstr ""
+msgstr "Paměťová karta: Voláno čištění bloku s neplatnou adresou %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
-msgstr ""
+msgstr "Paměťová karta: Voláno čtení pomocí neplatné zdrojové adresy, %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
-msgstr ""
+msgstr "Paměťová karta: Volán zápis pomocí neplatné cílové adresy, %x"
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
@@ -3697,7 +3881,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Monoscopic Shadows"
-msgstr ""
+msgstr "Monoskopické stíny"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
@@ -3844,11 +4028,13 @@ msgstr "Původní soubory CGI(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
-msgstr ""
+msgstr "Nizozemí"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
+"V Netplay došlo ke ztrátě synchronizace. Není znám žádný způsob, jak toto "
+"napravit."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -3882,7 +4068,7 @@ msgstr "Není načten žádný soubor"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
-msgstr ""
+msgstr "Žádné volné záznamy indexu adresáře"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
@@ -3891,6 +4077,7 @@ msgstr "Žádný soubor s nahrávkou"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
+"Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude "
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
@@ -3899,7 +4086,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23
msgid "None"
-msgstr "Žádný"
+msgstr "Žádné"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Not Equal"
@@ -3941,15 +4128,15 @@ msgstr "Nunčak"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "Orientace nunčaku"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "Páčka nunčaku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr ""
+msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -4043,7 +4230,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "Orientace"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4055,6 +4242,8 @@ msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
+"Jiný klient se odpojil při běhu hry!! NetPlay je zakázán. Hru musíte ukončit "
+"ručně."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
@@ -4062,11 +4251,11 @@ msgstr "Výstup"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
-msgstr ""
+msgstr "Překryvné informace"
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
-msgstr ""
+msgstr "&Spustit vstupní nahrávku..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
@@ -4113,15 +4302,15 @@ msgstr "Pozastavit"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
-msgstr ""
+msgstr "Pozastavit na konci videa"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
-msgstr ""
+msgstr "Pozastavit při ztrátě zaměření okna"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
-msgstr ""
+msgstr "Pozastaví emulátor, pokud jeho okno není aktivní."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
@@ -4138,7 +4327,7 @@ msgstr "Perspektiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "Platforma"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4178,7 +4367,7 @@ msgstr "Plus-Mínus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
-msgstr ""
+msgstr "Port %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
@@ -4187,7 +4376,7 @@ msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
-msgstr ""
+msgstr "Nastavení shaderu po zpracování"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
@@ -4195,7 +4384,7 @@ msgstr "Efekt Následného Zpracování:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
-msgstr ""
+msgstr "Předzískat vlastní textury"
#: Source/Core/Core/Movie.cpp:1036
#, c-format
@@ -4242,7 +4431,7 @@ msgstr "Zahodit Vyrovnávací Paměť"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
-msgstr ""
+msgstr "Umístěte romy BIOS do User/GC/{oblast}."
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
@@ -4334,6 +4523,12 @@ msgid ""
"\n"
"If unsure, select None."
msgstr ""
+"Snižuje množství vyhlazování způsobené rastrováním 3D grafiky.\n"
+"Vyhlazuje zubaté hrany na objektech.\n"
+"Velmi zvyšuje zátěž na grafický procesor a někdy způsobuje grafické "
+"problémy.\n"
+"\n"
+"Pokud si nejste jisti, zvolte Žádné."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
@@ -4351,7 +4546,7 @@ msgstr "Obnovit seznam her"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
-msgstr ""
+msgstr "Oblast"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
@@ -4376,12 +4571,12 @@ msgstr "Vykreslit do Hlavního okna"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
-msgstr ""
+msgstr "Vykreslování"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
-msgstr ""
+msgstr "Hlášení: GCIFolder zapisuje do nepřiděleného bloku %x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
@@ -4390,7 +4585,7 @@ msgstr "Resetovat"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
-msgstr ""
+msgstr "Resetovat nastavení průchod"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "Results"
@@ -4398,7 +4593,7 @@ msgstr "Výsledky"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "Zkusit znovu"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4411,7 +4606,7 @@ msgstr "Revize:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
-msgstr ""
+msgstr "Revize: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
@@ -4424,7 +4619,7 @@ msgstr "Pravá páčka"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
-msgstr ""
+msgstr "Pravá páčka"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
@@ -4434,7 +4629,7 @@ msgstr "Vibrace"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
-msgstr ""
+msgstr "Rusko"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
@@ -4521,15 +4716,15 @@ msgstr "Uložit dekomprimované GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
-msgstr ""
+msgstr "Uložit stav do zvolené pozice"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "Uložit do zvolené pozice"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
-msgstr ""
+msgstr "Uloženo do /Wii/sd.raw (výchozí velikost je 128mb)"
#: Source/Core/Core/Movie.cpp:896
#, c-format
@@ -4561,6 +4756,7 @@ msgstr "SnímkObrz"
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
+"Vytvoření snímku obrazovky selhalo: Nelze otevřít soubor \"%s\" (chyba %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
@@ -4572,7 +4768,7 @@ msgstr "Hledat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:98
msgid "Search Filter"
-msgstr "Hledat Filtr"
+msgstr "Filtr hledání"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
@@ -4599,56 +4795,56 @@ msgstr "Vybrat"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
-msgstr ""
+msgstr "Vyberte sloupce"
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
-msgstr ""
+msgstr "Vybrat pozici %i"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
-msgstr ""
+msgstr "Vybrat stav na pozici 1"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
-msgstr ""
+msgstr "Vybrat stav na pozici 10"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
-msgstr ""
+msgstr "Vybrat stav na pozici 2"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
-msgstr ""
+msgstr "Vybrat stav na pozici 3"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
-msgstr ""
+msgstr "Vybrat stav na pozici 4"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
-msgstr ""
+msgstr "Vybrat stav na pozici 5"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
-msgstr ""
+msgstr "Vybrat stav na pozici 6"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
-msgstr ""
+msgstr "Vybrat stav na pozici 7"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
-msgstr ""
+msgstr "Vybrat stav na pozici 8"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
-msgstr ""
+msgstr "Vybrat stav na pozici 9"
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
-msgstr ""
+msgstr "Vybrat pozici pro stav"
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1271
@@ -4713,6 +4909,9 @@ msgid ""
"\n"
"If unsure, use the first one."
msgstr ""
+"Vybere použitý hardwarový adaptér.\n"
+"\n"
+"Pokud si nejste jisti, použijte ten první."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
@@ -4722,6 +4921,11 @@ msgid ""
"\n"
"If unsure, select auto."
msgstr ""
+"Vybere rozlišení obrazovky použité v režimu celé obrazovky.\n"
+"To by mělo být vždycky větší nebo rovno vnitřnímu rozlišení. Dopad na výkon "
+"je zanedbatelný.\n"
+"\n"
+"Pokud si nejste jisti, použijte automatické."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
@@ -4733,6 +4937,13 @@ msgid ""
"\n"
"If unsure, select Off."
msgstr ""
+"Vybere 3D režim stereoskopie. Stereoskopie Vám umožňuje zlepšit dojem "
+"hloubky, pokud máte potřebný hardware.\n"
+"Vedle sebe a nad sebou používá většina 3D televizorů.\n"
+"Anaglyf je použit pro brýle s červenými a modrozelenými skly.\n"
+"Velmi snižuje rychlost emulace a někdy způsobuje problémy.\n"
+"\n"
+"Pokud si nejste jisti, mějte nastaveno na Vypnuto."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
@@ -4742,6 +4953,11 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"Vybere grafické API pro vnitřní použití.\n"
+"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
+"pokud nemáte důvod proč ho používat, zvolte zde OpenGL.\n"
+"\n"
+"Pokud si nejste jisti, zvolte OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
@@ -4754,6 +4970,13 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"Vybere grafické API pro vnitřní použití.\n"
+"Softwarový vykreslovač je velmi pomalý a užitečný pouze pro ladění, takže "
+"zvolte buď Direct3D nebo OpenGL. Různé hry a různé grafické procesory se v "
+"obou podpůrných vrstvách chovají jinak. Proto je nejlepší si vyzkoušet obě a "
+"zvolit si tu, která způsobuje méně problémů.\n"
+"\n"
+"Pokud si nejste jisti, zvolte OpenGL."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
@@ -4771,10 +4994,12 @@ msgstr "Oddělovač"
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
+"Sériový port 1 - Toto je port, který zařízení, jako např. internetový "
+"adaptér, používají."
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
-msgstr ""
+msgstr "Server zamítl pokus o průchod"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
@@ -4792,7 +5017,7 @@ msgstr "SetARCode_IsActive: Index je větší než velikost seznamu ar kódu %lu
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
-msgstr ""
+msgstr "Nastaví systémový jazyk GameCube"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
@@ -4800,20 +5025,24 @@ msgid ""
"games.\n"
"May not work for all games."
msgstr ""
+"Nastaví režim zobrazení Wii na 60Hz (480i) místo 50Hz (576i) pro hry PAL.\n"
+"Nemusí fungovat ve všech hrách."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
-msgstr ""
+msgstr "Nastaví jazyk systému Wii"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
+"Nastaví zpoždění(v ms). Vyšší hodnoty mohou snížit praskání zvuku. Pouze pro "
+"podpůrnou vrstvu OpenAL."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
-msgstr ""
+msgstr "SetupWiiMemory: Nelze vytvořit soubor settings.txt"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
@@ -4838,7 +5067,7 @@ msgstr "Zobrazit Panel Nás&trojů"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
-msgstr ""
+msgstr "Zobrazit Autrálii"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
@@ -4858,7 +5087,7 @@ msgstr "Zobrazit Snímky za Sekundu"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
-msgstr ""
+msgstr "Zobrazit počítadlo snímků"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
@@ -4870,7 +5099,7 @@ msgstr "Zobrazit GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
-msgstr ""
+msgstr "Zobrazit Německo"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
@@ -4890,7 +5119,7 @@ msgstr "Zobrazit Koreu"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
-msgstr ""
+msgstr "Zobrazit počítadlo zpoždění"
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
@@ -4902,7 +5131,7 @@ msgstr "Zobrazit Nastavení &Záznamu"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Netherlands"
-msgstr ""
+msgstr "Zobrazit Nizozemí"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show PAL"
@@ -4918,11 +5147,11 @@ msgstr "Zobrazit Regiony"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Russia"
-msgstr ""
+msgstr "Zobrazit Rusko"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Spain"
-msgstr ""
+msgstr "Zobrazit Španělsko"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
@@ -4938,7 +5167,7 @@ msgstr "Zobrazit USA"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show Unknown"
-msgstr ""
+msgstr "Zobrazit neznámé"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show Wad"
@@ -4950,7 +5179,7 @@ msgstr "Zobrazit Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
-msgstr ""
+msgstr "Zobrazit svět"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
@@ -4962,6 +5191,9 @@ msgid ""
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
+"Zobrazit rámeček se zprávou, při zjištění potenciálně závažné chyby.\n"
+"Vypnutím tohoto se můžete vyhnout otravným a nezávažným zprávám, ale to může "
+"mít za následek náhlé pády bez žádného důvodu."
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
@@ -5001,10 +5233,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Zobrazí různé statistiky vykreslování.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
-msgstr ""
+msgstr "Vedle sebe"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
@@ -5039,6 +5274,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Lehce zrychlí kopie EFB do RAM obětováním přesnosti emulace.\n"
+"Pokud se setkáváte s jakýmikoliv problémy, zkuste zvýšit přesnost textury, "
+"nebo tuto možnost vypnout.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
@@ -5060,7 +5300,7 @@ msgstr "Snímek"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
-msgstr ""
+msgstr "Chyba při odesílání socketu průchozímu serveru"
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
@@ -5081,6 +5321,9 @@ msgid ""
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
+"Něco se doopravdy zvrtlo.\n"
+"Nahrávání videa je zastaveno.\n"
+"Vaše video bude pravděpodobně poškozené."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
@@ -5097,7 +5340,7 @@ msgstr "Mezerník"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
-msgstr ""
+msgstr "Španělsko"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
@@ -5107,7 +5350,7 @@ msgstr "Španělština"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
-msgstr ""
+msgstr "Posun reproduktoru"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
@@ -5124,6 +5367,14 @@ msgid ""
"\n"
"If unsure, select 640x528."
msgstr ""
+"Určuje rozlišení, v kterém bude vykresleno. Vysoké rozlišení velmi zvýší "
+"kvalitu obrazu, ale také o dost zvýšá zátěž GPU a může způsobovat v "
+"některých hrách chyby.\n"
+"\"Násobek 640x528\" bude o trochu větší než \"Velikost Okna\", ale také "
+"nezpůsobuje tolik problémů. Obecně řečeno, čím nižší je vnitřní rozlišení, "
+"tím lepší výkon bude.\n"
+"\n"
+"Pokud si nejste jisti, zvolte 640x528."
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Speed up Disc Transfer Rate"
@@ -5135,6 +5386,9 @@ msgid ""
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
+"Toto rozdělí vlákna Obrazu a Procesoru, takže běží na oddělených jádrech.\n"
+"Způsobí výrazné zvýšení rychlosti na většině moderních PC, ale také může "
+"způsobovat občasné chyby/pády."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
@@ -5153,7 +5407,7 @@ msgstr "Spustit &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
-msgstr ""
+msgstr "&Začít nahrávat vstup"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
@@ -5170,12 +5424,12 @@ msgstr "Volant"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
-msgstr ""
+msgstr "Režim 3D stereoskopie:"
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
-msgstr ""
+msgstr "Stereoskopie"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
@@ -5189,7 +5443,7 @@ msgstr "Zastavit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
-msgstr ""
+msgstr "Ukládat kopie EFB pouze do textury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
@@ -5226,15 +5480,15 @@ msgstr "Uložení byly úspěšně importovány"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
-msgstr ""
+msgstr "Úspěšně exportováno %u uložených her do %s"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "Podpora"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "Prohodit oči"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5243,6 +5497,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Vymění levé a pravé oko. Užitečné hlavně když chcete vidět vedle sebe "
+"šilhavě.\n"
+"\n"
+"Pokud si nejste jisti, nechejte odškrtnuté"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
@@ -5262,7 +5520,7 @@ msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
-msgstr ""
+msgstr "Syntaktická chyba"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
@@ -5277,12 +5535,12 @@ msgstr "TAS Vstup"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
-msgstr ""
+msgstr "Vstup TAS - Ovladač %d"
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
-msgstr ""
+msgstr "Vstup TAS - Wiimote %d"
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
@@ -5298,7 +5556,7 @@ msgstr "Deska vpravo"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
-msgstr ""
+msgstr "Tchaj-wan"
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
@@ -5330,6 +5588,11 @@ msgid ""
"\n"
"If unsure, use the rightmost value."
msgstr ""
+"\"Bezpečné\" nastavení vylučuje pravděpodobnost, že grafická karta nezachytí "
+"aktualizace textur z RAM.\n"
+"Nižší přesnosti způsobují, že text v některých hrách vypadá nečitelně.\n"
+"\n"
+"Pokud si nejste jisti, použijte hodnotu zcela vpravo."
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
@@ -5341,11 +5604,11 @@ msgstr "Adresa je neplatná"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "Kontrolní součet byl úspěšně opraven."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
-msgstr ""
+msgstr "Zvolený adresář již je v seznamu."
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
@@ -5353,6 +5616,8 @@ msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
+"Změna disku na \"%s\" nemohla být uložena do souboru .dtm.\n"
+"Název souboru obrazu disku nesmí být delší než 40 znaků."
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
@@ -5360,6 +5625,8 @@ msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
+"Obraz disku \"%s\" je poškozen.\n"
+"Haš bloku %<PRIu64> je %08x místo %08x."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
@@ -5388,16 +5655,16 @@ msgstr "Soubor %s je už otevřen, hlavička souboru nebude zapsána."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "Název nemůže být prázdný"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "Název nemůže obsahovat znak ','"
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
-msgstr ""
+msgstr "Nahraná hra (%s) není stejná jako zvolená hra (%s)"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
@@ -5405,7 +5672,7 @@ msgstr "Výsledný rozšifrovaný kód AR neobsahuje žádné řádky."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
-msgstr ""
+msgstr "Uložená hra, kterou se snažíte zkopírovat, má neplatnou délku souboru."
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
@@ -5451,10 +5718,13 @@ msgid ""
"%s\n"
"Only the first 127 will be available"
msgstr ""
+"Ve složce je příliš mnoho souborů gci\n"
+"%s\n"
+"Pouze prvních 127 bude k dispozici"
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
-msgstr ""
+msgstr "Není co vrátit zpět!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
@@ -5491,6 +5761,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Tato funkce Vám umožňuje si pohrát s herní kamerou.\n"
+"Podržte pravé tlačítko myši a pohybujte s ní pro změnu pohledu kamery, "
+"podržením prostředního tlačítka myši dojde k jejímu přesunu.\n"
+"Podržte SHIFT a zmáčkněte jednu z kláves WASD, abyste kamerou pohnuli v "
+"určité vzdálenosti kroku (SHIFT+2 pro rychlejší pohyb a SHIFT+1 pro "
+"pomalejší). Stiskněte SHIFT+R pro resetování kamery a SHIFT+F pro resetování "
+"rychlosti..\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto odškrtnuté."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
@@ -5500,6 +5779,10 @@ msgid ""
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
+"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
+"vyrobená aplikace, zkuste LLE.\n"
+"\n"
+"DSPHLE: Neznámý ukód (CRC = %08x) - vynucuje AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
@@ -5509,17 +5792,22 @@ msgid ""
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
+"Tato hra nemusí být kompatibilní s emulací DSP HLE. Pokud je toto po domácku "
+"vyrobená aplikace, zkuste LLE.\n"
+"\n"
+"Neznámý ukód (CRC = %08x) - vynucuje AXWii."
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
+"Tato hodnota je přidána do hodnoty sblížení zadané v grafickém nastavení"
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
-msgstr ""
+msgstr "Tato hodnota je vynásobena hloubkou zadanou v grafickém nastavení."
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
@@ -5527,10 +5815,13 @@ msgid ""
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
+"Tato verze Dolphin byla stažena ze stránky kradoucí peníze vývojářům "
+"emulátoru. Prosím stáhněte si Dolphin z oficiálních stránek: https://dolphin-"
+"emu.org/"
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
-msgstr ""
+msgstr "Toto umožní ruční úpravu souborů INI s nastavením."
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
@@ -5543,7 +5834,7 @@ msgstr "Naklánění"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
-msgstr ""
+msgstr "Při připojování k průchozímu serveru vypršel čas"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
@@ -5573,7 +5864,7 @@ msgstr "Přepínat mlhu"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
-msgstr ""
+msgstr "Povolit omezení snímků"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
@@ -5586,7 +5877,7 @@ msgstr "Přepínat IR"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
-msgstr ""
+msgstr "Pozastavit"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
@@ -5594,7 +5885,7 @@ msgstr "Nahoře"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Top-and-Bottom"
-msgstr ""
+msgstr "Nad sebou"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:529
@@ -5603,22 +5894,22 @@ msgstr "Tradiční Čínština"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
-msgstr ""
+msgstr "Průchod"
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
-msgstr ""
+msgstr "Při připojování průchozího serveru k hostiteli vršek časový limit."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
-msgstr ""
+msgstr "Adresa pro průchod"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
-msgstr ""
+msgstr "Pokus o rozšifrování dat pocházející ze svazku nepatřící Wii"
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
@@ -5630,7 +5921,7 @@ msgstr "Spínače"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
-msgstr ""
+msgstr "Pokus o vytvoření neplatného indexu paměťové karty."
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
@@ -5718,12 +6009,12 @@ msgstr "Neznámý záznam typu %i v SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "Neznámá chyba %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "Neznámá chyba paměťové karty"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5737,7 +6028,7 @@ msgstr "Neznámá zpráva s id:%d přijata od hráče:%d Vyhazuji hráče!"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "Zjištěna neoficiální verze"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -5762,7 +6053,7 @@ msgstr "Použít Šestnáctkovou soustavu"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
-msgstr ""
+msgstr "Použít režim PAL60 (EuRGB60)"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
@@ -5776,10 +6067,15 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Použít méně přesný algoritmus k výpočtu hodnot hloubky.\n"
+"V některých hrách způsobuje problémy, ale může také přinést dobré zrychlení "
+"v závislosti na hrách a/nebo vaší grafické kartě.\n"
+"\n"
+"Pokud si nejste jisti, nechejte toto zaškrtnuté."
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
-msgstr ""
+msgstr "Použít jednu mezipaměť hloubky pro obě oči. Potřebné pro pár her."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -5804,7 +6100,7 @@ msgstr "Hodnota:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
-msgstr ""
+msgstr "Různé statistiky"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
@@ -5820,15 +6116,15 @@ msgstr "Hlasitost"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
-msgstr ""
+msgstr "Snížit hlasitost"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr ""
+msgstr "Zapnout ztlumení zvuku"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
-msgstr ""
+msgstr "Zvýšit hlasitost"
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
@@ -5870,7 +6166,7 @@ msgstr "Varování - ISO se spouští ve špatném režimu konzole!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
-msgstr ""
+msgstr "Varování BAT počet bloků %d neodpovídá načtené hlavičce souboru %d"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -5915,6 +6211,9 @@ msgid ""
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
+"Varování: Načetli jste uloženou pozici, jejíž film končí před jejím "
+"současným snímkem (bajt %u < %u) (snímek %u < %u). Před pokračováním byste "
+"měli načíst jinou pozici."
#: Source/Core/Core/Movie.cpp:959
#, c-format
@@ -6014,7 +6313,7 @@ msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
#, c-format
msgid "Wiimote %i %s"
-msgstr ""
+msgstr "Wiimote %i %s"
#: Source/Core/DolphinWX/Main.cpp:511
msgid "Wiimote Connected"
@@ -6054,7 +6353,7 @@ msgstr "Pracuji..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
-msgstr ""
+msgstr "Světové"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
@@ -6074,15 +6373,15 @@ msgstr "Zapsat do Okna"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
-msgstr ""
+msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
-msgstr ""
+msgstr "Registr XF"
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
-msgstr ""
+msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
@@ -6098,14 +6397,17 @@ msgid ""
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
+"Při výpisu snímků jste změnili velikost okna.\n"
+"Tuto událost nelze nijak odpovídajícím způsobem zvládnout.\n"
+"Vaše video bude pravděpodobně poškozené."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
-msgstr ""
+msgstr "Musíte si zvolit hru!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
-msgstr ""
+msgstr "Musíte zadat jméno."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:209
msgid "You must enter a valid decimal, hexadecimal or octal value."
@@ -6152,7 +6454,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
-msgstr ""
+msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
@@ -6161,7 +6463,7 @@ msgstr "Kód Zero 3 není podporován"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
-msgstr ""
+msgstr "Nulový kód, který Dolphin nezná: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
@@ -6186,15 +6488,15 @@ msgstr "zavaděč aplikace (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "auto"
-msgstr ""
+msgstr "automaticky"
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
-msgstr ""
+msgstr "předstírat dokončení"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
-msgstr ""
+msgstr "žádné"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
diff --git a/Languages/po/de.po b/Languages/po/de.po
index d36f4f12f9..9fc1e36fbc 100644
--- a/Languages/po/de.po
+++ b/Languages/po/de.po
@@ -13,6 +13,7 @@
# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011
# M T <michtrz@gmail.com>, 2013-2014
# no_cluez <neobrainx@gmail.com>, 2013
+# MexicanWithGun <nibirush@inbox.com>, 2015
# no_cluez <neobrainx@gmail.com>, 2013
# Shinrai, 2013
# Shinrai, 2013
@@ -23,8 +24,8 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-29 18:03+0000\n"
+"Last-Translator: Ettore Atalan <atalanttore@googlemail.com>\n"
"Language-Team: German (http://www.transifex.com/projects/p/dolphin-emu/"
"language/de/)\n"
"Language: de\n"
@@ -40,6 +41,11 @@ msgid ""
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
+"\n"
+"Dolphin ist ein freier und open-source Gamecube und Wii Emulator.\n"
+"\n"
+"Dieses Programm sollte nicht verwendet werden um Spiele zu spielen, die Sie "
+"nicht legal besitzen.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
@@ -209,7 +215,7 @@ msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
-msgstr ""
+msgstr "%s war kein Verzeichnis, verschoben nach *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
@@ -245,7 +251,7 @@ msgstr "&Audioeinstellungen"
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
-msgstr ""
+msgstr "Von &DVD-Backup starten..."
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
@@ -257,7 +263,7 @@ msgstr "Nach ISOs &suchen..."
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
-msgstr ""
+msgstr "&Cheat-Verwaltung"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
@@ -381,7 +387,7 @@ msgstr "&Ansicht"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&Überwachungsfenster"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
@@ -420,6 +426,8 @@ msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015+ Dolphin Team. \"GameCube\" und \"Wii\" sind Markenzeichen von "
+"Nintendo. Dolphin ist in keiner Weise mit Nintendo verbunden."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
@@ -479,7 +487,7 @@ msgstr "<Nichts>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
-msgstr ""
+msgstr "<Systemsprache>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
@@ -496,6 +504,8 @@ msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
+"Es wurde kein unterstütztes Bluetoothgerät gefunden.\n"
+"Sie müssen ihre Wiimotes manuell verbinden."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
@@ -512,6 +522,20 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ACHTUNG:\n"
+"\n"
+"Netplay funktioniert nur mit den folgenden Einstellungen:\n"
+" - DSP-Emulationsengine muss auf allen Computern gleich sein!\n"
+" - Erweiterungen müssen für jede Wiimote manuell eingestellt werden\n"
+"\n"
+"Alle Spieler sollten die gleiche Dolphin-Version und Einstellungen "
+"verwenden.\n"
+"Alle Speicherkarten müssen bei allen Spielern identisch oder deaktiviert "
+"sein.\n"
+"Wiimote-Unterstützung ist wahrscheinlich furchtbar. Lieber nicht verwenden.\n"
+"\n"
+"Bei direkter Verbindung muss der Host muss den gewählten UDP-Port geöffnet/"
+"weitergeleitet haben!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -691,7 +715,7 @@ msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr ""
+msgstr "Anaglyph"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -711,7 +735,7 @@ msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr ""
+msgstr "Apploader Datum:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
@@ -764,7 +788,7 @@ msgstr "Die gleiche Datei kann nicht in beiden Steckplätzen verwendet werden."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
-msgstr ""
+msgstr "Arm64 JIT (experimentell)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
@@ -780,6 +804,8 @@ msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
+"Versucht Warteschlangen zu erkennen und zu umgehen.\n"
+"Im Zweifel aktivieren."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
@@ -836,7 +862,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT ist inkorrekt, Dolphin wird sich nun beenden."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -940,7 +966,7 @@ msgstr "Steuerung festlegen: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "Entwicklungszweig: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -975,7 +1001,7 @@ msgstr "Tasten"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
-msgstr ""
+msgstr "Umgehe XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
@@ -1022,6 +1048,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Wendet die Lichtberechnung von 3D Objekten pro Pixel anstatt pro Vertex an. "
+"Dies verbessert das Aussehen von beleuchteten Polygonen und macht die Kanten "
+"zwischen individuellen Dreiecken weniger sichtbar.\n"
+"Für gewöhnlich ist das eine sichere Verbesserung, kann aber gelegentlich "
+"Probleme oder Verlangsamung verursachen.\n"
+"\n"
+"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
@@ -1062,7 +1095,7 @@ msgstr "Wechseln"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "Disc &wechseln"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1079,7 +1112,7 @@ msgstr "Spiel wechseln"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
-msgstr ""
+msgstr "Wechsle die Disc zu %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
@@ -1092,6 +1125,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
+"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1103,7 +1137,7 @@ msgstr "Cheatcode"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "Cheat-Verwaltung"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
@@ -1307,7 +1341,7 @@ msgstr "Wiimote 4 verbinden"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "Wiimotes verbinden"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
@@ -1350,11 +1384,11 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "Konvergenz Minimum:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "Konvergenz:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1392,6 +1426,9 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
+"Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder sie "
+"ist kein GC/Wii Backup. Bitte beachte, dass originale GC/Wii-Discs von den "
+"meisten PC-DVD-Laufwerken nicht gelesen werden können."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
@@ -1428,11 +1465,11 @@ msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "Client konnte nicht erstellt werden"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "Peer konnte nicht erstellt werden."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1586,7 +1623,7 @@ msgstr "Dekomprimiere ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "Konvergenz verrringern"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
@@ -1598,7 +1635,7 @@ msgstr "Bildbegrenzung reduzieren"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
-msgstr ""
+msgstr "IR reduzieren"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
@@ -1648,7 +1685,7 @@ msgstr "Erkenne"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
-msgstr ""
+msgstr "Deterministischer Dual Core: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
@@ -1670,15 +1707,15 @@ msgstr "Skala"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
-msgstr ""
+msgstr "Verdunkelt den Bildschirm nach fünf Minuten Inaktivität."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Direkt"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "Direkt verbinden"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1694,7 +1731,7 @@ msgstr "Deaktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
-msgstr ""
+msgstr "Bounding Box deaktivieren"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
@@ -1725,6 +1762,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Deaktiviert die bounding box emulation.\n"
+"Dies kann die GPU Leistung stark verbessern, aber einige Spiele werden nicht "
+"mehr funktionieren.\n"
+"\n"
+"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1825,12 +1867,16 @@ msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"Dolphin konnte keine GC/Wii-ISOs oder WADs finden. Hier doppelklicken um "
+"nach ISOs zu suchen..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
+"doppelklicken um alle Spiele anzuzeigen..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
@@ -2386,6 +2432,8 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
+"Fehler beim öffnen des Ports. Läuft bereits eine andere Instanz des NetPlay-"
+"Servers?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
@@ -2608,6 +2656,10 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+"Erzwingt den NTSC-J-Modus um die japanische ROM-Schriftart zu verwenden.\n"
+"Wenn diese Option deaktiviert ist, benutzt Dolphin standartmäßig den NTSC-U-"
+"Modus und aktiviert diese Option automatisch wenn japanische Spiele gespielt "
+"werden."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2646,7 +2698,7 @@ msgstr "%u Ergebnisse gefunden für '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "%u Spielstände gefunden"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2695,43 +2747,43 @@ msgstr "Freies Umsehen"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "Freies Umsehen - Geschwindigkeit verringern"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "Freies Umsehen - Geschwindigkeit erhöhen"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "Freies Umsehen - Nach unten bewegen"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "Freies Umsehen - Nach links bewegen"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "Freies Umsehen - Nach rechts bewegen"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "Freies Umsehen - Nach oben bewegen"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "Freies Umsehen - Zurücksetzen"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "Freies Umsehen - Geschwindigkeit zurücksetzen"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "Freies Umsehen - Heranzoomen"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "Freies Umsehen - Herauszoomen"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
@@ -2754,11 +2806,11 @@ msgstr "Vollbild"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
-msgstr ""
+msgstr "Vollbildauflösung:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
-msgstr ""
+msgstr "GBA"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
@@ -3099,16 +3151,20 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"Die importierte Datei hat die Erweiterung gsc,\n"
+" aber besitzt keinen korrekten Header."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "Importierte Datei hat eine ungültige Länge"
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"Importierte Datei hat die Erweiterung sav,\n"
+"besitzt aber keinen korrekten Header."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3116,11 +3172,11 @@ msgstr "Im Spiel"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "Konvergenz erhöhen"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "Tiefe erhöhen"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
@@ -3128,7 +3184,7 @@ msgstr "Bildbegrenzung erhöhen"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
-msgstr ""
+msgstr "IR erhöhen"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
@@ -3157,7 +3213,7 @@ msgstr "SD-Karte einfügen"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
-msgstr ""
+msgstr "Name hier eingeben..."
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
@@ -3189,6 +3245,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"Unversehrtheitsprüfung für %s fehlgeschlagen. Das Disc-Abbild ist "
+"höchstwahrscheinlich fehlerhaft oder wurde falsch gepatcht."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3233,7 +3291,7 @@ msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "Ungültige bat.map oder Verzeichnis-Eintrag"
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3246,11 +3304,11 @@ msgstr "Ungültige Datei"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "Ungültiger Host"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "Ungültiger Index"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3270,7 +3328,7 @@ msgstr "Ungültiger Suchbegriff (nur gerade Zeichenlängen werden unterstützt)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "Ungültiger Wert."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
@@ -3287,7 +3345,7 @@ msgstr "Italien"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
-msgstr ""
+msgstr "Iterative Eingabe"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
@@ -3295,7 +3353,7 @@ msgstr "JIT-Recompiler (Empfohlen)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
-msgstr ""
+msgstr "JITIL Recompiler (langsamer, experimentell)"
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
@@ -3308,7 +3366,7 @@ msgstr "Japanisch"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
-msgstr ""
+msgstr "Fenster immer im Vordergrund"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
@@ -3333,7 +3391,7 @@ msgstr "Tastatur"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
-msgstr ""
+msgstr "Tasten"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
@@ -3386,7 +3444,7 @@ msgstr "Stick links"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
-msgstr ""
+msgstr "Linker Stick"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
@@ -3412,7 +3470,7 @@ msgstr "Kleiner als"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
-msgstr ""
+msgstr "Lizenz"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
@@ -3437,9 +3495,8 @@ msgid "Load State Last 1"
msgstr "Lade Status zuletzt 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Lade Status zuletzt 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3470,9 +3527,8 @@ msgid "Load State Last 8"
msgstr "Lade Status zuletzt 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Lade Status zuletzt 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3516,7 +3572,7 @@ msgstr "Lade Status aus Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load State..."
-msgstr "Stand laden..."
+msgstr "Spielstand laden..."
#: Source/Core/DolphinWX/FrameTools.cpp:1540
msgid "Load Wii System Menu"
@@ -3533,24 +3589,27 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Benutzerdefinierte Texturen aus User/Load/Textures/<game_id>/ laden.\n"
+"\n"
+"Im Zweifel deaktiviert lassen."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "Spielstand vom ausgewählten Slot laden"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
-msgstr ""
+msgstr "Spielstand vom ausgewählten Slot laden"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "%d gute Funktionen geladen, %d schlechte Funktionen ignoriert."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "Lokaler Host"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3562,7 +3621,7 @@ msgstr "Protokollkonfiguration"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr ""
+msgstr "Protokolliert Renderzeit in Datei"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
@@ -3642,11 +3701,11 @@ msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
-msgstr ""
+msgstr "Kann zu Verlangsamung im Wii-Menü und einigen Spielen führen."
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
-msgstr ""
+msgstr "Die Speicherkarte enthält bereits einen Spielstand für diesen Titel."
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
@@ -3898,6 +3957,7 @@ msgstr "Niederlande"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
+"Netplay wurde desynchronisiert. Es gibt keine Möglichkeit dies zu beheben."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -3931,7 +3991,7 @@ msgstr "Keine Datei geladen"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
-msgstr ""
+msgstr "Keine freien Verzeichnis-Indexeinträge"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
@@ -3990,15 +4050,15 @@ msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "Nunchuck Orientierung"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "Nunchuck-Stick"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr ""
+msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -4093,7 +4153,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "Orientation"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4105,6 +4165,8 @@ msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
+"Der andere Client wurde während des laufenden Spiels getrennt! NetPlay ist "
+"deaktiviert. Beenden Sie das Spiel manuell."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
@@ -4112,11 +4174,11 @@ msgstr "Ausgabe"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
-msgstr ""
+msgstr "Information einblenden"
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
-msgstr ""
+msgstr "Eingabe-Au&fnahme abspielen..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
@@ -4167,11 +4229,12 @@ msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
-msgstr ""
+msgstr "Pausiert wenn der Fokus verloren wird"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
+"Pausiert den Emulator wenn der Fokus vom Emulationsfenster weggenommen wird."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
@@ -4188,7 +4251,7 @@ msgstr "Perspektive %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "Plattform"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4228,7 +4291,7 @@ msgstr "Plus-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
-msgstr ""
+msgstr "Port %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
@@ -4237,7 +4300,7 @@ msgstr "Port:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
-msgstr ""
+msgstr "Nachbearbeitungsshader Konfiguration"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
@@ -4448,7 +4511,7 @@ msgstr "Ergebnisse"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "Erneut versuchen"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4461,7 +4524,7 @@ msgstr "Revision:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
-msgstr ""
+msgstr "Revision: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
@@ -4474,7 +4537,7 @@ msgstr "Stick rechts"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
-msgstr ""
+msgstr "Rechter Stick"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
@@ -4488,7 +4551,7 @@ msgstr "Russland"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
-msgstr "S&tand speichern"
+msgstr "S&pielstand speichern"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Safe"
@@ -4554,7 +4617,7 @@ msgstr "Speichere Status in Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:482
msgid "Save State..."
-msgstr "Spiel speichern..."
+msgstr "Spielstand speichern..."
#: Source/Core/DolphinWX/ISOProperties.cpp:670
#: Source/Core/DolphinWX/ISOProperties.cpp:680
@@ -4571,15 +4634,15 @@ msgstr "Dekomprimierte GCM/ISO speichern"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
-msgstr ""
+msgstr "Spielstand im ausgewählten Slot speichern"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "Spielstand im ausgewählten Slot speichern"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
-msgstr ""
+msgstr "Wird in /Wii/sd.raw gespeichert (standardmäßig 128MB)"
#: Source/Core/Core/Movie.cpp:896
#, c-format
@@ -4611,6 +4674,7 @@ msgstr "ScrShot"
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
+"Screenshot fehlgeschlagen: Konnte die Datei \"%s\" nicht öffnen (Fehler %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
@@ -4649,56 +4713,56 @@ msgstr "Auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
-msgstr ""
+msgstr "Wähle Spalten"
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
-msgstr ""
+msgstr "Slot %i auswählen"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
-msgstr ""
+msgstr "Slot 1 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
-msgstr ""
+msgstr "Slot 10 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
-msgstr ""
+msgstr "Slot 2 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
-msgstr ""
+msgstr "Slot 3 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
-msgstr ""
+msgstr "Slot 4 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
-msgstr ""
+msgstr "Slot 5 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
-msgstr ""
+msgstr "Slot 6 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
-msgstr ""
+msgstr "Slot 7 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
-msgstr ""
+msgstr "Slot 8 auswählen"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
-msgstr ""
+msgstr "Slot 9 auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
-msgstr ""
+msgstr "Spielstand-Slot auswählen"
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1271
@@ -4857,16 +4921,21 @@ msgid ""
"games.\n"
"May not work for all games."
msgstr ""
+"Setzt den Wie Anzeigemodus auf 60Hz (480i) anstatt 50Hz (576i) für PAL "
+"Spiele.\n"
+"Funktioniert nicht bei allen Spielen."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
-msgstr ""
+msgstr "Stellt die Wii Systemsprache ein."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
+"Bestimmt die Latenzzeit (in ms): Höhere Werte können Knistergeräusche "
+"reduzieren. Nur OpenAL-Backend."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
@@ -4915,7 +4984,7 @@ msgstr "FPS anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
-msgstr ""
+msgstr "Zeige Frame-Zähler"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
@@ -5007,7 +5076,7 @@ msgstr "Wii anzeigen"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
-msgstr ""
+msgstr "Welt anzeigen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
@@ -5061,7 +5130,7 @@ msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
-msgstr ""
+msgstr "Nebeneinander"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
@@ -5227,12 +5296,12 @@ msgstr "Lenkrad"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
-msgstr ""
+msgstr "Stereoskopischer 3D-Modus:"
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
-msgstr ""
+msgstr "Stereoskopie"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
@@ -5287,11 +5356,11 @@ msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "Unterstützung"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "Augen vertauschen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5319,7 +5388,7 @@ msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
-msgstr ""
+msgstr "Syntaxfehler"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
@@ -5334,12 +5403,12 @@ msgstr "TAS-Eingabe"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
-msgstr ""
+msgstr "TAS-Eingabe - Controller %d"
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
-msgstr ""
+msgstr "TAS-Eingabe - Wii-Fernbedienung %d"
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
@@ -5398,11 +5467,11 @@ msgstr "Die Adresse ist ungültig"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "Die Prüfsumme wurde erfolgreich korrigiert"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
-msgstr ""
+msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
@@ -5447,16 +5516,17 @@ msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "Der Name darf nicht leer sein"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "Der Name darf nicht das Zeichen ',' enthalten"
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
+"Das aufgenommene Spiel (%s) ist nicht mit dem gewählten Spiel (%s) ident."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
@@ -5514,7 +5584,7 @@ msgstr ""
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
-msgstr ""
+msgstr "Es gibt nichts zum rückgängig machen!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
@@ -5634,7 +5704,7 @@ msgstr "Nebel umschalten"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
-msgstr ""
+msgstr "Bildbegrenzung umschalten"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
@@ -5647,7 +5717,7 @@ msgstr "IR umschalten"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
-msgstr ""
+msgstr "Pause umschalten"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
@@ -5780,12 +5850,12 @@ msgstr "Unbekannter Eintragstyp %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "Unbekannter Fehler %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "Unbekannter Speicherkartenfehler"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5801,7 +5871,7 @@ msgstr ""
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "Unoffizielle Version erkannt"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -5826,7 +5896,7 @@ msgstr "Hex verwenden"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
-msgstr ""
+msgstr "PAL60-Modus (EuRGB60) verwenden"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
@@ -5840,6 +5910,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Benutzt einen weniger genauen Algorithmus um Tiefenwerte zu berechnen.\n"
+"Verursacht Fehler in einigen Spielen, kann aber je nach Spiel und "
+"Grafikkarte einen ordentlichen Geschwindigkeitsvorteil bringen.\n"
+"\n"
+"Im Zweifel aktiviert lassen."
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
@@ -5868,7 +5943,7 @@ msgstr "Wert: "
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
-msgstr ""
+msgstr "Verschiedene Statistiken"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
@@ -5884,15 +5959,15 @@ msgstr "Lautstärke"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
-msgstr ""
+msgstr "Lautstärke reduzieren"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr ""
+msgstr "Lautloser Modus ein/ausschalten"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
-msgstr ""
+msgstr "Lautstärke erhöhen"
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
@@ -6081,7 +6156,7 @@ msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
#, c-format
msgid "Wiimote %i %s"
-msgstr ""
+msgstr "Wiimote %i %s"
#: Source/Core/DolphinWX/Main.cpp:511
msgid "Wiimote Connected"
@@ -6141,7 +6216,7 @@ msgstr "In Fenster ausgeben"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
-msgstr ""
+msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
@@ -6149,7 +6224,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
-msgstr ""
+msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
@@ -6168,11 +6243,11 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
-msgstr ""
+msgstr "Sie müssen ein Spiel auswählen!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
-msgstr ""
+msgstr "Sie müssen einen Namen eingeben."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:209
msgid "You must enter a valid decimal, hexadecimal or octal value."
