diff options
Diffstat (limited to 'Data')
| -rw-r--r-- | Data/User/GameConfig/RMHE08.ini | 51 | ||||
| -rw-r--r-- | Data/User/GameConfig/RMHJ08.ini | 51 | ||||
| -rw-r--r-- | Data/User/GameConfig/RMHP08.ini | 35 | ||||
| -rw-r--r-- | Data/User/GameConfig/RODE01.ini | 17 | ||