@@ -6217,7 +6292,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
-msgstr ""
+msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
@@ -6259,7 +6334,7 @@ msgstr "fake-completion"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
-msgstr ""
+msgstr "kein"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
diff --git a/Languages/po/el.po b/Languages/po/el.po
index e9b4a92977..aea3b8e09d 100644
--- a/Languages/po/el.po
+++ b/Languages/po/el.po
@@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Greek (http://www.transifex.com/projects/p/dolphin-emu/"
"language/el/)\n"
@@ -39,7 +39,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
-msgstr ""
+msgstr "(εσωτερική IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
@@ -105,6 +105,10 @@ msgid ""
"loaded save\n"
"%s"
msgstr ""
+"%s\n"
+"δεν φορτώθηκε επειδή έχει το ίδιο εσωτερικό όνομα αρχείου με την αποθήκευση "
+"που φορτώθηκε προηγουμένως.\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -113,6 +117,10 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"δεν φορτώθηκε επειδή είναι ένα μη έγκυρο αρχείο gci.\n"
+" Το μέγεθος το αρχείου (%<PRIx64>) δεν ταιριάζει με το μέγεθος που έχει "
+"καταχωρηθεί στην κεφαλίδα (%d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -121,6 +129,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
+"%s\n"
+"δεν φορτώθηκε επειδή είναι ένα μη έγκυρο αρχείο gci.\n"
+" Ο αριθμός των μπλοκ φέρεται να είναι %d"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
@@ -128,6 +139,9 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"δεν φορτώθηκε επειδή δεν υπάρχουν αρκετά ελεύθερα μπλοκ στην εικονική κάρτα "
+"μνήμης"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -136,6 +150,10 @@ msgid ""
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
+"%s\n"
+"δεν φορτώθηκε επειδή υπάρχει λιγότερος από 10%% ελεύθερος χώρος στην κάρτα "
+"μνήμης\n"
+"Συνολικά Μπλοκ: %d; Ελεύθερα Μπλοκ: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
@@ -375,7 +393,7 @@ msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(Σφάλμα: Κακός host)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
@@ -499,6 +517,20 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ΠΡΟΣΟΧΗ:\n"
+"\n"
+"Η λειτουργία NetPlay λειτουργεί σωστά μόνο με τις παρακάτω ρυθμίσεις:\n"
+" - Η Μηχανή Εξομοίωσης DSP πρέπει να είναι η ίδια σε όλους τους "
+"υπολογιστές!\n"
+" - Χειροκίνητη ρύθμιση των επεκτάσεων για κάθε Wiimote.\n"
+"\n"
+"Όλοι οι παίκτες πρέπει να έχουν την ίδια έκδοση και ρυθμίσεις του Dolphin.\n"
+"Όλες οι κάρτες μνήμης πρέπει να είναι ίδιες ανάμεσα στους παίκτες ή "
+"απενεργοποιημένες.\n"
+"Η υποστήριξη για Wiimote είναι μάλλον χάλια. Μην την χρησιμοποιείτε.\n"
+"\n"
+"Αν συνδέεστε άμεσα ο host θα πρέπει να έχει την επιλεγμένη UDP port ανοιχτή/"
+"προωθημένη!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -611,12 +643,12 @@ msgstr "Action Replay: Normal Code 0: Μη έγκυρο Subtype %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
-msgstr ""
+msgstr "Προσαρμογέας Εντοπίστηκε"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
-msgstr ""
+msgstr "Προσαρμογέας Δεν Εντοπίστηκε"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
@@ -700,7 +732,7 @@ msgstr "Εξομάλυνση Ορίων:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr ""
+msgstr "Apploader Ημερομηνία:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
@@ -826,7 +858,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT Εσφαλμένο, το Dolphin τώρα θα τερματιστεί"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -930,7 +962,7 @@ msgstr "Δεσμευμένοι Χειρισμοί: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "Διακλάδωση: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -985,7 +1017,7 @@ msgstr "Stick Κάμερας"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
-msgstr ""
+msgstr "CP Καταχωρητές"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
@@ -1210,7 +1242,7 @@ msgstr "Σχόλιο"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "Mεταγλωττίστηκε: %s @ %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1227,7 +1259,7 @@ msgstr "Συμπίεση ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
-msgstr ""
+msgstr "Υπολογισμός"
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
@@ -1670,6 +1702,7 @@ msgstr "Dial"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
+"Σκοτεινιάζει την οθόνη μετά από έλλειψη δραστηριότητας για πέντε λεπτά."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
@@ -1724,6 +1757,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Απενεργοποιεί την εξομοίωση του bounding box.\n"
+"Αυτό μπορεί να βελτιώσει την απόδοση της GPU αρκετά, αλλά ορισμένα παιχνίδια "
+"θα χαλάσουν.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1735,6 +1773,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Απενεργοποιεί την εξομοίωση ενός χαρακτηριστικού του υλικού που ονομάζεται "
+"destination alpha pass, και το οποίο χρησιμοποιείται από πολλά παιχνίδια για "
+"διάφορα γραφικά εφέ.\n"
+"Αυτό δεν έχει κανένα αντίκτυπο στις επιδόσεις σε D3D και desktop OpenGL, "
+"αλλά σε OpenGL ES αποδίδεται σε δύο περάσματα και έχει μια μικρή αλλά "
+"παρατηρήσιμη επίδραση στην απόδοση.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -1792,7 +1838,7 @@ msgstr "Ρυθμίσεις Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
-msgstr ""
+msgstr "Dolphin Ρυθμίσεις Χειριστηρίου"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
@@ -1812,7 +1858,7 @@ msgstr "Dolphin NetPlay"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
-msgstr ""
+msgstr "Dolphin NetPlay Ρυθμίσεις"
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1273
@@ -1824,12 +1870,16 @@ msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"Το Dolphin δεν μπόρεσε να βρει GameCube/Wii ISOs. Κάντε διπλό κλικ εδώ για "
+"αναζήτηση αρχείων..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"Το Dolphin είναι ρυθμισμένο να αποκρύπτει όλα τα παιχνίδια. Κάντε διπλό κλικ "
+"εδώ για να εμφανιστούν όλα τα παιχνίδια..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
@@ -1860,7 +1910,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "Οδηγοί Δεν Εντοπίστηκαν"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -1888,7 +1938,7 @@ msgstr "Εξαγωγή Αντικειμένων"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
-msgstr ""
+msgstr "Εξαγωγή TEV Stages"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
@@ -1905,6 +1955,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Εξαγωγή των αποκωδικοποιημένων υφών του παιχνιδιού στο User/Dump/Textures/"
+"<game_id>/.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
@@ -1912,6 +1966,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Εξαγάγει τα περιεχόμενα των EFB αντιγράφων σε User/Dump/Textures/.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
@@ -2014,7 +2071,7 @@ msgstr "Ενεργοποίηση Καταγραφής AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
-msgstr ""
+msgstr "Ενεργοποίηση Παράκαμψης Ρολογιού CPU "
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
@@ -2074,12 +2131,23 @@ msgid ""
"\n"
"If unsure, select 1x."
msgstr ""
+"Ενεργοποιεί το ανισοτροπικό φιλτράρισμα.\n"
+"Βελτιώνει την ποιότητα απεικόνισης των υφών που βρίσκονται σε οξείες οπτικές "
+"γωνίες.\n"
+"Μπορεί να προκαλέσει προβλήματα σε έναν μικρό αριθμό παιχνιδιών.\n"
+"Στο Direct3D, θέτοντάς το πάνω από 1x θα έχει επίσης παρόμοιο αποτέλεσμα με "
+"την ενεργοποίηση \"Επιβολή Φιλτραρίσματος Υφών\".\n"
+"\n"
+"Αν δεν είστε σίγουροι, επιλέξτε 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
+"Ενεργοποιεί τη γρήγορη πρόσβαση δίσκου. Μπορεί να προκαλέσει κατάρρευση ή "
+"άλλα προβλήματα σε μερικά παιχνίδια. (ΕΝΕΡΓΟ = Ταχύτητα, ΑΝΕΝΕΡΓΟ = "
+"Συμβατότητα)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
@@ -2115,18 +2183,24 @@ msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
+"Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. "
+"Δεν διατίθεται για OS X."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
+"Ενεργοποιεί την Dolby Pro Logic II εξομοίωση χρησιμοποιώντας 5.1 surround. "
+"Μόνο για OpenAL ή Pulse backend."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
+"Ενεργοποιεί το Floating Point Result Flag υπολογισμό, απαραίτητο για μερικά "
+"παιχνίδια. (Ενεργό = Συμβατότητα, Ανενεργό = Ταχύτητα)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
@@ -2150,7 +2224,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr ""
+msgstr "Επιτρέπει τη χρήση των κωδικών Action Replay και Gecko."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2383,13 +2457,13 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
-msgstr ""
+msgstr "Αποτυχία ακρόασης. Τρέχει κάποια άλλη παρουσία του διακομιστή NetPlay;"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
-msgstr ""
+msgstr "Αποτυχία ανοίγματος του αρχείου εισόδου \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
@@ -2435,7 +2509,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "Αποτυχία ανάγνωσης δεδομένων από το αρχείο gci %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
@@ -2546,7 +2620,7 @@ msgstr "Το αρχείο δεν είναι συμπιεσμένο"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "Αποτυχία εγγραφής αρχείου"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2606,6 +2680,10 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+"Επιβάλει τη NTSC-J λειτουργία για να χρησιμοποιηθεί η Ιαπωνική ROM "
+"γραμματοσειρά.\n"
+"Άμα αφεθεί αποεπιλεγμένο, το dolphin προεπιλέγει τη NTSC-U και ενεργοποιεί "
+"αυτόματα αυτήν την ρύθμιση όταν παίζονται Ιαπωνικά παιχνίδια."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2639,12 +2717,12 @@ msgstr "Προώθηση θύρας (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
-msgstr ""
+msgstr "Βρέθηκαν %u αποτελέσματα για '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "Βρέθηκαν %u αρχεία αποθήκευσης"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2693,43 +2771,43 @@ msgstr "Ελεύθερη Ματιά"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Μείωση Ταχύτητας"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Αύξηση Ταχύτητας"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Μετακίνηση Κάτω"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Μετακίνηση Αριστερά"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Μετακίνηση Δεξιά"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Μετακίνηση Πάνω"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Επαναφορά"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Επαναφορά Ταχύτητας"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Zoom In"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "Ελεύθερη Ματιά Zoom Out"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
@@ -2826,16 +2904,16 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
-msgstr ""
+msgstr "GameCube Ρυθμίσεις Χειριστηρίου"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
-msgstr ""
+msgstr "GameCube Χειριστήρια"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr ""
+msgstr "Κάρτες Μνήμης GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -2895,6 +2973,14 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Βελτιώνει πολύ την ποιότητα των υφών που παράγονται χρησιμοποιώντας render "
+"to texture εφέ.\n"
+"Αυξάνοντας την εσωτερική ανάλυση βελτιώνεται το αποτέλεσμα αυτής της "
+"ρύθμισης.\n"
+"Αυξάνει ελαφρώς το φορτίο της GPU και προκαλεί σχετικά λίγα προβλήματα με τα "
+"γραφικά.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
@@ -2946,6 +3032,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Αποκρύπτει τον δείκτη του ποντικιού αν βρίσκεται πάνω από το παράθυρο "
+"εξομοίωσης.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -3015,7 +3105,7 @@ msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
-msgstr ""
+msgstr "IOCTL_ES_LAUNCH: Το αρχείο DOL δεν είναι έγκυρο!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
@@ -3024,7 +3114,7 @@ msgstr "Ρυθμίσεις IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
-msgstr ""
+msgstr "IPL με άγνωστο hash %x"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
@@ -3059,6 +3149,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Αγνοεί οποιαδήποτε αλλαγή στο EFB format.\n"
+"Βελτιώνει τις επιδόσεις σε πολλά παιχνίδια χωρίς αρνητικές συνέπειες. "
+"Προκαλεί όμως ελαττώματα στα γραφικά σε ένα μικρό αριθμό παιχνιδιών.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το επιλεγμένο."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
@@ -3068,6 +3163,12 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Αγνοεί οποιοδήποτε αίτημα από την CPU για ανάγνωση ή εγγραφή στο EFB.\n"
+"Βελτιώνει τις επιδόσεις σε ορισμένα παιχνίδια, αλλά μπορεί να "
+"απενεργοποιήσει ορισμένα χαρακτηριστικά που σχετίζονται με το gameplay ή με "
+"εφέ γραφικών.\n"
+"\n"
+"Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
@@ -3099,16 +3200,20 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"Το εισαγόμενο αρχείο έχει επέκταση gsc\n"
+"αλλά δεν έχει σωστή κεφαλίδα."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "Το εισαγόμενο αρχείο έχει μη έγκυρο μήκος."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"Το εισαγόμενο αρχείο έχει sav επέκταση\n"
+"άλλα δεν έχει σωστή κεφαλίδα."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3189,6 +3294,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"Ο έλεγχος ακεραιότητας για %s απέτυχε. Η εικόνα του δίσκου έχει πιθανότατα "
+"αλλοιωθεί ή έχει γίνει patched με λάθος τρόπο."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3217,7 +3324,7 @@ msgstr "Εσωτερικό Σφάλμα LZO - αποτυχία lzo_init()"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
-msgstr ""
+msgstr "Εσωτερικό Όνομα:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
@@ -3246,7 +3353,7 @@ msgstr "Μη έγκυρο αρχείο"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "Μη έγκυρος host"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
@@ -3295,7 +3402,7 @@ msgstr "JIT Recompiler (προτείνεται)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
-msgstr ""
+msgstr "JITIL Recompiler (πιο αργός, πειραματικός)"
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
@@ -3337,7 +3444,7 @@ msgstr "Πλήκτρα"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "Διώξιμο Παίκτη"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
@@ -3419,6 +3526,8 @@ msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
+"Περιορίζει την ταχύτητα του παιχνιδιού στο προκαθορισμένο αριθμό των καρέ "
+"ανά δευτερόλεπτο (η πλήρης ταχύτητα είναι 60 για NTSC και 50 για PAL)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
@@ -3437,9 +3546,8 @@ msgid "Load State Last 1"
msgstr "Φόρτωση Τελευταίας Αποθήκευσης 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Φόρτωση Τελευταίας Αποθήκευσης 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3470,9 +3578,8 @@ msgid "Load State Last 8"
msgstr "Φόρτωση Τελευταίας Αποθήκευσης 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Φόρτωση Τελευταίας Αποθήκευσης 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3533,10 +3640,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Φόρτωση τροποποιημένων υφών από User/Load/Textures/<game_id>/.\n"
+"\n"
+" Αν δεν είστε σίγουροι, αφήστε το αποεπιλεγμένο."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "Φόρτωση από την επιλεγμένη θέση"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
@@ -3901,6 +4011,8 @@ msgstr "Ολλανδία"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
+"Το NetPlay έχει αποσυγχρονιστεί. Δεν υπάρχει κανένας τρόπος για να "
+"επανέλθετε από αυτό."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -3934,7 +4046,7 @@ msgstr "Δεν φορτώθηκε αρχείο"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
-msgstr ""
+msgstr "Δεν υπάρχουν ελεύθερες καταχωρήσεις ευρετηρίου καταλόγου."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
@@ -4119,7 +4231,7 @@ msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
-msgstr ""
+msgstr "Α&ναπαραγωγή Εγγραφής Χειρισμών..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
@@ -4453,7 +4565,7 @@ msgstr "Αποτελέσματα"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "Επανάληψη"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4576,7 +4688,7 @@ msgstr "Αποθήκευση αποσυμπιεσμένου GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
-msgstr ""
+msgstr "Αποθήκευση στην επιλεγμένη θέση"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
@@ -5218,7 +5330,7 @@ msgstr "Εκκίνηση Λειτουργίας &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
-msgstr ""
+msgstr "Εκκίνηση Ε&γγραφής Χειρισμών"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
@@ -5299,7 +5411,7 @@ msgstr "Υποστήριξη"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "Εναλλαγή Ματιών"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5407,7 +5519,7 @@ msgstr "Η διεύθυνση είναι άκυρη"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "Το checksum διορθώθηκε με επιτυχία."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
@@ -5458,7 +5570,7 @@ msgstr "Το όνομα δεν μπορεί να είναι κενό"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "Το όνομα δεν μπορεί να περιέχει τον χαρακτήρα ','"
#: Source/Core/Core/Movie.cpp:187
#, c-format
@@ -5595,10 +5707,14 @@ msgid ""
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
+"Αυτή η έκδοση του Dolphin έχει κατεβεί από μια ιστοσελίδα που κλέβει χρήματα "
+"από τους προγραμματιστές του εξομοιωτή. Παρακαλούμε να κατεβάσετε το Dolphin "
+"από την επίσημη ιστοσελίδα: https://dolphin-emu.org/"
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
msgstr ""
+"Αυτό σας επιτρέπει την χειροκίνητη επεξεργασία του αρχείου ρυθμίσεων INI."
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
@@ -5792,7 +5908,7 @@ msgstr "Άγνωστο σφάλμα %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "Άγνωστο σφάλμα της κάρτας μνήμης"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5806,7 +5922,7 @@ msgstr "Ελήφθη άγνωστο μήνυμα με:%d από τον παίκ
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "Ανεπίσημη έκδοση ανιχνεύτηκε"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -6153,7 +6269,7 @@ msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
-msgstr ""
+msgstr "XF Καταχωρητές"
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
diff --git a/Languages/po/es.po b/Languages/po/es.po
index 9344ad7ad8..61942a3211 100644
--- a/Languages/po/es.po
+++ b/Languages/po/es.po
@@ -6,20 +6,22 @@
# Dario_ff <dariosamo@gmail.com>, 2011
# Petiso_Carambanal <diegoae@gmail.com>, 2013-2015
# Diego Fernando <dfersd@yahoo.com>, 2013
+# Erik Fargas <efargaspro@gmail.com>, 2015
+# Jambi <jlarrondobunop@yahoo.es>, 2015
# Katabi Oka, 2015
# Puniasterus <puniasterus@gmail.com>, 2013-2015
# Puniasterus <puniasterus@gmail.com>, 2013
# Puniasterus <puniasterus@gmail.com>, 2013
# Sithdown <afdezmnez@gmail.com>, 2013
-# Swyter <Swyterzone@gmail.com>, 2014
+# Swyter <Swyterzone@gmail.com>, 2014-2015
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-30 13:39+0000\n"
+"Last-Translator: Swyter <Swyterzone@gmail.com>\n"
"Language-Team: Spanish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/es/)\n"
"Language: es\n"
@@ -35,6 +37,11 @@ msgid ""
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
+"\n"
+"Dolphin es un emulador de GameCube y Wii de código abierto.\n"
+"\n"
+"Este software no puede ser usado para jugar a juegos que no poseas "
+"legalmente.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
@@ -103,6 +110,10 @@ msgid ""
"loaded save\n"
"%s"
msgstr ""
+"%s\n"
+"no puedo cargarse porque tiene el mismo nombre de archivo que el previamente "
+"cargado\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -111,6 +122,10 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"no fue cargado porque no es un cgi válido.\n"
+"El tamaño del archivo (%<PRIx64>) no coincide con el guardado en el título "
+"(%d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -119,6 +134,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
+"%s\n"
+"no fue cargado porque no es un cgi válido.\n"
+"Afirma ser %d bloques"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
@@ -126,6 +144,9 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"no fue cargado porque no hay bloques libres suficientes en la tarjeta de "
+"memoria virtual"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -134,6 +155,10 @@ msgid ""
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
+"%s\n"
+"no fue cargado porque hay menos del 10%% de espacio libre en la tarjeta de "
+"memoria\n"
+"Total Bloques: %d; Bloques Libres: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
@@ -144,6 +169,8 @@ msgstr "%s (Disco %i)"
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
+"Se encontró %s IPL en el directorio %s. Puede que el disco no pueda "
+"reconocerse"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
@@ -185,11 +212,13 @@ msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
+"%s no es un directorio, error al mover a *.original.\n"
+"Verifica tu permisos de escritura o mueve el archivo desde fuera de Dolphin"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
-msgstr ""
+msgstr "%s no era un directorio, movido a *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
@@ -269,7 +298,7 @@ msgstr "&Pantalla completa"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
-msgstr ""
+msgstr "&Repositorio GitHub"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
@@ -325,7 +354,7 @@ msgstr "&Propiedades"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr ""
+msgstr "&Modo de sólo lectura"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -361,7 +390,7 @@ msgstr "&Vista"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&Ver"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
@@ -373,33 +402,35 @@ msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(Error: Fallo Servidor)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
-msgstr ""
+msgstr "(Error: Desconectado)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
-msgstr ""
+msgstr "(Error: Dolphin demasiado antiguo)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
-msgstr ""
+msgstr "(Error: Conector)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
-msgstr ""
+msgstr "(Error: Sin Tiempo)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
-msgstr ""
+msgstr "(Error: Desconocido)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015+ Equipo Dolphin. \"Game Cube\" y \"Wii\" son marcas de "
+"Nintendo. Dolphin no está asociado a Nintendo de ninguna manera."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
@@ -494,6 +525,20 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"TEN CUIDADO:\n"
+"\n"
+"El Juego en red solo funcionará bien con la siguiente configuración:\n"
+"- ¡El motor de emulación DSP debe ser el mismo en todos los ordenadores!\n"
+"- Configura de forma manual las extensiones de cada mando de Wii (Wiimote)\n"
+"\n"
+"Todos los jugadores deben tener la misma versión y configuración de "
+"Dolphin.\n"
+"Todas las tarjetas de memoria deben ser idénticas entre los jugadores o "
+"estar deshabilitadas.\n"
+"El soporte para mandos de Wii (Wiimotes) es bastante malo. No lo uses.\n"
+"\n"
+"Si hay una conexión directa el anfitrión debe tener los puertos UDP elegidos "
+"abiertos/redirecionados (open/forwarded).\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -676,7 +721,7 @@ msgstr "Todos los archivos ISO comprimidos de GC/Wii (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr ""
+msgstr "Anaglifos"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -743,7 +788,7 @@ msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
-msgstr ""
+msgstr "¿Estás intentando usar el mismo archivo en ambas ranuras?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
@@ -763,6 +808,8 @@ msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
+"Intenta detectar y saltar bucles de espera.\n"
+"Si no está seguro, deje esta opción marcada."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
@@ -819,7 +866,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT Incorrecto, Dolphin finalizará ahora"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -909,7 +956,7 @@ msgstr "Azul derecha"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
-msgstr ""
+msgstr "Pantalla Completa Sin Bordes"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
@@ -958,7 +1005,7 @@ msgstr "Botones"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
-msgstr ""
+msgstr "Derivación XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
@@ -995,6 +1042,12 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Guardar en una caché RAM las texturas personalizadas al inicio para acceder "
+"a ellas de forma más rápida.\n"
+"Utiliza mucha más memoria pero minimiza posibles tirones en medio del juego "
+"cuando usas mods de texturas.\n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
@@ -1005,6 +1058,12 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Calcular la iluminación de los objectos 3D por píxel en lugar de por "
+"vértice. Disminuye ligeramente la velocidad de emulación, mejorando "
+"considerablemente el aspecto de los polígonos iluminados. Raramente causa "
+"problemas.\n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
@@ -1045,7 +1104,7 @@ msgstr "Cambiar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "Cambiar &Disco"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1062,7 +1121,7 @@ msgstr "Cambiar juego"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
-msgstr ""
+msgstr "Cambiar el disco a %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
@@ -1075,6 +1134,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
+"¡Cambiar esto no tendrá ningún efecto mientras el emulador esté ejecutándose!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1086,7 +1146,7 @@ msgstr "Código de truco"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "Administrador de trucos"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
@@ -1196,7 +1256,7 @@ msgstr "Comentario"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "Compilado: %s @ %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1213,12 +1273,12 @@ msgstr "Comprimiendo ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
-msgstr ""
+msgstr "Calcular"
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
-msgstr ""
+msgstr "Calculando la suma de verificación MD5"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
@@ -1291,11 +1351,11 @@ msgstr "Conectar Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "Conectar Wiimotes"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "Conectado"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -1311,7 +1371,7 @@ msgstr "Control"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
-msgstr ""
+msgstr "Configuración de mandos"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
@@ -1324,6 +1384,10 @@ msgid ""
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
+"Controla la distancia del plano de convergencia. Esta es la distancia a la "
+"que objetos virtuales aparecerán en el frente de la pantalla.\n"
+"Un valor alto crea fuertes efectos fuera de pantalla, mientras que un valor "
+"pequeño es más agradable."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
@@ -1331,14 +1395,17 @@ msgid ""
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
+"Controla la distancia de separación entre las cámaras virtuales.\n"
+"Un valor alto crea fuertes sensaciones de profundidad, mientras que un valor "
+"pequeño es más agradable."
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "Convergencia Mínima:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "Convergencia:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1349,7 +1416,7 @@ msgstr "Convertir a GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
-msgstr ""
+msgstr "Copiar"
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
@@ -1376,6 +1443,9 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
+"No se pudo leer \"%s\". No hay disco en la unidad, o no es una copia de "
+"seguridad de GC/Wii. Ten en cuenta que discos originales de GameCube o Wii "
+"no pueden ser leídos en la mayoría de lectores DVD."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
@@ -1385,7 +1455,7 @@ msgstr "No se pudo reconocer el archivo ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
-msgstr ""
+msgstr "No se pudo guardar %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
@@ -1410,11 +1480,11 @@ msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "No se pudo crear Cliente"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "No podría crear pares."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1431,7 +1501,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr ""
+msgstr "No podría buscar el servidor central %s"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
@@ -1440,7 +1510,7 @@ msgstr "Cuenta:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:266
#, c-format
msgid "Count: %lu"
-msgstr ""
+msgstr "Cuenta: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
@@ -1489,7 +1559,7 @@ msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
-msgstr ""
+msgstr "Personalizado"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
@@ -1543,7 +1613,7 @@ msgstr "Depurar"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
-msgstr ""
+msgstr "Sólo Depurar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
@@ -1568,11 +1638,11 @@ msgstr "Descomprimir ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "Disminuir Convergencia"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "Disminuir Profundidad"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
@@ -1580,7 +1650,7 @@ msgstr "Reducir límite de frames"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
-msgstr ""
+msgstr "Disminuir IR"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
@@ -1610,11 +1680,11 @@ msgstr "¿Borrar el archivo existente '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "Porcentaje de Profundidad:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "Profundidad:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1622,7 +1692,7 @@ msgstr "Descripción"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
-msgstr ""
+msgstr "Descripción:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
@@ -1630,7 +1700,7 @@ msgstr "Detectar"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
-msgstr ""
+msgstr "Doble núcleo determinado:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
@@ -1644,7 +1714,7 @@ msgstr "Configuración del dispositivo"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
-msgstr ""
+msgstr "Dispositivo no encontrado"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
@@ -1652,15 +1722,15 @@ msgstr "Marcar"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
-msgstr ""
+msgstr "Oscurecer la pantalla después de cinco minutos de inactividad."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Directo"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "Conexión Directa"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1676,7 +1746,7 @@ msgstr "Deshabilitar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
-msgstr ""
+msgstr "Deshabilitar Cuadro Delimitador"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
@@ -1708,6 +1778,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Deshabilitar emulación del cuadro delimitador.\n"
+"Esto puede mejorar mucho el rendimiento de la GPU, pero algunos juegos "
+"pueden fallar.\n"
+"\n"
+"Si no estás seguro, deja esta opción señalada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1719,6 +1794,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Desactiva la emulación de una característica de hardware llamada "
+"«destination alpha», que se utiliza en muchos juegos para diversos efectos "
+"gráficos. Apenas tiene impacto en cuanto a rendimiento al usar D3D y OpenGL "
+"de escritorio, pero en los gráficos de móvil OpenGL ES se simula con dos "
+"pases, lo que ralentiza ligera pero visiblemente el juego.\n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -1730,11 +1812,11 @@ msgstr "Error de lectura de disco"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "Desconectado"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr ""
+msgstr "Desconectado del servidor trasversal"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1746,6 +1828,9 @@ msgid ""
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
+"Mostrar mensajes en el área de emulación.\n"
+"Estos mensajes incluyen escritura de tarjetas de memoria, sobre el motor de "
+"vídeo, información sobre la CPU y limpieza de la caché JIT."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
@@ -1776,7 +1861,7 @@ msgstr "Configuración de Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
-msgstr ""
+msgstr "Configuración de Mando Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
@@ -1788,15 +1873,15 @@ msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1349
msgid "Dolphin Hotkeys"
-msgstr ""
+msgstr "Atajos Dolphin"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
-msgstr ""
+msgstr "Juego en Red Dolphin"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
-msgstr ""
+msgstr "Configuración de Juego en Red Dolphin"
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1273
@@ -1808,16 +1893,20 @@ msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"Dolphin no pudo encontrar ninguna ISO o WAD de GameCube/Wii. Haz doble clic "
+"aquí para buscar..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"Dolphin configurado actualmente para ocultar todos los juegos. Haz doble "
+"clic aquí para mostrar todos los juegos..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr ""
+msgstr "Dolphin demasiado antiguo para el servidor trasversal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
@@ -1840,11 +1929,11 @@ msgstr "Se descargaron %lu códigos. (%lu añadidos)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
-msgstr ""
+msgstr "Rango de Objeto Dibujado"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "Driver no detectado"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -1868,15 +1957,15 @@ msgstr "Volcar frames"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
-msgstr ""
+msgstr "Volcar Objetos"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
-msgstr ""
+msgstr "Volcar Etapas TEV"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
-msgstr ""
+msgstr "Volcar captura de textura"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
@@ -1889,6 +1978,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Volcar texturas de juego decodificadas a User/Dump/Textures/<id del juego>/\n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
@@ -1896,6 +1988,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Volcar el contenido de las copias de EFB a User/Dump/Textures/.\n"
+"\n"
+"Si no está seguro mantenga la casilla desmarcada."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
@@ -1947,7 +2042,7 @@ msgstr "Efecto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
-msgstr ""
+msgstr "Búfer de fotogramas embebido (EFB)"
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
@@ -1998,7 +2093,7 @@ msgstr "Habilitar Registro de AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
-msgstr ""
+msgstr "Habilitar anulación del reloj de la CPU"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
@@ -2014,7 +2109,7 @@ msgstr "Habilitar doble núcleo (mejora)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
-msgstr ""
+msgstr "Habilitar FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
@@ -2058,12 +2153,23 @@ msgid ""
"\n"
"If unsure, select 1x."
msgstr ""
+"Habilitar el filtrado anisotrópico.\n"
+"\n"
+"Mejora la calidad de las texturas en ángulos de visión oblicuos.\n"
+"Puede causar problemas en algunos juegos.\n"
+"\n"
+"Utilizar un valor por encima de x1 en Direct3D puede equivaler a marcar la "
+"opción «Forzar filtrado de texturas», ya que activan el mismo efecto.\n"
+"\n"
+"Si no estás seguro, utiliza x1."
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
+"Habilitar acceso rápido a disco. Esto puede causar cuelgues y otros "
+"problemas en algunos juegos. (ON = Rápido, OFF = Compatible)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
@@ -2099,18 +2205,24 @@ msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
+"Habilita la emulación Dolby Pro Logic II usando 5.1 surround. No disponible "
+"en OS X."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
+"Habilita la emulación de Dolby Pro Logic II usando 5.1 surround. Solamente "
+"para los motores OpenAL o Pulse."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
+"Activa el cálculo de «Floating Point Result Flag», que es necesario para "
+"algunos juegos. (SÍ = Más compatible, NO = Rápido)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
@@ -2134,7 +2246,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr ""
+msgstr "Habilita el uso de los trucos de Action Replay y Gecko."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2153,7 +2265,7 @@ msgstr "Fin"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr ""
+msgstr "Enet no se inició"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
@@ -2200,7 +2312,7 @@ msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
-msgstr ""
+msgstr "Error guardando el archivo."
#: Source/Core/Common/ChunkFile.h:289
#, c-format
@@ -2284,7 +2396,7 @@ msgstr "Extensión"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
-msgstr ""
+msgstr "Búfer de frames externo (XFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
@@ -2341,7 +2453,7 @@ msgstr "Tamaño del FST:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
-msgstr ""
+msgstr "¡Fallo al conectar!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
@@ -2363,16 +2475,21 @@ msgid ""
" %s\n"
" will be overwritten"
msgstr ""
+"Falló al buscar nuevo nombre para el archivo\n"
+"%s\n"
+"será sobreescrito"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
+"Fallo al recibir conexiones. ¿Hay otra instancia del servidor de Juego en "
+"Red funcionando?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
-msgstr ""
+msgstr "Falló al abrir el archivo de entrada \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
@@ -2382,6 +2499,9 @@ msgid ""
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
+"No se pudo abrir el archivo de salida \"%s\".\n"
+"Comprueba que tienes permisos de escritura en la carpeta de destino y que el "
+"archivo se puede escribir."
#: Source/Core/Core/Movie.cpp:887
#, c-format
@@ -2418,7 +2538,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "No se pudo leer datos desde el archivo gci %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
@@ -2450,7 +2570,7 @@ msgstr "Fallo al leer la ID única de la imagen de disco"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
-msgstr ""
+msgstr "No se pudo actualizar el código de país en SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
@@ -2463,6 +2583,8 @@ msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
+"No se pudo escribir el archivo de salida \"%s\".\n"
+"Comprueba que tienes espacio suficiente disponible en la unidad de destino."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
@@ -2490,7 +2612,7 @@ msgstr "Información del fichero"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
-msgstr ""
+msgstr "Tamaño del archivo"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
@@ -2529,7 +2651,7 @@ msgstr "Archivo sin comprimir"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "No se pudo leer el archivo"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2550,6 +2672,16 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Habilita el filtrado de todas las texturas, incluidas aquellas que el juego "
+"marque para que no sea así.\n"
+"\n"
+"Puede que mejora la calidad de algunas texturas en algunos juegos, pero "
+"causará problemas en otros.\n"
+"\n"
+"Utilizar un valor por encima de x1 en Direct3D puede equivaler a marcar la "
+"opción de «filtrado anisotrópico», ya que activan el mismo efecto.\n"
+"\n"
+"Si no estás seguro déjala sin marcar."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
@@ -2589,6 +2721,9 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+"Fuerza el modo NTSC-J para usar la fuente japonesa en la ROM.\n"
+"Si la dejas sin marcar Dolphin por defecto usa NTSC-U y activa "
+"automáticamente esta característica cuando se juega a juegos japoneses."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2602,6 +2737,16 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Fuerza al juego a mostrar los gráficos en cierta relación de aspecto o "
+"formato panorámico.\n"
+"Utilízalo junto con «relación de aspecto» configurada en «forzar 16:9» para "
+"hacer que juegos 4:3 aparezcan en 16:9.\n"
+"Raramente produce resultados satisfactorios, a menudo oscureciendo o o "
+"mostrando de forma incorrecta interfaces y efectos varios.\n"
+"Innecesario (e incluso perjudicial) al usar cualquier tipo de parche "
+"panorámico utilizando códigos AR ó Gecko.\n"
+"\n"
+"Si no estás seguro déjala sin marcar."
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
@@ -2622,12 +2767,12 @@ msgstr "Reenviar puerto (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
-msgstr ""
+msgstr "Encontrado %u resultados para '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "Encontrados %u archivos de guardado"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2676,43 +2821,43 @@ msgstr "Cámara libre"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "Bajar Velocidad en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "Subir Velocidad en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "Mover Abajo en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "Mover Izquierda en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "Mover Derecha en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "Mover Arriba en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "Reiniciar Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "Reiniciar Velocidad de Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "Acercar Zoom en Vista Libre"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "Alejar Zoom en Vista Libre"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
@@ -2735,7 +2880,7 @@ msgstr "Pant. compl."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
-msgstr ""
+msgstr "Resolución en pantalla completa:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
@@ -2747,7 +2892,7 @@ msgstr "Archivo GCI (*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
-msgstr ""
+msgstr "Carpeta GCI"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
@@ -2756,18 +2901,22 @@ msgid ""
"card:\n"
"%s"
msgstr ""
+"Archivo GCI guardado no se cargó porque es incorrecta la región para esta "
+"tarjeta de memoria:\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
+"DirectorioTarjetaMemGC: Borrado de Bloque en dirección de bloque inválida"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
-msgstr ""
+msgstr "Cartuchos Game Boy Advance (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
-msgstr ""
+msgstr "ID del Juego"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
@@ -2788,7 +2937,7 @@ msgstr "¡Juego no encontrado!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
-msgstr ""
+msgstr "Juego sobrescrito con otra partida grabada, datos corruptos %x, %x"
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
@@ -2800,25 +2949,25 @@ msgstr "Configurar Juego"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
-msgstr ""
+msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
-msgstr ""
+msgstr "Adaptador GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
-msgstr ""
+msgstr "Configuración de mando GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
-msgstr ""
+msgstr "Mandos GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr ""
+msgstr "Tarjetas de Memoria GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -2877,6 +3026,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Aumenta en gran medida la calidad de las texturas generadas usando efectos "
+"de renderizar a textura.\n"
+"El aumento de la resolución interna mejorará el efecto de este ajuste.\n"
+"Aumenta ligeramente la carga de GPU y causa relativamente pocos problemas "
+"gráficos.\n"
+"\n"
+"Si no estás seguro, deja esta opción marcada."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
@@ -2900,7 +3056,7 @@ msgstr "Hacks"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
-msgstr ""
+msgstr "Rasterización de Hardware"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
@@ -2928,6 +3084,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Esconde el cursor del ratón si la ventana de emulación está en primer "
+"plano.\n"
+"\n"
+"Si no estás seguro, deja esta opción sin marcar."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -2939,6 +3099,14 @@ msgid ""
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
+"Valores altos pueden hacer juegos de framerate variable correr a una "
+"velocidad de fotogramas mayor, a expensas de la CPU. Valores bajos pueden "
+"hacer juegos de framerate variable correr a una velocidad de fotogramas más "
+"baja, ahorrando CPU.\n"
+"\n"
+"ADVERTENCIA: Cambiar el valor predeterminado (100%) puede y va a finalizar "
+"juegos y causar fallos. Hazlo bajo tu propio riesgo. Por favor, no informar "
+"de los errores que ocurran con una medida de reloj no predeterminada."
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
@@ -2951,13 +3119,15 @@ msgstr "Hostear"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
-msgstr ""
+msgstr "Código de Host:"
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
+"Tamaño de código de host demasiado largo.\n"
+"Por favor, comprueba que tienes el código correcto"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Hotkeys"
@@ -2997,7 +3167,7 @@ msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
-msgstr ""
+msgstr "IOCTL_ES_LAUNCH: ¡El archivo DOL no es válido!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
@@ -3006,7 +3176,7 @@ msgstr "Configuración IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
-msgstr ""
+msgstr "IPL con hash %x desconocido"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
@@ -3041,6 +3211,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Ignorar cualquier cambio hacia el formato EFB.\n"
+"Mejora el rendimiento en cualquier juego sin ningún efecto negativo. Causa "
+"errores gráficos en un pequeño número de juegos.\n"
+"\n"
+"Si no estás seguro, déjala marcada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
@@ -3050,6 +3225,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Ignorar cualquier petición de la CPU para leer o escribir en el EFB.\n"
+"Mejora el rendimiento en algunos juegos, pero podría deshabilitar algunas "
+"funciones relacionadas con el juego o efectos gráficos.\n"
+"\n"
+"Si no estás seguro, deja esta casilla sin marcar."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
@@ -3063,6 +3243,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Implementar el modo de pantalla completa con una ventana sin bordes que "
+"abarca toda la pantalla en lugar de utilizar el modo exclusivo.\n"
+"Permite una transición más rápida entre pantalla completa y modo de ventana, "
+"pero aumenta ligeramente la latencia de entrada, hace el movimiento menos "
+"suave y disminuye ligeramente el rendimiento.\n"
+"Se requiere el modo exclusivo en Nvidia 3D Vision para trabajar en el "
+"backend Direct3D.\n"
+"\n"
+"Si no estás seguro, deja esta casilla sin marcar."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
@@ -3081,16 +3270,20 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"El archivo importado tiene extensión gsc\n"
+"pero no tiene el título correcto."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "El archivo importado no tiene una longitud válida."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"El archivo importado tiene extensión sav\n"
+"pero no tiene el título correcto."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3098,11 +3291,11 @@ msgstr "En juego"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "Aumentar Convergencia"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "Aumentar Profundidad"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
@@ -3110,7 +3303,7 @@ msgstr "Aumentar límite de frames"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
-msgstr ""
+msgstr "Aumentar IR"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
@@ -3139,7 +3332,7 @@ msgstr "Insertar tarjeta SD"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
-msgstr ""
+msgstr "Insertar nombre aquí..."
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
@@ -3171,6 +3364,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"Comprobación de integridad para %s falló. La imagen de disco está "
+"probablemente dañada o ha sido parcheada de forma incorrecta."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3199,7 +3394,7 @@ msgstr "Error Interno de LZO - lzo_init() falló"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
-msgstr ""
+msgstr "Nombre Interno:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
@@ -3215,7 +3410,7 @@ msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "bat.map o entrada de directorio no válida."
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3228,11 +3423,11 @@ msgstr "Archivo no válido"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "Host no válido"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "Índice no válido"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3252,7 +3447,7 @@ msgstr "Búsqueda de cadena incorrecta (solo se soportan algunas longitudes)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "Valor no válido."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
@@ -3269,7 +3464,7 @@ msgstr "Italia"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
-msgstr ""
+msgstr "Entrada Iterativa"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
@@ -3290,7 +3485,7 @@ msgstr "Japonés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
-msgstr ""
+msgstr "Mantener la Ventana siempre visible"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
@@ -3305,7 +3500,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
-msgstr ""
+msgstr "Teclado"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
@@ -3315,11 +3510,11 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
-msgstr ""
+msgstr "Teclas"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "Reproductor Kick"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
@@ -3401,6 +3596,8 @@ msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
+"Limita la velocidad del juego a un número específico de frames por segundo "
+"(velocidad completa en NTSC es 60 y en PAL 50)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
@@ -3419,9 +3616,8 @@ msgid "Load State Last 1"
msgstr "Cargar último estado 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Cargar último estado 1"
+msgstr "Cargar último estado 10"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3452,9 +3648,8 @@ msgid "Load State Last 8"
msgstr "Cargar último estado 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Cargar último estado 1"
+msgstr "Cargar último estado 9"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3515,24 +3710,27 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Cargar texturas personalizadas desde User/Load/Textures/<game_id>/.\n"
+"\n"
+"Si no está seguro mantenga la casilla desmarcada."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "Cargar desde la ranura seleccionada"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
-msgstr ""
+msgstr "Cargar estado desde la ranura seleccionada"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "Cargadas %d funciones correctas, ignoradas %d funciones incorrectas."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "Host local"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3544,7 +3742,7 @@ msgstr "Configuración de registro"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr ""
+msgstr "Registrar Tiempo de Renderizado en el Archivo"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
@@ -3557,6 +3755,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Registrar el tiempo de renderizado de cada fotograma a Usuario/Logs/"
+"render_time.txt. Usa está función cuando quieras medir el rendimiento de "
+"Dolphin.\n"
+"\n"
+"Si no estás seguro, deja esta casilla sin marcar."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
@@ -3577,7 +3780,7 @@ msgstr "Botón M"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
-msgstr ""
+msgstr "Suma de verificación MD5:"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
@@ -3592,7 +3795,7 @@ msgstr "Stick principal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
-msgstr ""
+msgstr "Fabricante"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
@@ -3624,11 +3827,11 @@ msgstr "Máx."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
-msgstr ""
+msgstr "Puede causar peor rendimiento en el Menú de Wii y en algunos juegos"
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
-msgstr ""
+msgstr "La tarjeta de memoria ya tiene un guardado para este juego."
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
@@ -3671,17 +3874,17 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
-msgstr ""
+msgstr "Tarjeta de Memoria: Borrado de Bloque en dirección inválida %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
-msgstr ""
+msgstr "TarjetaMemoria: Lectura tomada con dirección inválida, %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
-msgstr ""
+msgstr "TarjetaMemoria: Escritura con dirección de destino inválida, %x"
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
@@ -3729,7 +3932,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Monoscopic Shadows"
-msgstr ""
+msgstr "Sombras Monoscópicas"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
@@ -3875,11 +4078,11 @@ msgstr "Archivos nativos GCI (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
-msgstr ""
+msgstr "Holanda"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
-msgstr ""
+msgstr "Juego en Red desincronizado. No hay forma de recuperarlo."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -3913,7 +4116,7 @@ msgstr "No se ha cargado ningún fichero"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
-msgstr ""
+msgstr "No hay entradas libres al índice de directorios."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
@@ -3922,6 +4125,8 @@ msgstr "No hay grabaciones guardadas"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
+"undo.dtm no encontrado, abortando deshacer estado de carga para prevenir "
+"desincronizaciones en la películas"
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
@@ -3972,15 +4177,15 @@ msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "Orientación del Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "Stick del Nunchuk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr ""
+msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -4075,7 +4280,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "Orientación"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4087,6 +4292,8 @@ msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
+"¡¡El otro cliente se ha desconectado en mitad de la partida!! El Juego en "
+"Red se ha desconectado. Debes detener el juego manualmente."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
@@ -4094,11 +4301,11 @@ msgstr "Salida"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
-msgstr ""
+msgstr "Información de Superposición"
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
-msgstr ""
+msgstr "&Reproducir entrada de grabación..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
@@ -4145,15 +4352,16 @@ msgstr "Pausa"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
-msgstr ""
+msgstr "Pausar y acabar la película"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
-msgstr ""
+msgstr "Pausar al perder el foco de atención"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
+"Pausar la emulación cuando la atención esté fuera de la ventana de emulación."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
@@ -4170,7 +4378,7 @@ msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "Plataforma"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4210,7 +4418,7 @@ msgstr "Más-menos"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
-msgstr ""
+msgstr "Puerto %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
@@ -4219,7 +4427,7 @@ msgstr "Puerto:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
-msgstr ""
+msgstr "Configuración Post Proceso de Sombreado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
@@ -4227,7 +4435,7 @@ msgstr "Efecto de posprocesado:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
-msgstr ""
+msgstr "Prefetch texturas personalizadas"
#: Source/Core/Core/Movie.cpp:1036
#, c-format
@@ -4274,7 +4482,7 @@ msgstr "Limpiar caché"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
-msgstr ""
+msgstr "Poner roms BIOS en Usuario/GC/{región}."
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
@@ -4366,6 +4574,12 @@ msgid ""
"\n"
"If unsure, select None."
msgstr ""
+"Reduce la cantidad de aliasing causada por rasterizar gráficos 3D.\n"
+"Esto suaviza los bordes dentados en los objetos.\n"
+"Aumenta en gran medida la carga de la GPU y a veces causa problemas "
+"gráficos.\n"
+"\n"
+"Si no estás seguro, selecciona Ninguno."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
@@ -4383,7 +4597,7 @@ msgstr "Actualizar lista de juegos"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
-msgstr ""
+msgstr "Región"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
@@ -4408,12 +4622,12 @@ msgstr "Renderizar a ventana principal"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
-msgstr ""
+msgstr "Renderizando"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
-msgstr ""
+msgstr "Informe: GCIFolder Escribiendo a bloque no asignado %x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
@@ -4422,7 +4636,7 @@ msgstr "Reiniciar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
-msgstr ""
+msgstr "Restablecer configuraciones trasversales"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "Results"
@@ -4430,7 +4644,7 @@ msgstr "Resultados"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "Reintentar"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4553,15 +4767,15 @@ msgstr "Guardar GCM/ISO descomprimido"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
-msgstr ""
+msgstr "Guardar estado en la ranura seleccionada"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "Guardar en la ranura seleccionada"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
-msgstr ""
+msgstr "Guardar en /Wii/sd.raw (tamaño por defecto 128mb)"
#: Source/Core/Core/Movie.cpp:896
#, c-format
@@ -4593,6 +4807,7 @@ msgstr "Pantallazo"
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
+"Captura de pantalla falló: No se pudo abrir el archivo \"%s\" (error %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
@@ -4640,47 +4855,47 @@ msgstr "Seleccionar ranura %i"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 1"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 10"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 2"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 3"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 4"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 5"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 6"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 7"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 8"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado 9"
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
-msgstr ""
+msgstr "Seleccionar Ranura de Estado"
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1271
@@ -4747,6 +4962,9 @@ msgid ""
"\n"
"If unsure, use the first one."
msgstr ""
+"Elige un adaptador de hardware para su uso.\n"
+"\n"
+"Si no estás seguro, usa el primero."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
@@ -4756,6 +4974,11 @@ msgid ""
"\n"
"If unsure, select auto."
msgstr ""
+"Selecciona la resolución de la pantalla usada en el modo de pantalla "
+"completa. Debería ser siempre mayor o igual que la resolución interna. La "
+"pérdida de rendimiento es insignificante.\n"
+"\n"
+"Si no estás seguro selecciona «automático»."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
@@ -4767,6 +4990,15 @@ msgid ""
"\n"
"If unsure, select Off."
msgstr ""
+"Elige el modo de estereoscopía 3D. Esta tecnología te permite experimentar "
+"un mayor efecto de profundidad si cuentas con el equipamiento adecuado.\n"
+"La mayoría de las televisiones 3D de hoy en día utilizan la opción «En "
+"paralelo» o «En vertical», la opción de anaglifos se utiliza con las "
+"clásicas gafas de tintes rojos y azules.\n"
+"\n"
+"Empeora sensiblemente la velocidad de emulación y a veces causa problemas.\n"
+"\n"
+"Si no estás seguro no actives ninguna opción."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
@@ -4776,6 +5008,13 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"Selecciona la API interna de gráficos que quieras usar.\n"
+"El renderizado por software es extremadamente lento, lo utilizan "
+"principalmente desarrolladores, así que salvo que tengas alguna razón de "
+"fuerza mayor probablemente quieras elegir OpenGL para sacar partido a tu "
+"tarjeta gráfica.\n"
+"\n"
+"Si no estás seguro utiliza OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
@@ -4788,6 +5027,14 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"Selecciona la API interna de gráficos que quieras usar.\n"
+"El renderizado por software sólo se utiliza para la depuración, así que "
+"debes escoger entre Direct3D u OpenGL. Diferentes juegos se comportarán de "
+"manera diferente en cada máquina, para la mejor experiencia de la emulación "
+"se recomienda probar ambos y escoger el que mejor se adapte a tus "
+"necesidades.\n"
+"\n"
+"Si no estás seguro, usa OpenGL. "
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
@@ -4805,10 +5052,12 @@ msgstr "Separador"
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
+"Puerto de Serie 1 - Este es el puerto que usan los dispositivos como el "
+"adaptador de red."
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
-msgstr ""
+msgstr "Servidor rechazó intento trasversal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
@@ -4828,7 +5077,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
-msgstr ""
+msgstr "Establece el idioma del sistema de GameCube"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
@@ -4836,20 +5085,25 @@ msgid ""
"games.\n"
"May not work for all games."
msgstr ""
+"Configura el modo de pantalla de Wii a 60Hz (480i) en vez de 50Hz (576i) "
+"para juego PAL.\n"
+"Puede no funcionar en todos los juegos."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
-msgstr ""
+msgstr "Establece el idioma del sistema Wii."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
+"Establece la latencia (en ms). Los valores más altos pueden reducir la "
+"crepitación de audio. Solo con OpenAL."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
-msgstr ""
+msgstr "SetupWiiMemory: No puedo crear archivo setting.txt"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
@@ -4874,7 +5128,7 @@ msgstr "Mostrar barra de herramien&tas"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
-msgstr ""
+msgstr "Mostrar Australia"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
@@ -4894,7 +5148,7 @@ msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
-msgstr ""
+msgstr "Mostrar contador de frame"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
@@ -4906,7 +5160,7 @@ msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
-msgstr ""
+msgstr "Mostrar Alemania"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
@@ -4926,7 +5180,7 @@ msgstr "Mostrar Corea"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
-msgstr ""
+msgstr "Mostar contador de lag"
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
@@ -4938,7 +5192,7 @@ msgstr "Mostrar configuración de &registro"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Netherlands"
-msgstr ""
+msgstr "Mostar Holanda"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show PAL"
@@ -4954,11 +5208,11 @@ msgstr "Mostrar regiones"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Russia"
-msgstr ""
+msgstr "Mostar Rusia"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Spain"
-msgstr ""
+msgstr "Mostrar España"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
@@ -4974,7 +5228,7 @@ msgstr "Mostrar USA"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show Unknown"
-msgstr ""
+msgstr "Mostrar desconodido"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show Wad"
@@ -4986,7 +5240,7 @@ msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
-msgstr ""
+msgstr "Mostar Mundo"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
@@ -4998,6 +5252,10 @@ msgid ""
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
+"Muestra un cuadro de mensaje cuando se ha producido un error potencialmente "
+"grave.\n"
+"Al desactivar esto puedes evitar mensajes molestos y no fatales, pero puede "
+"dar lugar a grandes caídas sin ninguna explicación."
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
@@ -5037,10 +5295,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Mostrar varias estadísticas de renderizado.\n"
+"\n"
+"Si no estás seguro, deja esta casilla sin marcar."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
-msgstr ""
+msgstr "En paralelo"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
@@ -5075,6 +5336,12 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Aumenta ligeramente las copias de EFB a la RAM al sacrificar exactitud de "
+"emulación.\n"
+"Si experimentas cualquier problema, prueba a aumentar la precisión de la "
+"caché de textura o desactiva esta opción.\n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
@@ -5096,7 +5363,7 @@ msgstr "Instántanea"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
-msgstr ""
+msgstr "Error de socket enviando al servidor trasversal"
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
@@ -5116,6 +5383,9 @@ msgid ""
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
+"Algo ha ido muy mal.\n"
+"Deteniendo la grabación de vídeo.\n"
+"El vídeo probablemente estará roto."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
@@ -5142,7 +5412,7 @@ msgstr "Español"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
-msgstr ""
+msgstr "Altavoz Panorámico"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
@@ -5159,6 +5429,14 @@ msgid ""
"\n"
"If unsure, select 640x528."
msgstr ""
+"Especifica la resolución usada para renderizar. Una resolución alta mejorará "
+"mucho la calidad visual, pero reducirá el rendimiento y puede causar errores "
+"gráficos en algunos juegos.\n"
+"«Múltiplo de 640x528» es un poco más lento que «Tamaño de la ventana», pero "
+"provoca menos errores. Como norma general, a menor resolución interna "
+"obtendrás mejor rendimiento.\n"
+"\n"
+"Si no estás seguro, elige 640x528."
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Speed up Disc Transfer Rate"
@@ -5170,6 +5448,10 @@ msgid ""
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
+"Divide los hilos de la CPU y la GPU para que puedan ejecutarse en núcleos "
+"separados.\n"
+"Proporciona grandes mejoras de velocidad en la mayoría de los PC modernos, "
+"pero puede causar caídas/fallos."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
@@ -5188,7 +5470,7 @@ msgstr "Comenzar &Juego en red"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
-msgstr ""
+msgstr "Comenzar grabación de entrada"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
@@ -5205,12 +5487,12 @@ msgstr "Volante"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
-msgstr ""
+msgstr "Modo 3D estereoscópico:"
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
-msgstr ""
+msgstr "Estereoscopía"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
@@ -5224,7 +5506,7 @@ msgstr "Detener"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
-msgstr ""
+msgstr "Almacenar copias EFB a Solo Textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
@@ -5236,6 +5518,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Almacena copias EFB exclusivamente en la GPU, saltándose la memoria del "
+"sistema. Causa defectos gráficos en un pequeño número de juegos.\n"
+"\n"
+"Activado = Copias EFB a textura\n"
+"Desactivado = Copias EFB a RAM (y textura)\n"
+"\n"
+"Si no estás seguro déjala sin marcar."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
@@ -5261,15 +5550,15 @@ msgstr "Los archivos de guardado se han importado con éxito."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
-msgstr ""
+msgstr "Exportados correctamente %u guardados a %s"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "Soporte"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "Invertir ojos"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5278,6 +5567,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Intercambia la perspectiva del ojo izquierdo con el derecho. Útil si quieres "
+"ver la pantalla a mitad y mitad, cruzando la vista para darle un efecto 3D "
+"un poco chapucero.\n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
@@ -5297,7 +5591,7 @@ msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
-msgstr ""
+msgstr "Error de sintaxis"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
@@ -5312,12 +5606,12 @@ msgstr "Entrada TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
-msgstr ""
+msgstr "Entrada TAS - Mando %d"
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
-msgstr ""
+msgstr "Entrada TAS - Wiimote %d"
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
@@ -5365,6 +5659,12 @@ msgid ""
"\n"
"If unsure, use the rightmost value."
msgstr ""
+"El ajuste \"Seguro\" elimina la posibilidad de la GPU de perder "
+"actualizaciones de texturas desde la RAM.\n"
+"Presiciones inferiores causan que el texto aparezca ilegible en algunos "
+"juegos.\n"
+"\n"
+"Si no estás seguro, utiliza el valor más a la derecha."
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
@@ -5376,11 +5676,11 @@ msgstr "La dirección no es válida"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "La suma de verificación se reparó con éxito."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
-msgstr ""
+msgstr "El directorio seleccionado ya está en la lista."
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
@@ -5388,6 +5688,9 @@ msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
+"El cambio de disco a \"%s\" no se pudo guardar en el archivo .dtm.\n"
+"El nombre de archivo de la imagen de disco no debe sobrepasar los 40 "
+"caracteres."
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
@@ -5395,6 +5698,8 @@ msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
+"La imagen de disco \"%s\" está corrupta.\n"
+"Hash del bloque %<PRIu64> es %08x en vez de %08x."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
@@ -5424,16 +5729,16 @@ msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "El nombre no puede estar vacío"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "El nombre no puede contener el carácter ','"
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
-msgstr ""
+msgstr "El juego grabado (%s) no es el mismo que el juego seleccionado (%s)"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
@@ -5442,6 +5747,7 @@ msgstr "El código AR descifrado que se ha obtenido no contiene ninguna línea."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
+"El guardado que estás intentando copiar tiene un tamaño de archivo no válido."
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
@@ -5488,10 +5794,13 @@ msgid ""
"%s\n"
"Only the first 127 will be available"
msgstr ""
+"Hay demasiados archivos gci en la carpeta\n"
+"%s\n"
+"Solo los primeros 127 estarán disponibles"
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
-msgstr ""
+msgstr "No hay nada que deshacer!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
@@ -5528,6 +5837,16 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Esta característica te permite manejar la cámara del juego. \n"
+"\n"
+"Mantén pulsado el botón derecho del ratón mientras desplazas el puntero para "
+"mover la cámara lateralmente, y mientras pulsas el botón intermedio del "
+"ratón para moverte por los alrededores. Mantén pulsado «Mayús» y pulsa una "
+"de las teclas WASD para mover la cámara (Mayús + 2 duplica y Mayús + 9 "
+"divide la velocidad de desplazamiento). Presiona Mayús + R para reiniciar la "
+"cámara. \n"
+"\n"
+"Si no estás seguro, déjala sin marcar."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
@@ -5537,6 +5856,11 @@ msgid ""
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
+"Este juego puede ser incompatible con la emulación HLE del DSP. Prueba "
+"utilizando LLE si es un «homebrew», o programa casero.\n"
+"\n"
+"\n"
+"DSPHLE: Código desconocido (CRC = %08x) - forzando AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
@@ -5546,17 +5870,26 @@ msgid ""
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
+"Este juego puede ser incompatible con la emulación HLE del DSP. Prueba "
+"utilizando LLE si es un «homebrew», o programa casero.\n"
+"\n"
+"\n"
+"Código desconocido (CRC = %08x) - forzando AXWii."
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
+"Este valor se añade al valor de convergencia establecido en la configuración "
+"de gráficos."
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
+"Este valor se multiplica con la profundidad establecida en la configuración "
+"de gráficos."
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
@@ -5564,10 +5897,13 @@ msgid ""
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
+"Esta versión de Dolphin ha sido descargada de una página web robando dinero "
+"a los desarrolladores del emulador. Por favor, en su lugar descarga Dolphin "
+"desde la página web oficial: https://dolphin-emu.org/"
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
-msgstr ""
+msgstr "Esto te permitirá editar manualmente el archivo de configuración INI."
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
@@ -5580,7 +5916,7 @@ msgstr "Inclinar"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
-msgstr ""
+msgstr "Se agotó el tiempo para conectar con el servidor trasversal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
@@ -5610,7 +5946,7 @@ msgstr "Activar niebla"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
-msgstr ""
+msgstr "Cambiar el límite de frames"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
@@ -5623,7 +5959,7 @@ msgstr "Activar IR"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
-msgstr ""
+msgstr "Activar Pausa"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
@@ -5631,7 +5967,7 @@ msgstr "Superior"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Top-and-Bottom"
-msgstr ""
+msgstr "En vertical"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:529
@@ -5640,22 +5976,23 @@ msgstr "Chino tradicional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
-msgstr ""
+msgstr "Transversal:"
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
msgstr ""
+"Se agotó el tiempo para conectar el servidor trasversal con el servidor"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
-msgstr ""
+msgstr "Transversal:"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
-msgstr ""
+msgstr "Se intentó descifrar datos desde un volumen que no es de Wii"
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
@@ -5667,7 +6004,7 @@ msgstr "Gatillos"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
-msgstr ""
+msgstr "Tratando de crear índice de tarjeta de memoria no válido."
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
@@ -5755,12 +6092,12 @@ msgstr "¡Entrada desconocida de tipo %i en SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "Error desconocido %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "Error de la targeta de memoria desconocido"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5775,7 +6112,7 @@ msgstr ""
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "Versión no oficial detectada"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -5800,7 +6137,7 @@ msgstr "Usar hexadecimal"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
-msgstr ""
+msgstr "Usar modo PAL60 (EuRGB60)"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
@@ -5814,10 +6151,17 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Usa un algoritmo menos preciso para calcular los valores de profundidad. "
+"Causa problemas visuales en unos pocos juegos pero aumenta la velocidad de "
+"forma notable dependiendo del juego y tu GPU.\n"
+"\n"
+"Si no estás seguro déjala sin marcar."
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
+"Utilizar un solo buffer de profundidad para ambos ojos. Necesario para "
+"algunos juegos."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -5842,7 +6186,7 @@ msgstr "Valor:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
-msgstr ""
+msgstr "Varias estadísticas"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
@@ -5858,15 +6202,15 @@ msgstr "Volumen"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
-msgstr ""
+msgstr "Bajar volumen"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr ""
+msgstr "Silenciar volumen"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
-msgstr ""
+msgstr "Subir volumen"
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
@@ -5910,6 +6254,8 @@ msgstr "¡Advertencia - arrancando un ISO en un modo de consola incorrecto!"
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
+"Advertencia: el número de bloques BAT %d no coincide con el encabezado de "
+"archivo %d"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -5955,6 +6301,9 @@ msgid ""
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
+"Advertencia: Has cargado una partida guardada cuyo vídeo termina antes del "
+"cuadro actual de la partida. (byte %u < %u) (frame %u > %u). Deberías cargar "
+"otra partida guardada antes de continuar."
#: Source/Core/Core/Movie.cpp:959
#, c-format
@@ -6055,7 +6404,7 @@ msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
#, c-format
msgid "Wiimote %i %s"
-msgstr ""
+msgstr "Wiimote %i %s"
#: Source/Core/DolphinWX/Main.cpp:511
msgid "Wiimote Connected"
@@ -6095,7 +6444,7 @@ msgstr "Procesando..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
-msgstr ""
+msgstr "Mundo"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
@@ -6139,6 +6488,10 @@ msgid ""
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
+"Has cambiado el tamaño de la ventana mientras estás el en modo de grabación "
+"de fotogramas. No es posible arreglarlo.\n"
+"\n"
+"Es probable que tu vídeo contenga errores visuales a partir de este punto."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
@@ -6200,7 +6553,7 @@ msgstr "Código Zero 3 no soportado"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
-msgstr ""
+msgstr "Código cero desconocido para Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
@@ -6229,7 +6582,7 @@ msgstr "auto"
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
-msgstr ""
+msgstr "finalización-falsa"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
diff --git a/Languages/po/fa.po b/Languages/po/fa.po
index c8e070ceeb..7c0813ebe2 100644
--- a/Languages/po/fa.po
+++ b/Languages/po/fa.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Persian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/fa/)\n"
@@ -3380,9 +3380,8 @@ msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "بارگذاری وضعیت - شکاف ۱"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3413,9 +3412,8 @@ msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "بارگذاری وضعیت - شکاف ۱"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/fr.po b/Languages/po/fr.po
index ed4ddf406d..3a82f64614 100644
--- a/Languages/po/fr.po
+++ b/Languages/po/fr.po
@@ -6,9 +6,9 @@
# Pascal <pascal2j-language@yahoo.com>, 2013
# Pascal <pascal2j-language@yahoo.com>, 2013-2015
# Pierre Bourdon <delroth@gmail.com>, 2014
-# Spanti Nicola <rydroid_trans@yahoo.fr>, 2013
-# Spanti Nicola <rydroid_trans@yahoo.fr>, 2013
-# Spanti Nicola <rydroid_trans@yahoo.fr>, 2013
+# Nicola Spanti <translations@nicola-spanti.info>, 2013
+# Nicola Spanti <translations@nicola-spanti.info>, 2013
+# Nicola Spanti <translations@nicola-spanti.info>, 2013
# Toadjaune <arnaud.venturi@gmail.com>, 2013
# Toadjaune <arnaud.venturi@gmail.com>, 2013
# Vinet Sebastien <vinet.sebastien@live.fr>, 2011
@@ -18,8 +18,8 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-28 17:41+0000\n"
+"Last-Translator: Pascal <pascal2j-language@yahoo.com>\n"
"Language-Team: French (http://www.transifex.com/projects/p/dolphin-emu/"
"language/fr/)\n"
"Language: fr\n"
@@ -521,6 +521,21 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ATTENTION :\n"
+"\n"
+"NetPlay ne fonctionnera qu'avec les réglages suivants :\n"
+"- Le moteur d'émulation audio DSP doit être le même sur tous les "
+"ordinateurs !\n"
+"- Régler les extensions manuellement pour chaque Wiimote\n"
+"\n"
+"Tous les joueurs devraient utiliser la même version de Dolphin et les mêmes "
+"réglages.\n"
+"Toutes les cartes mémoires des joueurs doivent être identiques, ou "
+"désactivées.\n"
+"La prise en charge de la Wiimote n'est pas terrible. Ne l'utilisez pas.\n"
+"\n"
+"Si connecté en Direct, l'hôte doit avoir le port UDP choisi ouvert/"
+"redirigé !\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -1622,15 +1637,15 @@ msgstr "Décompression de l'ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr "Baisser la convergence"
+msgstr "Réduire la convergence"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr "Baisser la profondeur"
+msgstr "Réduire la profondeur"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
-msgstr "Baisser la limite d'image/s"
+msgstr "Réduire la limite d'image/s"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
@@ -1848,7 +1863,7 @@ msgstr "Configuration des manettes pour Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
-msgstr "Configuration de la Wiimote pour Dolphin"
+msgstr "Configuration de la Wiimote émulée pour Dolphin"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
@@ -2627,7 +2642,7 @@ msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
-msgstr "Le fichier n'est pas reconnu comme une carte mémoire"
+msgstr "Le fichier n'est pas reconnu comme étant une carte mémoire"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
@@ -2768,7 +2783,7 @@ msgstr "Image "
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Frame Advance"
-msgstr "Avancement d'image"
+msgstr "Avancer d'une image"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Frame Dumps use FFV1"
@@ -2804,7 +2819,7 @@ msgstr "Vue libre"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr "Baisser la vitesse de la vue libre"
+msgstr "Réduire la vitesse de la vue libre"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
@@ -3601,9 +3616,8 @@ msgid "Load State Last 1"
msgstr "Charger le dernier état 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Charger le dernier état 1"
+msgstr "Charger le dernier état 10"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3634,9 +3648,8 @@ msgid "Load State Last 8"
msgstr "Charger le dernier état 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Charger le dernier état 1"
+msgstr "Charger le dernier état 9"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3644,7 +3657,7 @@ msgstr "Charger l'état du Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 10"
-msgstr "Charger le dernier état 10"
+msgstr "Charger l'état du Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Load State Slot 2"
@@ -3676,7 +3689,7 @@ msgstr "Charger l'état du Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 9"
-msgstr "Charger le dernier état 9"
+msgstr "Charger l'état du Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load State..."
@@ -4705,7 +4718,7 @@ msgstr "Sauvegarder l'état vers le Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 10"
-msgstr "Sauvegarder l'état au Slot 10"
+msgstr "Sauvegarder l'état vers le Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Save State Slot 2"
@@ -4737,7 +4750,7 @@ msgstr "Sauvegarder l'état vers le Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 9"
-msgstr "Sauvegarder l'état au Slot 9"
+msgstr "Sauvegarder l'état vers le Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:482
msgid "Save State..."
@@ -4992,7 +5005,7 @@ msgstr ""
"Anaglyphe est utilisé pour les lunettes Rouge-Cyan.\n"
"Baisse beaucoup la vitesse d'émulation et provoque parfois des pépins.\n"
"\n"
-"Dans le doute, sélectionnez Désactivé."
+"Dans le doute, sélectionnez Arrêt."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
@@ -5513,6 +5526,14 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Enregistre les copies d'EFB exclusivement sur le GPU, outrepassant la "
+"mémoire système. Provoque des pépins graphiques dans un petit nombre de "
+"jeux.\n"
+"\n"
+"Activé = Copie d'EFB vers Texture\n"
+"Désactivé = Copie d'EFB vers la RAM (et Texture)\n"
+"\n"
+"Dans le doute, cochez cette case."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
@@ -6190,7 +6211,7 @@ msgstr "Baisser Volume"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr "Activer la coupure du son"
+msgstr "Couper le son"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
@@ -6581,14 +6602,3 @@ msgstr "wxExecute a retourné -1 sur l'exécution de l'application !"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| OU"
-
-#~ msgid ""
-#~ "Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
-#~ "number of games.\n"
-#~ "\n"
-#~ "If unsure, leave this checked."
-#~ msgstr ""
-#~ "Saute la synchronisation du GPU avec les copies d'EFB. Provoque des "
-#~ "défauts graphiques dans un petit nombre de jeux.\n"
-#~ "\n"
-#~ "Dans le doute, cochez cette case."
diff --git a/Languages/po/he.po b/Languages/po/he.po
index 66ea23bb46..b3acde29b9 100644
--- a/Languages/po/he.po
+++ b/Languages/po/he.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Hebrew (http://www.transifex.com/projects/p/dolphin-emu/"
"language/he/)\n"
diff --git a/Languages/po/hu.po b/Languages/po/hu.po
index db098fe1ac..199a73992f 100644
--- a/Languages/po/hu.po
+++ b/Languages/po/hu.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Hungarian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/hu/)\n"
@@ -3391,9 +3391,8 @@ msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Állás betöltése az 1. helyről"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3424,9 +3423,8 @@ msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Állás betöltése az 1. helyről"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/it.po b/Languages/po/it.po
index f4ce30da86..83cd349ca6 100644
--- a/Languages/po/it.po
+++ b/Languages/po/it.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Italian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/it/)\n"
@@ -516,6 +516,20 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ATTENZIONE:\n"
+"\n"
+"La modalità NetPlay funzionerà solamente con le seguenti impostazioni:\n"
+" - DSP Emulator Engine uguale su ogni computer!\n"
+" - Estensioni per ogni Wiimote impostate manualmente\n"
+"\n"
+"Tutti i giocatori devono cercare di utilizzare le stesse impostazioni e "
+"versioni di Dolphin.\n"
+"Tutte le memory card devono essere identiche per ogni giocatore, o essere "
+"disabilitate.\n"
+"Il supporto per il Wiimote è probabilmente pessimo. Non usatelo.\n"
+"\n"
+"In caso di connessione diretta, l'host deve inoltre avere aperto/inoltrato "
+"le porte UDP scelte!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -3593,9 +3607,8 @@ msgid "Load State Last 1"
msgstr "Carica Stato di Gioco in Posizione 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Carica Stato di Gioco in Posizione 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3626,9 +3639,8 @@ msgid "Load State Last 8"
msgstr "Carica Stato di Gioco in Posizione 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Carica Stato di Gioco in Posizione 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -6566,14 +6578,3 @@ msgstr "wxExecute ritorna -1 all'avvio dell'applicazione!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| OR"
-
-#~ msgid ""
-#~ "Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
-#~ "number of games.\n"
-#~ "\n"
-#~ "If unsure, leave this checked."
-#~ msgstr ""
-#~ "Ignora la sincronizzazione GPU sulle copie dell'EFB. Causa difetti "
-#~ "grafici in un ristretto numero di giochi.\n"
-#~ "\n"
-#~ "Nel dubbio, lascia selezionato."
diff --git a/Languages/po/ja.po b/Languages/po/ja.po
index 44cc487a00..0d43be4dd4 100644
--- a/Languages/po/ja.po
+++ b/Languages/po/ja.po
@@ -7,14 +7,14 @@
# Katabi Oka, 2015
# Lioncash <mathew1800@gmail.com>, 2014
# Lioncash <mathew1800@gmail.com>, 2014
-# DanbSky <smariojp@gmail.com>, 2013-2015
+# DanbSky <danbsky@live.jp>, 2013-2015
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Japanese (http://www.transifex.com/projects/p/dolphin-emu/"
"language/ja/)\n"
@@ -38,7 +38,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
-msgstr ""
+msgstr "(内部IPアドレス)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
@@ -109,6 +109,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"このデータは不正なGCIファイルだったためロードされませんでした。\n"
+"ファイルサイズ (%<PRIx64>) とヘッダに記録されたサイズ (%d) が一致しません。"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -117,6 +120,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
+"%s\n"
+"was not loaded because it is an invalid gci.\n"
+" Number of blocks claimed to be %d"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
@@ -142,6 +148,8 @@ msgstr "%s (ディスク %i)"
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
+"%s IPL が %s フォルダ内で見つかりました. ディスクが認識されない可能性がありま"
+"す。"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
@@ -227,7 +235,7 @@ msgstr "DVDドライブから起動(&B)"
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
-msgstr "ブレークポイント(&B)"
+msgstr "&Breakpoints"
#: Source/Core/DolphinWX/FrameTools.cpp:145
msgid "&Browse for ISOs..."
@@ -295,7 +303,7 @@ msgstr "GCメモリーカードマネージャ(&M)"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&Memory"
-msgstr "メモリ(&M)"
+msgstr "&Memory"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
@@ -331,7 +339,7 @@ msgstr "ゲームリストを再更新(&R)"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Registers"
-msgstr "レジスタ(&R)"
+msgstr "&Registers"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Reset"
@@ -339,7 +347,7 @@ msgstr "リセット(&R)"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Sound"
-msgstr "サウンド(&S)"
+msgstr "&Sound"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "&Stop"
@@ -351,7 +359,7 @@ msgstr "ツール(&T)"
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "&Video"
-msgstr "描画(&V)"
+msgstr "&Video"
#: Source/Core/DolphinWX/FrameTools.cpp:368
msgid "&View"
@@ -359,7 +367,7 @@ msgstr "表示(&V)"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&Watch"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
@@ -371,27 +379,27 @@ msgstr "公式Wiki(英語)で動作状況を確認(&W)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(Error: Bad host)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
-msgstr ""
+msgstr "(Error: Disconnected)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
-msgstr ""
+msgstr "(Error: Dolphin too old)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
-msgstr ""
+msgstr "(Error: Socket)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
-msgstr ""
+msgstr "(Error: Timeout)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
-msgstr ""
+msgstr "(Error: Unknown)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
@@ -494,6 +502,18 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"~ネットプレイに関しての注意事項~\n"
+"\n"
+"現在ネットプレイは以下の設定でしかうまく動作しません。\n"
+" - DSPエミュレータ方式は全てのプレイヤーで統一する\n"
+" - Wii リモコンの拡張コントローラは各自で設定しておく\n"
+"\n"
+"全てのプレーヤーはDolphinのバージョンを同一に揃え、設定も統一すること。\n"
+"メモリーカードは参加プレーヤーに同一のものを前もって配布しておくか、無効にす"
+"る。\n"
+"Wii リモコンの入力サポートはまだ実験的な状態です。使用は推奨されません。\n"
+"\n"
+"直接接続の場合、ホスト側はUDPポートの開放を忘れずに! \n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -818,7 +838,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT Incorrect, Dolphin will now exit"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -964,7 +984,7 @@ msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
-"DCBZ命令によるキャッシュデータのクリア処理を 無視するようにします。\n"
+"DCBZ命令によるキャッシュデータのクリア処理を無視するようにします。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
@@ -1037,7 +1057,7 @@ msgid ""
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
-"そのファイルはメモリーカードデータとして使用できません\n"
+"このファイルはメモリーカードデータとして使用できません\n"
"%s\n"
"これは不正なメモリーカードデータです"
@@ -1080,7 +1100,7 @@ msgid ""
"Requires restart."
msgstr ""
"Dolphin本体の表示言語を変更します\n"
-"変更のために再起動が必要です"
+"再起動が必要です"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
@@ -1305,7 +1325,7 @@ msgstr "Wii リモコンを接続"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "接続されました"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -1344,11 +1364,11 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "最小収束距離:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "収束 (Convergence):"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1422,11 +1442,11 @@ msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "Couldn't Create Client"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "Couldn't create peer."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1443,7 +1463,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr ""
+msgstr "Couldn't look up central server %s"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
@@ -1501,7 +1521,7 @@ msgstr "Current directory changed from %s to %s after wxFileSelector!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
-msgstr ""
+msgstr "カスタム"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
@@ -1580,11 +1600,11 @@ msgstr "復元中..."
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "収束距離 減少"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "深度 減少"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
@@ -1622,11 +1642,11 @@ msgstr "既存ファイル '%s' を削除しますか?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "深度 比率変更:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "深度 (Depth):"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1668,11 +1688,11 @@ msgstr "5分間、入力がない状態が続くと画面を暗くするよう
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Direct"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "直接接続"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1749,11 +1769,11 @@ msgstr "ディスク読み取りエラー"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "切断されました"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr ""
+msgstr "中継サーバから切断されました"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1843,7 +1863,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr ""
+msgstr "Dolphinのバージョンが古すぎます"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
@@ -1870,7 +1890,7 @@ msgstr "Drawn Object Range"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "ドライバが見つかりません"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -2038,7 +2058,7 @@ msgstr "チートコードを有効化"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Dual Core"
-msgstr "デュアルコアで動作させる"
+msgstr "デュアルコア動作を行う"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
msgid "Enable Dual Core (speedup)"
@@ -2050,7 +2070,7 @@ msgstr "Enable FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
-msgstr "アイドルスキップを有効化"
+msgstr "アイドルスキップ処理を行う"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
msgid "Enable Idle Skipping (speedup)"
@@ -2093,7 +2113,7 @@ msgstr ""
"異方性フィルタリングを適用します。\n"
"奥行きのあるテクスチャをより精細に描画することが出来ます。\n"
"特定のゲームでは描画バグの原因になることがあります。\n"
-"Direct3Dにおいては、この項目を2x以上に設定することも Force Texture Filtering"
+"Direct3Dにおいては、この項目を2x以上に設定することも、Force Texture Filtering"
"を有効にすることも同じ効果になります。\n"
"\n"
"よく分からなければ、【1x】を選択してください。"
@@ -2140,16 +2160,16 @@ msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
-"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。OSX "
-"には現在非対応です"
+"5.1サラウンドを使用し Dolby Pro Logic II をエミュレーションします。OS X には"
+"現在非対応です"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
-"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。"
-"OpenAL/Pulseのみ対応"
+"5.1サラウンドを使用し Dolby Pro Logic II をエミュレーションします。OpenAL/"
+"Pulseのみ対応"
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
@@ -2198,7 +2218,7 @@ msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr ""
+msgstr "Enet Didn't Initialize"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
@@ -2460,7 +2480,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "Failed to read data from gci file %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
@@ -2492,7 +2512,7 @@ msgstr "Failed to read unique ID from disc image"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
-msgstr ""
+msgstr "Failed to update country code in SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
@@ -2505,6 +2525,8 @@ msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
+"次のファイルの書込に失敗 \"%s\"\n"
+"保存先のディスクに十分な空き容量があるか確認して下さい"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
@@ -2571,7 +2593,7 @@ msgstr "圧縮されていないファイル"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "ファイルの書込に失敗"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2816,10 +2838,13 @@ msgid ""
"card:\n"
"%s"
msgstr ""
+"メモリーカードとのリージョンが合致しなかったため、以下のセーブデータは読み込"
+"まれませんでした:\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
-msgstr ""
+msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
@@ -2848,7 +2873,7 @@ msgstr "ゲームが見つかりません!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
-msgstr ""
+msgstr "Game overwrote with another games save, data corruption ahead %x, %x "
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
@@ -3033,13 +3058,15 @@ msgstr "ホスト"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
-msgstr ""
+msgstr "ホストコード:"
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
+"ホストコードが長すぎます\n"
+"正しいホストコードがもう一度確認して下さい"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Hotkeys"
@@ -3155,8 +3182,8 @@ msgid ""
msgstr ""
"通常の排他的フルスクリーン表示ではなく、枠のないウィンドウを 全画面に広げる形"
"でフルスクリーン表示します。\n"
-"他のウィンドウとの表示切替が高速になりますが、代わりに 若干の入力の遅延、動作"
-"速度の低下などのデメリットも発生します。\n"
+"他のウィンドウとの表示切替が高速になりますが、代わりに 若干の入力遅延、動作速"
+"度の低下などのデメリットも発生します。\n"
"Nvidia 3D Vision を使用する際は、Direct3Dを選択し この設定は切って(チェック"
"を外して)ください。\n"
"\n"
@@ -3179,6 +3206,8 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"gscファイルをインポートしました\n"
+"しかしファイルのヘッダが正しくありません"
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
@@ -3189,6 +3218,8 @@ msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"savファイルをインポートしました\n"
+"しかしファイルのヘッダが正しくありません"
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3196,11 +3227,11 @@ msgstr "ソコソコ"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "収束距離 増加"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "深度 増加"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
@@ -3315,7 +3346,7 @@ msgstr "イントロ"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "Invalid bat.map or dir entry."
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3328,11 +3359,11 @@ msgstr "不正なファイル"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "不正なホスト"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "Invalid index"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3352,7 +3383,7 @@ msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサ
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "無効な値です"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
@@ -3369,7 +3400,7 @@ msgstr "イタリア"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
-msgstr ""
+msgstr "連続してボタン設定を実行"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
@@ -3420,7 +3451,7 @@ msgstr "キー"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "選択プレイヤーをキック"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
@@ -3456,7 +3487,7 @@ msgstr "%iつ前のステートをロード"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Latency:"
-msgstr "レイテンシー:"
+msgstr "レイテンシ:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:185
@@ -3522,9 +3553,8 @@ msgid "Load State Last 1"
msgstr "1つ前のステートをロード"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "1つ前のステートをロード"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3555,9 +3585,8 @@ msgid "Load State Last 8"
msgstr "8つ前のステートをロード"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "1つ前のステートをロード"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3634,12 +3663,12 @@ msgstr "選択したスロットから読込"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "Loaded %d good functions, ignored %d bad functions."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "Localhost"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3782,17 +3811,17 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
-msgstr ""
+msgstr "MemoryCard: ClearBlock called on invalid address %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
-msgstr ""
+msgstr "MemoryCard: Read called with invalid source address, %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
-msgstr ""
+msgstr "MemoryCard: Write called with invalid destination address, %x"
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
@@ -3989,7 +4018,7 @@ msgstr "オランダ"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
-msgstr ""
+msgstr "ネットプレイはdesyncしました。これを回復する方法はありません。"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -4032,6 +4061,8 @@ msgstr "録画ファイルなし"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
+"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
+"を中止します"
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
@@ -4050,7 +4081,7 @@ msgstr "に一致しない"
#: Source/Core/DolphinWX/ISOProperties.cpp:381
#: Source/Core/DolphinWX/GameListCtrl.cpp:777
msgid "Not Set"
-msgstr "未確認"
+msgstr "未定義"
#: Source/Core/DolphinWX/Main.cpp:509
msgid "Not connected"
@@ -4082,11 +4113,11 @@ msgstr "ヌンチャク"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "ヌンチャク モーションセンサー"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "ヌンチャク コントローラスティック"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
@@ -4182,7 +4213,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "モーションセンサー"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4529,7 +4560,7 @@ msgstr "Rendering"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
-msgstr ""
+msgstr "Report: GCIFolder Writing to unallocated block %x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
@@ -4538,7 +4569,7 @@ msgstr "初期化"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
-msgstr ""
+msgstr "中継サーバ設定をリセット"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "Results"
@@ -4546,7 +4577,7 @@ msgstr "結果表示欄"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "再試行"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4673,7 +4704,7 @@ msgstr "選択したスロットに保存"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "選択したスロットに保存"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
@@ -4749,12 +4780,12 @@ msgstr "選択"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
-msgstr "カラムの表示/非表示"
+msgstr "ゲームリストカラムの表示"
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
-msgstr ""
+msgstr "スロット %i"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
@@ -4952,7 +4983,7 @@ msgstr "シリアルポート:ブロードバンドアダプタなどのデバ
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
-msgstr ""
+msgstr "サーバーが中継処理を拒否しました"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
@@ -4993,12 +5024,12 @@ msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
-"レイテンシーを調整します(単位:ms)。高くすることで音の問題を軽減できます。"
+"レイテンシを調整します(単位:ms)。高くすることで音の問題を軽減できます。"
"OpenALのみ設定可能"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
-msgstr ""
+msgstr "SetupWiiMemory: Cant create setting.txt file"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
@@ -5135,7 +5166,7 @@ msgstr "Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
-msgstr ""
+msgstr "地域なし"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
@@ -5256,7 +5287,7 @@ msgstr "スクリーンショット"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
-msgstr ""
+msgstr "Socket error sending to traversal server"
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
@@ -5275,6 +5306,9 @@ msgid ""
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
+"深刻な問題が発生しました。\n"
+"録画を中止します。\n"
+"この録画ファイルは使い物にならないでしょう。"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
@@ -5318,7 +5352,7 @@ msgid ""
"\n"
"If unsure, select 640x528."
msgstr ""
-"内部解像度の計算方式を設定します。高解像度に設定することで 大きく画質が向上し"
+"内部解像度の計算方式を設定します。 高解像度に設定することで大きく画質が向上し"
"ます。\n"
"しかし同時にGPU負荷が増大し、ゲームによっては描画バグの原因となります。\n"
"【ゲーム解像度の倍数】は【ウィンドウサイズに拡大】より少し重くなり ますが、描"
@@ -5538,6 +5572,10 @@ msgid ""
"\n"
"If unsure, use the rightmost value."
msgstr ""
+"Safe 側にセットすると、RAMからのテクスチャ更新の安全性が高まります。\n"
+"Fast 側によせるとゲームによっては文字化けの原因になります。\n"
+"\n"
+"よく分からなければ、右端に合わせておいてください。"
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
@@ -5568,6 +5606,8 @@ msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
+"The disc image \"%s\" is corrupt.\n"
+"Hash of block %<PRIu64> is %08x instead of %08x."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
@@ -5606,7 +5646,7 @@ msgstr "',' を含む名前は使用できません"
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
-msgstr ""
+msgstr "録画したタイトル (%s) と起動されたタイトル (%s) が同一ではありません"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
@@ -5666,7 +5706,7 @@ msgstr ""
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
-msgstr ""
+msgstr "取り消すものがありません!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
@@ -5680,10 +5720,9 @@ msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
-"ここで設定した項目は ''このゲームに限り'' Dolphinの基本設定を上書きします\n"
-"例) ここで「Enable Dual Core」のチェックを外しておくと\n"
-"   本体設定でデュアルコア処理を有効化している場合でも、このゲームのみシング"
-"ルコア動作が可能"
+"ここで設定した項目は ''このタイトルに限り'' Dolphinの基本設定を上書きしま"
+"す。\n"
+"半チェックは基本設定のまま従うことを意味します。"
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
@@ -5743,12 +5782,12 @@ msgstr ""
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
-msgstr ""
+msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に加算されます"
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
-msgstr ""
+msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に乗算されます"
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
@@ -5775,7 +5814,7 @@ msgstr "傾き"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
-msgstr ""
+msgstr "中継サーバへの接続がタイムアウト"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
@@ -5835,22 +5874,22 @@ msgstr "繁体字中国語"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
-msgstr ""
+msgstr "Traversal"
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
-msgstr ""
+msgstr "中継サーバーからホストへの接続がタイムアウト"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
-msgstr ""
+msgstr "中継サーバ:"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
-msgstr ""
+msgstr "Tried to decrypt data from a non-Wii volume"
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
@@ -5862,7 +5901,7 @@ msgstr "トリガー"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
-msgstr ""
+msgstr "Trying to create invalid memory card index."
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
@@ -5920,7 +5959,7 @@ msgstr "未定義 %i"
#: Source/Core/DolphinWX/FrameTools.cpp:501
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Undo Load State"
-msgstr "直前のステートロードの取消"
+msgstr "直前のステートロードを取消"
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/Core/HotkeyManager.cpp:117
@@ -6016,6 +6055,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
+"両方の目に単一のデプスバッファを使用します。必要となるタイトルはわずかです。"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -6106,7 +6146,7 @@ msgstr "Warning - starting ISO in wrong console mode!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
-msgstr ""
+msgstr "Warning BAT number of blocks %d does not match file header loaded %d"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -6140,6 +6180,9 @@ msgid ""
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
+"注意:現在のムービー終了点より後のステートをロードしました。(byte %u > %u) "
+"(frame %u > %u) 続ける前に別のステートをロードするか、読み取り専用をオフにし"
+"てからこのステートを読み込んでください。"
#: Source/Core/Core/Movie.cpp:919
#, c-format
@@ -6273,7 +6316,7 @@ msgstr "動作中..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
-msgstr ""
+msgstr "地域なし"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
@@ -6317,6 +6360,9 @@ msgid ""
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
+"フレームダンプ中にウィンドウをリサイズしてしまうと、\n"
+"適切に扱うことができなくなります\n"
+"その場合、録画ファイルは使い物にならなくなるでしょう"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
@@ -6336,7 +6382,7 @@ msgstr "有効なプロファイル名を入力してください"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
-msgstr "変更を有効にするにはDolphinを再起動してください"
+msgstr "この変更を適用するにはDolphinを再起動してください"
#: Source/Core/Core/DSP/DSPCore.cpp:61
msgid ""
@@ -6403,15 +6449,15 @@ msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "auto"
-msgstr ""
+msgstr "自動 (auto)"
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
-msgstr ""
+msgstr "擬似シングルコア (fake-completion)"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
-msgstr ""
+msgstr "なし"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
diff --git a/Languages/po/ko.po b/Languages/po/ko.po
index 53831e0ebe..148e605824 100644
--- a/Languages/po/ko.po
+++ b/Languages/po/ko.po
@@ -3,7 +3,7 @@
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
-# Siegfried <iori3000@hanafos.com>, 2013-2014
+# Siegfried <iori3000@hanafos.com>, 2013-2015
# Siegfried <iori3000@hanafos.com>, 2011
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
@@ -11,8 +11,8 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-28 13:15+0000\n"
+"Last-Translator: Siegfried <iori3000@hanafos.com>\n"
"Language-Team: Korean (http://www.transifex.com/projects/p/dolphin-emu/"
"language/ko/)\n"
"Language: ko\n"
@@ -28,10 +28,14 @@ msgid ""
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
+"\n"
+"돌핀은 무료이고 오픈-소스 게임큐브와 Wii 에뮬레이터입니다.\n"
+"\n"
+"이 소프트웨어는 합법적 소유가 아닌 게임을 플레이하기에 쓰여지면 안됩니다.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
-msgstr ""
+msgstr " (내부 IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
@@ -59,12 +63,12 @@ msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
-msgstr ""
+msgstr "\"%s\" 가 실패해서 취소되었습니다. 이미지가 손상된 것 같습니다."
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
-msgstr ""
+msgstr "\"%s\" 는 이미 압축됨! 더 이상 압축할 수 없습니다."
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
@@ -94,6 +98,9 @@ msgid ""
"loaded save\n"
"%s"
msgstr ""
+"%s\n"
+"는 로드되지 않었습니다 이전에 로드된 저장과 같은 내부 파일명이기 때문에\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -102,6 +109,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"는 부적합한 gci 여서 로드되지 않었습니다.\n"
+" 파일 크기 (%<PRIx64>) 가 헤더 (%d)에 기록된 크기와 일치하지 않습니다"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -110,6 +120,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
+"%s\n"
+"부적합한 gci 여서 로드되지 않었습니다.\n"
+"블럭수가 %d 라고 주장했습니다"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
@@ -117,6 +130,8 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"는 가상 메모리카드에 충분한 빈 블럭이 없기 때문에 로드되지 않었습니다."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -125,16 +140,19 @@ msgid ""
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
+"%s\n"
+"는 메모리카드에 10%% 보다 적은 빈 공간이 있어서 로드되지 않었습니다.\n"
+"전체 블럭: %d; 빈 블럭: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
-msgstr ""
+msgstr "%s (디스크 %i)"
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
-msgstr ""
+msgstr "%s IPL이 발견됨 %s 디렉토리에서. 디스크가 인식되지 않은 것 같습니다"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
@@ -175,11 +193,13 @@ msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
+"%s 는 디렉토리가 아닙니다, *.original 로 옮기기에 실패했습니다.\n"
+"쓰기 권한을 입증하거나 파일을 돌핀밖으로 옮기세요"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
-msgstr ""
+msgstr "%s 는 디렉토리가 아니였습니다, *.original 로 이동되었습니다"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
@@ -211,11 +231,11 @@ msgstr "돌핀에 대해(&A)..."
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
-msgstr ""
+msgstr "&A오디오 설정"
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
-msgstr ""
+msgstr "&B부트 DVD 백업에서..."
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
@@ -227,11 +247,11 @@ msgstr "ISO 폴더탐색(&B)"
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
-msgstr ""
+msgstr "&C치트 매니저"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
-msgstr ""
+msgstr "&C컨트롤러 설정"
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
@@ -259,7 +279,7 @@ msgstr "전체화면(&F)"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
-msgstr ""
+msgstr "&GitHub 저장소"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
@@ -291,7 +311,7 @@ msgstr "메모리(&M)"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
-msgstr ""
+msgstr "&M무비"
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
@@ -315,7 +335,7 @@ msgstr "속성(&P)"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr ""
+msgstr "&R읽기-전용 모드"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -351,11 +371,11 @@ msgstr "보기(&V)"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&W관찰"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
-msgstr ""
+msgstr "&W웹사이트"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
@@ -363,33 +383,35 @@ msgstr "위키(&W)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(에러: 배드 호스트)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
-msgstr ""
+msgstr "(에러: 연결되지 않었음)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
-msgstr ""
+msgstr "(에러: 돌핀이 너무 오래됨)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
-msgstr ""
+msgstr "(에러: 소켓)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
-msgstr ""
+msgstr "(에러: 시간초과)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
-msgstr ""
+msgstr "(에러: 알려지지 않음)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015+ 돌핀 팀. \"게임큐브\" 와 \"Wii\" 는 Nintendo의 상표입니다. 돌"
+"핀은 닌텐도와 전혀 연계가 없습니다."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
@@ -405,7 +427,7 @@ msgstr "1.5x 원본 (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "16-bit"
-msgstr ""
+msgstr "16-비트"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
@@ -421,7 +443,7 @@ msgstr "2x 원본 (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "32-bit"
-msgstr ""
+msgstr "32-비트"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
@@ -433,7 +455,7 @@ msgstr "4x 원본 (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "8-bit"
-msgstr ""
+msgstr "8-비트"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
@@ -449,12 +471,12 @@ msgstr "<없음>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
-msgstr ""
+msgstr "<시스템 언어>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr ""
+msgstr "넷플레이 윈도우가 이미 열려있습니다!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
@@ -466,6 +488,8 @@ msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
+"지원되는 블루투스 장치를 찾을 수 없습니다.\n"
+"위모트를 수동으로 연결해야합니다."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
@@ -482,6 +506,17 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"주의:\n"
+"\n"
+"넷플레이는 다음 설정으로만 작동할 것입니다:\n"
+" - DSP 에뮬레이터 엔진은 모든 컴퓨터에서 같아야만 합니다!\n"
+" - 수동으로 각 위모트에 대한 확장을 설정하세요\n"
+"\n"
+"모든 플레이어는 같은 돌핀 버전과 설정을 사용해야합니다.\n"
+"모든 메모리 카드는 플레이어간에 똑같거나 비활성화해야 합니다.\n"
+"위모트 지원은 아마도 끔직합니다. 사용하지 마세요.\n"
+"\n"
+"직접 연결하려면, 호스트는 선택된 UDP 포트를 open/forwarded 해야합니다!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -592,12 +627,12 @@ msgstr "액션 리플레이: 일반 코드 0: 비적합 서브타입 %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
-msgstr ""
+msgstr "어댑터가 감지되었습니다"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
-msgstr ""
+msgstr "어댑터가 감지되지 않었습니다"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
@@ -642,7 +677,7 @@ msgstr "모든 GC/Wii 파일들 (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
-msgstr ""
+msgstr "모든 게임큐브 GCM 파일들 (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1602
#: Source/Core/DolphinWX/FrameTools.cpp:1616
@@ -659,7 +694,7 @@ msgstr "모든 압축된 GC/Wii ISO 파일들 (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr ""
+msgstr "여색 입체시"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -679,7 +714,7 @@ msgstr "안티-앨리어싱:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr ""
+msgstr "앱로더 날짜:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
@@ -726,11 +761,11 @@ msgstr "이 파일을 정말로 지우고 싶습니까? 그것은 영원히 사
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
-msgstr ""
+msgstr "양 슬롯에 같은 파일을 사용하려 합니까?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
-msgstr ""
+msgstr "Arm64 JIT (실험적)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
@@ -746,6 +781,8 @@ msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
+"감지를 시도하고 루프-대기를 스킵합니다.\n"
+"모르겠으면, 체크로 두세요."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
@@ -758,7 +795,7 @@ msgstr "오디오 백엔드:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
-msgstr ""
+msgstr "오디오 설정"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
@@ -766,11 +803,11 @@ msgstr "AudioCommon: AO 장치를 열기 에러.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
-msgstr ""
+msgstr "오스트레일리아"
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
-msgstr ""
+msgstr "저자들"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
@@ -802,7 +839,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT가 올바르지 않습니다, 돌핀은 이제 나갑니다"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -868,7 +905,7 @@ msgstr "베이스"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
-msgstr ""
+msgstr "배터리"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
@@ -892,7 +929,7 @@ msgstr "파랑 오른쪽"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
-msgstr ""
+msgstr "틀없는 전체화면"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
@@ -906,7 +943,7 @@ msgstr "바운드 컨트롤들: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "분기: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -941,7 +978,7 @@ msgstr "버튼"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
-msgstr ""
+msgstr "XFB 우회"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
@@ -960,7 +997,7 @@ msgstr "C-스틱"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
-msgstr ""
+msgstr "CP 레지스터"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
@@ -968,7 +1005,7 @@ msgstr "CPU 에뮬레이터 엔진"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
-msgstr ""
+msgstr "CPU 옵션"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
@@ -977,6 +1014,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"시작시 커스텀 텍스처를 시스템 램에 캐쉬합니다.\n"
+"이것은 기하급수적으로 더 램이 필요할 수 있지만 가능한 스터터링을 고칩니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
@@ -987,11 +1028,16 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"3D 오브젝트의 빛을 버텍스 보다는픽셀마다로 계산합니다, 비치는 폴리곤을 부드럽"
+"게하고 각각의 삼각형을 덜 알아차리게 합니다.\n"
+"드물게 느려지는 원인 혹은 그래픽 이슈를 유발합니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
-msgstr ""
+msgstr "%02x 연결 핸들로 위모트를 찾을 수 없음"
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
@@ -1009,6 +1055,9 @@ msgid ""
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
+"그 파일을 메모리 카드로 사용할 수 없습니다.\n"
+"%s\n"
+"는 유효한 게임큐브 메모리 카드 파일이 아닙니다"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
@@ -1024,7 +1073,7 @@ msgstr "변경"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "&D디스크 변경"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1041,7 +1090,7 @@ msgstr "게임 변경"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
-msgstr ""
+msgstr "%s 로 디스크를 변경합니다"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
@@ -1053,7 +1102,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
-msgstr ""
+msgstr "에뮬레이터가 작동하고 있는 동안에 이 변경은 효과가 없을 겁니다."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1065,7 +1114,7 @@ msgstr "치트 코드"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "치트 매니저"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
@@ -1077,7 +1126,7 @@ msgstr "파티션 완전성 체크"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
-msgstr ""
+msgstr "업데이트 확인"
#: Source/Core/DolphinWX/ISOProperties.cpp:969
msgid "Checking integrity..."
@@ -1174,7 +1223,7 @@ msgstr "주석"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "컴파일된: %s @ %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1191,12 +1240,12 @@ msgstr "ISO 압축하기"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
-msgstr ""
+msgstr "계산하다"
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
-msgstr ""
+msgstr "MD5 체크섬 계산하기"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
@@ -1269,11 +1318,11 @@ msgstr "위모트 4 연결"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "위모트 연결"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "연결되었습니다"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -1289,11 +1338,11 @@ msgstr "컨트롤"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
-msgstr ""
+msgstr "컨트롤러 설정"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
-msgstr ""
+msgstr "컨트롤러"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
@@ -1302,6 +1351,10 @@ msgid ""
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
+"수렴 평면의 거리를 컨트롤합니다. 이것은 가상 오브젝트가 화면 앞에 나타날 거리"
+"입니다.\n"
+"높은 수치는 더 강한 화면-밖 효과를 만듭니다 반면 낮은 수치는 좀 더 편안합니"
+"다."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
@@ -1309,14 +1362,16 @@ msgid ""
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
+"가상 카메라들 사이의 분리된 거리를 컨트롤합니다.\n"
+"높은 수치는 더 강한 깊이의 느낌을 만듭니다 반면 낮은 수치는 더 편합니다."
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "최소 수렴:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "수렴:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1327,7 +1382,7 @@ msgstr "GCI 로 변환"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
-msgstr ""
+msgstr "복사"
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
@@ -1354,6 +1409,9 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
+"\"%s\"를 읽을 수 없었습니다. 드라이브안에 디스크가 없음, 혹은 그것은 GC/Wii "
+"백업이 아님. 본래의 게임큐브와 Wii 디스크들은 대부분의 PC DVD 드라이브들에서 "
+"읽어질 수 없음을 아세요."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
@@ -1363,7 +1421,7 @@ msgstr "%s ISO 파일을 인식할 수 없었습니다"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
-msgstr ""
+msgstr "%s 를 저장할 수 없었습니다"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
@@ -1386,11 +1444,11 @@ msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "클라이언트를 생성할 수 없었습니다"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "피어를 생성할 수 없었습니다."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1407,7 +1465,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr ""
+msgstr "중앙 서버 %s 를 찾을 수 없었습니다"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
@@ -1416,7 +1474,7 @@ msgstr "카운트:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:266
#, c-format
msgid "Count: %lu"
-msgstr ""
+msgstr "카운트: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
@@ -1464,7 +1522,7 @@ msgstr "wxFileSelector후에 현재 디렉토리가 %s에서 %s로 변경됨!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
-msgstr ""
+msgstr "사용자 지정"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
@@ -1518,7 +1576,7 @@ msgstr "디버그"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
-msgstr ""
+msgstr "디버그 전용"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
@@ -1543,11 +1601,11 @@ msgstr "ISO 압축해제하기"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "수렴 감소"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "깊이 감소"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
@@ -1555,7 +1613,7 @@ msgstr "프레임 제한 감소"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
-msgstr ""
+msgstr "IR 감소"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
@@ -1585,11 +1643,11 @@ msgstr "기존 '%s'파일을 삭제합니까?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "깊이 퍼센트:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "깊이:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1597,7 +1655,7 @@ msgstr "설명"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
-msgstr ""
+msgstr "설명:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
@@ -1605,7 +1663,7 @@ msgstr "감지"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
-msgstr ""
+msgstr "결정론적 듀얼 코어:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
@@ -1619,7 +1677,7 @@ msgstr "장비 설정"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
-msgstr ""
+msgstr "장치가 없습니다"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
@@ -1627,15 +1685,15 @@ msgstr "다이얼"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
-msgstr ""
+msgstr "비활성 5분후에 화면을 어둡게 합니다."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "직접"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "직접 연결"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1651,7 +1709,7 @@ msgstr "비활성"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
-msgstr ""
+msgstr "바운딩 박스 끄기"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
@@ -1682,6 +1740,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"바운딩 박스 에뮬레이션을 끕니다.\n"
+"이것은 GPU 성능을 많이 증가시킬지 모릅니다, 하지만 일부 게임은 고장날겁니"
+"다.\n"
+"\n"
+"모르겠으면, 체크로 두세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1693,6 +1756,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"목적지 알파로 불리우는 하드웨어 특성의 에뮬을 끕니다, 이것은 많은 게임들에서 "
+"다양한 그래픽 효과를 위해 사용됩니다.\n"
+"이것은 D3D와 데스크탑 OpenGL상에서 성능 영향이 없습니다, 하지만 OpenGL ES상에"
+"서는 미약하지만 뚜렷한 성능영향을 지닌 두 단계로 표현됩니다"
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -1704,11 +1771,11 @@ msgstr "디스크 읽기 에러"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "연결되지 않었습니다"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr ""
+msgstr "횡단 서버로부터 연결되지 않었습니다"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1720,6 +1787,9 @@ msgid ""
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
+"에뮬레이션 화면에 메시지들을 표시합니다.\n"
+"이 메시지들은 메모리 카드 쓰기, 비디오 백엔드와 CPU 정보, 그리고 JIT 캐시 비"
+"우기를 포함합니다."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
@@ -1750,7 +1820,7 @@ msgstr "돌핀 환경설정"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
-msgstr ""
+msgstr "돌핀 컨트롤러 환경설정"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
@@ -1762,15 +1832,15 @@ msgstr "돌핀 FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1349
msgid "Dolphin Hotkeys"
-msgstr ""
+msgstr "돌핀 단축키"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
-msgstr ""
+msgstr "돌핀 넷플레이"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
-msgstr ""
+msgstr "돌핀 넷플레이 설정"
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1273
@@ -1782,16 +1852,20 @@ msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"돌핀이 어느 게임큐브/Wii ISO나 WAD를 찾을 수 없었습니다. 파일들을 둘러보려면 "
+"여기를 더블클릭하세요..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"돌핀은 현재 모든 게임들을 숨기도록 설정되어 있습니다. 모든 게임들을 보려면 여"
+"기를 더블클릭하세요..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr ""
+msgstr "횡단 서버에 대해 돌핀이 너무 오래되었음"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
@@ -1814,11 +1888,11 @@ msgstr "%lu 코드들이 다운로드됨. (추가된 %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
-msgstr ""
+msgstr "그려진 오브젝트 범위"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "드라이버가 감지되지 않었습니다"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -1842,15 +1916,15 @@ msgstr "프레임들 덤프"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
-msgstr ""
+msgstr "오브젝트 덤프"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
-msgstr ""
+msgstr "TEV 스테이지 덤프"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
-msgstr ""
+msgstr "텍스처 패치 덤프"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
@@ -1863,6 +1937,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"디코드된 게임 텍스처를 User/Dump/Textures/<game_id>/ 에 덤프합니다\n"
+"\n"
+"모르겠으면, 언체크로 두세요"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
@@ -1870,6 +1947,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"User/Dump/Textures/로 EFB 복사의 내용을 덤프합니다.\n"
+"\n"
+"모르겠으면, 이것을 언체크로 두세요."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
@@ -1920,7 +2000,7 @@ msgstr "효과"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
-msgstr ""
+msgstr "내장형 프레임 버퍼 (EFB)"
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
@@ -1970,7 +2050,7 @@ msgstr "AR 로깅 활성"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
-msgstr ""
+msgstr "CPU 클럭 오버라이드 켜기"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
@@ -1986,7 +2066,7 @@ msgstr "듀얼 코어 활성 (속도상승)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
-msgstr ""
+msgstr "FPRF 켜기"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
@@ -2030,12 +2110,21 @@ msgid ""
"\n"
"If unsure, select 1x."
msgstr ""
+"비등방성 필터링을 켭니다.\n"
+"사선 보기 각에 있는 텍스처의 비주얼 품질을 향상시킵니다.\n"
+"소수 게임에서 이슈를 일으킬지도 모릅니다.\n"
+"Direct3D에서, 이것을 1x 이상으로 설정하면 \"강제 텍스처 필터링\"을 켠 것처럼 "
+"같은 효과를 또한 가져옵니다.\n"
+"\n"
+"모르겠으면, 1x를 선택하세요."
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
+"빠른 디스크 엑세스를 켭니다. 이것은 일부 게임에서 깨짐이나 다른 문제를 일으"
+"킬 수 있습니다. (켬 = 빠름, 끔 = 호환성)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
@@ -2070,18 +2159,23 @@ msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
+"5.1 서라운드를 이용한 돌비 프로 로직 II 에뮬레이션을 켭니다. OS X에서는 않됨."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
+"5.1 서라운드를 이용한 돌비 프로 로직 II 에뮬레이션을 켭니다. OpenAL이나 "
+"Pulse 백엔드 전용."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
+"부동 소수점 결과 플래그 계산을 켭니다, 소수 게임들에서 필요합니다. (켬 = 호환"
+"성, 끔 = 빠름)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
@@ -2103,7 +2197,7 @@ msgstr "일부 게임들에 필요한 메모리 관리 유닛 활성. (켬 = 호
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr ""
+msgstr "Action Replay 와 Gecko 치트 사용을 켭니다."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2122,7 +2216,7 @@ msgstr "끝"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr ""
+msgstr "Enet이 초기화하지 않았습니다"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
@@ -2167,7 +2261,7 @@ msgstr "선택된 언어 로딩 에러. 시스템 기본으로 돌아갑니다."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
-msgstr ""
+msgstr "파일 저장 에러."
#: Source/Core/Common/ChunkFile.h:289
#, c-format
@@ -2197,7 +2291,7 @@ msgstr "유포리아"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
-msgstr ""
+msgstr "유럽"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
@@ -2251,7 +2345,7 @@ msgstr "확장"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
-msgstr ""
+msgstr "외부 프레임 버퍼 (XFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
@@ -2308,7 +2402,7 @@ msgstr "FST 크기:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
-msgstr ""
+msgstr "연결에 실패했습니다!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
@@ -2330,16 +2424,19 @@ msgid ""
" %s\n"
" will be overwritten"
msgstr ""
+"새로운 파일명 찾기에 실패했습니다\n"
+" %s\n"
+"가 덮어 쓰여질 것입니다"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
-msgstr ""
+msgstr "듣기에 실패했습니다. 구동중인 다른 넷플레이 서버 인스턴스가 있습니까?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
-msgstr ""
+msgstr "입력 파일 \"%s\" 열기를 실패했습니다."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
@@ -2349,6 +2446,9 @@ msgid ""
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
+"출력 파일 \"%s\" 열기를 실패했습니다.\n"
+"타겟 폴더에 쓰기 권한을 가지고 있는지와 미디어가 쓰여질 수 있는지를 확인하세"
+"요."
#: Source/Core/Core/Movie.cpp:887
#, c-format
@@ -2385,7 +2485,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "gci 파일 %s 로부터 데이터 읽기에 실패했습니다"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
@@ -2417,7 +2517,7 @@ msgstr "디스크 이미지로 부터 유일한 ID를 읽기에 실패했습니
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
-msgstr ""
+msgstr "SYSCONF에 국가 코드 업데이트를 실패했습니다"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
@@ -2430,6 +2530,8 @@ msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
+"출력 파일 \"%s\" 를 쓰기에 실패했습니다.\n"
+"타겟 드라이브에 충분한 유용 공간이 있는지 확인하세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
@@ -2457,7 +2559,7 @@ msgstr "파일 정보"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
-msgstr ""
+msgstr "파일 크기"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
@@ -2496,7 +2598,7 @@ msgstr "파일이 압축되지 않었습니다"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "파일 쓰기를 실패했습니다"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2517,6 +2619,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"모든 텍스처를 필터합니다, 언필터로 분명히 세팅된 게임도 포함합니다.\n"
+"일부 게임에서 특정 텍스처 품질을 향상시킬지도 모릅니다, 하지만 다른 게임에서 "
+"이슈를 일으킬 것입니다.\n"
+"Direct3D 상에, 비등방성 필터링을 1x 위로 설정하는 것은 이 옵션을 켜는 것처럼 "
+"같은 효과를 가질 것입니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
@@ -2556,6 +2665,9 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+" 일본 롬 폰트를 사용하기 위해 NTSC-J 모드를 강제시킵니다.\n"
+"언체크로 두면, 돌핀 기본은 NTSC-U 이고 일본 게임들을 플레이할 때 자동적으로 "
+"이 세팅이 활성화됩니다."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2569,6 +2681,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"게임이 어느 종횡비를 위한 그래픽 출력을 하게 강제시킵니다.\n"
+"4:3-전용 게임을 16:9로 강제시키려면 \"종횡비\"를 \"강제 16:9\"를 사용하세"
+"요.\n"
+"드물게 좋은 결과를 가져오고 종종 부분적으로 그래픽과 게임 UI들이 부서집니"
+"다.\n"
+"AR/Gecko-code 와이드스크린 패치를 사용한다면 불필요한(그리고 해로운).\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
@@ -2589,12 +2709,12 @@ msgstr "앞 포트(UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
-msgstr ""
+msgstr "%u 결과물들을 찾았습니다 '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "%u 저장 파일들을 찾았습니다"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2635,7 +2755,7 @@ msgstr "녹화할 프레임"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
-msgstr ""
+msgstr "프랑스"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
@@ -2643,43 +2763,43 @@ msgstr "자유로운 보기"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "자유보기 스피드 감소"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "자유보기 스피드 증가"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "자유보기 아래 이동"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "자유보기 왼쪽 이동"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "자유보기 오른쪽 이동"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "자유보기 위로 이동"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "자유보기 리셋"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "자유보기 스피드 리셋"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "자유보기 줌 인"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "자유보기 줌 아웃"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
@@ -2702,11 +2822,11 @@ msgstr "전체화면"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
-msgstr ""
+msgstr "전체화면 해상도:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
-msgstr ""
+msgstr "GBA"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
@@ -2714,7 +2834,7 @@ msgstr "GCI 파일(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
-msgstr ""
+msgstr "GCI 폴더"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
@@ -2723,18 +2843,21 @@ msgid ""
"card:\n"
"%s"
msgstr ""
+"GCI 저장 파일이 로드되지 않었습니다 이 메모리 카드에 대해 잘못된 지역입니"
+"다:\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
-msgstr ""
+msgstr "GCMemcard디렉토리: 비적합한 블럭 주소로 호출된 클리어블럭"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
-msgstr ""
+msgstr "게임 보이 어드밴스 Carts (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
-msgstr ""
+msgstr "게임 아이디"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
@@ -2755,7 +2878,7 @@ msgstr "게임이 없습니다!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
-msgstr ""
+msgstr "다른 게임 저장으로 덮어쓰여진 게임, 데이터 오염 %x, %x 앞"
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
@@ -2767,25 +2890,25 @@ msgstr "게임환경"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
-msgstr ""
+msgstr "게임큐브"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
-msgstr ""
+msgstr "게임큐브 어댑터"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
-msgstr ""
+msgstr "게임큐브 컨트롤러 환경설정"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
-msgstr ""
+msgstr "게임큐브 컨트롤러"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr ""
+msgstr "게임큐브 메모리 카드 (*.raw,*.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -2815,7 +2938,7 @@ msgstr "독일어"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
-msgstr ""
+msgstr "독일"
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
@@ -2843,6 +2966,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"텍스처에 렌더 효과를 사용하여 생성된 텍스쳐의 질을 엄청나게 향상시킵니다.\n"
+"내부 해상도를 올리면 이 세팅의 효과를 향상시킬 것입니다.\n"
+"GPU 로드를 약간 증가시키고 상대적으로 적은 그래픽 이슈를 일으킵니다.\n"
+"\n"
+"모르겠으면, 체크로 두세요."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
@@ -2866,7 +2994,7 @@ msgstr "핵"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
-msgstr ""
+msgstr "하드웨어 래스터화"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
@@ -2894,6 +3022,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"에뮬레이션 윈도우 위에 마우스 커서가 있을 때 숨깁니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -2905,6 +3036,13 @@ msgid ""
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
+"더 높은 값은 다양한-프레임 게임들을 더 높은 프레임에서 구동되게 만들 수 있습"
+"니다, CPU의 소비로. 더 낮은 값은 다양한-프레임 게임들을 더 낮은 프레임에서 구"
+"동되게 만들 수 있습니다, CPU를 절약하면서.\n"
+"\n"
+"경고: 기본 (100%)에서 이것을 변경하면 게임들을 고장내거나 결함을 일으킬 수 있"
+"거나 일으킬 것입니다. 그러니 스스로 위험을 안고 하세요. 기본이 아닌 클럭으로 "
+"일어난 버그를 리포트하지 말아주세요."
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
@@ -2917,13 +3055,15 @@ msgstr "호스트"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
-msgstr ""
+msgstr "호스트 코드:"
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
+"호스트 코드 크기가 너무 큽니다.\n"
+"올바른 코드인지 재확인해주세요."
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Hotkeys"
@@ -2935,11 +3075,11 @@ msgstr "하이브리드 위모트"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
-msgstr ""
+msgstr "아이디"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
-msgstr ""
+msgstr "아이디:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
@@ -2963,7 +3103,7 @@ msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
-msgstr ""
+msgstr "IOCTL_ES_LAUNCH: 그 DOL 파일은 부적합입니다!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
@@ -2972,7 +3112,7 @@ msgstr "IPL 설정"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
-msgstr ""
+msgstr "알려지지 않은 해쉬 %x 를 가진 IPL"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
@@ -3007,6 +3147,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"EFB 포멧에 모든 변경들을 무시합니다.\n"
+"네거티브 효과 없는 많은 게임들에서 성능을 향상시킵니다. 소수 다른 게임들에서 "
+"그래픽 결함을 유발합니다.\n"
+"\n"
+"모르겠으면, 체크로 두세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
@@ -3016,6 +3161,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"EFB에서 읽거나 쓰는 CPU로부터 모든 요구들을 무시합니다.\n"
+"일부 게임들에서 성능을 향상시킵니다, 하지만 일부 게임플레이관련 특성들이나 그"
+"래픽 효과들이 비활성화 될지 모릅니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
@@ -3029,6 +3179,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"배타적 모드를 사용하는 대신에 틀없는 윈도우를 전체 화면으로 늘려서 전체화면 "
+"모드를 수행합니다.\n"
+"전체화면과 윈도우 모드간에 빠른 변경을 허용합니다, 하지만 약간 인풋 랙을 늘립"
+"니다, 이동을 덜 부드럽게 만들고 약간 성능을 감소시킵니다.\n"
+"Nvidia 3D Vision이 Direct3D 백엔드에서 작동하려면 배타적 모드가 필요합니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
@@ -3047,16 +3204,20 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"가져온 파일은 gsc 확장자를 가진다\n"
+"하지만 올바른 헤더를 가지고 있지 않습니다."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "가져온 파일이 비적합 길이를 가지고 있습니다."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"가져온 파일이 sav 확장자를 지닌다\n"
+"하지만 올바른 해더를 지니지 않는다."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3064,11 +3225,11 @@ msgstr "게임안"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "수렴 증가"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "깊이 증가"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
@@ -3076,7 +3237,7 @@ msgstr "프레임 제한 증가"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
-msgstr ""
+msgstr "IR 증가"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
@@ -3105,7 +3266,7 @@ msgstr "SD 카드 삽입"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
-msgstr ""
+msgstr "이름을 여기에 넣으시오..."
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
@@ -3137,6 +3298,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"%s 에 대한 무결성 체크를 실패했습니다. 디스크 이미지가 오염되었거나 잘못 패치"
+"된 것 같습니다."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3165,7 +3328,7 @@ msgstr "내부 LZO 에러 - lzo_init() 실패했습니다"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
-msgstr ""
+msgstr "내부 이름:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
@@ -3181,7 +3344,7 @@ msgstr "소개화면"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "비적합 bat.map 혹은 디렉토리 엔트리."
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3194,11 +3357,11 @@ msgstr "부적합 파일"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "부적합 호스트"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "부적합 목록"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3218,7 +3381,7 @@ msgstr "부적합한 찾기 스트링 (짝수 길이 스트링만 지원됩니
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "부적합한 값."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
@@ -3228,14 +3391,14 @@ msgstr "이탈리아어"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
-msgstr ""
+msgstr "이탈리아"
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
-msgstr ""
+msgstr "반복 입력"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
@@ -3243,11 +3406,11 @@ msgstr "JIT 리컴파일러 (권장)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
-msgstr ""
+msgstr "JITIL 재컴파일러 (더 느린, 실험적)"
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
-msgstr ""
+msgstr "일본"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
@@ -3256,7 +3419,7 @@ msgstr "일본어"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
-msgstr ""
+msgstr "윈도우를 맨위로 유지"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
@@ -3271,7 +3434,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
-msgstr ""
+msgstr "키보드"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
@@ -3281,15 +3444,15 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
-msgstr ""
+msgstr "키"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "플레이어 차기"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
-msgstr ""
+msgstr "한국"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
@@ -3334,7 +3497,7 @@ msgstr "왼쪽 스틱"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
-msgstr ""
+msgstr "왼쪽 스틱"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
@@ -3360,13 +3523,15 @@ msgstr "보다 더 적은"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
-msgstr ""
+msgstr "자격증"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
+"게임 스피드를 명시된 초당 프레임 수치로 제한합니다 (풀 스피드는 NTSC 60 이고 "
+"PAL 50 입니다)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
@@ -3385,9 +3550,8 @@ msgid "Load State Last 1"
msgstr "최근 1 상태 로드"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "최근 1 상태 로드"
+msgstr "최근 10 상태 로드"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3418,9 +3582,8 @@ msgid "Load State Last 8"
msgstr "최근 8 상태 로드"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "최근 1 상태 로드"
+msgstr "최근 9 상태 로드"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3481,24 +3644,27 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"User/Load/Textures/<game_id>/ 로부터 커스텀 텍스처를 로드합니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "선택된 슬롯에서 로드합니다"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
-msgstr ""
+msgstr "선택된 슬로에서 상태를 로드합니다"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "%d 훌륭한 함수들이 로드되었습니다, %d 나쁜 함수들이 무시되었습니다."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "로컬호스트"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3510,7 +3676,7 @@ msgstr "로그 환경설정"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr ""
+msgstr "렌더 타임을 파일에 로그"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
@@ -3523,6 +3689,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"모든 프레임의 렌더 타임을 User/Logs/render_time.txt 에 로그합니다. 돌핀의 성"
+"능을 측정하고 싶을 때 이 기능을 사용하세요.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
@@ -3543,7 +3713,7 @@ msgstr "M 버튼"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
-msgstr ""
+msgstr "MD5 체크섬:"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
@@ -3558,7 +3728,7 @@ msgstr "메인 스틱"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
-msgstr ""
+msgstr "만든이"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
@@ -3590,11 +3760,11 @@ msgstr "최대값"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
-msgstr ""
+msgstr "Wii 메뉴와 일부 게임에서 느려짐을 유발할지도 모릅니다."
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
-msgstr ""
+msgstr "메모리카드에 이미 이 타이틀에 대한 저장이 있습니다."
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
@@ -3637,17 +3807,17 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
-msgstr ""
+msgstr "메모리카드: 부적합 주소 %x 상에서 호출된 클리어블럭"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
-msgstr ""
+msgstr "메모리카드: 부적합 소스 주소로 호출된 읽기, %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
-msgstr ""
+msgstr "메모리카드: 부적합 목적지 주소로 호출된 쓰기, %x"
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
@@ -3693,7 +3863,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Monoscopic Shadows"
-msgstr ""
+msgstr "모노스코픽 그림자"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
@@ -3838,11 +4008,11 @@ msgstr "원본 GCI 파일들(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
-msgstr ""
+msgstr "네덜란드"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
-msgstr ""
+msgstr "넷플레이가 갈렸습니다. 이것으로부터 복구할 방법이 없습니다."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -3876,7 +4046,7 @@ msgstr "로드된 파일이 없음"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
-msgstr ""
+msgstr "빈 디렉토리 목록 엔트리가 없음."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
@@ -3885,6 +4055,7 @@ msgstr "녹화된 파일이 없음"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
+"undo.dtm 이 없습니다, 무비 갈림을 막기위해서 상태로드 되돌리기를 취소합니다"
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
@@ -3935,15 +4106,15 @@ msgstr "눈처크"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "눈처크 방향"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "눈처크 스틱"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr ""
+msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -4036,7 +4207,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "방향"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4048,6 +4219,8 @@ msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
+"게임이 구동되는 중에 다른 클라이언트가 연결해제됨!! 넷플레이 불가능됨. 수동으"
+"로 게임을 중지해야만 합니다."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
@@ -4055,11 +4228,11 @@ msgstr "출력"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
-msgstr ""
+msgstr "오버레이 정보"
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
-msgstr ""
+msgstr "입력 기록 &l플레이..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
@@ -4106,15 +4279,15 @@ msgstr "일시정지"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
-msgstr ""
+msgstr "무비의 끝에서 멈추기"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
-msgstr ""
+msgstr "포커스 잃을시 멈추기"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
-msgstr ""
+msgstr "에뮬레이션 윈도우로부터 포커스가 없어졌을 때 에뮬레이터를 멈춥니다."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
@@ -4131,7 +4304,7 @@ msgstr "관점 %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "플랫폼"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4171,7 +4344,7 @@ msgstr "플러스-마이너스"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
-msgstr ""
+msgstr "포트 %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
@@ -4180,7 +4353,7 @@ msgstr "포트:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
-msgstr ""
+msgstr "후 처리 쉐이더 환경설정"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
@@ -4188,7 +4361,7 @@ msgstr "후-처리 효과:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
-msgstr ""
+msgstr "프리패치 커스텀 텍스처"
#: Source/Core/Core/Movie.cpp:1036
#, c-format
@@ -4235,7 +4408,7 @@ msgstr "캐쉬 제거"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
-msgstr ""
+msgstr "바이오스 롬을 in User/GC/{region} 에 두세요."
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
@@ -4327,6 +4500,11 @@ msgid ""
"\n"
"If unsure, select None."
msgstr ""
+"3D 그래픽을 래스터화함으로 유발되는 앨리어싱의 양을 줄입니다.\n"
+"이것은 오브젝트의 거친 모서리를 부드럽게합니다.\n"
+"심하게 GPU 로드를 증가시키고 때때로 그래픽 이슈를 유발합니다.\n"
+"\n"
+"모르겠으면, 없음을 선택하세요."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
@@ -4344,7 +4522,7 @@ msgstr "게임 목록 새로 고침"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
-msgstr ""
+msgstr "지역"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
@@ -4369,12 +4547,12 @@ msgstr "메인 윈도우에 렌더"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
-msgstr ""
+msgstr "렌더링"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
-msgstr ""
+msgstr "알림: GCIFolder가 할당되지 않은 블럭 %x 에 씀"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
@@ -4383,7 +4561,7 @@ msgstr "리셋"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
-msgstr ""
+msgstr "횡단 설정 리셋"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "Results"
@@ -4391,7 +4569,7 @@ msgstr "결과"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "재시도"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4404,7 +4582,7 @@ msgstr "개정판:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
-msgstr ""
+msgstr "리비전: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
@@ -4417,7 +4595,7 @@ msgstr "오른쪽 스틱"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
-msgstr ""
+msgstr "오른쪽 스틱"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
@@ -4427,7 +4605,7 @@ msgstr "진동"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
-msgstr ""
+msgstr "러시아"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
@@ -4514,15 +4692,15 @@ msgstr "압축풀린 GCM/ISO를 저장"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
-msgstr ""
+msgstr "선택된 슬롯에 상태를 저장합니다"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "선택된 슬롯에 저장합니다"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
-msgstr ""
+msgstr "/Wii/sd.raw 에 저장되었습니다 (기본 크기 128mb)"
#: Source/Core/Core/Movie.cpp:896
#, c-format
@@ -4553,7 +4731,7 @@ msgstr "스크린샷"
#: Source/Core/VideoCommon/ImageWrite.cpp:46
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
-msgstr ""
+msgstr "스크린샷 실패: 파일 \"%s\" 를 열 수 없습니다 (에러 %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
@@ -4592,56 +4770,56 @@ msgstr "선택"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
-msgstr ""
+msgstr "세로줄 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
-msgstr ""
+msgstr "슬롯 %i 선택"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
-msgstr ""
+msgstr "상태 슬롯 1 선택"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
-msgstr ""
+msgstr "상태 슬롯 10 선택"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
-msgstr ""
+msgstr "상태 슬롯 2 선택"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
-msgstr ""
+msgstr "상태 슬롯 3 선택"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
-msgstr ""
+msgstr "상태 슬롯 4 선택"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
-msgstr ""
+msgstr "상태 슬롯 5 선택"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
-msgstr ""
+msgstr "상태 슬롯 6 선택"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
-msgstr ""
+msgstr "상태 슬롯 7 선택"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
-msgstr ""
+msgstr "상태 슬롯 8 선택"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
-msgstr ""
+msgstr "상태 슬롯 9 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
-msgstr ""
+msgstr "상태 슬롯 선택"
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1271
@@ -4708,6 +4886,9 @@ msgid ""
"\n"
"If unsure, use the first one."
msgstr ""
+"사용할 하드웨어 어댑터를 선택하세요.\n"
+"\n"
+"모르겠으면, 처음 것을 사용하세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
@@ -4717,6 +4898,11 @@ msgid ""
"\n"
"If unsure, select auto."
msgstr ""
+"전체화면 모드에서 사용될 디스플레이 해상도를 선택하세요.\n"
+"이것은 내부 해상도보다 크거나 같아야합니다. 성능 영향은 무시해도 될 정도입니"
+"다.\n"
+"\n"
+"모르겠으면, 자동을 선택하세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
@@ -4728,6 +4914,13 @@ msgid ""
"\n"
"If unsure, select Off."
msgstr ""
+"입체 3D 모드를 선택하세요. 입체보기는 필요한 하드웨어가 있다면 깊이의 더 좋"
+"은 느낌을 줍니다.\n"
+"대부분의 3D TV에서는 Side-by-Side 와 Top-and-Bottom이 사용됩니다.\n"
+"여색 입체시는 빨강-청록색의 안경이 사용됩니다.\n"
+"심하게 에뮬레이션 스피드를 감소시키고 때로는 이슈를 유발합니다.\n"
+"\n"
+"모르겠으면, 끄기 선택."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
@@ -4737,6 +4930,11 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"내부적으로 어떤 그래픽 API를 사용할지 선택합니다.\n"
+"소프트웨어 렌더러는 극히 느리고 디버깅에만 유용합니다, 그러니 그것을 사용할 "
+"이유가 없다면 OpenGL을 여기서 선택하고 싶을 것입니다.\n"
+"\n"
+"모르겠으면, OpenGL을 선택하세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
@@ -4749,6 +4947,13 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"내부적으로 어떤 그래픽 API를 사용할지 선택합니다.\n"
+"소프트웨어 렌더러는 극히 느리고 디버깅에만 유용합니다, 그러니 Direct3D나 "
+"OpenGL을 선택하고 싶을 것입니다. 다른 게임과 다른 GPU는 각각의 백엔드에서 다"
+"르게 행동할 것입니다, 그러니 최고의 에뮬레이션 경험을 위해서 둘다 시도해보기"
+"를 권장합니다 그리고나서 문제가 더 적게 있는 것을 고르세요.\n"
+"\n"
+"모르겠으면, OpenGL을 선택하세요."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
@@ -4765,11 +4970,11 @@ msgstr "분리자"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
-msgstr ""
+msgstr "시리얼 포트 1 - 이것은 넷 어댑터같은 디바이스가 사용하는 포트이다."
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
-msgstr ""
+msgstr "서버가 횡단 시도를 거절했습니다"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
@@ -4787,7 +4992,7 @@ msgstr "SetARCode_IsActive: 목록이 ar 코드 목록 크기 %lu 보다 더 큽
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
-msgstr ""
+msgstr "게임큐브 시스템 언어를 설정합니다."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
@@ -4795,20 +5000,25 @@ msgid ""
"games.\n"
"May not work for all games."
msgstr ""
+"Wii 디스플레이 모드를 PAL 게임을 위한 50Hz (576i) 대신에 60Hz (480i)로 설정합"
+"니다.\n"
+"모든 게임에서 작동하지는 않을 것입니다."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
-msgstr ""
+msgstr "Wii 시스템 언어를 설정합니다."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
+"지연을 (ms 로) 설정합니다. 더 높은 값은 오디오 튐을 줄일지도 모릅니다. "
+"OpenAL 백엔드 전용."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
-msgstr ""
+msgstr "Wii메모리설정: setting.txt 파일을 생성할 수 없음"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
@@ -4833,7 +5043,7 @@ msgstr "툴바 표시(&T)"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
-msgstr ""
+msgstr "오스트레일리아 보기"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
@@ -4853,7 +5063,7 @@ msgstr "FPS 보기"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
-msgstr ""
+msgstr "프레임 카운터 보기"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
@@ -4865,7 +5075,7 @@ msgstr "게임큐브"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
-msgstr ""
+msgstr "독일 보기"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
@@ -4885,7 +5095,7 @@ msgstr "한국"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
-msgstr ""
+msgstr "랙 카운터 보기"
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
@@ -4897,7 +5107,7 @@ msgstr "로그 환경설정(&C)"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Netherlands"
-msgstr ""
+msgstr "네덜란드 보기"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show PAL"
@@ -4913,11 +5123,11 @@ msgstr "지역 표시"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Russia"
-msgstr ""
+msgstr "러시아 보기"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Spain"
-msgstr ""
+msgstr "스폐인 보기"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
@@ -4933,7 +5143,7 @@ msgstr "USA (미국 방식)"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show Unknown"
-msgstr ""
+msgstr "알려지지 않음 보기"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show Wad"
@@ -4945,7 +5155,7 @@ msgstr "Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
-msgstr ""
+msgstr "세계 보기"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
@@ -4957,6 +5167,9 @@ msgid ""
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
+"잠재적으로 심각한 에러가 발생했을 때 메시지 박스를 보여줍니다.\n"
+"이것을 끄면 짜증나고 심각하지 않은 메시지들을 피할 수도 있습니다, 하지만 그것"
+"은 설명이 전혀 없는 주요 깨짐의 결과를 가져올지 모릅니다."
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
@@ -4995,10 +5208,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"다양한 렌더링 통계를 보여줍니다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
-msgstr ""
+msgstr "나란히"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
@@ -5033,6 +5249,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"에뮬레이션 정확도를 만족시킴으로 EFB를 램에 복사를 조금 속도 향상시킵니다.\n"
+"어느 이슈를 겪고 있다면, 텍스처 캐시 정확도를 올려보거나 이 옵션을 끄세요.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
@@ -5054,7 +5274,7 @@ msgstr "스냅샷"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
-msgstr ""
+msgstr "횡단 서버로 소켓 에러 보내기"
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
@@ -5073,6 +5293,9 @@ msgid ""
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
+"뭔가가 심각하게 잘못되었습니다.\n"
+"비디오 녹화를 멈춥니다.\n"
+"비디오가 깨질 것입니다."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
@@ -5089,7 +5312,7 @@ msgstr "스페이스"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
-msgstr ""
+msgstr "스폐인"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
@@ -5099,7 +5322,7 @@ msgstr "스페인어"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
-msgstr ""
+msgstr "스피커 팬"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
@@ -5116,6 +5339,14 @@ msgid ""
"\n"
"If unsure, select 640x528."
msgstr ""
+"렌더에 사용되는 해상도를 지정합니다. 고해상도는 비주얼 품질을 엄청 향상시킵니"
+"다, 하지만 또한 GPU 로드를 엄청 증가시키고 특정 게임에서 이슈들을 유발할 수 "
+"있습니다.\n"
+"\"640x528의 배수\"는 \"윈도우 크기\"보다 좀 더 큰 크기로 나올 것이지만 더 적"
+"은 이슈들을 냅니다. 일반적으로 말해서, 더 낮은 내부 해상도는, 더 좋은 성능이 "
+"될 것입니다.\n"
+"\n"
+"모르겠으면, 640x528을 선택하세요."
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Speed up Disc Transfer Rate"
@@ -5127,6 +5358,9 @@ msgid ""
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
+"CPU와 GPU 쓰레드를 분리해서 분리된 코어상에서 구동될 수 있습니다.\n"
+"현대 PC들에서 주요 스피드 향상을 줍니다, 하지만 갑작스런 깨짐들/결함들을 유발"
+"할 수 있습니다."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
@@ -5145,7 +5379,7 @@ msgstr "넷플레이 시작(&N)"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
-msgstr ""
+msgstr "입력 &c기록 시작"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
@@ -5162,12 +5396,12 @@ msgstr "운전대"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
-msgstr ""
+msgstr "입체 3D 모드:"
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
-msgstr ""
+msgstr "입체 영상"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
@@ -5181,7 +5415,7 @@ msgstr "중지"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
-msgstr ""
+msgstr "EFB 복사를 텍스처에 담기 전용"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
@@ -5193,6 +5427,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"GPU 상에 EFB 복사를 담습니다, 시스템 메모리를 우회해서. 소수 게임에서 그래픽 "
+"결함을 일으킵니다.\n"
+"\n"
+"활성 = EFB 복사를 텍스처에\n"
+"비활성 = EFB 복사를 램(과 텍스처)에\n"
+"\n"
+"모르겠으면, 체크로 두세요."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
@@ -5218,15 +5459,15 @@ msgstr "세이브 파일들을 성공적으로 가져왔음"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
-msgstr ""
+msgstr "성공적으로 내보냈습니다 %u 는 %s 로 저장합니다"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "지원"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "눈 교차"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5235,6 +5476,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"왼쪽과 오른쪽 눈을 바꿉니다. 나란히 눈 교차로 보기를 원하면 대체로 유용합니"
+"다.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
@@ -5254,7 +5499,7 @@ msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
-msgstr ""
+msgstr "문법 에러"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
@@ -5269,12 +5514,12 @@ msgstr "TAS 입력"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
-msgstr ""
+msgstr "TAS 입력 - 컨트롤러 %d"
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
-msgstr ""
+msgstr "TAS 입력 - 위모트 %d"
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
@@ -5290,7 +5535,7 @@ msgstr "테이블 오른쪽"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
-msgstr ""
+msgstr "타이완"
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
@@ -5322,6 +5567,10 @@ msgid ""
"\n"
"If unsure, use the rightmost value."
msgstr ""
+"\"안전\" 설정은 GPU가 램으로부터 텍스처 업데이트를 놓칠 가능성을 없앱니다.\n"
+"더 낮은 정확도는 특정게임에서 인게임 텍스트가 왜곡되게 나타나게 합니다.\n"
+"\n"
+"모르겠으면, 가장오른쪽 값을 사용하세요."
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
@@ -5333,11 +5582,11 @@ msgstr "주소가 부적합 합니다"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "체크섬이 성공적으로 고쳐졌습니다."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
-msgstr ""
+msgstr "선택된 디렉토리는 이미 목록에 있습니다."
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
@@ -5345,6 +5594,8 @@ msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
+"\"%s\" 로 변경한 디스크는 .dtm 파일로 저장될 수 없었습니다.\n"
+"디스크 이미지의 파일명은 40 글자보다 더 길어서는 안됩니다."
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
@@ -5352,6 +5603,8 @@ msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
+"디스크 이미지 \"%s\" 가 오염되었습니다.\n"
+"해쉬 블럭 %<PRIu64> 은 %08x 입니다 %08x 대신에."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
@@ -5380,16 +5633,16 @@ msgstr "%s 파일이 이미 열려 있었습니다, 파일 헤더는 기록되
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "이름은 비워둘 수 없습니다"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "이름은 ',' 문자를 포함할 수 없습니다"
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
-msgstr ""
+msgstr "기록된 게임 (%s) 은 선택된 게임 (%s) 과 같지 않습니다"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
@@ -5397,7 +5650,7 @@ msgstr "해독된 AR 코드 결과가 없습니다."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
-msgstr ""
+msgstr "당신이 복사하려는 저장은 부적합한 파일 크기입니다."
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
@@ -5443,10 +5696,13 @@ msgid ""
"%s\n"
"Only the first 127 will be available"
msgstr ""
+"폴더에 너무 많은 gci 파일들이 있습니다\n"
+"%s\n"
+"첫 127 개만 이용가능할 것입니다"
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
-msgstr ""
+msgstr "되돌릴 것이 없습니다!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
@@ -5483,6 +5739,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"이것은 게임의 카메라를 변경하도록 허용합니다.\n"
+"회전하려면 마우스 오른쪽 버튼을 누른 상태로 이동하려면 마우스 가운데 버튼을 "
+"누른 상태로 마우스를 움직이세요.\n"
+"특정 스텝 거리로 카메라 이동을 하려면 SHIFT를 누른 상태로 WASD키들 중에 하나"
+"를 누르세요 (SHIFT+2 는 더 빠르게 SHIFT+1은 더 느리게 이동). 카메라를 리셋하"
+"려면 SHIFT+R을 스피드를 리셋하려면 SHIFT+F를 누르세요.\n"
+"\n"
+"모르겠으면, 언체크로 두세요."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
@@ -5492,6 +5756,10 @@ msgid ""
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
+"이 타이틀은 DSP HLE 에뮬레이션과 호환되지 않는 것 같습니다. 이것이 자가제작이"
+"라면 LLE를 사용하세요.\n"
+"\n"
+"DSPHLE: 알려지지 않은 ucode (CRC = %08x) - 강제 AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
@@ -5501,17 +5769,21 @@ msgid ""
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
+"이 타이틀은 DSP HLE 에뮬레이션과 호환되지 않는 것 같습니다. 이것이 자가제작이"
+"라면 LLE를 사용하세요.\n"
+"\n"
+"알려지지 않은 ucode (CRC = %08x) - 강제 AXWii."
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
-msgstr ""
+msgstr "이 값은 그래픽 환경설정에 설정된 수렴 값에 추가되어집니다."
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
-msgstr ""
+msgstr "이 값은 그래픽 환경설정에 설정되 깊이와 곱해집니다."
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
@@ -5519,10 +5791,13 @@ msgid ""
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
+"이 돌핀 버전은 에뮬레이터의 개발자로부터 돈을 갈취하는 웹사이트로부터 다운로"
+"드되었습니다. 대신에 공식 웹사이트에서 돌핀을 받아주세요: https://dolphin-"
+"emu.org/"
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
-msgstr ""
+msgstr "이것은 수동으로 INI 환경파일을 수정하게 해줄 것입니다."
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
@@ -5535,7 +5810,7 @@ msgstr "기울기"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
-msgstr ""
+msgstr "횡단 서버로 연결하기 시간초과"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
@@ -5565,7 +5840,7 @@ msgstr "안개 토글"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
-msgstr ""
+msgstr "프레임 제한 토글"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
@@ -5578,7 +5853,7 @@ msgstr "IR 토글"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
-msgstr ""
+msgstr "멈춤 토글"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
@@ -5586,7 +5861,7 @@ msgstr "위"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Top-and-Bottom"
-msgstr ""
+msgstr "위아래로"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:529
@@ -5595,22 +5870,22 @@ msgstr "전통 중국어"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
-msgstr ""
+msgstr "횡단"
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
-msgstr ""
+msgstr "횡단 서버가 호스트에 연결이 시간초과되었습니다"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
-msgstr ""
+msgstr "횡단:"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
-msgstr ""
+msgstr "non-Wii 볼륨으로부터 데이터를 풀려고 시도했습니다"
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
@@ -5622,7 +5897,7 @@ msgstr "트리거"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
-msgstr ""
+msgstr "부적합 메모리 카드 목록을 생성하려 시도."
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
@@ -5710,12 +5985,12 @@ msgstr "알려지지 않은 엔트리 타입 %i SYSCONF (%s@%x)안에!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "알려지지 않은 에러 %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "알려지지 않은 메모리 카드 에러"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5730,7 +6005,7 @@ msgstr ""
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "비공식 버전이 감지되었습니다"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -5755,7 +6030,7 @@ msgstr "16진수 사용"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
-msgstr ""
+msgstr "PAL60 모드 (EuRGB60) 사용"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
@@ -5769,10 +6044,16 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"깊이 값들을 계산하기 위해 덜 정확한 알고리즘을 사용합니다.\n"
+"소수 게임들에서 이슈들을 일으킵니다, 하지만 게임과/이나 GPU에 따라 괜찮은 속"
+"도증가를 줄 수 있습니다.\n"
+"\n"
+"모르겠으면, 체크로 두세요."
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
+"양쪽 눈에 대해 하나의 깊이 버퍼를 사용합니다. 소수 게임들을 위해 필요합니다."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -5797,7 +6078,7 @@ msgstr "값:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
-msgstr ""
+msgstr "다양한 통계"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
@@ -5813,15 +6094,15 @@ msgstr "볼륨"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
-msgstr ""
+msgstr "볼륨 감소"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr ""
+msgstr "볼륨 음소거 토글"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
-msgstr ""
+msgstr "볼륨 증가"
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
@@ -5863,7 +6144,7 @@ msgstr "경고 - 잘못된 콘솔 모드에서 ISO 시작!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
-msgstr ""
+msgstr "경고 BAT 블럭수 %d 가 로드된 파일헤더 %d 와 일치하지 않습니다"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -5907,6 +6188,8 @@ msgid ""
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
+"경고: 당신은 저장 (byte %u < %u) (frame %u < %u)에서 저장의 무비가 현재 프레"
+"임 전에 끝나는 저장을 로드했습니다. 계속하기 전에 다른 저장을 로드해야합니다."
#: Source/Core/Core/Movie.cpp:959
#, c-format
@@ -6005,7 +6288,7 @@ msgstr "위모트 %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
#, c-format
msgid "Wiimote %i %s"
-msgstr ""
+msgstr "위모트 %i %s"
#: Source/Core/DolphinWX/Main.cpp:511
msgid "Wiimote Connected"
@@ -6045,7 +6328,7 @@ msgstr "작동중..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
-msgstr ""
+msgstr "세계"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
@@ -6065,15 +6348,15 @@ msgstr "윈도우에 쓰기"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
-msgstr ""
+msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
-msgstr ""
+msgstr "XF 레지스터"
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
-msgstr ""
+msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
@@ -6089,14 +6372,17 @@ msgid ""
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
+"프레임들을 덤프하는 동안 윈도우를 리사이즈 했습니다.\n"
+"이것을 올바르게 조정할 방법이 없습니다.\n"
+"당신의 비디오는 고장나려 할 것입니다."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
-msgstr ""
+msgstr "게임을 선택해야 합니다!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
-msgstr ""
+msgstr "이름을 넣어야 합니다."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:209
msgid "You must enter a valid decimal, hexadecimal or octal value."
@@ -6141,7 +6427,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
-msgstr ""
+msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
@@ -6150,7 +6436,7 @@ msgstr "Zero 3 코드는 지원되지 않습니다"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
-msgstr ""
+msgstr "돌핀에 알려지지 않은 Zero 코드: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
@@ -6175,15 +6461,15 @@ msgstr "앱로더 (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "auto"
-msgstr ""
+msgstr "자동"
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
-msgstr ""
+msgstr "가짜-완료"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
-msgstr ""
+msgstr "없음"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
diff --git a/Languages/po/nb.po b/Languages/po/nb.po
index 4458bde0ec..91b450db92 100644
--- a/Languages/po/nb.po
+++ b/Languages/po/nb.po
@@ -14,7 +14,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/projects/p/dolphin-"
"emu/language/nb/)\n"
@@ -31,14 +31,18 @@ msgid ""
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
+"\n"
+"Dolphin er en gratis og åpen-kildekode GameCube og Wii emulatr.\n"
+"\n"
+"Denne softwaren bør ikke brukes for å spille spill du ikke lovlig eier.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
-msgstr ""
+msgstr " (intern IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
-msgstr "(for mange til å vise)"
+msgstr "(for mange til å vises)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
@@ -62,12 +66,12 @@ msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
-msgstr ""
+msgstr "Mislyktes i å skrubbe \"%s\". Sannsynligvis er image-filen korrupt."
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
-msgstr ""
+msgstr "\"%s\" er allerede komprimert! Kan ikke komprimere videre."
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
@@ -97,6 +101,10 @@ msgid ""
"loaded save\n"
"%s"
msgstr ""
+"%s\n"
+"Ble ikke lastet fordi den har samme interne filnavn som den forrige lastede "
+"lagringsfilen\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -105,6 +113,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"Ble ikke lastet forde det er en ugyldig gci-fil.\n"
+"Filstørrelsen (%<PRIx64>) matcher ikke størrelsen i headeren (%d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -113,6 +124,9 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
+"%s\n"
+"Kunne ikke lastes fordi det er en ugyldig gci-fil.\n"
+"Antallet blokker hevdes å være %d"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
@@ -120,6 +134,9 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"Kunne ikke lastes fordi det ikke er nok ledige blokker på det virtuelle "
+"minnekortet."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -128,16 +145,19 @@ msgid ""
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
+"%s\n"
+"Kunne ikke lastes fordi det er mindre enn 10%% ledig plass på minnekortet\n"
+"Totalt Antall Blokker: %d; Ledige Blokker: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
-msgstr ""
+msgstr "%s (Disk %i)"
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
-msgstr ""
+msgstr "%s IPL funnet i mappen %s. Disken kan kanskje ikke gjennkjennes"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
@@ -178,11 +198,13 @@ msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
+"%s er ikke en mappe, kunne ikke flytte til *.original.\n"
+"Verifiser dine skriverettigheter, eller flytt filen ut fra Dolphins mapper"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
-msgstr ""
+msgstr "%s er ikke en mappe, flyttet til *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
@@ -214,11 +236,11 @@ msgstr "&Om..."
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
-msgstr ""
+msgstr "&Audio innstillinger"
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
-msgstr ""
+msgstr "&Start fra DVD backup..."
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
@@ -230,11 +252,11 @@ msgstr "&Søk etter ISO-filer..."
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
-msgstr ""
+msgstr "&Juksekode Manager"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
-msgstr ""
+msgstr "&Kontrol-innstillinger"
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
@@ -262,7 +284,7 @@ msgstr "&Fullskjerm"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
-msgstr ""
+msgstr "&GitHub Repo"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
@@ -294,7 +316,7 @@ msgstr "&Minne"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
-msgstr ""
+msgstr "&Film"
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
@@ -318,7 +340,7 @@ msgstr "&Egenskaper"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr ""
+msgstr "&Skrivebeskyttet modus"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -354,11 +376,11 @@ msgstr "Vi&s"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
-msgstr ""
+msgstr "&Se"
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
-msgstr ""
+msgstr "&Nettside"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
@@ -366,33 +388,35 @@ msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(Feil: Dårlig host)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
-msgstr ""
+msgstr "(Feil: Frakoblet)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
-msgstr ""
+msgstr "(Feil: Dolphin er for gammel)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
-msgstr ""
+msgstr "(Feil: Socket)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
-msgstr ""
+msgstr "(Feil: tidsavbrudd)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
-msgstr ""
+msgstr "(Feil: Ukjent)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015 Dolphin-teamet. \"GameCube\" og \"Wii\" er varemerker av "
+"Nintendo. Dolphin er på ingen måte affiliert med Nintendo."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
@@ -408,7 +432,7 @@ msgstr "1.5x Opprinnelig størrelse (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "16-bit"
-msgstr ""
+msgstr "16-bits"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
@@ -424,7 +448,7 @@ msgstr "2x Opprinnelig størrelse (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "32-bit"
-msgstr ""
+msgstr "32-bits"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
@@ -436,7 +460,7 @@ msgstr "4x Opprinnelig størrelse (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "8-bit"
-msgstr ""
+msgstr "8-bits"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
@@ -452,12 +476,12 @@ msgstr "<Ingenting>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
-msgstr ""
+msgstr "<Systemspråk>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr ""
+msgstr "Et NetPlay-vindu er allerede åpent!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
@@ -469,6 +493,8 @@ msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
+"En støttet bluetooth-enhet kunne ikke finnes.\n"
+"Du må manuelt koble til dine WiiMote-er."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
@@ -485,6 +511,17 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ADVARSEL:\n"
+"\n"
+"NetPlay vil kun fungere under følgende innstillinger:\n"
+" - DSP Emulator Motor må være det samme på alle maskiner!\n"
+"- Set ekstensjonene mauelt for hver Wiimote\n"
+"\n"
+"Alle spillere burde bruke samme Dolphin-versjon og innstillinger.\n"
+"Alle minnekort burde være identiske mellom spillerne eller deaktivert.\n"
+"Wiimote støtte er dårlig. Ikke bruk dem.\n"
+"\n"
+"Hvis koblet direkte må hosten ha valgt UDP-port åpen/forward!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -597,12 +634,12 @@ msgstr "Action Replay: Normal Kode 0: Ugyldig Sub-type %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
-msgstr ""
+msgstr "Adapter Oppdaget"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
-msgstr ""
+msgstr "Ingen Adapter Oppdaget"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
@@ -647,7 +684,7 @@ msgstr "Alle GameCube/Wii filer (elf, dol, gcm, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
-msgstr ""
+msgstr "Alle GameCube GCM-filer (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1602
#: Source/Core/DolphinWX/FrameTools.cpp:1616
@@ -664,7 +701,7 @@ msgstr "Alle komprimerte GC/Wii-filer (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr ""
+msgstr "Anaglyph"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -684,7 +721,7 @@ msgstr "Kantutjevning:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr ""
+msgstr "Applikasjonslaster Dato:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
@@ -735,11 +772,11 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
-msgstr ""
+msgstr "Prøver du å bruke samme fil i begge slotter?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
-msgstr ""
+msgstr "Arm64 JIT (eksperimentell)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
@@ -755,6 +792,8 @@ msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
+"Prøv å oppdage og hoppe over ventelooper.\n"
+"Hvis usikker, la stå merket."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
@@ -767,7 +806,7 @@ msgstr "Audio Backend:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
-msgstr ""
+msgstr "Innstillinger for Audio"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
@@ -775,11 +814,11 @@ msgstr "AudioCommon: Feil ved åpning av AO-device.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
-msgstr ""
+msgstr "Australia"
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
-msgstr ""
+msgstr "Forfattere"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
@@ -811,7 +850,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "BAT er inkorrekt, Dolphin vil nå avslutte"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -877,7 +916,7 @@ msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
-msgstr ""
+msgstr "Batteri"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
@@ -901,7 +940,7 @@ msgstr "Blå Høyre"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
-msgstr ""
+msgstr "Rammefri Fullskjerm"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
@@ -915,7 +954,7 @@ msgstr "Bundede Kontroller: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "Gren: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -950,7 +989,7 @@ msgstr "Knapper"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
-msgstr ""
+msgstr "Bypasser XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
@@ -970,7 +1009,7 @@ msgstr "C-joystick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
-msgstr ""
+msgstr "CP-register"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
@@ -978,7 +1017,7 @@ msgstr "CPU-emulatormotor"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
-msgstr ""
+msgstr "CPU-alternativer"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
@@ -987,6 +1026,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Cache brukerlagde teksturer til system-RAM under oppstart.\n"
+"Dette kan kreve eksponensielt mer RAM, men fikser potensiell stuttring.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
@@ -997,11 +1040,16 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Kalkuler lys på 3D-grafikk per-piksel istedenfor per punkt, som smoother ut "
+"polygoner så triangler blir mindre synlige.\n"
+"Forårsaker sjelden ytelsesproblemer eller grafiske feil.\n"
+"\n"
+"Hvis usikker, la stå avslått."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
-msgstr ""
+msgstr "Kan ikke finne WiiMote fra koblingshandler %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
@@ -1019,6 +1067,9 @@ msgid ""
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
+"Kan ikke bruke den filen som et minnekort.\n"
+"%s\n"
+"er ikke en gyldig GameCube-minnekortfil"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
@@ -1034,7 +1085,7 @@ msgstr "Endre"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "Endre &Disk"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1051,7 +1102,7 @@ msgstr "Endre spill"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
-msgstr ""
+msgstr "Endre disk tli %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
@@ -1063,7 +1114,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
-msgstr ""
+msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1075,7 +1126,7 @@ msgstr "Juksekode"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "&Juksekode-Manager"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
@@ -1087,7 +1138,7 @@ msgstr "Sjekk partisjonsintegritet"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
-msgstr ""
+msgstr "Sjekk etter oppdateringer:"
#: Source/Core/DolphinWX/ISOProperties.cpp:969
msgid "Checking integrity..."
@@ -1185,7 +1236,7 @@ msgstr "Kommentar"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "Kompilert: %s @ %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1202,12 +1253,12 @@ msgstr "Komprimerer ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
-msgstr ""
+msgstr "Beregn"
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
-msgstr ""
+msgstr "Beregner MD5-sjekkSum"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
@@ -1280,11 +1331,11 @@ msgstr "Koble til Wiikontroller 4"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "Koble til WiiMote-er"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "Tilkoblet"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -1300,11 +1351,11 @@ msgstr "Kontroll"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
-msgstr ""
+msgstr "&Kontrol-innstillinger"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
-msgstr ""
+msgstr "Kontrollere"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
@@ -1313,6 +1364,10 @@ msgid ""
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
+"Kontrollerer avstanden til konvergensplanet. Dette er avstanden der "
+"virtueller objekter vil fremstå som foran skjermen.\n"
+"En høyere verdi lager sterkere ut-av-skjermen effekter, mens en lavere verdi "
+"er mer komfortabel."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
@@ -1320,14 +1375,17 @@ msgid ""
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
+"kontrollerer separasjonsavstanden mellom de virtuelle kameraene.\n"
+"En høyere verdi lager en sterkere følelse av dybe, mens en lavere verdi er "
+"mer komfortabelt."
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "Konvergens-minimum:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "Konvergens:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1338,7 +1396,7 @@ msgstr "Konverter til GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
-msgstr ""
+msgstr "Kopier"
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
@@ -1365,6 +1423,9 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
+"Kunne ikke lese \"%s\". Det er ingen disk i diskstasjonen, eller den er ikke "
+"en GC/Wii-backup. Vennligst merk at originale GameCube- og Wii-disker ikke "
+"kan leses av de fleste PC-DVD-diskstasjoner."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
@@ -1374,7 +1435,7 @@ msgstr "Kunne ikke gjennkjenne ISO-fil %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
-msgstr ""
+msgstr "Kunnw ikke lagre %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
@@ -1404,11 +1465,11 @@ msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "Kunne Ikke Lage Klient"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "Kunne ikke lage peer."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1425,7 +1486,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr ""
+msgstr "Kunne ikke slå opp sentral server %s"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
@@ -1434,7 +1495,7 @@ msgstr "Antall:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:266
#, c-format
msgid "Count: %lu"
-msgstr ""
+msgstr "Antall: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
@@ -1482,7 +1543,7 @@ msgstr "Nåværende mappe endret fra %s til %s etter wxFileSelector!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
-msgstr ""
+msgstr "Egendefinert"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
@@ -1536,7 +1597,7 @@ msgstr "Debug"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
-msgstr ""
+msgstr "Kun Debug"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
@@ -1561,11 +1622,11 @@ msgstr "Dekomprimerer ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "Reduser Konvergens"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "Reduser Dybde"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
@@ -1573,7 +1634,7 @@ msgstr "Reduser bilder i sekundet begrensning"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
-msgstr ""
+msgstr "Reduser IR"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
@@ -1603,11 +1664,11 @@ msgstr "Slett den eksiterende filen '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "Dybde Prosent:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "Dybde:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1615,7 +1676,7 @@ msgstr "Beskrivelse"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
-msgstr ""
+msgstr "Beskrivelse"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
@@ -1623,7 +1684,7 @@ msgstr "Finn automatisk"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
-msgstr ""
+msgstr "Deterministisk dobbelkjerne:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
@@ -1637,7 +1698,7 @@ msgstr "Innstillinger for enhet"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
-msgstr ""
+msgstr "Enhet ikke funnet"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
@@ -1645,15 +1706,15 @@ msgstr "Ring"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
-msgstr ""
+msgstr "Dim skjermen etter fem minutter med inaktivitet."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Direkte"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "Direkte Tilkobling"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1669,7 +1730,7 @@ msgstr "Deaktiver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
-msgstr ""
+msgstr "Deaktiver Bounding Box-kalkulasjoner"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
@@ -1700,6 +1761,10 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Deaktiver Bounding Box.emulering.\n"
+"Dette kan øke GPU-ytelse mye, men noen spill vil slutte å fungere riktig.\n"
+"\n"
+"Hvis usikker, la stå merket."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1711,6 +1776,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Deaktiverer emulasjonen for maskinvarefunksjonen som kalles \"destinasjon "
+"alpha\", som er brukt i mange spill for forskjellige grafiske effekter.\n"
+"Dette har ingen ytelseseffekt på D3D og skrivebords OpenGL, men på OpenGL ES "
+"blir dette rendert i to passeringer, som har en liten men merkbar "
+"ytelseseffekt.\n"
+"\n"
+"Hvis du er usikker så la denne være umerket."
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -1722,11 +1794,11 @@ msgstr "Feil ved lesing av disk"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "Frakoblet"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr ""
+msgstr "Frakoblet fra traverseringsserver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1738,6 +1810,9 @@ msgid ""
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
+"Vis meldinger på emulasjonsområdet av skjermen.\n"
+"Disse meldingene innkluderer minnekortskrivninger, Video-backend- og CPU-"
+"informasjon, og JIT cache-tømninger."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
@@ -1768,7 +1843,7 @@ msgstr "Konfigurer dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
-msgstr ""
+msgstr "Dolphin Kontroller-konfigurasjon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
@@ -1780,15 +1855,15 @@ msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1349
msgid "Dolphin Hotkeys"
-msgstr ""
+msgstr "Dolphin hurtigtaster"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
-msgstr ""
+msgstr "Dolphin NetPlay"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
-msgstr ""
+msgstr "Dolphin NetPlay Setup"
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1273
@@ -1800,16 +1875,20 @@ msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"Dolphin kunne ikke finne noen GameCube/Wii ISO-filer. Dobbeltklikk her for å "
+"bla etter filer..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
+"spill..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr ""
+msgstr "Dolphin er for gammel for traverseringsserveren"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
@@ -1832,11 +1911,11 @@ msgstr "Lastet ned %lu koder. (la til %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
-msgstr ""
+msgstr "Tegnet Objektradius"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "Ingen driver funnet"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -1860,15 +1939,15 @@ msgstr "Skjermdumping"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
-msgstr ""
+msgstr "Dump Objekter"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
-msgstr ""
+msgstr "Dump TEV Stadier"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
-msgstr ""
+msgstr "Dump Tekstur Lastinger"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
@@ -1881,6 +1960,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Dump dekodet spillteksturer til User/Dump/Textures/<game_id>/.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
@@ -1888,6 +1970,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Dump alt innholdet i EFB-kopier til mappen User/Dump/Textures/.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
@@ -1938,7 +2023,7 @@ msgstr "Effekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
-msgstr ""
+msgstr "Ekstern Bildebuffer (EFB)"
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
@@ -1988,7 +2073,7 @@ msgstr "Aktiver AR-logging"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
-msgstr ""
+msgstr "Aktiver CPU-klokke Overskrivning"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
@@ -2004,7 +2089,7 @@ msgstr "Aktiver bruk av dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
-msgstr ""
+msgstr "Aktiver FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
@@ -2048,12 +2133,21 @@ msgid ""
"\n"
"If unsure, select 1x."
msgstr ""
+"Tillater anisotropisk filtrering.\n"
+"Øker bildekvaliteten for teksturer med skjeve visningsvinkler.\n"
+"Kan skape problemer for noen få spill.\n"
+"På Direct3D, høyere innstillinger enn 1x vil ha samme effekt som å aktivere "
+"\"Tving Teksturfiltrering\".\n"
+"\n"
+"Hvis usikker, velg 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
+"Aktiver rask disktilgang. Dette kan forårsale krasj og andre problemer i "
+"noen få spill. (PÅ = Raskt, AV = Kompitabelt)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
@@ -2088,18 +2182,24 @@ msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
+"Aktiver Dolby Pro Logic II-emulering med 5.1 surround. Ikke tilgjengelig på "
+"OSX."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
+"Aktiver Dolphin Pro Logic II-emulering med 5.1 surround. Kun for OpenAL "
+"Pulse backend."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
+"Aktiverer Flyttal Punkt Resultat Flagg kalkulering, som trengs for noen få "
+"spill. (PÅ = Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
@@ -2124,7 +2224,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr ""
+msgstr "Tillater bruk ac Action Replay og Gecko-koder."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2143,7 +2243,7 @@ msgstr "Slutt"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr ""
+msgstr "Enet ble ikke initialisert"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
@@ -2188,7 +2288,7 @@ msgstr "Feil ved lasting av valgt språk. Faller tilbake til systemstandarden."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
-msgstr ""
+msgstr "Feil ved lagring av fil."
#: Source/Core/Common/ChunkFile.h:289
#, c-format
@@ -2218,7 +2318,7 @@ msgstr "Euforia"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
-msgstr ""
+msgstr "Europa"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
@@ -2272,7 +2372,7 @@ msgstr "Utvidelse"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
-msgstr ""
+msgstr "Ekstern Bildebuffer (EFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
@@ -2329,7 +2429,7 @@ msgstr "FST-størrelse:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
-msgstr ""
+msgstr "Tilkobling mislyktes!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
@@ -2351,16 +2451,19 @@ msgid ""
" %s\n"
" will be overwritten"
msgstr ""
+"Kunne ikke finne nytt filnavn\n"
+"%s\n"
+"vil overskrives"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
-msgstr ""
+msgstr "Kune ikke lytte. Kjører en annen instans av NetPlay-serveren?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
-msgstr ""
+msgstr "Kunne ikke åpne input-filen \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
@@ -2370,6 +2473,8 @@ msgid ""
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
+"Kunne ikke åpne output-filen \"%s\".\n"
+"Sjekk at du har skrivetillatelse til målmappen og at mediet kan skrives til."
#: Source/Core/Core/Movie.cpp:887
#, c-format
@@ -2408,7 +2513,7 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "Kunne ikke lese data fra gci-fi: %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
@@ -2440,7 +2545,7 @@ msgstr "Kunne ikke lese unik ID fra disk-bildet"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
-msgstr ""
+msgstr "Kunne ikke oppdatere landekode i SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
@@ -2453,6 +2558,8 @@ msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
+"Kunne ikke skrive tiloutput-filen \"%s\".\n"
+"Sjekk at du har nok plass på målharddisken."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
@@ -2480,7 +2587,7 @@ msgstr "Filinformasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
-msgstr ""
+msgstr "Filstørrelse"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
@@ -2519,7 +2626,7 @@ msgstr "Filen ikke komprimert"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "Filskriving mislyktes"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2540,6 +2647,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Filtrer alle teksturer, innkludert de som spillet eksplisitt har satt til "
+"ufiltret.\n"
+"Kan øke kvaliteten på visse teksturer i noen spill, men vil skape problemer "
+"i andre.\n"
+"Å sette Anisotropisk Filtreing over 1x vil ha samme effekt som dette "
+"alternativet under Direct3D.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
@@ -2579,6 +2694,9 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+"Tving NTSC-J-modus for å bruke den japanske ROM-font.\n"
+"Er dette avslått, benytter Dolphin NTSC-U som standard og går automatisk "
+"over til denne innstillingen når japanske spill spilles."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2592,6 +2710,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Tvinger spillet til å vise grafikk for hvilken som helst aspektratio.\n"
+"Bruk med \"Aspektratio\" satt til \"Tving 16:9\" for å tvinge spill med kun "
+"4:3 til å kjøre med 16:9\n"
+"Det er sjeldent dette gir gode resultater, da grafikk og spill-UI-er ofte "
+"fremstår ødelagt.\n"
+"Unødvendig (og ødeleggende) hvis du bruker noen AR/Gecko-patchkoder for "
+"widescreen.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
@@ -2612,12 +2739,12 @@ msgstr "Forward port (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
-msgstr ""
+msgstr "Fant %u resultater for '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "Fant %u lagringsfiler"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2658,7 +2785,7 @@ msgstr "Bilder til opptak:"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
-msgstr ""
+msgstr "Frankrike"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
@@ -2666,43 +2793,43 @@ msgstr "Fri utkikk"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "Fri Utkikk Reduser Fart"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "Fri Utkikk Øk Fart"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "Fri Utkikk Flytt Ned"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "Fri Utkikk Flytt Til Venstre"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "Fri Utkikk Flytt Til Høyre"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "Fri Utkikk Flytt Opp"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "Fri Utkikk Tilbakestill"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "Fri Utkikk Tilbakestill Fart"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "Fri Utkikk Zoom Inn"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "Free Utkikk Zoom Ut"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
@@ -2725,11 +2852,11 @@ msgstr "Fullskjerm"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
-msgstr ""
+msgstr "Fullskjermsoppløsning:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
-msgstr ""
+msgstr "GBA"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
@@ -2737,7 +2864,7 @@ msgstr "GCI Fil(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
-msgstr ""
+msgstr "GCI-mappe"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
@@ -2746,18 +2873,21 @@ msgid ""
"card:\n"
"%s"
msgstr ""
+"GCI-lagringsfilen ble ikke lastet fordi den har feil region for dette "
+"minnekortet:\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
-msgstr ""
+msgstr "GCMinnekortMappe: ClearBlock ble kalt med ugyldig blokkaddresse"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
-msgstr ""
+msgstr "Game Boy Advance Disker (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
-msgstr ""
+msgstr "Spill-ID"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
@@ -2778,7 +2908,7 @@ msgstr "Spill ikke funnet!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
-msgstr ""
+msgstr "Spill overskrev med en annen lagrinsfil, data korrupsjon forran %x, %x"
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
@@ -2790,25 +2920,25 @@ msgstr "Spillkonfigurasjon"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
-msgstr ""
+msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
-msgstr ""
+msgstr "GameCube-adapter"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
-msgstr ""
+msgstr "GameCube-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
-msgstr ""
+msgstr "GameCube-kontrollere"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr ""
+msgstr "GameCube-minnekort (*.raw,*.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -2838,7 +2968,7 @@ msgstr "Tysk"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
-msgstr ""
+msgstr "Tyskland"
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
@@ -2866,6 +2996,12 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Øker kvaliteten drastisk på teksturer generert ved rendering-til-tekstur-"
+"ekkekter.\n"
+"Å øke den interne oppløsningen vil øke effekten av denne innstillingen.\n"
+"Øker GPU-lasten noe og kan muligens forårsake noen få grafiske feil.\n"
+"\n"
+"Hvis usikker, la stå merket."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
@@ -2889,7 +3025,7 @@ msgstr "Hacks"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
-msgstr ""
+msgstr "Hardware-rasterisering"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
@@ -2917,6 +3053,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Gjemmer musepekeren hvis den er over emulasjonsvinduet.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -2928,6 +3067,13 @@ msgid ""
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
+"Høyere verdier kan gjøre at varierende-bilderate-spill kjører på en høyere "
+"bilderate, til en CPU-kostnad. Lavere verdier kan gjøre at varierende-"
+"bilderate-spill kjører ved en lavere bilderate, som sparer CPU.\n"
+"\n"
+"ADVARSEL: Å endre denne fra standard (100%) kan og vil ødelegge spill og "
+"forårsake bugs. Gjør så ved egen risiko. Vennligst ikke rapporter bugs som "
+"oppstår under en ikke-standard klokketid."
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
@@ -2940,13 +3086,15 @@ msgstr "Vert"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
-msgstr ""
+msgstr "Host-kode :"
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
+"Host-kode størrelse for stor.\n"
+"Venligst bekreft at du har korrekt kode"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Hotkeys"
@@ -2958,11 +3106,11 @@ msgstr "Hybrid Wiikontroller"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
-msgstr ""
+msgstr "ID"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
-msgstr ""
+msgstr "ID:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
@@ -2986,7 +3134,7 @@ msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
-msgstr ""
+msgstr "IOCTL_ES_LAUNCH: DOL-filen er ugyldig!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
@@ -2995,7 +3143,7 @@ msgstr "Innstillinger for IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
-msgstr ""
+msgstr "IPL med unkjent hash %x"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
@@ -3030,6 +3178,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Ignorer endringer til EFB-formatet.\n"
+"Øker ytelsen i mange spill uten negative effekter\n"
+"Forårsaker derimot grafiske defekter i en small mengde andre spill.\n"
+"\n"
+"Hvis usikker, la stå på."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
@@ -3039,6 +3192,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Ignorer kall fra CPU-en til å lese fra eller skrive til EFB-en.\n"
+"Øker ytelsen i noen spill, men kan deaktivere noen gameplay-relaterte "
+"funksjoner eller grafiske effekter.\n"
+"\n"
+"Hvis usikker, la stå avslått."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
@@ -3052,6 +3210,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Implementerer fullskjermmodus med et rammefritt vindu som strekker seg over "
+"hele skjermen, ulikt eksklusivmodus.\n"
+"Tillatter rask transisjon mellom fullskjerm- og vindu-modus, men gir noe "
+"høyere inputlag, gjør bevegelse mindre smooth, og senker ytelse.\n"
+"Eksklusivmodus kreves for at Nvidia 3D-Visjon skal fungere i Direct3D-"
+"backenden.\n"
+"\n"
+"Hvis usikker, la stå umerket"
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
@@ -3070,16 +3236,20 @@ msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"Importert fil har .gsc-utvidelse\n"
+"men har ikke korrekt header."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "Importert fil har ugyldig lengde."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"Importert fil har .sav-utvidelse\n"
+"men har ikke korrekt header."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
@@ -3087,11 +3257,11 @@ msgstr "I spillet"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "Øk Konvergens"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "Øk Dybde"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
@@ -3099,7 +3269,7 @@ msgstr "Øke bilder i sekundet begrensning"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
-msgstr ""
+msgstr "Øk IR"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
@@ -3128,7 +3298,7 @@ msgstr "Sett inn SD-kort"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
-msgstr ""
+msgstr "Skriv inn navn her..."
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
@@ -3160,6 +3330,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"Integritetssjekk for %s feilet. Ditt spill-rip er mest sannsynlig korrupt, "
+"eller har blitt patchet feil."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3188,7 +3360,7 @@ msgstr "Intern LZO-feil - lzo_init() mislyktes"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
-msgstr ""
+msgstr "Internt Navn:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
@@ -3204,7 +3376,7 @@ msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "Ugyldig bat.map eller mappesti."
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3217,11 +3389,11 @@ msgstr "Ugyldig fil"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "Ugyldig host"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "Ugyldig indeks"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3241,7 +3413,7 @@ msgstr "Ugyldig søkestring (bare strenger av partallslengde støttes)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "Ugyldig verdi"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
@@ -3251,14 +3423,14 @@ msgstr "Italiensk"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
-msgstr ""
+msgstr "Italia"
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
-msgstr ""
+msgstr "Iterativ Input"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
@@ -3266,11 +3438,11 @@ msgstr "JIT rekompilator (anbefalt)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
-msgstr ""
+msgstr "JITIL Rekompilator (tregere, eksperimentell)"
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
-msgstr ""
+msgstr "Japan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
@@ -3279,7 +3451,7 @@ msgstr "Japansk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
-msgstr ""
+msgstr "Hold vindu på toppen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
@@ -3294,7 +3466,7 @@ msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
-msgstr ""
+msgstr "Tastatur"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
@@ -3304,15 +3476,15 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
-msgstr ""
+msgstr "Taster"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "Spark Spiller"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
-msgstr ""
+msgstr "Korea"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
@@ -3357,7 +3529,7 @@ msgstr "Venstre Joystick"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
-msgstr ""
+msgstr "Venstre Joystick"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
@@ -3383,13 +3555,15 @@ msgstr "Mindre enn"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
-msgstr ""
+msgstr "Lisens"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
+"Begrens spillet til et bestemt antall bilder per sekund (full hastighet er "
+"60 for NTSC og 50 for PAL)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
@@ -3408,9 +3582,8 @@ msgid "Load State Last 1"
msgstr "Last inn hurtiglagring siste 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Last inn hurtiglagring siste 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3441,9 +3614,8 @@ msgid "Load State Last 8"
msgstr "Last inn hurtiglagring siste 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Last inn hurtiglagring siste 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3504,24 +3676,27 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Laster inn brukerlagde teksturer fra User/Load/Textures/<game_id>/.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "Last fra valgt slot"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
-msgstr ""
+msgstr "Last savestate fra valgt slot"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "Lastet %d gode funksjoner, ignorerte %d dårlige funksjoner."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "Lokalhost"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3533,7 +3708,7 @@ msgstr "Logg-innstillinger"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr ""
+msgstr "Loggfør Renderingstid til Fil"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
@@ -3546,6 +3721,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Loggfør renderingstiden til hvert bilde til User/Logs/render_time.txt. Bruk "
+"denne funksjonaliteten hvis du vil måle ytelsen til Dolphin.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
@@ -3566,7 +3745,7 @@ msgstr "M-knappen"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
-msgstr ""
+msgstr "MD5-SjekkSum:"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
@@ -3581,7 +3760,7 @@ msgstr "Hoved-joystick"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
-msgstr ""
+msgstr "Skaper"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
@@ -3613,11 +3792,11 @@ msgstr "Maximum"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
-msgstr ""
+msgstr "Kan senke ytelse i Wii-menyen og noen spill."
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
-msgstr ""
+msgstr "Minnekortet har allerede en lagringsfil for denne tittelen."
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
@@ -3660,17 +3839,17 @@ msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
-msgstr ""
+msgstr "Minnekort: ClearBlock ble kalt med ugyldig blokkaddresse %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
-msgstr ""
+msgstr "Minnekort: Les ble kalt med ugyldig kildeaddresse, %x"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
-msgstr ""
+msgstr "Minnekort: Skriv ble kaltmed ugyldig destinasjonsaddresse, %x"
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
@@ -3716,7 +3895,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Monoscopic Shadows"
-msgstr ""
+msgstr "Monoskopiske Skygger"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
@@ -3861,11 +4040,11 @@ msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
-msgstr ""
+msgstr "Nederland"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
-msgstr ""
+msgstr "NetPlay har desynkronisert. Dette kan ikke fortsettes fra."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:35
msgid "New Scan"
@@ -3899,7 +4078,7 @@ msgstr "Ingen fil lastet"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
-msgstr ""
+msgstr "Ingen ledige mappeindeks-oppføringer."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
@@ -3908,6 +4087,8 @@ msgstr "Ingen opptaksfil"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
+"Ingen undo.dtm funnet, avbryter angre lasting av savestate for å unngå film-"
+"desynkronisering"
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
@@ -3958,15 +4139,15 @@ msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "Nunchuk-orientering"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "Nunchuck-Joystick"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr ""
+msgstr "Nvidia 3D-visjon"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -4061,7 +4242,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "Orientering"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4073,6 +4254,8 @@ msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
+"Den andre klienten koblet fra mens spillet kjøret! NetPlay er frakoblet. Du "
+"må stoppe spillet manuelt."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
@@ -4080,11 +4263,11 @@ msgstr "Utdata"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
-msgstr ""
+msgstr "Overlegg informasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
-msgstr ""
+msgstr "Spi&ll av Opptak..."
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
@@ -4131,15 +4314,15 @@ msgstr "Pause"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
-msgstr ""
+msgstr "Pause på Slutten av Filmen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
-msgstr ""
+msgstr "Pause ved Tapt Fokus"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
-msgstr ""
+msgstr "Pause emulatoren når programfokus taes vekk fra emulatorvinduet."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
@@ -4156,7 +4339,7 @@ msgstr "Perspektiv %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "Plattform"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4196,7 +4379,7 @@ msgstr "Pluss-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
-msgstr ""
+msgstr "Port %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
@@ -4205,7 +4388,7 @@ msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
-msgstr ""
+msgstr "Pos-prosesserings-shader Konfigurasjon"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
@@ -4213,7 +4396,7 @@ msgstr "postprosesseringseffekt:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
-msgstr ""
+msgstr "Pre-last inn brukerlagde teksturer"
#: Source/Core/Core/Movie.cpp:1036
#, c-format
@@ -4260,7 +4443,7 @@ msgstr "Tøm hurtigbuffer"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
-msgstr ""
+msgstr "Plasser BIOS roms i User/GC/{region}."
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
@@ -4352,6 +4535,12 @@ msgid ""
"\n"
"If unsure, select None."
msgstr ""
+"Reduserer mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
+"grafikk.\n"
+"Dette gjør at det gjengitte bildet ser mindre klumpete.\n"
+"Øker lasten på GPU drastisk og kan noen ganger forårsake grafiske feil.\n"
+"\n"
+"Hvis usikker, velg ingen."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
@@ -4369,7 +4558,7 @@ msgstr "Oppdater spilliste"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
-msgstr ""
+msgstr "Region"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
@@ -4394,12 +4583,12 @@ msgstr "Spill i hovedvinduet"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
-msgstr ""
+msgstr "Rendering"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
-msgstr ""
+msgstr "Rapport: GCIFolder Skriver til uallokert blokk %x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
@@ -4408,7 +4597,7 @@ msgstr "Restart"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
-msgstr ""
+msgstr "Tilbakestill Traverseringsinnstillinger"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "Results"
@@ -4416,7 +4605,7 @@ msgstr "Resultater"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "Prøv Igjen"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4429,7 +4618,7 @@ msgstr "Revisjon:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
-msgstr ""
+msgstr "Revisjon: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
@@ -4442,7 +4631,7 @@ msgstr "Høyre Joystick"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
-msgstr ""
+msgstr "Høyre Joystick"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
@@ -4452,7 +4641,7 @@ msgstr "Rumble"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
-msgstr ""
+msgstr "Russland"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
@@ -4539,15 +4728,15 @@ msgstr "Lagre dekomprimert GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
-msgstr ""
+msgstr "Lagre savestate til valgt slot"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "Lagre til valgt slot"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
-msgstr ""
+msgstr "Lagret til /Wii/sd.raw (vanlig størrelse er 128mb)"
#: Source/Core/Core/Movie.cpp:896
#, c-format
@@ -4578,7 +4767,7 @@ msgstr "SkjDump"
#: Source/Core/VideoCommon/ImageWrite.cpp:46
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
-msgstr ""
+msgstr "Skjermdump mislyktes: Kunne ikke åpne fil \"%s\" (error %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
@@ -4617,56 +4806,56 @@ msgstr "Velg"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
-msgstr ""
+msgstr "Velg Kolonner"
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
-msgstr ""
+msgstr "Velg Slot %i"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
-msgstr ""
+msgstr "Velg Savestate Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
-msgstr ""
+msgstr "Velg Savestate Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
-msgstr ""
+msgstr "Velg Savestate Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
-msgstr ""
+msgstr "Velg Savestate Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
-msgstr ""
+msgstr "Velg Savestate Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
-msgstr ""
+msgstr "Velg Savestate Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
-msgstr ""
+msgstr "Velg Savestate Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
-msgstr ""
+msgstr "Velg Savestate Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
-msgstr ""
+msgstr "Velg Savestate Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
-msgstr ""
+msgstr "Velg Savestate Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
-msgstr ""
+msgstr "Velg Savestate Slot"
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1271
@@ -4733,6 +4922,9 @@ msgid ""
"\n"
"If unsure, use the first one."
msgstr ""
+"Velg en maskinvareadapter å bruke.\n"
+"\n"
+"Om du er i tvil, benytt den første."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
@@ -4742,6 +4934,11 @@ msgid ""
"\n"
"If unsure, select auto."
msgstr ""
+"Velger visningsoppløsningen brukt i fullskjermsmodus.\n"
+"Denne bør alltid være større eller lik den interne oppløsningen. "
+"Ytelsespåvirkningen er ubetydelig.\n"
+"\n"
+"Hvis usikker, velg auto."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
@@ -4753,6 +4950,13 @@ msgid ""
"\n"
"If unsure, select Off."
msgstr ""
+"Velger stereoskopisk 3D-modus. Stereskopi tillater deg å få en bedre "
+"dybdefølelse, hvis du har den nødvendige maskinvare.\n"
+"Side-til-Side og Topp-og-Bunn blir brukt av de fleste 3D-TV-er.\n"
+"Anagluph blir brukt av Rød-Lyseblå-fargede briller.\n"
+"Senker emulasonsytelsen krafitg, og forårsaker noen ganger problemer.\n"
+"\n"
+"Hvis usikker, velg Av."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
@@ -4762,6 +4966,11 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"Velger hvilken grafikk-API som brukes internt.\n"
+"Sofware-renderen er treg og brukes bare for debugging, så med mindre du har "
+"en grunn til å bruke den, bør du benytte OpenGL her.\n"
+"\n"
+"Hvis usikker, bruk OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
@@ -4774,6 +4983,13 @@ msgid ""
"\n"
"If unsure, select OpenGL."
msgstr ""
+"Velger hvilken grafikk-API som brukes internt.\n"
+"Sofware-renderen er treg og brukes bare for debugging, so med mindre du har "
+"en grunn til å bruke den, bør du benytte OpenGL eller Direct3D. Forskjellige "
+"spill kan oppføre seg forskjellig på hver backend, så for best emulasjon er "
+"det anbefalt å forsøke begge, og velge den som fungerer best.\n"
+"\n"
+"Hvis usikker, bruk OpenGL."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
@@ -4790,11 +5006,11 @@ msgstr "Separatør"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
-msgstr ""
+msgstr "Serieport 1 - Dette er porten brukt enheter som nettadapteren."
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
-msgstr ""
+msgstr "Server avslo traverseringsforsøk"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
@@ -4812,7 +5028,7 @@ msgstr "SetARCode_IsActive: indeks er større enn AR-kodelistestørrelsen %lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
-msgstr ""
+msgstr "Sett GameCube systemspråket."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
@@ -4820,20 +5036,25 @@ msgid ""
"games.\n"
"May not work for all games."
msgstr ""
+"Sett Wii-display modus til 60HZ (480i) istedenfor 50HZ (576i) for PAL-"
+"spill.\n"
+"Fungerer kanskje ikke i alle spill."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
-msgstr ""
+msgstr "Sett Wii systemspråket."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
+"Sett forsinkelsen (i ms). Høyere verdier kan redusere audioknaking. Kun for "
+"OpenAL-backend."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
-msgstr ""
+msgstr "SetupWiiMemory: Kan ikke lage setting.txt-fil"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
@@ -4858,7 +5079,7 @@ msgstr "Vis &Verktøylinje"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
-msgstr ""
+msgstr "Vis Australia"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
@@ -4878,7 +5099,7 @@ msgstr "Vis Bildefrekvens (FPS)"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
-msgstr ""
+msgstr "Vis Bildeteller"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
@@ -4890,7 +5111,7 @@ msgstr "Vis GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
-msgstr ""
+msgstr "Vis Tyskland"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
@@ -4910,7 +5131,7 @@ msgstr "Vis Korea"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
-msgstr ""
+msgstr "Vis Lagteller"
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
@@ -4922,7 +5143,7 @@ msgstr "Vis Loggk&onfigurasjon"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Netherlands"
-msgstr ""
+msgstr "Vis Nederland"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show PAL"
@@ -4938,11 +5159,11 @@ msgstr "Vis Regioner"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Russia"
-msgstr ""
+msgstr "Vis Russland"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Spain"
-msgstr ""
+msgstr "Vis Spania"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
@@ -4958,7 +5179,7 @@ msgstr "Vis USA"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show Unknown"
-msgstr ""
+msgstr "Vis Ukjent"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show Wad"
@@ -4970,7 +5191,7 @@ msgstr "Vis Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
-msgstr ""
+msgstr "Vis Verden"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
@@ -4982,6 +5203,9 @@ msgid ""
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
+"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
+"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
+"men det kan også forårsake at Dolphin plutselig krasjer uten noen forklaring."
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
@@ -5020,10 +5244,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Vis diverse statistikker.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
-msgstr ""
+msgstr "Side-ved-side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
@@ -5058,6 +5285,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Øker ytelsen noe for EFB-til-RAM-kopier ved å ofre emulasjonsnøyaktighet.\n"
+"Hvis du opplever problemer, prøv å øke tekstur-cache-nøyaktigheten, eller "
+"deaktiver dette alternativet.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
@@ -5079,7 +5311,7 @@ msgstr "Stillbilde"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
-msgstr ""
+msgstr "Socket-feil ved utsending til traverseringsserver"
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
@@ -5098,6 +5330,9 @@ msgid ""
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
+"Noe har gått veldig feil.\n"
+"Avslutter videoopptak.\n"
+"Din video vil mest sannsynlig være korrupt."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
@@ -5114,7 +5349,7 @@ msgstr "Mellomrom"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
-msgstr ""
+msgstr "Spania"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
@@ -5124,7 +5359,7 @@ msgstr "Spansk"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
-msgstr ""
+msgstr "Høytaler Panning"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
@@ -5141,6 +5376,14 @@ msgid ""
"\n"
"If unsure, select 640x528."
msgstr ""
+"Spesifiserer renderingsoppløsningen. En høy oppløsningen vil øke den "
+"visuelle kvaliteten kraftig, men også øke GPU-lasten og forårsake feil i "
+"visse spill.\n"
+"\"Multiplum av 640x528\" vil resultere i et noe større vindu enn "
+"\"Vindustørrelse\", men forårsaker mindre feil. Generelt gir lavere intern "
+"oppløsning bedre ytelse.\n"
+"\n"
+"Hvis usikker, velg 640x528."
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Speed up Disc Transfer Rate"
@@ -5152,6 +5395,10 @@ msgid ""
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
+"Dette splitter opp CPU- og GPU- trådene, så de kan kjøre på separate "
+"kjerner.\n"
+"Øker ytelsen på datamaskiner med mer enn én kjerne, men kan også føre til "
+"feil/krasj."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
@@ -5170,7 +5417,7 @@ msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
-msgstr ""
+msgstr "Start Input-&Opptak"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
@@ -5187,12 +5434,12 @@ msgstr "Ratt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
-msgstr ""
+msgstr "Stereoskopisk 3D-modus:"
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
-msgstr ""
+msgstr "Stereoskopi"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
@@ -5206,7 +5453,7 @@ msgstr "Stopp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
-msgstr ""
+msgstr "Lagre EFB-kopier Kun til Tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
@@ -5243,15 +5490,15 @@ msgstr "Importering av lagringsfiler vellykket"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
-msgstr ""
+msgstr "Eksportering av %u lagringsfiler til %s vellykket"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "Støtte"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "Bytt Øyne"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5260,6 +5507,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Bytter side for venstre og høyre øye. Mest nyttig hvis du vil se side-til-"
+"side eller kryssøyet.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
@@ -5279,7 +5530,7 @@ msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
-msgstr ""
+msgstr "Syntaksfeil"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
@@ -5294,12 +5545,12 @@ msgstr "TAS-input"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
-msgstr ""
+msgstr "TAS Inpu - Kontrol %d"
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
-msgstr ""
+msgstr "TAS Input - WiiMote %d"
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
@@ -5315,7 +5566,7 @@ msgstr "Tabell Høyre"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
-msgstr ""
+msgstr "Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
@@ -5347,6 +5598,12 @@ msgid ""
"\n"
"If unsure, use the rightmost value."
msgstr ""
+"\"Trygg\"-innstillingen elimenerer sjansen for at GPU-en mister en "
+"teksturoppdatering fra RAM.\n"
+"Mindre nøyaktighet forårsaker tekst i noen spill til å fremstå hulter-tli-"
+"bulter.\n"
+"\n"
+"Hvis usikker, velg verdien mest til høyre."
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
@@ -5358,11 +5615,11 @@ msgstr "Adressen er ugyldig"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "Fiksing av sjekkSummen var vellykket"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
-msgstr ""
+msgstr "Den valgte mappen finnes allerede i listen."
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
@@ -5370,6 +5627,8 @@ msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
+"Diskendringen til \"%s\" kunne ikke lagres i .dtm-filen.\n"
+"Filnavnet til diskbildet må ikke være lenger enn 40 tegn."
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
@@ -5377,6 +5636,8 @@ msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
+"Disk-bildefilen \"%s\" er korrupt.\n"
+"Hashen til blokk %<PRIu64> er %08x istedenfor %08x."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
@@ -5405,16 +5666,16 @@ msgstr "Filen %s er allerede åpen, fil-headeren vil ikke bli skrevet."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "Navnet kan ikke være blankt"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "Navnet kan ikke inneholde tegnet ','"
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
-msgstr ""
+msgstr "Opptaksspillet (%s) er ikke det samme som det valgte spillet (%s)"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
@@ -5422,7 +5683,7 @@ msgstr "Den dekrypterte AR-koden inneholder ingen linjer."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
-msgstr ""
+msgstr "Lagringsfilen du forsøker å kopiere har en ugyldig filstørrelse."
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
@@ -5467,10 +5728,13 @@ msgid ""
"%s\n"
"Only the first 127 will be available"
msgstr ""
+"Det er for mange gci-filer i mappen\n"
+"%s\n"
+"Bare de 127 første vil være tilgjengelige"
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
-msgstr ""
+msgstr "Det er ingenting å angre!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
@@ -5506,6 +5770,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Denne funksjonen tillater deg å endre spillets kameraposisjon.\n"
+"Hold nede høyre museknapp for å snu på kameraet, og middelknappen for å "
+"flytte det.\n"
+"Hold nede SHIFT og trykk en av tastene WASD for å flytte kameraet en viss "
+"distanse (SHIFT+2 for å flytte raskere og SHIFT+1 for å flytte saktere). "
+"Trykk SHIFT+R for å tilbakestille kameraet og SHIFT+F for å tilbakestille "
+"fart.\n"
+"\n"
+"Hvis usikker, la stå umerket."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
@@ -5515,6 +5788,10 @@ msgid ""
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
+"Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke "
+"LLE hvis dette er homebrew-software.\n"
+"\n"
+"DSPHLE: Ukjent ukode (CRC = %08x) - tvinger AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
@@ -5524,17 +5801,23 @@ msgid ""
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
+"Denne tittelen kan være ukompatibel med DSP HLE-emulering. Forsøk å bruke "
+"LLE hvis dette er homebrew-software.\n"
+"\n"
+"Ukjent ukode (CRC = %08x) - tvinger AXWii."
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
+"Denne verdien er lagt til konvergeringsverdien satt under "
+"grafikkonfigurering."
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
-msgstr ""
+msgstr "Denne verdien er gange med dybden satt under grafikkonfigurering."
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
@@ -5542,10 +5825,13 @@ msgid ""
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
+"Denne versjonen av Dolphin ble lastet ned fra en nettside som stjeler penger "
+"fra utviklerne av emulatoren. Vennligst last ned Dolpin fra den offisielle "
+"nettsiden isteden: https://dolphin-emu.org/"
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
-msgstr ""
+msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen."
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
@@ -5558,7 +5844,7 @@ msgstr "Tilt"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
-msgstr ""
+msgstr "Tidsavbrudd ved tilkobling til traverseringsserver"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
@@ -5588,7 +5874,7 @@ msgstr "Slå på tåke"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
-msgstr ""
+msgstr "Slå Av/På Bildebegrensning"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
@@ -5601,7 +5887,7 @@ msgstr "Slå på IR"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
-msgstr ""
+msgstr "Slå Av/På Pause"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
@@ -5609,7 +5895,7 @@ msgstr "Topp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Top-and-Bottom"
-msgstr ""
+msgstr "Topp-og-Bunn"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:529
@@ -5618,22 +5904,22 @@ msgstr "Tradisjonell Kinesisk"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
-msgstr ""
+msgstr "Traversering"
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
-msgstr ""
+msgstr "Traverseringsserver timet ut under tilkobling til hosten"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
-msgstr ""
+msgstr "Traversering:"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
-msgstr ""
+msgstr "Forsøkte å dekryptere data fra et ikke-Wii volum"
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
@@ -5645,7 +5931,7 @@ msgstr "Triggere"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
-msgstr ""
+msgstr "Forsøker å lage ugyldig minnekortindeks."
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
@@ -5734,12 +6020,12 @@ msgstr "Ukjent entry-type %i in SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "Ukjent feil %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "Ukjent minnekortfeil"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5753,7 +6039,7 @@ msgstr "Ukjent melding mottatt med ID: %d fra spiller: %d Sparker spiller!"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "Uoffisiell versjon oppdaget"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -5778,7 +6064,7 @@ msgstr "Bruk Hex"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
-msgstr ""
+msgstr "Bruk PAL60-modus (EuRGB60)"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
@@ -5792,10 +6078,15 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Bruk en mindre nøyaktig algoritme for å beregne dybdeverdier.\n"
+"Kan forårsake problemer i enkelte spill, men kan gi en anstendig "
+"hastighetsøkning avhenging av spillet og/eller din GPU.\n"
+"\n"
+"Hvis usikker, la stå merket."
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
-msgstr ""
+msgstr "Bruk kun en dybdebuffer for begge øyne. Trengs for noen få spill."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -5820,7 +6111,7 @@ msgstr "Verdi:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
-msgstr ""
+msgstr "Diverse Statistikker"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
@@ -5836,15 +6127,15 @@ msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
-msgstr ""
+msgstr "Reduser Volum"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr ""
+msgstr "Mute/Unmute Volum"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
-msgstr ""
+msgstr "Øk Volum"
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
@@ -5886,7 +6177,7 @@ msgstr "Advarsel - starter ISO i feil konsollmodus!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
-msgstr ""
+msgstr "Advarsel antall BAT-blokker %d matcher ikke fil-headeren lastet %d"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -5930,6 +6221,9 @@ msgid ""
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
+"Advarsel: Du forsøkte å laste en lagringsfeil hvis film slutter før det "
+"nåværende bildet i lagringsfilen (byte %u < %u) (frame %u < %u). Du burde "
+"laste en annen lagrinsfil før du fortsetter."
#: Source/Core/Core/Movie.cpp:959
#, c-format
@@ -6030,7 +6324,7 @@ msgstr "Wiikontroller %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
#, c-format
msgid "Wiimote %i %s"
-msgstr ""
+msgstr "WiiMote %i %s"
#: Source/Core/DolphinWX/Main.cpp:511
msgid "Wiimote Connected"
@@ -6070,7 +6364,7 @@ msgstr "Arbeider..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
-msgstr ""
+msgstr "Verden"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
@@ -6090,15 +6384,15 @@ msgstr "Skriv til vindu ->"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
-msgstr ""
+msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
-msgstr ""
+msgstr "XF-registre"
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
-msgstr ""
+msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
@@ -6114,14 +6408,17 @@ msgid ""
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
+"Du har endret vindusstørrelsen mens du dumper bilder.\n"
+"Ingenting kan gjøres for å håndtere dette skikkelig.\n"
+"Din video vil mest sannsynlig være korrupt."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
-msgstr ""
+msgstr "Du må velge et spill!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
-msgstr ""
+msgstr "Du må skrive inn et navn."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:209
msgid "You must enter a valid decimal, hexadecimal or octal value."
@@ -6168,7 +6465,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
-msgstr ""
+msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
@@ -6177,7 +6474,7 @@ msgstr "Zero 3-kode støttes ikke"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
-msgstr ""
+msgstr "Zero-kode ukjent for Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
@@ -6201,15 +6498,15 @@ msgstr "applikasjonslaster (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "auto"
-msgstr ""
+msgstr "automatisk"
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
-msgstr ""
+msgstr "Falsk-utførrelse"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
-msgstr ""
+msgstr "ingen"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
diff --git a/Languages/po/nl.po b/Languages/po/nl.po
index fdc114ea39..9a2ff45ce6 100644
--- a/Languages/po/nl.po
+++ b/Languages/po/nl.po
@@ -16,7 +16,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Dutch (http://www.transifex.com/projects/p/dolphin-emu/"
"language/nl/)\n"
@@ -128,6 +128,9 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"is niet geladen omdat er niet genoeg vrije blokken zijn op de virtuele "
+"geheugenkaart"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -417,7 +420,7 @@ msgstr "1.5x Native (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "16-bit"
-msgstr ""
+msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
@@ -433,7 +436,7 @@ msgstr "2x Native (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "32-bit"
-msgstr ""
+msgstr "32-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
@@ -445,7 +448,7 @@ msgstr "4x Native (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "8-bit"
-msgstr ""
+msgstr "8-bit"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
@@ -466,7 +469,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr ""
+msgstr "Er is al een NetPlay venster geopend!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
@@ -494,6 +497,21 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ALERT:\n"
+"\n"
+"Netplay zal op dit moment alleen goed werken wanneer je de volgende "
+"instellingen gebruikt:\n"
+" - DSP Emulator Engine moet hetzelfde zijn op alle computers!\n"
+" - De extensies van elke Wiimote handmatig instellen\n"
+"\n"
+"Alle spelers moeten dezelfde Dolphin versie en instellingen gebruiken.\n"
+"Schakel alle geheugenkaarten uit of stuur ze naar alle spelers voor het "
+"spelen.\n"
+"Wiimote ondersteuning is zeer waarschijnlijk verschrikkelijk. Gebruik het "
+"niet.\n"
+"\n"
+"Als je direct verbinding maakt moet je de UDP poort open hebben staan voor "
+"het hosten!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -606,12 +624,12 @@ msgstr "Action Replay: Normal Code 0: Onjuist Subtype %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
-msgstr ""
+msgstr "Adapter Gedetecteerd"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
-msgstr ""
+msgstr "Geen Adapter Gedetecteerd"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
@@ -1714,6 +1732,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Sla de destination alpha pass over die in veel spellen voor verschillende "
+"grafische effecten gebruikt wordt.\n"
+"Het heeft geen invloed op de prestaties met de D3D en desktop OpenGL, maar "
+"met OpenGL ES wordt het gerenderd in twee stappen, wat een kleine maar "
+"merkbaar invloed heeft op de prestaties. \n"
+"\n"
+"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -2224,7 +2249,7 @@ msgstr "Euforie"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
-msgstr ""
+msgstr "Europa"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
@@ -2335,7 +2360,7 @@ msgstr "FST Groote:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
-msgstr ""
+msgstr "Verbinden Mislukt!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
@@ -2662,7 +2687,7 @@ msgstr "Frames om op te nemen"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
-msgstr ""
+msgstr "Frans"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
@@ -3412,9 +3437,8 @@ msgid "Load State Last 1"
msgstr "Laad laatste staat 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Laad laatste staat 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3445,9 +3469,8 @@ msgid "Load State Last 8"
msgstr "Laad laatste staat 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Laad laatste staat 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/pl.po b/Languages/po/pl.po
index 877a739897..6f70a6d4e7 100644
--- a/Languages/po/pl.po
+++ b/Languages/po/pl.po
@@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Polish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/pl/)\n"
@@ -3400,9 +3400,8 @@ msgid "Load State Last 1"
msgstr "Wczytaj stan Ostatni 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Wczytaj stan Ostatni 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3433,9 +3432,8 @@ msgid "Load State Last 8"
msgstr "Wczytaj stan Ostatni 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Wczytaj stan Ostatni 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/pt.po b/Languages/po/pt.po
index 806cb9e98b..537d649ded 100644
--- a/Languages/po/pt.po
+++ b/Languages/po/pt.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Portuguese (http://www.transifex.com/projects/p/dolphin-emu/"
"language/pt/)\n"
@@ -3364,9 +3364,8 @@ msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Carregar Estado Slot 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3397,9 +3396,8 @@ msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Carregar Estado Slot 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/pt_BR.po b/Languages/po/pt_BR.po
index 8c3de30bb7..e7e80d6458 100644
--- a/Languages/po/pt_BR.po
+++ b/Languages/po/pt_BR.po
@@ -20,8 +20,8 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-28 17:37+0000\n"
+"Last-Translator: igorruckert <igorruckert@yahoo.com.br>\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/projects/p/"
"dolphin-emu/language/pt_BR/)\n"
"Language: pt_BR\n"
@@ -40,7 +40,7 @@ msgstr ""
"\n"
"Dolphin é um emulador de GameCube e Wii gratuito e de código aberto.\n"
"\n"
-"Este software não deve ser utilizado para jogar jogos que você não possuí "
+"Este software não deve ser utilizado para jogar jogos que você não possui "
"legalmente.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
@@ -49,17 +49,17 @@ msgstr "(IP interno)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
-msgstr "(muitos pra exibir)"
+msgstr "(muitos para mostrar)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454
msgid " Game : "
-msgstr " Jogo : "
+msgstr " Jogo: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "! NOT"
-msgstr "! NÃO"
+msgstr "! NOT"
#: Source/Core/Core/HW/GCMemcard.cpp:31
#, c-format
@@ -68,7 +68,7 @@ msgid ""
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" não existe.\n"
-"Criar um novo Memcard de 16MB?"
+"Criar um novo Memory Card de 16MB?"
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
@@ -172,7 +172,7 @@ msgstr "IPL %s encontrado na pasta %s. O disco pode não ser reconhecido"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
-msgstr "%s já existe, sobrescrever?"
+msgstr "%s já existe, deseja substituir?"
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
@@ -180,8 +180,8 @@ msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
-"%s falhou em carregar como um memory card\n"
-" O tamanho do arquivo do cartão é inválido (0x%x bytes)"
+"Falha ao carregar %s como um Memory Card\n"
+"O tamanho do arquivo é inválido (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:71
#, c-format
@@ -189,8 +189,8 @@ msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
-"%s falhou em carregar como um memory card\n"
-" O tamanho do arquivo do cartão é inválido (0x%x bytes)"
+"Falha ao carregar %s como um Memory Card\n"
+"O tamanho do arquivo é inválido (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
@@ -198,9 +198,9 @@ msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
-"%s falhou em carregar como um memory card \n"
-"o arquivo não é grande o bastante pra ser um arquivo de memory card válido "
-"(0x%x bytes)"
+"Falha ao carregar %s como um Memory Card\n"
+"O arquivo não é grande o suficiente para ser um arquivo de Memory Card "
+"válido (0x%x bytes)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
#, c-format
@@ -220,7 +220,7 @@ msgstr "%s não era uma pasta, movido para *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
-msgstr "%sApagar%s"
+msgstr "%sExcluir%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
@@ -235,11 +235,11 @@ msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:786
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
-msgstr "%u Blocos Livres; %u Entradas de Diretórios Livres"
+msgstr "%u Blocos Livres; %u Arquivos Livres"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:587
msgid "&& AND"
-msgstr "&& E"
+msgstr "&& AND"
#: Source/Core/DolphinWX/FrameTools.cpp:383
msgid "&About..."
@@ -271,11 +271,11 @@ msgstr "Configurações de &Controles"
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
-msgstr "&Apagar ISO..."
+msgstr "&Excluir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "&Delete selected ISOs..."
-msgstr "&Apagar as ISOs selecionadas..."
+msgstr "&Excluir as ISOs selecionadas..."
#: Source/Core/DolphinWX/FrameTools.cpp:199
msgid "&Emulation"
@@ -287,7 +287,7 @@ msgstr "&Arquivo"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Frame Advance"
-msgstr "&Avançar Frame"
+msgstr "&Avançar Quadro"
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&Fullscreen"
@@ -299,7 +299,7 @@ msgstr "Repositório no &GitHub"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
-msgstr "&Configurações dos Gráficos"
+msgstr "Configurações de &Gráficos"
#: Source/Core/DolphinWX/FrameTools.cpp:384
msgid "&Help"
@@ -307,7 +307,7 @@ msgstr "&Ajuda"
#: Source/Core/DolphinWX/FrameTools.cpp:232
msgid "&Hotkey Settings"
-msgstr "&Configurações das Hotkeys"
+msgstr "Configurações das &Teclas de Atalho"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&JIT"
@@ -319,7 +319,7 @@ msgstr "&Carregar State"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "&Memcard Manager (GC)"
-msgstr "&Gerenciador de Cartão de Memória (GC)"
+msgstr "Gerenciador de &Memory Card (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&Memory"
@@ -327,7 +327,7 @@ msgstr "&Memória"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
-msgstr "Gravação"
+msgstr "&Gravação"
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
@@ -343,7 +343,7 @@ msgstr "&Pausar"
#: Source/Core/DolphinWX/FrameTools.cpp:409
msgid "&Play"
-msgstr "&Jogar"
+msgstr "&Iniciar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:841
msgid "&Properties"
@@ -351,7 +351,7 @@ msgstr "&Propriedades"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr "Modo &Somente-Leitura"
+msgstr "Modo &Somente Leitura"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -359,11 +359,11 @@ msgstr "&Atualizar Lista"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Registers"
-msgstr "&Registros"
+msgstr "&Registradores"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Reset"
-msgstr "&Resetar"
+msgstr "&Reiniciar"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Sound"
@@ -479,7 +479,7 @@ msgstr "<Insira o nome aqui>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "<No resolutions found>"
-msgstr "<Nenhuma resolução achada>"
+msgstr "<Nenhuma resolução encontrada>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26
msgid "<Nothing>"
@@ -492,12 +492,12 @@ msgstr "<Idioma do Sistema>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr "Uma janela de Netplay já está aberta!"
+msgstr "Uma janela do NetPlay já está aberta!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
msgid "A game is not currently running."
-msgstr "Um jogo não está atualmente em execução."
+msgstr "Não há nenhum jogo em execução no momento."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320
msgid ""
@@ -522,6 +522,20 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ATENÇÃO:\n"
+"\n"
+"O Netplay só funcionará corretamente com as seguintes configurações:\n"
+" - A Engine de Emulação DSP precisa ser a mesma em todos os computadores!\n"
+" - Defina manualmente as extensões para cada Wiimote\n"
+"\n"
+"Todos os jogadores devem usar a mesma versão do Dolphin e as mesmas "
+"configurações.\n"
+"Todos os Memory Cards precisam ser idênticos entre os jogadores ou "
+"desativados.\n"
+"O suporte à Wiimotes é bem precário. Não utilize.\n"
+"\n"
+"Se estiver se conectando diretamente, a porta UDP escolhida pelo host deverá "
+"estar aberta/encaminhada!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -550,10 +564,10 @@ msgid ""
"Culprit Code:\n"
"%s"
msgstr ""
-"Erro de Desencriptação do Código do Action Replay:\n"
-"Falhou na Verificação de Paridade\n"
+"Erro na decodificação de código do Action Replay:\n"
+"Falha na verificação de paridade\n"
"\n"
-"Código Culpado:\n"
+"Código responsável:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:476
@@ -561,8 +575,8 @@ msgstr ""
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
-"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em "
-"Adicionar Código (%s)"
+"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em Add Code "
+"(%s)"
#: Source/Core/Core/ActionReplay.cpp:564
#, c-format
@@ -570,8 +584,8 @@ msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
-"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em "
-"Preencher e Deslizar (%s)"
+"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em Fill and "
+"Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:356
#, c-format
@@ -579,8 +593,8 @@ msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
-"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) na Gravação "
-"e Preenchimento da RAM (%s)"
+"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em RAM "
+"Write and Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:416
#, c-format
@@ -588,13 +602,13 @@ msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
-"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) na Gravação "
-"do Ponteiro (%s)"
+"Erro do Action Replay: Tamanho inválido (%08x : endereço = %08x) em Write to "
+"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:611
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
-msgstr "Erro do Action Replay: Valor inválido (%08x) na Cópia da Memória (%s)"
+msgstr "Erro do Action Replay: Valor inválido (%08x) em Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
@@ -602,9 +616,9 @@ msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
-"Erro do Action Replay: O Código Mestre e a Gravação em CCXXXXXX não está "
-"implementado (%s)\n"
-"Os códigos mestre não são necessários. Não use códigos mestre."
+"Erro do Action Replay: Master Code e Write to CCXXXXXX não estão "
+"implementados (%s)\n"
+"Master Codes não são necessários. Não utilize Master Codes."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
@@ -614,22 +628,22 @@ msgstr "Erro do Action Replay: Linha de código AR inválida: %s"
#: Source/Core/Core/ActionReplay.cpp:727
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
-msgstr "Action Replay: Código Condicional: Tamanho Inválido %08x (%s)"
+msgstr "Action Replay: Conditional Code: Tamanho Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:695
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
-msgstr "Action Replay: Tipo de Código Normal Inválido %08x (%s)"
+msgstr "Action Replay: Tipo de Normal Code Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
-msgstr "Action Replay: Código Normal %i: Sub-tipo Inválido %08x (%s)"
+msgstr "Action Replay: Normal Code %i: Subtipo inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:647
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
-msgstr "Action Replay: Código Normal 0: Sub-tipo Inválido %08x (%s)"
+msgstr "Action Replay: Normal Code 0: Subtipo inválido %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
@@ -667,7 +681,7 @@ msgstr "Adicionar..."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:840
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
-"Ajustar a pressão do controle analógico requerida pra ativar os botões."
+"Ajusta a pressão do controle análogico requerida para ativar os botões."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
@@ -681,11 +695,13 @@ msgstr "Configurações Avançadas"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
-msgstr "Todos os arquivos de GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
+msgstr ""
+"Todos os arquivos de GC/Wii (*.dol, *.elf, *.wad, *.iso, *.gcm, *.gcz, *."
+"wbfs, *.ciso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
-msgstr "Todos os arquivos GameCube CGM (gcm)"
+msgstr "Todos os arquivos GCM de GameCube (*.gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1602
#: Source/Core/DolphinWX/FrameTools.cpp:1616
@@ -694,11 +710,11 @@ msgstr "Todos os Save States (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
-msgstr "Todos os Arquivos ISO do Wii (iso)"
+msgstr "Todos os arquivos ISO de Wii (*.iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
msgid "All compressed GC/Wii ISO files (gcz)"
-msgstr "Todos os arquivos ISO do GC/Wii comprimidos (gcz)"
+msgstr "Todos os arquivos ISO comprimidos de GC/Wii (*.gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
@@ -722,15 +738,15 @@ msgstr "Anti-Aliasing:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr "Data do AppLoader:"
+msgstr "Data do Apploader:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
-msgstr "O Apploader é do tamanho errado... É realmente um Apploader?"
+msgstr "O Apploader é do tamanho errado... Isso é mesmo um Apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:294
msgid "Apploader unable to load from file"
-msgstr "O Apploader foi incapaz de carregar do arquivo"
+msgstr "O Apploader não pôde carregar do arquivo"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
@@ -746,27 +762,28 @@ msgid ""
"\n"
"If unsure, select (off)."
msgstr ""
-"Aplica um efeito pós-processamento após terminar um frame.\n"
+"Aplica um efeito de pós-processamento após renderizar cada quadro.\n"
"\n"
-"Se não tiver certeza, selecione (desligado)."
+"Na dúvida, selecione (desligado)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
-msgstr "Você tem certeza que você quer apagar \"%s\"?"
+msgstr "Tem certeza de que deseja excluir \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
-"Você tem certeza que você quer apagar estes arquivos?\n"
-"Eles sumirão para sempre!"
+"Tem certeza de que deseja excluir estes arquivos? \n"
+"Não será possível recuperá-los!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
-"Você tem certeza que você quer apagar este arquivo? Ele sumirá para sempre!"
+"Tem certeza de que deseja excluir este arquivo? Não será possível recuperá-"
+"lo!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
@@ -779,7 +796,7 @@ msgstr "JIT ARM64 (experimental)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
msgid "Aspect Ratio:"
-msgstr "Proporção do Aspecto:"
+msgstr "Proporção de Tela:"
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
@@ -800,7 +817,7 @@ msgstr "Áudio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Audio Backend:"
-msgstr "Backend do Áudio"
+msgstr "Backend:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
@@ -822,19 +839,19 @@ msgstr "Autores"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
-msgstr "Auto"
+msgstr "Automático"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Multiple of 640x528)"
-msgstr "Auto (Múltiplo de 640x528)"
+msgstr "Automático (Múltiplo de 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Window Size)"
-msgstr "Auto (Tamanho da Janela)"
+msgstr "Automático (Tamanho da Janela)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Auto adjust Window Size"
-msgstr "Auto-Ajustar o Tamanho da Janela"
+msgstr "Ajustar Automaticamente o Tamanho da Janela"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
@@ -842,9 +859,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Automaticamente ajusta o tamanho da janela a sua resolução interna.\n"
+"Ajusta automaticamente o tamanho da janela para a sua resolução interna.\n"
"\n"
-"Se não tiver certeza, deixe isto desmarcado."
+"Na dúvida, mantenha essa opção desativada."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
@@ -852,7 +869,7 @@ msgstr "BAT Incorreto, Dolphin vai fechar agora"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
-msgstr "Registro do BP"
+msgstr "Registrador BP"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
@@ -876,7 +893,7 @@ msgstr "Input de 2º Plano"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
-msgstr "Pra trás"
+msgstr "Para trás"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Balance Board"
@@ -918,7 +935,7 @@ msgstr "Bateria"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
-msgstr "A Verificação da Tabela de Alocação de Blocos Falhou"
+msgstr "Falha no checksum da Tabela de Alocação de Blocos"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
@@ -994,7 +1011,7 @@ msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
-"Pula a limpeza do cache de dados da instração DCBZ. Geralmente deixe esta "
+"Pula a limpeza do cache de dados da instrução DCBZ. Geralmente mantenha esa "
"opção desativada."
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
@@ -1054,7 +1071,7 @@ msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
-msgstr "Não consegue ler do DVD_Plugin - DVD-Interface: Erro Fatal"
+msgstr "Não é possível ler do DVD_Plugin - DVD-Interface: Erro Fatal"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
#: Source/Core/DolphinWX/WXInputBase.cpp:33
@@ -1081,7 +1098,7 @@ msgstr "Centralizar"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
msgid "Change"
-msgstr "Mudar"
+msgstr "Trocar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
@@ -1089,15 +1106,15 @@ msgstr "Trocar &Disco"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
-msgstr "Mudar &Disco..."
+msgstr "Trocar &Disco..."
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
-msgstr "Mudar Disco"
+msgstr "Trocar Disco"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
-msgstr "Mudar Jogo"
+msgstr "Trocar Jogo"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
@@ -1109,8 +1126,8 @@ msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
-"Muda o idioma da interface de usuário.\n"
-"Requer reiniciar."
+"Altera o idioma da interface de usuário.\n"
+"Requer reinício."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
@@ -1183,7 +1200,7 @@ msgstr "Escolha a pasta pra qual extrair"
#: Source/Core/InputCommon/ControllerEmu.cpp:205
msgid "Circle Stick"
-msgstr "Analógico Circular"
+msgstr "Eixo Circular"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
@@ -1364,8 +1381,8 @@ msgid ""
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
-"Controla a distância do plano de convergência. É a distância a partir de "
-"onde os objetos virtuais vão aparecer na frente da tela.\n"
+"Controla a distância do plano de convergência. É a distância em que os "
+"objetos virtuais vão parecer estar na frente da tela.\n"
"Um valor mais alto cria um efeito fora da tela mais forte enquanto um valor "
"mais baixo é mais confortável."
@@ -1389,7 +1406,7 @@ msgstr "Convergência:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
-msgstr "Converter pra GCI"
+msgstr "Converter para GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
@@ -1405,7 +1422,7 @@ msgstr "Falhou em copiar"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
#, c-format
msgid "Copy to Memcard %c"
-msgstr "Copiar pro Memory Card %c"
+msgstr "Copiar para o Memory Card %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:392
msgid "Core"
@@ -1414,7 +1431,7 @@ msgstr "Core"
#: Source/Core/AudioCommon/AudioCommon.cpp:75
#, c-format
msgid "Could not initialize backend %s."
-msgstr "Não pôde inicializar o backend %s."
+msgstr "Não foi possível inicializar o backend %s."
#: Source/Core/Core/CoreParameter.cpp:174
#, c-format
@@ -1423,14 +1440,14 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
-"Não foi possível ler \"%s\". Não há nenhum disco no leitor, ou não é disco "
-"de backup do GC/Wii. Note que os discos originais de GameCube e Wii não "
-"podem ser lidos pelos leitores de DVD dos PCs."
+"Não foi possível ler \"%s\". Não há nenhum disco no leitor, ou não é um "
+"disco de backup do GC/Wii. Note que os discos originais de GameCube e Wii "
+"não podem ser lidos pelos leitores de DVD dos PCs."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
msgid "Could not recognize ISO file %s"
-msgstr "Não conseguiu reconhecer o arquivo ISO %s"
+msgstr "Não foi possível reconhecer o arquivo ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
@@ -1481,7 +1498,7 @@ msgstr ""
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr "Não foi possível procurar o servidor central %s"
+msgstr "Não foi possível encontrar o servidor central %s"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
@@ -1507,7 +1524,7 @@ msgstr "Criar nova perspectiva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
-msgstr "Criador:"
+msgstr "Autor:"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Critical"
@@ -1523,9 +1540,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Corta a imagem de 4:3 pra 5:4 ou de 16:9 pra 16:10.\n"
+"Corta a imagem de 4:3 pra 5:4 ou de 16:9 para 16:10.\n"
"\n"
-"Se não tiver certeza, deixe isto desmarcado."
+"Na dúvida, mantenha essa opção desligada."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
@@ -1576,7 +1593,7 @@ msgstr "Tamanho dos Dados"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
-msgstr "Arquivos Datel Maxdrive/Pro (*.sav)"
+msgstr "Arquivos Datel MaxDrive/Pro (*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:153
#: Source/Core/InputCommon/ControllerEmu.cpp:168
@@ -1646,16 +1663,16 @@ msgstr "Fonte padrão"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1018
msgid "Delete"
-msgstr "Apagar"
+msgstr "Excluir"
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Delete Save"
-msgstr "Apagar Save"
+msgstr "Excluir Save"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
-msgstr "Apagar o arquivo existente '%s'?"
+msgstr "Excluir o arquivo existente '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
@@ -1729,7 +1746,7 @@ msgstr "Desativar Bounding Box"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
-msgstr "Desativar o Destino Alfa"
+msgstr "Desativar Destination Alpha"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Disable Fog"
@@ -1744,10 +1761,10 @@ msgid ""
"If unsure, leave this checked."
msgstr ""
"Desativa qualquer emulação do XFB.\n"
-"Acelera muito a emulação mas causa problemas gráficos pesados em muitos "
-"jogos que precisam dela (especialmente aplicativos homebrew).\n"
+"Acelera muito a emulação mas causa sérios problemas em vários jogos que "
+"dependem dele. (especialmente aplicativos homebrew).\n"
"\n"
-"Se não tiver certeza, deixe isto selecionado."
+"Na dúvida, mantenha essa opção ligada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
@@ -1808,7 +1825,7 @@ msgid ""
msgstr ""
"Mostra notificações na janela de emulação.\n"
"Essas mensagens incluem escritas no Memory Card, informações do backend de "
-"vídeo e da CPU, e limpeza do cache JIT, entre outras."
+"vídeo e da CPU e limpeza do cache JIT, entre outras."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
@@ -1903,7 +1920,7 @@ msgstr "Baixar Códigos (Banco de Dados WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
-msgstr "Baixados %lu códigos. (adicionados %lu)"
+msgstr "%lu códigos baixados. (%lu adicionados)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
@@ -1923,15 +1940,15 @@ msgstr "Imitação"
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Dump Audio"
-msgstr "Dumpar Áudio"
+msgstr "Extrair Áudio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Dump EFB Target"
-msgstr "Dumpar o Alvo EFB"
+msgstr "Extrair Alvo EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Dump Frames"
-msgstr "Dumpar Frames"
+msgstr "Extrair Quadros"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
@@ -1948,7 +1965,7 @@ msgstr "Extrair Fetches de Textura"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
msgid "Dump Textures"
-msgstr "Dumpar Texturas"
+msgstr "Extrair Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
@@ -1956,7 +1973,7 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Extrair as texturas decodificadas do jogo na pasta User/Dump/Textures/"
+"Extrai as texturas decodificadas do jogo na pasta User/Dump/Textures/"
"<game_id>/.\n"
"\n"
"Na dúvida, mantenha essa opção desativada."
@@ -2075,7 +2092,7 @@ msgstr "Ativar Sobreposição do Clock da CPU"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
-msgstr "Ativar Trapaças"
+msgstr "Ativar Cheats"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Dual Core"
@@ -2103,7 +2120,7 @@ msgstr "Ativar MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:581
msgid "Enable Progressive Scan"
-msgstr "Ativar Scan Progressivo"
+msgstr "Ativar Varredura Progressiva"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
@@ -2208,10 +2225,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Ativa o scan progressivo se suportado pelo software emulado.\n"
+"Ativa a varredura progressiva se suportado pelo software emulado.\n"
"A maioria dos jogos não se importa com isto.\n"
"\n"
-"Se não tiver certeza, deixe isto desmarcado."
+"Na dúvida, mantenha essa opção desligada."
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid ""
@@ -2223,7 +2240,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr "Ativa o uso de cheats Action Replay e Gecko."
+msgstr "Ativa o uso de códigos Action Replay e Gecko."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2387,7 +2404,7 @@ msgstr "Extrair DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:702
msgid "Extract Directory..."
-msgstr "Extrair Diretório..."
+msgstr "Extrair Pasta..."
#: Source/Core/DolphinWX/ISOProperties.cpp:706
msgid "Extract File..."
@@ -2408,7 +2425,7 @@ msgstr "Extraindo Todos os Arquivos"
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting Directory"
-msgstr "Extraindo Diretório"
+msgstr "Extraindo Pasta"
#: Source/Core/DolphinWX/ISOProperties.cpp:806
msgid "Extracting..."
@@ -2432,7 +2449,7 @@ msgstr "Falha ao se conectar!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
-msgstr "Falhou em Conectar!"
+msgstr "Falha ao se conectar!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
@@ -2456,7 +2473,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
-msgstr "Falha no listen. Há outra instância do servidor NetPlay executando?"
+msgstr "Falha no listen. Há outra instância do servidor NetPlay em execução?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
@@ -2624,7 +2641,7 @@ msgstr "Arquivo não comprimido"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr "Falha ao escrever o arquivo"
+msgstr "Falha ao gravar no arquivo"
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2925,7 +2942,7 @@ msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
-msgstr "Adaptador de GameCube"
+msgstr "Adaptador do GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
@@ -2939,7 +2956,7 @@ msgstr "Controles do GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr "Memory Cards do GameCube (*.raw,*.gcp)"
+msgstr "Memory Cards do GameCube (*.raw, *.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
@@ -2948,7 +2965,7 @@ msgstr "Arquivos dos Saves do GameCube (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid "Gecko Codes"
-msgstr "Códigos do Gecko"
+msgstr "Códigos Gecko"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
@@ -3588,9 +3605,8 @@ msgid "Load State Last 1"
msgstr "Carregar o Último State 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Carregar o Último State 1"
+msgstr "Carregar o Último State 10"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3621,9 +3637,8 @@ msgid "Load State Last 8"
msgstr "Carregar o Último State 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Carregar o Último State 1"
+msgstr "Carregar o Último State 9"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3704,7 +3719,7 @@ msgstr "%d funções boas carregadas, %d funções ruins ignoradas."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr "LocalHost"
+msgstr "Localhost"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3716,7 +3731,7 @@ msgstr "Configuração do Log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr "Salvar Tempo de Renderização"
+msgstr "Registrar Tempo de Renderização"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
@@ -4781,7 +4796,8 @@ msgstr "ScreenShot"
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
-"Falha ao tirar screenshot: Não foi possível abrir o arquivo \"%s\" (erro %d)"
+"Falha ao capturar screenshot: Não foi possível abrir o arquivo \"%s\" (erro "
+"%d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
@@ -5119,7 +5135,7 @@ msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
-msgstr "Mostrar Contador de Frames"
+msgstr "Mostrar Contador de Quadros"
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
@@ -5490,6 +5506,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Armazena Cópias EFB exclusivamente na GPU, ignorando a memória do sistema. "
+"Causa defeitos gráficos em um pequeno número de jogos.\n"
+"\n"
+"Ativado = Cópias EFB para Texturas\n"
+"Desativado = Cópias EFB para a RAM (e Texturas)\n"
+"\n"
+"Se não tiver certeza, deixe marcado."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
@@ -6209,7 +6232,7 @@ msgstr "Aviso - inicializando a ISO no modo de console errado!"
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
-"Atenção número de blocos BAT %d não corresponde ao cabeçalho carregado %d"
+"Atenção: número de blocos BAT %d não corresponde ao cabeçalho carregado %d"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -6551,14 +6574,3 @@ msgstr "O wxExecute retornou -1 ao rodar o aplicativo!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| OU"
-
-#~ msgid ""
-#~ "Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
-#~ "number of games.\n"
-#~ "\n"
-#~ "If unsure, leave this checked."
-#~ msgstr ""
-#~ "Pula a sincronização com a GPU nas cópias EFB. Causa defeitos gráficos em "
-#~ "um pequeno número de jogos.\n"
-#~ "\n"
-#~ "Na dúvida, mantenha essa opção ativada."
diff --git a/Languages/po/ru.po b/Languages/po/ru.po
index 2a92b8560f..f798b8c098 100644
--- a/Languages/po/ru.po
+++ b/Languages/po/ru.po
@@ -3,10 +3,11 @@
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
-# Alexander Zhukov <cyb3rm4n@gmail.com>, 2014
+# Alexander Zhukov <cyb3rm4n@gmail.com>, 2014-2015
+# Anton Guts <BFG1992@mail.ru>, 2015
# dffggff <nanoposan69@gmail.com>, 2013
# dffggff <nanoposan69@gmail.com>, 2013
-# flashmozzg <flashmozzg@gmail.com>, 2014
+# flashmozzg <flashmozzg@gmail.com>, 2014-2015
# Kein <kein-of@yandex.ru>, 2011
# P@S@f <pavel-saf@mail.ru>, 2015
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
@@ -15,7 +16,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Russian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/ru/)\n"
@@ -34,10 +35,15 @@ msgid ""
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
+"\n"
+"Dolphin – бесплатный эмулятор GameCube и Wii с открытым исходным кодом.\n"
+"\n"
+"Это программное обеспечение не должно использоваться для воспроизведения "
+"игр, законным владельцем которых вы не являетесь.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
-msgstr ""
+msgstr "(внутренний IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:270
msgid " (too many to display)"
@@ -51,7 +57,7 @@ msgstr " Игра : "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "! NOT"
-msgstr "! НЕТ"
+msgstr "! НЕ"
#: Source/Core/Core/HW/GCMemcard.cpp:31
#, c-format
@@ -65,18 +71,18 @@ msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
-msgstr ""
+msgstr "\"%s\" не может быть сжат. Вероятно, образ поврежден."
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
-msgstr ""
+msgstr "\"%s\" уже сжат! Дальнейшее сжатие невозможно."
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
-"\"%s\" неверный образ GCM/ISO, или не является образом игры для GC/Wii."
+"\"%s\" является неверным файлом GCM/ISO, или не является образом GC/Wii."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
@@ -101,6 +107,10 @@ msgid ""
"loaded save\n"
"%s"
msgstr ""
+"%s\n"
+"не было загружено, так как имеет то же внутреннее имя, что и предыдущее "
+"загруженное сохранение\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -109,6 +119,10 @@ msgid ""
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
+"%s\n"
+"не было загружено, так как является неверным gci.\n"
+" Размер файла (%<PRIx64>) не совпадает с размером, записанным в заголовке: "
+"(%d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -124,6 +138,8 @@ msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
+"%s\n"
+"не было загружено из-за нехватки свободных блоков на виртуальной карте памяти"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
@@ -132,11 +148,15 @@ msgid ""
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
+"%s\n"
+"не было загружено, так как на карте памяти осталось менее 10%% свободного "
+"места\n"
+"Всего блоков: %d; Свободно блоков: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
-msgstr ""
+msgstr "%s (Диск %i)"
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
@@ -155,8 +175,8 @@ msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
-"%s невозможно загрузить карту памяти\n"
-"Размер файла карты поврежден (0x%x bytes)"
+"%s невозможно загрузить как карту памяти\n"
+"Неверный размер файла карты (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:71
#, c-format
@@ -164,8 +184,8 @@ msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
-"%s невозможно загрузить карту памяти\n"
-"Размер карты поврежден (0x%x bytes)"
+"%s невозможно загрузить как карту памяти\n"
+"Неверный размер карты (0x%x bytes)"
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
@@ -173,8 +193,8 @@ msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
-"%s невозможно загрузить карту памяти\n"
-"Размер файла неверен (0x%x bytes)"
+"%s невозможно загрузить как карту памяти\n"
+"Размер файла слишком мал (0x%x bytes)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
#, c-format
@@ -218,11 +238,11 @@ msgstr "&О программе"
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
-msgstr ""
+msgstr "Настройка &аудио"
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
-msgstr ""
+msgstr "&Запустить игру с DVD бэкапа..."
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
@@ -266,7 +286,7 @@ msgstr "&Полноэкранный режим"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
-msgstr ""
+msgstr "Репозиторий &GitHub"
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
@@ -278,7 +298,7 @@ msgstr "&Помощь"
#: Source/Core/DolphinWX/FrameTools.cpp:232
msgid "&Hotkey Settings"
-msgstr "&Настройка \"Горячих\" клавиш"
+msgstr "&Горячие клавиши"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&JIT"
@@ -298,11 +318,11 @@ msgstr "Па&мять"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
-msgstr ""
+msgstr "&Запись"
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
-msgstr "Выбор &файла для запуска..."
+msgstr "&Открыть..."
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&Options"
@@ -322,7 +342,7 @@ msgstr "&Свойства"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr ""
+msgstr "Режим \"Только для &чтения\""
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -362,45 +382,47 @@ msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
-msgstr ""
+msgstr "&Сайт"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
-msgstr "&Энциклопедия"
+msgstr "&Вики"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
-msgstr ""
+msgstr "(Ошибка: плохой хост)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
-msgstr ""
+msgstr "(Ошибка: отключенно)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
-msgstr ""
+msgstr "(Ошибка: старая версия Dolphin)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
-msgstr ""
+msgstr "(Ошибка: сокет)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
-msgstr ""
+msgstr "(Ошибка: превышено время ожидания)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
-msgstr ""
+msgstr "(Ошибка: неизвестно)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
+"(c) 2003-2015+ Dolphin Team. \"GameCube\" и \"Wii\" являются торговыми "
+"марками Nintendo. Dolphin никаким образом не связан с Nintendo."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
-msgstr "(отключен)"
+msgstr "(отключено)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:589
msgid "+ ADD"
@@ -412,7 +434,7 @@ msgstr "1.5x Native (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "16-bit"
-msgstr ""
+msgstr "16-бит"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
@@ -428,7 +450,7 @@ msgstr "2x Native (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "32-bit"
-msgstr ""
+msgstr "32-бита"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
@@ -440,7 +462,7 @@ msgstr "4x Native (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "8-bit"
-msgstr ""
+msgstr "8-бит"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
@@ -456,12 +478,12 @@ msgstr "<Ничего>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
-msgstr ""
+msgstr "<Системный язык>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr ""
+msgstr "Окно сетевой игры уже открыто!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
@@ -473,6 +495,8 @@ msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
+"Поддерживаемых устройств Bluetooth не найдено.\n"
+"Вам нужно вручную подключить ваши Wiimote."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
@@ -489,6 +513,18 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"ВНИМАНИЕ!\n"
+"\n"
+"Сетевая игра будет работать только со следующими настройками:\n"
+"- Эмуляция движка DSP должна быть одинакового вида на всех компьютерах!\n"
+"- Вручную установите расширения для каждого Wiimote.\n"
+"\n"
+"Всем игрокам необходимо использовать одинаковые версии и настройки Dolphin.\n"
+"Все карты памяти должны быть идентичными у всех игроков или отключены.\n"
+"Поддержка Wiimote реализована, скорее всего, ужасно. Не пользуйтесь ими.\n"
+"\n"
+"При прямом соединении выбранный UDP-порт у хоста должен быть открыт или "
+"проброшен!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -502,7 +538,7 @@ msgstr "AR-коды"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
-msgstr "Об эмуляторе Dolphin"
+msgstr "О Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Accuracy:"
@@ -518,7 +554,7 @@ msgid ""
"%s"
msgstr ""
"Ошибка расшифровки Action Replay Code:\n"
-"Проверка не удалась\n"
+"Проверка на четность не удалась\n"
"\n"
"Ошибочный код:\n"
"%s"
@@ -569,13 +605,13 @@ msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
-"Ошибка Action Replay: основной код и запись в CCXXXXXX не реализована (%s) ⏎ "
-"основные коды не нужны. Не используйте основные кодоы."
+"Ошибка Action Replay: мастер-коды и запись в CCXXXXXX не реализована (%s)\n"
+"Мастер-коды не нужны. Не используйте мастер-коды."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
-msgstr "Ошибка Action Replay: неверная линия AR кода: %s"
+msgstr "Ошибка Action Replay: неверная строка в AR-коде: %s"
#: Source/Core/Core/ActionReplay.cpp:727
#, c-format
@@ -600,12 +636,12 @@ msgstr "Action Replay: Нормальный код 0: неверный подт
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
-msgstr ""
+msgstr "Адаптер обнаружен"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
-msgstr ""
+msgstr "Адаптер не обнаружен"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
@@ -646,11 +682,11 @@ msgstr "Расширенные настройки"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
-msgstr "Все GC/Wii файлы (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
+msgstr "Файлы GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
-msgstr ""
+msgstr "GCM-файлы GameCube (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1602
#: Source/Core/DolphinWX/FrameTools.cpp:1616
@@ -667,7 +703,7 @@ msgstr "Сжатые образа дисков GC/Wii (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr ""
+msgstr "Анаглиф"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -675,7 +711,7 @@ msgstr "Анализ"
#: Source/Core/InputCommon/ControllerEmu.cpp:206
msgid "Angle"
-msgstr "Ракурс"
+msgstr "Угол"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "Anisotropic Filtering:"
@@ -687,7 +723,7 @@ msgstr "Сглаживание:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
-msgstr ""
+msgstr "Дата загрузчика"
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
@@ -711,33 +747,34 @@ msgid ""
"\n"
"If unsure, select (off)."
msgstr ""
-"Включить эффекты пост-процесса после завершения кадра. ⏎ ⏎ Если не уверены, "
-"выберете (выкл)"
+"Включить эффекты пост-обработки после завершения кадра.\n"
+"\n"
+"Если не уверены, выберите (отключен)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
-msgstr "Вы уверены, что хотите удалить \"%s\"?"
+msgstr "Вы действительно хотите удалить \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
-"Вы уверены, что хотите удалить эти файлы?\n"
+"Вы действительно хотите удалить эти файлы?\n"
"Они исчезнут навсегда!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
msgid "Are you sure you want to delete this file? It will be gone forever!"
-msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!"
+msgstr "Вы действительно хотите удалить этот файл? Он исчезнет навсегда!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
-msgstr ""
+msgstr "Вы пытаетесь использовать один и тот же файл в обоих слотах?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
-msgstr ""
+msgstr "Arm64 JIT (экспериментальный)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
@@ -765,7 +802,7 @@ msgstr "Вывод аудио:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
-msgstr ""
+msgstr "Настройки аудио"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
@@ -773,17 +810,17 @@ msgstr "AudioCommon: Ошибка открытия устройства выво
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
-msgstr ""
+msgstr "Австралия"
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
-msgstr ""
+msgstr "Авторы"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
-msgstr "Авто"
+msgstr "Автоматически"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Multiple of 640x528)"
@@ -795,7 +832,7 @@ msgstr "Автоматически (По размеру окна)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Auto adjust Window Size"
-msgstr "Автоматическая настройка размера окно"
+msgstr "Автонастройка размеров окна"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
@@ -803,12 +840,13 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Автоматическая настройка размера окна под ваше внутренние разрешение.⏎ ⏎ "
-"Если вы не уверены, то галочку не ставьте."
+"Автоматическая настройка размера окна под ваше внутренние разрешение.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
-msgstr ""
+msgstr "Неверная таблица размещения блоков, Dolphin завершает работу"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
@@ -836,7 +874,7 @@ msgstr "Фоновой ввод"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
-msgstr "Взмах"
+msgstr "Назад"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Balance Board"
@@ -858,7 +896,7 @@ msgstr "Логотип:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
-msgstr "Панель"
+msgstr "Тремоло"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
msgid "Basic"
@@ -874,15 +912,15 @@ msgstr "Басы"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
-msgstr ""
+msgstr "Батарея"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
-msgstr "Блок таблицы размещения контрольной суммы неудачна"
+msgstr "Проверка контрольной суммы таблицы размещения блоков: неудача"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
-msgstr "Блоки"
+msgstr "Блоков"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
@@ -890,11 +928,11 @@ msgstr "Синий"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
-msgstr "Синяя слева"
+msgstr "Синяя влево"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
-msgstr "Синяя справа"
+msgstr "Синяя вправо"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
@@ -907,12 +945,12 @@ msgstr "снизу"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
-msgstr "Элементы управления с привязкой: %lu"
+msgstr "Привязано: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "Ветвь: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -928,7 +966,7 @@ msgstr "Выберите папку с образами игр"
#: Source/Core/DolphinWX/FrameTools.cpp:545
msgid "Browse for an ISO directory..."
-msgstr "Выбор папки с ISO-файлами..."
+msgstr "Выберите папку с ISO-файлами..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1058
msgid "Browse for output directory"
@@ -947,13 +985,14 @@ msgstr "Кнопки"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
-msgstr ""
+msgstr "Обход XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
+"Обход очистки кэша данных DCBZ-инструкцией. Обычно не требует включения."
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
msgid "C Stick"
@@ -965,15 +1004,15 @@ msgstr "C-Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
-msgstr ""
+msgstr "CP-регистр"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
-msgstr "Движок эмуляции CPU"
+msgstr "Движок эмуляции ЦП"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
-msgstr ""
+msgstr "Опции ЦП"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
@@ -982,6 +1021,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Кешировать пользовательские текстуры в системное ОЗУ при запуске.\n"
+"Потребление ОЗУ может вырасти экспоненциально, но исправляет возможные "
+"\"заикания\".\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
@@ -992,6 +1036,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Рассчитывает освещение 3D-объектов попиксельно, а не повершинно, улучшая вид "
+"освещенных полигонов и делая отдельные треугольники менее заметными.\n"
+"Изредка может быть причиной замедлений или графических дефектов.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
@@ -1014,6 +1063,9 @@ msgid ""
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
+"Невозможно использовать этот файл как карту памяти.\n"
+"%s\n"
+"не является правильным файлом карты памяти GameCube"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
@@ -1029,7 +1081,7 @@ msgstr "Сменить"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "Сменить &диск"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1037,7 +1089,7 @@ msgstr "Сменить &диск..."
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
-msgstr "Изменить диск"
+msgstr "Сменить диск"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
@@ -1046,7 +1098,7 @@ msgstr "Сменить игру"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
-msgstr ""
+msgstr "Сменить диск на %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
@@ -1059,6 +1111,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
+"Изменения данной опции вступят в силу только после перезапуска эмулятора."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1070,11 +1123,11 @@ msgstr "Чит-код"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "Менеджер чит-кодов"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
-msgstr "Поиск кодов"
+msgstr "Поиск чит-кодов"
#: Source/Core/DolphinWX/ISOProperties.cpp:724
msgid "Check Partition Integrity"
@@ -1082,7 +1135,7 @@ msgstr "Проверка целостности раздела"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
-msgstr ""
+msgstr "Проверить обновления:"
#: Source/Core/DolphinWX/ISOProperties.cpp:969
msgid "Checking integrity..."
@@ -1090,15 +1143,15 @@ msgstr "Проверка целостности ..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
-msgstr "Выберите основной DVD-диск:"
+msgstr "Выберите корневую папку DVD-диска:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
-msgstr "Выберете папку с NAND:"
+msgstr "Выберите корневую папку NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
-msgstr "Выберите файл образа:"
+msgstr "Выберите файл образа по умолчанию:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
@@ -1117,6 +1170,7 @@ msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
+"Выберите файл загрузчика: (применимо только для дисков, собранных из папок)"
#: Source/Core/DolphinWX/ISOProperties.cpp:862
#: Source/Core/DolphinWX/ISOProperties.cpp:915
@@ -1129,7 +1183,7 @@ msgstr "Circle Stick"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
-msgstr "Классический контролер."
+msgstr "Classic"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:569
@@ -1143,7 +1197,7 @@ msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
-"Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны "
+"Клиент был отсоединён во время игры! Сетевая игра прекращена. Вы должны "
"остановить игру."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119
@@ -1178,7 +1232,7 @@ msgstr "Комментарий"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
-msgstr ""
+msgstr "Скомпилировано: %s в %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
@@ -1195,12 +1249,12 @@ msgstr "Сжатие образа"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
-msgstr ""
+msgstr "Вычислить"
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
-msgstr ""
+msgstr "Вычисление контрольной суммы MD5"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
@@ -1273,11 +1327,11 @@ msgstr "Подключить Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "Подключить Wiimote"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "Подключен"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -1293,11 +1347,11 @@ msgstr "Ctrl"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
-msgstr ""
+msgstr "Настройка управления"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
-msgstr ""
+msgstr "Управление"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
@@ -1306,6 +1360,11 @@ msgid ""
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
+"Управление расположением плоскости сведения.\n"
+"Плоскость сведения – это расстояние, на котором виртуальные обьекты будут "
+"находиться перед экраном.\n"
+"Высокие значения создают более сильную видимость \"выпячивания\" обьектов из "
+"экрана, низкие – более комфортны."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
@@ -1313,14 +1372,17 @@ msgid ""
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
+"Управление расстоянием между виртуальным камерами.\n"
+"Высокие значения создают более сильное ощущение глубины, низкие – более "
+"комфортны."
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
-msgstr ""
+msgstr "Минимальное сведение:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
-msgstr ""
+msgstr "Сведение:"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
@@ -1331,7 +1393,7 @@ msgstr "Конвертировать в GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
-msgstr ""
+msgstr "Копировать"
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
@@ -1358,6 +1420,9 @@ msgid ""
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
+"Не удалось прочитать \"%s\". В приводе нет диска или он не является копией "
+"игры GC/Wii. Пожалуйста, обратите внимание на то, что большинство DVD-"
+"приводов на ПК не способны прочитать оригинальные диски для GameCube и Wii."
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
@@ -1367,7 +1432,7 @@ msgstr "Не удалось определить ISO образ %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
-msgstr ""
+msgstr "Не удалось сохранить %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
@@ -1381,14 +1446,22 @@ msgid ""
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
+"Не удалось записать в файл карты памяти %s.\n"
+"\n"
+"Возможно, вы запустили Dolphin с CD/DVD, или файл сохранения защищён от "
+"записи?\n"
+"\n"
+"Если вы получаете данное сообщение после перемещения эмулятора в другую "
+"папку, то, возможно, потребуется заново указать расположение вашей карты "
+"памяти в настройках."
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
-msgstr ""
+msgstr "Не удалось войти в режим клиента"
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
-msgstr ""
+msgstr "Не удалось создать точку подключения."
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
@@ -1398,21 +1471,23 @@ msgstr ""
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
-msgstr "Невозможно инициализировать ядро.⏎ Проверьте вашу конфигурацию."
+msgstr ""
+"Невозможно инициализировать ядро.\n"
+"Проверьте ваши настройки."
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
-msgstr ""
+msgstr "Не удалось обнаружить центральный сервер %s."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
msgid "Count:"
-msgstr "Счетчик:"
+msgstr "Найдено:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:266
#, c-format
msgid "Count: %lu"
-msgstr ""
+msgstr "Найдено: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
@@ -1421,7 +1496,7 @@ msgstr "Страна:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:57
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
-msgstr "Создать новый AR-код"
+msgstr "Создать AR-код"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
@@ -1437,7 +1512,7 @@ msgstr "Критический"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Crop"
-msgstr "Обрезать"
+msgstr "Обрезка"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
@@ -1445,9 +1520,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Обрезает картинку с 4:3 до 5:4 и с 16:9 до 16:10\n"
+"Обрезает картинку с 4:3 до 5:4 и с 16:9 до 16:10.\n"
"\n"
-"Если не уверены, не ставьте галочку."
+"Если не уверены – оставьте выключенным."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
@@ -1460,36 +1535,36 @@ msgstr "Текущая папка сменилась с %s на %s после wx
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
-msgstr ""
+msgstr "Своё"
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
-msgstr "D-Pad"
+msgstr "Крестовина"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP Emulator Engine"
-msgstr "Эмулятор движка DSP"
+msgstr "Движок эмуляции DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid "DSP HLE emulation (fast)"
-msgstr "Эмуляция DSP HLE (быстрая)"
+msgstr "Эмуляция DSP HLE (быстро)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
-msgstr "Интерпретатор DSP LLE (медленный)"
+msgstr "Интерпретатор DSP LLE (медленно)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
-msgstr "DSP LLE рекомпилятор"
+msgstr "Рекомпилятор DSP LLE"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
-msgstr "DVD-диск:"
+msgstr "Корень DVD-диска:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Dance Mat"
-msgstr "Танцевальный Мат"
+msgstr "Танцевальный коврик"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "Data Size"
@@ -1514,11 +1589,11 @@ msgstr "Отладка"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
-msgstr ""
+msgstr "Только для отладки"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
-msgstr "Отладчик"
+msgstr "Отладка"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
@@ -1526,32 +1601,32 @@ msgstr "Десятичный"
#: Source/Core/DolphinWX/GameListCtrl.cpp:864
msgid "Decompress ISO..."
-msgstr "Распаковка ISO..."
+msgstr "Расжать ISO-файл..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Decompress selected ISOs..."
-msgstr "Снять сжатие с выбранных ISO-файлов..."
+msgstr "Расжать выбранные ISO-файлы..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Decompressing ISO"
-msgstr "Распаковка ISO..."
+msgstr "Расжатие ISO..."
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
-msgstr ""
+msgstr "Уменьшить сведение"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
-msgstr ""
+msgstr "Уменьшить глубину"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
-msgstr ""
+msgstr "Уменьшить лимит кадров"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
-msgstr ""
+msgstr "Уменьшить ИК"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
@@ -1581,11 +1656,11 @@ msgstr "Удалить существующий файл '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
-msgstr ""
+msgstr "Процент глубины"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
-msgstr ""
+msgstr "Глубина:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
@@ -1593,15 +1668,15 @@ msgstr "Описание"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
-msgstr ""
+msgstr "Описание:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
-msgstr "Определить"
+msgstr "Считать"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
-msgstr ""
+msgstr "Deterministic dual core: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
@@ -1615,7 +1690,7 @@ msgstr "Настройки устройств"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
-msgstr ""
+msgstr "Устройство не найдено"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
@@ -1623,15 +1698,15 @@ msgstr "Вызов"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
-msgstr ""
+msgstr "Затемняет экран после пяти минут бездействия."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
-msgstr ""
+msgstr "Прямое подключение"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
-msgstr ""
+msgstr "Прямое подключение"
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
@@ -1645,11 +1720,11 @@ msgstr "Отключен"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
-msgstr ""
+msgstr "Отключить эмуляцию bounding box"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
-msgstr "Отключить направление альфы"
+msgstr "Отключить эмуляцию destination pass"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Disable Fog"
@@ -1663,6 +1738,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Полностью отключить эмуляцию XFB.\n"
+"Значительно ускоряет эмуляцию, но вызывает сильные графические дефекты во "
+"многих играх, от него зависящих (особенно в homebrew-приложениях).\n"
+"\n"
+"Если не уверены – оставьте включенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
@@ -1671,6 +1751,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Отключает эмуляцию ограничивающего параллелепипеда (bounding box).\n"
+"Может значительно ускорить производительность графики, но поломает некоторые "
+"игры.\n"
+"\n"
+"Если не уверены – оставьте включенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
@@ -1682,6 +1767,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Отключает эмуляцию аппаратной особенности, называемой \"целевая прозрачность"
+"\" (destination alpha), которая используется во многих играх для различных "
+"графических эффектов.\n"
+"Не имеет влияния на производительность в D3D и OpenGL на ПК, но в OpenGL ES "
+"рендеринг этой особенности выполняется в два прохода, что имеет небольшое, "
+"но заметное влияние на производительность.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
@@ -1693,11 +1786,11 @@ msgstr "Ошибка чтения диска"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Disconnected"
-msgstr ""
+msgstr "Отключено"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr ""
+msgstr "Отключено от промежуточного сервера"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1709,6 +1802,9 @@ msgid ""
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
+"Выводить сообщения в окно эмуляции.\n"
+"Эти сообщения включают записи на карту памяти, текущий видео вывод и "
+"информацию о процессоре, а также очистку JIT кэша."
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
@@ -1716,7 +1812,7 @@ msgstr "/"
#: Source/Core/DolphinWX/FrameTools.cpp:1151
msgid "Do you want to stop the current emulation?"
-msgstr "Вы хотите остановить эмуляцию?"
+msgstr "Вы хотите остановить текущую эмуляцию?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "Dolby Pro Logic II decoder"
@@ -1739,7 +1835,7 @@ msgstr "Настройки эмуляции"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
-msgstr ""
+msgstr "Настройки управления"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
@@ -1751,41 +1847,45 @@ msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1349
msgid "Dolphin Hotkeys"
-msgstr ""
+msgstr "Горячие клавиши"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
-msgstr ""
+msgstr "Сетевая игра"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
-msgstr ""
+msgstr "Натройка сетевой игры"
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1273
msgid "Dolphin TAS Movies (*.dtm)"
-msgstr "Dolphin TAS ролики (*.dtm)"
+msgstr "TAS-ролики (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
+"Dolphin не может найти образы GameCube/Wii. Щелкните дважды по этой надписи, "
+"чтобы указать путь..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
+"Dolphin сейчас настроен на скрытие всех игр. Щелкните дважды по этой "
+"надписи, чтобы отобразить все игры..."
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr ""
+msgstr "Слишком старая версия Dolphin для подключения к промежуточному серверу"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
msgid "Dolphin was unable to complete the requested action."
-msgstr "Dolphin не смог выполнить запрашиваемое действие."
+msgstr "Dolphin не смог выполнить запрошенное действие."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:184
@@ -1803,11 +1903,11 @@ msgstr "Скачано %lu кодов. (добавлено %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
-msgstr ""
+msgstr "Диапазон выводимых объектов"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
-msgstr ""
+msgstr "Драйвер не обнаружен"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
@@ -1815,7 +1915,7 @@ msgstr "Барабаны"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27
msgid "Dummy"
-msgstr "Макет"
+msgstr "Заглушка"
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Dump Audio"
@@ -1823,19 +1923,19 @@ msgstr "Дампить аудио"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Dump EFB Target"
-msgstr "Дампить EFB Target"
+msgstr "Дампить EFB target"
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Dump Frames"
-msgstr "Дампить Кадры"
+msgstr "Дампить кадры"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
-msgstr ""
+msgstr "Дампить объекты"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
-msgstr ""
+msgstr "Дампить TEV stages"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
@@ -1852,6 +1952,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Дампить декодированные текстуры в User/Dump/Textures/<game_id>/.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
@@ -1859,12 +1962,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Дампить содержимое EFB копий в User/Dump/Textures/.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:523
msgid "Dutch"
-msgstr "Dutch"
+msgstr "Голландский"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "E&xit"
@@ -1879,16 +1985,16 @@ msgid ""
"driver."
msgstr ""
"ОШИБКА: Этой версии Dolphin необходим драйвер TAP-Win32 не ниже версии %d.%d "
-"-- Если вы недавно обновили Dolphin , то скорее всего необходимо перегрузить "
-"компьютер, чтобы Windows обнаружил новый драйвер."
+"– Если вы недавно обновили Dolphin , то скорее всего необходимо "
+"перезагрузить компьютер, чтобы Windows обнаружил новый драйвер."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Early Memory Updates"
-msgstr "Ранние обновление памяти"
+msgstr "Раннее обновление памяти"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
-msgstr "Изменить код ActionReplay"
+msgstr "Редактировать код ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:310
msgid "Edit Config"
@@ -1896,7 +2002,7 @@ msgstr "Править вручную"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
-msgstr "Изменить патч"
+msgstr "Редактировать патч"
#: Source/Core/DolphinWX/ISOProperties.cpp:434
#: Source/Core/DolphinWX/ISOProperties.cpp:455
@@ -1909,7 +2015,7 @@ msgstr "Эффект"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
-msgstr ""
+msgstr "Встроенный буфер кадров (EFB)"
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
@@ -1923,6 +2029,11 @@ msgid ""
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
+"Точная эмуляция XFB.\n"
+"Значительно замедляет эмуляцию и делает невозможным вывод в высоком "
+"разрешении, но необходим для правильной эмуляции нескольких игр.\n"
+"\n"
+"Если не уверены – выберите виртуальную эмуляцию XFB."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
@@ -1933,6 +2044,12 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Эмуляция XFB с использованием GPU texture objects.\n"
+"Исправляет многие игры, которые не работают без эмуляции XFB, будучи при "
+"этом не столь медленной, как точная эмуляция XFB. Тем не менее, все ещё "
+"может не работать для многих других игр (особенно для homebrew-приложений).\n"
+"\n"
+"Если не уверены – оставьте выбранным."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Emulated Wiimote"
@@ -1948,7 +2065,7 @@ msgstr "Включить логирование AR-событий"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
-msgstr ""
+msgstr "Включить переопределение частоты ЦП"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
@@ -1964,7 +2081,7 @@ msgstr "Включить DualCore-режим (ускорение)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
-msgstr ""
+msgstr "Включить FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
@@ -1984,15 +2101,15 @@ msgstr "Включить прогрессивную развертку"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
-msgstr "Включить режим \"Сохранения экрана\""
+msgstr "Включить режим сохранения экрана"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344
msgid "Enable Speaker Data"
-msgstr "Включить динамик"
+msgstr "Включить данные динамика"
#: Source/Core/DolphinWX/ISOProperties.cpp:358
msgid "Enable WideScreen"
-msgstr "Включить широкий экран"
+msgstr "Включить широкоэкранный режим"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Enable Wireframe"
@@ -2008,12 +2125,22 @@ msgid ""
"\n"
"If unsure, select 1x."
msgstr ""
+"Включение анизотропной фильтрации.\n"
+"Визуально улучшает качество текстур под непрямыми углами обзора.\n"
+"Может вызывать проблемы в небольшом количестве игр.\n"
+"В Direct3D установка значения выше 1x будет иметь такой же эффект, что и "
+"включение принудительной фильтрации текстур.\n"
+"\n"
+"Если не уверены – выберите 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
+"Включение быстрого доступа к диску. Может вызывать падения и другие проблемы "
+"в некоторых играх. (Включено – выше скорость, выключено – лучше "
+"совместимость.)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
@@ -2026,6 +2153,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Включите, чтобы изображение выводилось во весь экран.\n"
+"Если выключено – вместо этого будет создано отдельное окно вывода.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
@@ -2034,24 +2165,35 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Включите, чтобы изображение выводилось в главное окно Dolphin, вместо "
+"создания отдельного окна вывода.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
+"Включение эмуляции Dolby Pro Logic II используя 5.1-канальный звук. "
+"Недоступно на OS X."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
+"Включение эмуляции Dolby Pro Logic II используя 5.1-канальный звук. Только "
+"для OpenAL и Pulse выводов."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
+"Включение вычисления флага результата с плавающей точкой (floating point "
+"result flag), необходимого для небольшого количества игр. (Включено – лучше "
+"совместимость, выключено – выше скорость.)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
@@ -2060,18 +2202,22 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Включение прогрессивной развёртки, если поддерживается эмулируемым "
+"программным обеспечением. Не имеет эффекта для большинства игр.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
-"Активирует устройство управления памятью, требуется для некоторых игр "
-"(активация повышает совместимость, деактивация - скорость)"
+"Активирует устройство управления памятью (MMU), требуется для некоторых игр. "
+"(Включено – лучше совместимость, отключено – выше скорость.)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
-msgstr ""
+msgstr "Разрешает активацию чит-кодов Action Replay и Gecko."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
@@ -2079,6 +2225,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Кодировать дампы кадров используя кодек FFV1.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
@@ -2087,13 +2236,13 @@ msgstr "Конец"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr ""
+msgstr "Enet не был инициализирован"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:508
msgid "English"
-msgstr "English"
+msgstr "Английский"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
@@ -2124,15 +2273,16 @@ msgstr "Равно"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
-msgstr "Ошибки"
+msgstr "Ошибка"
#: Source/Core/DolphinWX/Main.cpp:344
msgid "Error loading selected language. Falling back to system default."
-msgstr "Ошибка загрузки выбранного языка. Возвращаемся к стандартному."
+msgstr ""
+"Ошибка загрузки выбранного языка. Возврат к языку системы по умолчанию."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
-msgstr ""
+msgstr "Ошибка при сохранении файла."
#: Source/Core/Common/ChunkFile.h:289
#, c-format
@@ -2147,8 +2297,8 @@ msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
-"Ошибка: Попытка использовать шрифт %s, но он не загружен. Игра может "
-"отображать шрифт некорректно или вылетить."
+"Ошибка: попытка использовать шрифты %s не удалась – шрифты не загружены. "
+"Игры могут отображать шрифты неверно или вылетать."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
@@ -2160,7 +2310,7 @@ msgstr "Эйфория"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
-msgstr ""
+msgstr "Европа"
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
@@ -2173,11 +2323,11 @@ msgstr "Выйти"
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "Export All Wii Saves"
-msgstr "Экспортировать все сохранения c Wii"
+msgstr "Экспортировать все сохранения Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:737
msgid "Export File"
-msgstr "Экспортирование файла"
+msgstr "Экспортировать файл"
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Export Recording"
@@ -2185,7 +2335,7 @@ msgstr "Экспорт записи"
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "Export Recording..."
-msgstr "&Экспортировать запись процесса"
+msgstr "Экспорт записи..."
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export Save"
@@ -2193,7 +2343,7 @@ msgstr "Экспортировать сохранение"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Export Wii save (Experimental)"
-msgstr "Экспортировать сохранение Wii (эксперемент)"
+msgstr "Экспортировать сохранение Wii (эксперементально)"
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Export all saves"
@@ -2202,7 +2352,7 @@ msgstr "Экспортировать все сохранения"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
msgid "Export failed"
-msgstr "Экспорт неудачен"
+msgstr "Экспорт не удался"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
@@ -2214,7 +2364,7 @@ msgstr "Расширение"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
-msgstr ""
+msgstr "Внешний буфер кадров (XFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
@@ -2222,7 +2372,7 @@ msgstr "Извлечь все файлы..."
#: Source/Core/DolphinWX/ISOProperties.cpp:716
msgid "Extract Apploader..."
-msgstr "Извлечь apploader..."
+msgstr "Извлечь загрузчик..."
#: Source/Core/DolphinWX/ISOProperties.cpp:717
msgid "Extract DOL..."
@@ -2230,7 +2380,7 @@ msgstr "Извлечь DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:702
msgid "Extract Directory..."
-msgstr "Извлесь папку..."
+msgstr "Извлечь папку..."
#: Source/Core/DolphinWX/ISOProperties.cpp:706
msgid "Extract File..."
@@ -2255,7 +2405,7 @@ msgstr "Извлечение папки"
#: Source/Core/DolphinWX/ISOProperties.cpp:806
msgid "Extracting..."
-msgstr "Подождите..."
+msgstr "Извлечение..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909
msgid "FIFO Byte"
@@ -2267,19 +2417,19 @@ msgstr "FIFO Player"
#: Source/Core/DolphinWX/ISOProperties.cpp:484
msgid "FST Size:"
-msgstr "Размер ТФС:"
+msgstr "Размер FST:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
-msgstr ""
+msgstr "Ошибка подключения!"
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
-msgstr "Ошибка подключания!"
+msgstr "Ошибка подключения!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
-msgstr "Ошибка скачивания кодов."
+msgstr "Не удалось скачать коды."
#: Source/Core/DolphinWX/ISOProperties.cpp:941
#, c-format
@@ -2293,16 +2443,21 @@ msgid ""
" %s\n"
" will be overwritten"
msgstr ""
+"Не удалось найти новое имя файла\n"
+"%s\n"
+"будет перезаписан"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
+"Не удалось инициализировать прослушивание порта. Возможно, запущено "
+"несколько копий сервера NetPlay?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
-msgstr ""
+msgstr "Не удалось открыть входной файл \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
@@ -2312,11 +2467,14 @@ msgid ""
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
+"Ошибка при открытии выходного файла \"%s\".\n"
+"Проверьте, есть ли у вас разрешения на запись в целевую директорию и "
+"записываемый ли носитель."
#: Source/Core/Core/Movie.cpp:887
#, c-format
msgid "Failed to read %s"
-msgstr "Невозможно прочитать %s"
+msgstr "Не удалось прочитать %s"
#: Source/Core/Core/HW/GCMemcard.cpp:184
#, c-format
@@ -2325,36 +2483,45 @@ msgid ""
"Memcard may be truncated\n"
"FilePosition:%<PRIx64>"
msgstr ""
+"Не удалось прочитать блок %d сохраненных данных\n"
+"Карта памяти может быть обрезана\n"
+"FilePosition:%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:109
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
+"Не удалось корректно прочитать резервную копию таблицы размещения блоков\n"
+"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:103
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
+"Не удалось корректно прочитать таблицу размещения блоков\n"
+"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
-msgstr ""
+msgstr "Не удалось прочитать данные из gci-файла %s"
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
+"Не удалось корректно прочитать резервную копию папки\n"
+"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:91
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
-"Невозможно прочитать директорию корректно \n"
+"Не удалось корректно прочитать папку\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:80
@@ -2362,18 +2529,20 @@ msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
+"Не удалось корректно прочитать заголовок\n"
+"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:54
msgid "Failed to read unique ID from disc image"
-msgstr "Ошибка чтения уникального ID из образа диска"
+msgstr "Не удалось прочитать уникальный ID с образа диска"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
-msgstr ""
+msgstr "Не удалось обновить код страны в SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
-msgstr "Ошибка записи BT.DINF в SYSCONF"
+msgstr "Не удалось записать BT.DINF в SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:286
#: Source/Core/DiscIO/CompressedBlob.cpp:381
@@ -2382,6 +2551,8 @@ msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
+"Не удалось записать выходной файл \"%s\".\n"
+"Проверьте, достаточно ли у вас свободного места на выбранном диске."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
@@ -2389,13 +2560,15 @@ msgstr "быстрое"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "Fast Depth Calculation"
-msgstr ""
+msgstr "Быстрое вычисление глубины"
#: Source/Core/Core/Movie.cpp:1145
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
+"Критическая рассинхронизация. Остановка воспроизведения. (Ошибка в "
+"PlayWiimote: %u != %u, байт %u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:252
msgid "Fifo Player"
@@ -2407,7 +2580,7 @@ msgstr "Информация о файле"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
-msgstr ""
+msgstr "Размер файла"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
@@ -2432,11 +2605,11 @@ msgid ""
"valid extensions are (.raw/.gcp)"
msgstr ""
"Файл имеет расширение \"%s\"\n"
-"допустимые расширения (.raw/.gcp)"
+"допустимые расширения: (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
-msgstr "Файл не распознается как карта памяти"
+msgstr "Файл не распознан как карта памяти"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
@@ -2446,7 +2619,7 @@ msgstr "Файл не сжат"
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
-msgstr ""
+msgstr "Запись файла не удалась."
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
@@ -2467,14 +2640,21 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Фильтровать все текстуры, включая заданные игрой как нефильтруемые.\n"
+"Может улучшить качество некоторых текстур в некоторых играх, но вызовет "
+"проблемы в других.\n"
+"В Direct3D установка значения анизотропной фильтрации выше 1x будет иметь "
+"тот же эффект, что и включение этой опции.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
-msgstr "Найти текст"
+msgstr "Найти следующее"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find previous"
-msgstr "Найти предыдущий"
+msgstr "Найти предыдущее"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
@@ -2482,19 +2662,19 @@ msgstr "Первый блок"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Fix Checksums"
-msgstr "Исправить контрольную сумму"
+msgstr "Исправить контрольные суммы"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 16:9"
-msgstr "16:9"
+msgstr "Принудительно 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 4:3"
-msgstr "4:3"
+msgstr "Принудительно 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Force Console as NTSC-J"
-msgstr "Запускать консоль в режиме NTSC-J"
+msgstr "Принудительно установить регион консоли как NTSC-J"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Force Texture Filtering"
@@ -2506,6 +2686,10 @@ msgid ""
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
+"Принудительно устанавливает регион консоли как NTSC-J для использования "
+"японского шрифта из ROM. Если оставить выключенным, то Dolphin будет "
+"использовать значение по умолчанию (NTSC-U) и автоматически включит эту "
+"настройку при игре в японские игры."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
@@ -2519,14 +2703,23 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Принудительно выводит графику игр в любом соотношении сторон.\n"
+"Используйте с соотношением сторон, установленным в значение \"Принудительно "
+"16:9\" для принудительного вывода 4:3-игр в 16:9.\n"
+"Редко выдаёт хороший результат и зачастую частично ломает графику и "
+"интерфейс игр.\n"
+"Необязателен (и вреден) при использовании любых широкоэкранных AR/Gecko "
+"патчей.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
-"Формат в ascii (NTSC\\PAL)?\n"
-"Выберите \"no\" для sjis (NTSC-J)"
+"Форматировать как ASCII (NTSC\\PAL)?\n"
+"Выберите \"Нет\" для Shift-JIS (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:187
msgid "Forward"
@@ -2534,17 +2727,17 @@ msgstr "Вперед"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167
msgid "Forward port (UPnP)"
-msgstr ""
+msgstr "Пробросить порт (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
-msgstr ""
+msgstr "Найдено %u результатов для '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
-msgstr ""
+msgstr "Найдено %u файлов сохранений"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
@@ -2561,7 +2754,7 @@ msgstr "Покадровый режим"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Frame Dumps use FFV1"
-msgstr "Дампить кадры, используя FFV1"
+msgstr "Дампить кадры используя FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209
msgid "Frame Info"
@@ -2585,7 +2778,7 @@ msgstr "Кадров для записи"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
-msgstr ""
+msgstr "Франция"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
@@ -2593,49 +2786,49 @@ msgstr "Свободный обзор"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
-msgstr ""
+msgstr "Свободный обзор: уменьшить скорость"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
-msgstr ""
+msgstr "Свободный обзор: увеличить скорость"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
-msgstr ""
+msgstr "Свободный обзор: движение вниз"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
-msgstr ""
+msgstr "Свободный обзор: движение влево"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
-msgstr ""
+msgstr "Свободный обзор: движение вправо"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
-msgstr ""
+msgstr "Свободный обзор: движение вверх"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
-msgstr ""
+msgstr "Свободный обзор: сброс"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
-msgstr ""
+msgstr "Свободный обзор: сбросить скорость"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr ""
+msgstr "Свободный обзор: приблизить"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
-msgstr ""
+msgstr "Свободный обзор: отдалить"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid "French"
-msgstr "French"
+msgstr "Французкий"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
@@ -2644,19 +2837,19 @@ msgstr "Лады"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118
msgid "From"
-msgstr "Из"
+msgstr "от"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "FullScr"
-msgstr "ПолнЭкран"
+msgstr "Полн. экран"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
-msgstr ""
+msgstr "Полноэкранное разрешение:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
-msgstr ""
+msgstr "GBA"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
@@ -2664,7 +2857,7 @@ msgstr "Файл GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
-msgstr ""
+msgstr "Папка GCI"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
@@ -2673,6 +2866,9 @@ msgid ""
"card:\n"
"%s"
msgstr ""
+"Файл сохранения GCI не был загружен, так как его регион не соответствует "
+"этой карте памяти:\n"
+"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
@@ -2680,11 +2876,11 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
-msgstr ""
+msgstr "Картриджи от Game Boy Advance (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
-msgstr ""
+msgstr "ID игры"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
@@ -2700,7 +2896,7 @@ msgstr "Игра не запущена!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Game not found!"
-msgstr "Игры не найдены!"
+msgstr "Игра не найдена!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
@@ -2709,7 +2905,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
-msgstr "Персональные настройки игр"
+msgstr "Настройки конкретной игры"
#: Source/Core/DolphinWX/ISOProperties.cpp:319
msgid "GameConfig"
@@ -2717,29 +2913,29 @@ msgstr "Настройки игры"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
-msgstr ""
+msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
-msgstr ""
+msgstr "GameCube Adapter"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
-msgstr ""
+msgstr "Настройка управления GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
-msgstr ""
+msgstr "Геймпады GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
-msgstr ""
+msgstr "Файлы карт памяти GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
-msgstr "Файлы созранений GameCube(*.gci;*.gcs;*.sav)"
+msgstr "Файлы сохранений GameCube(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:325
@@ -2761,11 +2957,11 @@ msgstr "Основные настройки"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:511
msgid "German"
-msgstr "German"
+msgstr "Немецкий"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
-msgstr ""
+msgstr "Германия"
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
@@ -2782,7 +2978,7 @@ msgstr "Настройка видео"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Greater Than"
-msgstr "Больше чем"
+msgstr "Больше, чем"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
@@ -2793,6 +2989,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Сильно повышает качество текстур, генерируемых с использованием рендеринга-в-"
+"текстуру (render to texture).\n"
+"Повышение внутреннего разрешения усилит эффект от этой настройки.\n"
+"Слегка увеличивает нагрузку на видеокарту и вызывает сравнительно мало "
+"графических дефектов.\n"
+"\n"
+"Если не уверены – оставьте включенным."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
@@ -2800,11 +3003,11 @@ msgstr "Зеленый"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
-msgstr "Зеленая слева"
+msgstr "Зеленая влево"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
-msgstr "Зеленая справа"
+msgstr "Зеленая вправо"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
@@ -2816,7 +3019,7 @@ msgstr "Хаки"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
-msgstr ""
+msgstr "Аппаратная растеризация"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
@@ -2844,6 +3047,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Скрывает курсор мыши, если он находится в окне эмуляции.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -2858,7 +3064,7 @@ msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
-msgstr "Дом"
+msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155
@@ -2867,17 +3073,19 @@ msgstr "Создать"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
-msgstr ""
+msgstr "Код хост-сервера :"
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
+"Код хост-сервера слишком длинный.\n"
+"Пожалуйста, проверьте правильность кода."
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Hotkeys"
-msgstr "Клавиши"
+msgstr "Горячие клавиши"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Hybrid Wiimote"
@@ -2885,16 +3093,16 @@ msgstr "Гибридный Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
-msgstr ""
+msgstr "ID"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
-msgstr ""
+msgstr "ID:"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
-msgstr "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
+msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956
#, c-format
@@ -2911,12 +3119,12 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
-msgstr "Настройки консоли (IPL)"
+msgstr "Настройки IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
-msgstr ""
+msgstr "IPL с неизвестным хэшем %x"
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
@@ -2925,7 +3133,7 @@ msgstr "ИК"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "IR Sensitivity:"
-msgstr "Чувствительность IR-сигнала:"
+msgstr "Чувствительность ИК:"
#: Source/Core/DolphinWX/ISOProperties.cpp:578
msgid "ISO Details"
@@ -2941,7 +3149,7 @@ msgstr "Иконка"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
msgid "Ignore Format Changes"
-msgstr "Пропускать изменение формата"
+msgstr "Игнорировать изменение формата"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
@@ -2951,6 +3159,11 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Игнорировать любые изменения формата EFB.\n"
+"Улучшает производительность во многих играх без какого-либо негативного "
+"влияния. Вызывает графические дефекты в небольшом количестве других игр.\n"
+"\n"
+"Если не уверены – оставьте включенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
@@ -2960,6 +3173,12 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Игнорировать любые запросы чтения из/записи в EFB от ЦП.\n"
+"Улучшает производительность в некоторых играх, но может вызвать отключение "
+"некоторых графических эффектов или неработоспособность некоторых геймплейных "
+"особенностей.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
@@ -2973,6 +3192,15 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Реализует полноэкранный режим в виде окна без рамок, занимающего весь экран "
+"вместо использования исключительного режима.\n"
+"Позволяет более быстрое переключение между полноэкранным и оконным режимами, "
+"но слегка увеличивает задержку ввода, делает движения менее плавными и "
+"слегка ухудшает производительность.\n"
+"Исключительный режим необходим для работы Nvidia 3D Vision в Direct3D-"
+"выводе.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
@@ -2980,47 +3208,51 @@ msgstr "Импортировать сохранение"
#: Source/Core/DolphinWX/FrameTools.cpp:243
msgid "Import Wii Save"
-msgstr "Импортировать сохранение с Wii"
+msgstr "Импортировать сохранение Wii"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:124
msgid "Import failed"
-msgstr "Импорт неудачен"
+msgstr "Импорт не удался"
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
+"Импортированный файл имеет расширение gsc,\n"
+"но содержит неверный заголовок."
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
-msgstr ""
+msgstr "Импортированный файл имеет неверный размер."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
+"Импортированный файл имеет расширение sav,\n"
+"но содержит неверный заголовок."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
-msgstr "Почти играбельна"
+msgstr "Почти играбельно"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
-msgstr ""
+msgstr "Увеличить сведение"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
-msgstr ""
+msgstr "Увеличить глубину"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
-msgstr ""
+msgstr "Увеличить лимит кадров"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
-msgstr ""
+msgstr "Увеличить ИК"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
@@ -3041,7 +3273,7 @@ msgstr "Insert"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181
msgid "Insert Encrypted or Decrypted code here..."
-msgstr "Вставьте сюда сам код (шифрованный или нешифрованный)"
+msgstr "Вставьте сюда код (шифрованный или нешифрованный)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
@@ -3049,7 +3281,7 @@ msgstr "Вставить SD-карту"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
-msgstr ""
+msgstr "Введите имя кода..."
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
@@ -3061,7 +3293,7 @@ msgstr "Установить в меню Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1505
msgid "Installing WAD..."
-msgstr "Установка WAD..."
+msgstr "Установка WAD-файла..."
#: Source/Core/DolphinWX/ISOProperties.cpp:991
msgid "Integrity Check Error"
@@ -3081,6 +3313,8 @@ msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
+"Проверка целостности %s завершилась неудачей. Образ диска, скорее всего, "
+"поврежден или был некорректно пропатчен."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
@@ -3101,7 +3335,7 @@ msgid ""
"Try loading the state again"
msgstr ""
"Внутреняя ошибка LZO - ошибка распаковки (%d) (%li, %li) \n"
-"Попробуйте звгрузить опять"
+"Попробуйте загрузить сохранение повторно"
#: Source/Core/Core/State.cpp:593
msgid "Internal LZO Error - lzo_init() failed"
@@ -3109,7 +3343,7 @@ msgstr "Внутреняя ошибка LZO - ошибка в lzo_init()"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
-msgstr ""
+msgstr "Внутреннее имя:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
@@ -3125,7 +3359,7 @@ msgstr "Заставка"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
-msgstr ""
+msgstr "Неверный bat.map или каталог."
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
@@ -3138,11 +3372,11 @@ msgstr "Неверный файл"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
-msgstr ""
+msgstr "Неверный хост-сервер"
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
-msgstr ""
+msgstr "Неверный индекс"
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
@@ -3150,29 +3384,29 @@ msgstr "Неверный файл записи"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
-msgstr "Неудачный поиск параметров (объект не выбран)"
+msgstr "Неверные параметры поиска (не выбран объект)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
-msgstr ""
+msgstr "Неверная строка поиска (невозможно конвертировать в число)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
-msgstr ""
+msgstr "Неверная строка поиска (поддерживаются только строки чётной длины)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
-msgstr ""
+msgstr "Неверное значение."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:520
msgid "Italian"
-msgstr "Italian"
+msgstr "Итальянский"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
-msgstr ""
+msgstr "Италия"
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
@@ -3187,20 +3421,20 @@ msgstr "JIT-рекомпилятор (рекомендуется)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
-msgstr ""
+msgstr "JITIL рекомпилятор (медленней, экспериментальный)"
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
-msgstr ""
+msgstr "Япония"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
msgid "Japanese"
-msgstr "Italian"
+msgstr "Японский"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
-msgstr ""
+msgstr "Держать окно поверх остальных"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
@@ -3208,11 +3442,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Держать игровое окно поверх всех остальных окон.\n"
+"\n"
+"Если не уверенны - оставьте выключенным."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
-msgstr ""
+msgstr "Клавиатура"
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
@@ -3222,20 +3459,20 @@ msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
-msgstr ""
+msgstr "Клавиши"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
-msgstr ""
+msgstr "Исключить игрока"
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
-msgstr ""
+msgstr "Корея"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
msgid "Korean"
-msgstr "Korean"
+msgstr "Корейский"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:47
@@ -3249,16 +3486,16 @@ msgstr "Кнопка L"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "L-Analog"
-msgstr "L-Analog"
+msgstr "L-аналог"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
-msgstr "Язык"
+msgstr "Язык:"
#: Source/Core/DolphinWX/FrameTools.cpp:493
#, c-format
msgid "Last %i"
-msgstr ""
+msgstr "Последний %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Latency:"
@@ -3275,7 +3512,7 @@ msgstr "Левый стик"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
-msgstr ""
+msgstr "Левый стик"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
@@ -3283,28 +3520,33 @@ msgid ""
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
+"Левый клик - считать ввод.\n"
+"Средний клик - очистить.\n"
+"Правый клик - дополнительные опции."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:779
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
-"Левый/Правый клик для доп. опций\n"
-"Средний-клик - очистить."
+"Левый или правый клик - дополнительные опции.\n"
+"Средний клик - очистить."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:90
msgid "Less Than"
-msgstr "Меньше чем"
+msgstr "Меньше, чем"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
-msgstr ""
+msgstr "Лицензия"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
+"Ограничивает скорость игры до определённого количества кадров в секунду "
+"(полная скорость: 60 для NTSC и 50 для PAL)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
@@ -3312,53 +3554,51 @@ msgstr "Загр."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Load Custom Textures"
-msgstr "Использовать свои текстуры"
+msgstr "Загружать пользовательские текстуры"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Load State"
-msgstr ""
+msgstr "Загр. быстрое сохранение"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Last 1"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Быстрая загрузка 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 2"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Last 3"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 3"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 4"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 4"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 5"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 5"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 6"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 6"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 7"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 7"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 8"
-msgstr ""
+msgstr "Загр. посл. быстрое сохранение 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Быстрая загрузка 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -3366,7 +3606,7 @@ msgstr "Быстрая загрузка 1"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 10"
-msgstr ""
+msgstr "Быстрая загрузка 10"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Load State Slot 2"
@@ -3398,11 +3638,11 @@ msgstr "Быстрая загрузка 8"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 9"
-msgstr ""
+msgstr "Быстрая загрузка 9"
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load State..."
-msgstr "Загрузить игру..."
+msgstr "Быстрая загрузка..."
#: Source/Core/DolphinWX/FrameTools.cpp:1540
msgid "Load Wii System Menu"
@@ -3419,24 +3659,27 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Загружать пользовательские текстуры из User/Load/Textures/<game_id>/.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
-msgstr ""
+msgstr "Загрузить из выбранного слота"
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
-msgstr ""
+msgstr "Быстрая загрузка из выбранного слота"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
-msgstr ""
+msgstr "Загружено %d полезных функций, проигнорировано %d вредных функций."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
-msgstr ""
+msgstr "Локальный хост"
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
@@ -3444,15 +3687,15 @@ msgstr "Лог"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
-msgstr "Настройка лог-записи"
+msgstr "Настройка логгирования"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
-msgstr ""
+msgstr "Записывать время рендеринга в файл"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
-msgstr "Тип лога"
+msgstr "Типы записей"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
@@ -3461,10 +3704,14 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Записывать время рендеринга каждого кадра в User/Logs/render_time.txt. "
+"Используйте при необходимости измерить быстродействие Dolphin.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
-msgstr "Logger Outputs"
+msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121
#: Source/Core/DolphinWX/Frame.cpp:438
@@ -3481,7 +3728,7 @@ msgstr "Кнопка M"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
-msgstr ""
+msgstr "Контрольная сумма MD5:"
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
@@ -3496,7 +3743,7 @@ msgstr "Основной стик"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
-msgstr ""
+msgstr "Создатель"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
@@ -3522,11 +3769,11 @@ msgstr "Макс."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
-msgstr ""
+msgstr "Может привести к замедлению эмуляции в Wii-меню и некоторых играх."
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
-msgstr ""
+msgstr "На карте памяти уже есть сохранение этой игры."
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
@@ -3751,7 +3998,7 @@ msgstr "Стандартные CGI-файлы (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
-msgstr ""
+msgstr "Нидерланды"
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
@@ -3844,19 +4091,19 @@ msgstr "Кол-во кодов:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19
msgid "Nunchuk"
-msgstr "Nunchuk"
+msgstr "Нунчак"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
-msgstr ""
+msgstr "Ориентация нунчака"
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
-msgstr ""
+msgstr "Стик нунчака"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr ""
+msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -3945,7 +4192,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
-msgstr ""
+msgstr "Ориентация"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
@@ -4015,11 +4262,11 @@ msgstr "Пауза"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
-msgstr ""
+msgstr "Пауза в конце ролика"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
-msgstr ""
+msgstr "Пауза при потере фокуса"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
@@ -4040,7 +4287,7 @@ msgstr "Точка %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
-msgstr ""
+msgstr "Платформа"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
@@ -4055,7 +4302,7 @@ msgstr "Проиграть записанное"
#: Source/Core/DolphinWX/ISOProperties.cpp:385
msgid "Playable"
-msgstr "Играбельна"
+msgstr "Играбельно"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
@@ -4080,7 +4327,7 @@ msgstr "Плюс-Минус"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
-msgstr ""
+msgstr "Порт %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
@@ -4097,7 +4344,7 @@ msgstr "Эффекты пост-обработки:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
-msgstr ""
+msgstr "Предзагружать пользовательские текстуры"
#: Source/Core/Core/Movie.cpp:1036
#, c-format
@@ -4187,7 +4434,7 @@ msgstr "Настоящий"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
msgid "Real Balance Board"
-msgstr ""
+msgstr "Настоящая Balance Board"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Real Wiimote"
@@ -4253,7 +4500,7 @@ msgstr "Обновление списка игр"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
-msgstr ""
+msgstr "Регион"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
@@ -4275,12 +4522,12 @@ msgstr "Выводить изображение в главное окно"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
-msgstr ""
+msgstr "Рендеринг"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
-msgstr ""
+msgstr "Отчёт: GCIFolder пишет в невыделенный блок %x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
@@ -4297,7 +4544,7 @@ msgstr "Результаты"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
-msgstr ""
+msgstr "Повтор"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
@@ -4310,7 +4557,7 @@ msgstr "Ревизия:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
-msgstr ""
+msgstr "Ревизия: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
@@ -4323,7 +4570,7 @@ msgstr "Правый стик"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
-msgstr ""
+msgstr "Правый стик"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
@@ -4333,7 +4580,7 @@ msgstr "Видбрация"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
-msgstr ""
+msgstr "Россия"
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
@@ -4424,7 +4671,7 @@ msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
-msgstr ""
+msgstr "Сохранить в выбранный слот"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
@@ -4503,7 +4750,7 @@ msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
-msgstr ""
+msgstr "Выбрать слот %i"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
@@ -4686,7 +4933,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
-msgstr ""
+msgstr "Устанавливает язык системы для GameCube."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
@@ -4694,10 +4941,13 @@ msgid ""
"games.\n"
"May not work for all games."
msgstr ""
+"Устанавливает режим дисплея Wii в 60Hz (480i) вместо 50Hz (576i) для PAL "
+"игр.\n"
+"Может не работать для некоторых игр."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
-msgstr ""
+msgstr "Устанавливает язык системы для Wii."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
@@ -4784,7 +5034,7 @@ msgstr "Кореи"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
-msgstr ""
+msgstr "Показать счётчик лагов"
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
@@ -4891,6 +5141,9 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
+"Показать различую статистику рендеринга.\n"
+"\n"
+"Если не уверены – оставьте выключенным."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
@@ -4982,7 +5235,7 @@ msgstr "Пробел"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
-msgstr ""
+msgstr "Испания"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
@@ -5115,11 +5368,11 @@ msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
-msgstr ""
+msgstr "Поддержка"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
-msgstr ""
+msgstr "Поменять глаза"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
@@ -5147,7 +5400,7 @@ msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
-msgstr ""
+msgstr "Синтаксическая ошибка"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
@@ -5183,7 +5436,7 @@ msgstr "Правая панель"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
-msgstr ""
+msgstr "Тайвань"
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
@@ -5226,11 +5479,11 @@ msgstr "Неверный адрес"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
-msgstr ""
+msgstr "Контрольная сумма успешно исправлена."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
-msgstr ""
+msgstr "Выбранная папка уже в списке."
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
@@ -5271,11 +5524,11 @@ msgstr "Файл %s уже открыт, нельзя записать заго
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
-msgstr ""
+msgstr "Имя не может быть пустым"
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
-msgstr ""
+msgstr "Имя не может содержать знак ','"
#: Source/Core/Core/Movie.cpp:187
#, c-format
@@ -5288,7 +5541,7 @@ msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
-msgstr ""
+msgstr "Сохранение, которое вы пытаетесь скопировать имеет неверный размер."
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
@@ -5443,7 +5696,7 @@ msgstr "К"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
-msgstr "Включить все типы логгирования"
+msgstr "Включить все типы записей"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Toggle Aspect Ratio"
@@ -5459,7 +5712,7 @@ msgstr "Включить туман"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
-msgstr ""
+msgstr "Включить лимит кадров"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
@@ -5472,7 +5725,7 @@ msgstr "Включить ИК"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
-msgstr ""
+msgstr "Включить паузу"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
@@ -5599,12 +5852,12 @@ msgstr "Неизвестный тип записи %i в SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
-msgstr ""
+msgstr "Неизвестная ошибка %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
-msgstr ""
+msgstr "Неизвестная ошибка карты памяти"
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
@@ -5618,7 +5871,7 @@ msgstr "Получено неизвестное сообщение с id : %d о
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
-msgstr ""
+msgstr "Не оффициальная версия обнаружена."
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
@@ -5643,7 +5896,7 @@ msgstr "Использовать HEX"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
-msgstr ""
+msgstr "Использовать PAL60-режим (EuRGB60)"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
@@ -5661,6 +5914,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
+"Использовать один буффер глубины для обоих глаз. Нужно для нескольких игр."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -5685,7 +5939,7 @@ msgstr "Значение:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
-msgstr ""
+msgstr "Разная статистика"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
@@ -5701,15 +5955,15 @@ msgstr "Громкость"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
-msgstr ""
+msgstr "Уменьшить громкость"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
-msgstr ""
+msgstr "Выключить звук"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
-msgstr ""
+msgstr "Увеличить громкость"
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
@@ -5868,7 +6122,7 @@ msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
#, c-format
msgid "Wiimote %i %s"
-msgstr ""
+msgstr "Wiimote %i %s"
#: Source/Core/DolphinWX/Main.cpp:511
msgid "Wiimote Connected"
@@ -5928,15 +6182,15 @@ msgstr "Записать в окно"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
-msgstr ""
+msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
-msgstr ""
+msgstr "XF регистр"
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
-msgstr ""
+msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
@@ -5955,11 +6209,11 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
-msgstr ""
+msgstr "Выберите игру!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
-msgstr ""
+msgstr "Введите название."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:209
msgid "You must enter a valid decimal, hexadecimal or octal value."
@@ -5998,7 +6252,7 @@ msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
-msgstr ""
+msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
@@ -6007,7 +6261,7 @@ msgstr "Zero 3 code не поддерживается"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
-msgstr ""
+msgstr "Zero code неизвестен Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
@@ -6036,7 +6290,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
-msgstr ""
+msgstr "отсутствует"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
diff --git a/Languages/po/sr.po b/Languages/po/sr.po
index eb1db49cd5..52dfeeeced 100644
--- a/Languages/po/sr.po
+++ b/Languages/po/sr.po
@@ -10,7 +10,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Serbian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/sr/)\n"
@@ -3269,9 +3269,8 @@ msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Ucitaj State Slot 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3302,9 +3301,8 @@ msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Ucitaj State Slot 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/sv.po b/Languages/po/sv.po
index d894d4177a..561f348f42 100644
--- a/Languages/po/sv.po
+++ b/Languages/po/sv.po
@@ -13,8 +13,8 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-28 13:51+0000\n"
+"Last-Translator: Anton Regnander <anton_r_3@hotmail.com>\n"
"Language-Team: Swedish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/sv/)\n"
"Language: sv\n"
@@ -513,6 +513,18 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"OBS:\n"
+"\n"
+"Nätspel kommer bara fungera med följande inställningar:\n"
+" - DSP-emulatormotorn måste vara likadan på alla datorer!\n"
+" - Konfigurera tilläggen för varje Wiimote manuellt\n"
+"\n"
+"Alla spelare bör använda samma inställningar och version av Dolphin.\n"
+"Alla minneskort måste antingen vara identiska mellan spelarna eller "
+"inaktiveras.\n"
+"Stöd för Wiimotes är förmodligen fruktansvärt. Använd det inte.\n"
+"\n"
+"Vid direkt anslutning måste värden ha UDP-porten öppen/vidarebefordrad!\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -1015,10 +1027,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"Läser in anpassade texturer i RAM när emulation startas.\n"
+"Cachelagrar anpassade texturer i RAM när emulering startas.\n"
"Det här kan kräva mycket RAM men kan också fixa prestandaproblem.\n"
"\n"
-"Om du är osäker kan du lämna det här omarkerat."
+"Om du är osäker kan du lämna detta omarkerat."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
@@ -2814,7 +2826,7 @@ msgstr "Fri kamera - Återställ hastighet"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
-msgstr "Fri kamera - zooma in"
+msgstr "Fri kamera - Zooma in"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
@@ -3574,9 +3586,8 @@ msgid "Load State Last 1"
msgstr "Läs in senaste snabbsparning 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Läs in senaste snabbsparning 1"
+msgstr "Läs in senaste snabbsparning 10"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3607,9 +3618,8 @@ msgid "Load State Last 8"
msgstr "Läs in senaste snabbsparning 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Läs in senaste snabbsparning 1"
+msgstr "Läs in senaste snabbsparning 9"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -5466,6 +5476,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"Lagrar kopior av EFB exklusivt på grafikprocessorn och kringgår "
+"systemminnet. Kan orsaka grafikfel för ett litet antal spel.\n"
+"\n"
+"Aktiverat = EFB-kopior till texturer\n"
+"Inaktiverat = EFB-kopior till RAM (och texturer)\n"
+"\n"
+"Om du är osäker kan du lämna detta markerat."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
@@ -6527,14 +6544,3 @@ msgstr "wxExecute returnerade -1 i applikationkörningen!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| ELLER"
-
-#~ msgid ""
-#~ "Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
-#~ "number of games.\n"
-#~ "\n"
-#~ "If unsure, leave this checked."
-#~ msgstr ""
-#~ "Hoppar över GPU-synkronisering när EFB-kopior görs. Orsakar grafikproblem "
-#~ "i ett litet antal spel.\n"
-#~ "\n"
-#~ "Om du är osäker kan du lämna detta markerat."
diff --git a/Languages/po/tr.po b/Languages/po/tr.po
index ba2b2b8053..190c3ac5b5 100644
--- a/Languages/po/tr.po
+++ b/Languages/po/tr.po
@@ -11,7 +11,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Turkish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/tr/)\n"
@@ -59,12 +59,12 @@ msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
-msgstr ""
+msgstr "\"%s\" küçültülemedi. Kalıp dosyası bozuk olabilir."
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
-msgstr ""
+msgstr "\"%s\" zaten sıkıştırılmış! Daha fazla sıkıştırılamaz."
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
@@ -212,7 +212,7 @@ msgstr "&Hakkında..."
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
-msgstr ""
+msgstr "&Ses Ayarları"
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
@@ -228,7 +228,7 @@ msgstr "Kalıplara &Gözat... "
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
-msgstr ""
+msgstr "&Hile Yöneticisi"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
@@ -316,7 +316,7 @@ msgstr "&Özellikler"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
-msgstr ""
+msgstr "&Salt-Okunur Mod"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
@@ -406,7 +406,7 @@ msgstr "Orjinalin 1.5 katı (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "16-bit"
-msgstr ""
+msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
@@ -422,7 +422,7 @@ msgstr "Orjinalin 2 katı (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "32-bit"
-msgstr ""
+msgstr "32-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
@@ -434,7 +434,7 @@ msgstr "Orjinalin 4 katı (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "8-bit"
-msgstr ""
+msgstr "8-bit"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
@@ -455,7 +455,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
-msgstr ""
+msgstr "Bir NetPlay penceresi zaten açık!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:131
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:163
@@ -467,6 +467,8 @@ msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
+"Desteklenen bir Bluetooth aygıtı bulunamadı.\n"
+"Wiimote'larınızı elle bağlamak zorundasınız."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
@@ -645,7 +647,7 @@ msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
-msgstr ""
+msgstr "Tüm GameCube GCM Dosyaları (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1602
#: Source/Core/DolphinWX/FrameTools.cpp:1616
@@ -731,11 +733,11 @@ msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
-msgstr ""
+msgstr "2 slot için de aynı dosyayı deniyor olabilir misiniz?"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
-msgstr ""
+msgstr "Arm64 JIT (deneysel)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
@@ -763,7 +765,7 @@ msgstr "Ses Çözücüsü:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
-msgstr ""
+msgstr "Ses Ayarları"
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
@@ -775,7 +777,7 @@ msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
-msgstr ""
+msgstr "Yazarlar"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
@@ -873,7 +875,7 @@ msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
-msgstr ""
+msgstr "Batarya"
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
@@ -897,7 +899,7 @@ msgstr "Mavi Sağ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
-msgstr ""
+msgstr "Çerçevesiz Tam Ekran"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
@@ -911,7 +913,7 @@ msgstr "Bağlı Denetimler: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
-msgstr ""
+msgstr "Dal: %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
@@ -967,7 +969,7 @@ msgstr "C-Çubuğu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
-msgstr ""
+msgstr "CP kaydı"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
@@ -975,7 +977,7 @@ msgstr "CPU Emülatör Motoru"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
-msgstr ""
+msgstr "İşlemci Seçenekleri"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
@@ -998,7 +1000,7 @@ msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
-msgstr ""
+msgstr "İşleyici bağlantısı ile Wiimote bulunamadı: %02x"
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
@@ -1016,6 +1018,9 @@ msgid ""
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
+"Bu dosya bir hafıza kartı olarak kullanılamıyor.\n"
+"%s\n"
+"geçerli bir GameCube hafıza kartı dosyası değil."
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
@@ -1031,7 +1036,7 @@ msgstr "Değiştir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
-msgstr ""
+msgstr "&Diski Değiştir"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
@@ -1061,6 +1066,7 @@ msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
+"Emülatör çalışırken değiştirirseniz herhangi bir etkisini göremezsiniz."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
@@ -1072,7 +1078,7 @@ msgstr "Hile Kodu"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
-msgstr ""
+msgstr "Hile Yöneticisi"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
@@ -1277,11 +1283,11 @@ msgstr "4. Wiimote'u Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
-msgstr ""
+msgstr "Wiimote'ları Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "Connected"
-msgstr ""
+msgstr "Bağlandı"
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Connecting..."
@@ -3396,9 +3402,8 @@ msgid "Load State Last 1"
msgstr "Son 1. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "Son 1. Durumu Yükle"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3429,9 +3434,8 @@ msgid "Load State Last 8"
msgstr "Son 8. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "Son 1. Durumu Yükle"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
diff --git a/Languages/po/zh_CN.po b/Languages/po/zh_CN.po
index dfa5d8f7fe..5716233fc0 100644
--- a/Languages/po/zh_CN.po
+++ b/Languages/po/zh_CN.po
@@ -17,8 +17,8 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
-"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
+"PO-Revision-Date: 2015-07-30 15:19+0000\n"
+"Last-Translator: 天绝星 <c.cejhb@gmail.com>\n"
"Language-Team: Chinese (China) (http://www.transifex.com/projects/p/dolphin-"
"emu/language/zh_CN/)\n"
"Language: zh_CN\n"
@@ -105,8 +105,9 @@ msgid ""
"%s"
msgstr ""
"%s\n"
-"无法加载,因为有相同的内部文件名先前已载入并保存为\n"
-"%s"
+"无法加载,因为其与先前已载入的存档\n"
+"%s\n"
+"有相同的内部文件名"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
@@ -117,7 +118,7 @@ msgid ""
msgstr ""
"%s\n"
"无法加载,因为不是一个有效的 gci 文件。\n"
-"文件大小 (%<PRIx64>) 与文件头里的记录不匹配 (%d)"
+"文件大小 (%<PRIx64>) 与文件头里所记录的 (%d) 不匹配"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
@@ -512,6 +513,17 @@ msgid ""
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
+"注意:\n"
+"\n"
+"网络对战 (Netplay) 仅在如下设置时可用:\n"
+"- 所有计算机上的 DSP 模拟引擎必须一致\n"
+"- 手动设置每一个 Wii 控制器的扩展\n"
+"\n"
+"所有玩家都应使用相同的 Dolphin 版本与设置。\n"
+"所有玩家的存储卡必须相同或禁用。\n"
+"对 Wii 控制器的支持可能不好,建议不要使用。\n"
+"\n"
+"如果以直接方式连接,主机必须开放/映射选定的 UDP 端口。\n"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
@@ -683,7 +695,7 @@ msgstr "压缩的 GC/Wii 镜像文件 (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
-msgstr "互补图像"
+msgstr "色差式"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
@@ -918,7 +930,7 @@ msgstr "蓝 右"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
-msgstr "无边界全屏"
+msgstr "无边框全屏"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
@@ -1017,8 +1029,8 @@ msgid ""
"If unsure, leave this unchecked."
msgstr ""
"逐个像素而非逐个顶点地计算 3D 物体的照明,\n"
-"这会使发光多边形更平滑,单个三角形可见度降低。\n"
-"偶尔会造成卡顿或图像问题。\n"
+"将使被照明多边形外观更平滑,单个三角形更不明显。\n"
+"偶尔会造成速度降低或图像问题。\n"
"\n"
"如果不确定,请不要勾选此项。"
@@ -1758,7 +1770,7 @@ msgstr "已断开连接"
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
-msgstr "与遍历服务器断开连接。"
+msgstr "与穿透服务器断开连接"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
@@ -1843,7 +1855,7 @@ msgstr "Dolphin 当前设置了隐藏所有游戏。双击这里显示所有游
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
-msgstr "对于遍历服务器的 Dolphin 版本太老"
+msgstr "Dolphin 版本太旧,穿透服务器不支持"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
@@ -2101,7 +2113,7 @@ msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
-"启用快速光盘访问。这会造成崩溃以及一些游戏的其他问题。(ON = 快速,OFF = 兼"
+"启用快速光盘访问。这会造成一些游戏的崩溃以及其他问题。(ON = 快速,OFF = 兼"
"容)"
#: Source/Core/DolphinWX/MemcardManager.cpp:825
@@ -2189,7 +2201,7 @@ msgstr "End"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
-msgstr "以太网未初始化。"
+msgstr "Enet 没有初始化"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
@@ -2402,7 +2414,7 @@ msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
-msgstr "监听失败。另一方的联机服务器是否在运行?"
+msgstr "监听失败。是否有另一个联机服务器的实例正在运行?"
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
@@ -2589,10 +2601,11 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"过滤所有材质,包括已明确设定为不过滤的任意游戏。\n"
-"可能提升一些游戏的某些纹理质量,但会导致其他游戏\n"
+"过滤所有纹理,包括游戏已明确设定为不过滤的。\n"
+"可能提升一些游戏的某些纹理质量,但会导致另一些游戏\n"
"出现问题。\n"
-"在 Direct3D 模式下,设置 1x 以上的各向异性过滤与启用该选项的效果是一样的。\n"
+"在 Direct3D 模式下,设置 1x 以上的各向异性过滤\n"
+"与启用该选项的效果是一样的。\n"
"\n"
"如果不确定,请不要勾选此项。"
@@ -2810,7 +2823,7 @@ msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
-msgstr "未加载 GCI 保存文件,它的区域在该存储卡 %s 上是错误的。"
+msgstr "未加载 GCI 存档文件,其地区对于存储卡 %s 不正确。"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
@@ -2933,7 +2946,7 @@ msgid ""
msgstr ""
"显著提高渲染到纹理效果所生成纹理的质量。 \n"
"提高内部分辨率将增强此选项的效果。\n"
-"轻微提升 GPU 占用率并可能产生一些图像问题。\n"
+"轻微提升 GPU 占用率,较少产生图像问题。\n"
"\n"
"如果没有把握,请勾选此项。"
@@ -2959,7 +2972,7 @@ msgstr "修正"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
-msgstr "硬件光栅处理"
+msgstr "硬件栅格化"
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
@@ -2989,7 +3002,7 @@ msgid ""
msgstr ""
"当鼠标光标位于模拟窗口前方时将其隐藏。\n"
"\n"
-"如果没有把握,请勾选此项。"
+"如果没有把握,请不要勾选此项。"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
@@ -3005,7 +3018,7 @@ msgstr ""
"较低的数值可以以较低的帧速运行可变帧率游戏,节省 CPU 资源。\n"
"\n"
"警告:改动默认值 (100%) 可能会破坏游戏而导致故障。这样做需要您自担风险。\n"
-"请不要提交非默认时钟频率导致的错误。"
+"请不要提交非默认时钟频率下出现的错误。"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
@@ -3139,11 +3152,12 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"用一个无边界的窗口来使用全屏模式而不是使用单独\n"
-"一个分辨率。\n"
+"使用一个全屏幕大小的无边框窗口来实现全屏模式而非\n"
+"使用独占模式。\n"
"这可以更快地切换全屏/窗口模式,但会造成轻微的\n"
"输入延迟,移动的迟钝和性能下降。\n"
-"NVIDIA 3D 视觉需要使用单独分辨率模式和 Direct3D 后端。\n"
+"如要在 Direct3D 后端开启 NVIDIA 3D Vision 必须使用\n"
+"独占模式。\n"
"\n"
"如果不确定,请不要勾选此项。"
@@ -3506,9 +3520,8 @@ msgid "Load State Last 1"
msgstr "载入最近状态 1"
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "载入最近状态 1"
+msgstr "载入最近状态 10"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3539,9 +3552,8 @@ msgid "Load State Last 8"
msgstr "载入最近状态 8"
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "载入最近状态 1"
+msgstr "载入最近状态 9"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
@@ -4010,7 +4022,7 @@ msgstr "没有已录制文件"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
-msgstr "未找到 undo.dtm 文件,为防止出现不同步撤销载入状态操作被取消。"
+msgstr "未找到 undo.dtm 文件,为防止影片出现不同步撤销载入状态操作被取消。"
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
@@ -4069,7 +4081,7 @@ msgstr "双节棍控制器"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
-msgstr "NVIDIA 3D 视觉"
+msgstr "NVIDIA 3D Vision"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
@@ -4313,7 +4325,7 @@ msgstr "后处理效果:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
-msgstr "预获取自定义材质"
+msgstr "预读取自定义材质"
#: Source/Core/Core/Movie.cpp:1036
#, c-format
@@ -4513,7 +4525,7 @@ msgstr "重置"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
-msgstr "重置遍历设置"
+msgstr "重置穿透设置"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "Results"
@@ -4868,8 +4880,8 @@ msgid ""
msgstr ""
"选择 3D 显示方式。如果硬件支持,开启此功能可使你获得\n"
"更真实的立体感。\n"
-"多数 3D 电视采用左右并列或上下并列模式。\n"
-"互补色模式用于红蓝眼镜。\n"
+"多数 3D 电视采用左右或上下模式。\n"
+"色差模式配合红青眼镜使用。\n"
"严重降低模拟速度,有时会造成问题。\n"
"\n"
"如果没有把握,请选择关。"
@@ -4925,7 +4937,7 @@ msgstr "串行端口 1 - 这是网络适配器等设备使用的端口。"
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
-msgstr "服务器拒绝尝试遍历"
+msgstr "穿透尝试被服务器拒绝"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
@@ -5223,7 +5235,7 @@ msgstr "截图"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
-msgstr "套接字发送至遍历服务器时出错"
+msgstr "正在将套接字错误发送至穿透服务器"
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
@@ -5374,6 +5386,13 @@ msgid ""
"\n"
"If unsure, leave this checked."
msgstr ""
+"绕过系统内存而在 GPU 上完全存储 EFB 副本。\n"
+"会在少数游戏中导致图形缺陷。\n"
+"\n"
+"开启 = EFB 副本为纹理 \n"
+"关闭 = EFB 副本为内存 (和纹理)\n"
+"\n"
+"如果不确定,请勾选此项。"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
@@ -5416,7 +5435,7 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
-"交换左右眼图像。主要用于采用交叉观察法观看\n"
+"交换左右眼图像。一般用于采用交叉法观看左右\n"
"并排图像时。\n"
"\n"
"如果没有把握,请不要勾选此项。"
@@ -5543,7 +5562,7 @@ msgid ""
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"磁盘镜像“%s”已损坏。\n"
-"块 Hash %<PRIu64> 是 %08x 而不是 %08x."
+"块 %<PRIu64> 的 Hash 是 %08x 而不是 %08x."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
@@ -5631,9 +5650,9 @@ msgid ""
"%s\n"
"Only the first 127 will be available"
msgstr ""
-"以下文件夹中 gci 文件过多\n"
+"文件夹\n"
"%s\n"
-"将只有前 127 个可用"
+"中 gci 文件过多,只有前 127 个可用"
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
@@ -5738,7 +5757,7 @@ msgstr "倾斜"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
-msgstr "与遍历服务器的连接超时。"
+msgstr "与穿透服务器的连接超时"
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
@@ -5798,16 +5817,16 @@ msgstr "繁体中文"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
-msgstr "遍历"
+msgstr "穿透"
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
-msgstr "遍历服务器与主机的连接超时。"
+msgstr "穿透服务器与主机连接超时"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
-msgstr "遍历:"
+msgstr "穿透:"
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
@@ -5979,7 +5998,7 @@ msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
-msgstr "使用双眼单深度缓冲,部分游戏需要。"
+msgstr "双眼使用同一个深度缓冲,部分游戏需要。"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
@@ -6070,7 +6089,7 @@ msgstr "警告 - 正在错误的终端模式下开始 ISO!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
-msgstr "警告:格子 BAT 数 %d 与已载入的文件头 %d 不匹配"
+msgstr "警告:BAT 区块数 %d 与已载入的文件头 %d 不匹配"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
@@ -6402,13 +6421,3 @@ msgstr "wxExecute 在应用运行时返回了 -1! "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| 或"
-
-#~ msgid ""
-#~ "Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
-#~ "number of games.\n"
-#~ "\n"
-#~ "If unsure, leave this checked."
-#~ msgstr ""
-#~ "跳过 GPU 对 EFB 副本的同步。在个别游戏中导致图像缺陷。\n"
-#~ "\n"
-#~ "如果没有把握,请勾选此项。"
diff --git a/Languages/po/zh_TW.po b/Languages/po/zh_TW.po
index cb341690c0..8d02eeee43 100644
--- a/Languages/po/zh_TW.po
+++ b/Languages/po/zh_TW.po
@@ -12,7 +12,7 @@ msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-07-28 10:01+0000\n"
-"PO-Revision-Date: 2015-06-10 07:28+0000\n"
+"PO-Revision-Date: 2015-07-28 10:01+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Chinese (Taiwan) (http://www.transifex.com/projects/p/dolphin-"
"emu/language/zh_TW/)\n"
@@ -3303,9 +3303,8 @@ msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
-#, fuzzy
msgid "Load State Last 10"
-msgstr "讀取儲存格 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
@@ -3336,9 +3335,8 @@ msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
-#, fuzzy
msgid "Load State Last 9"
-msgstr "讀取儲存格 1"
+msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"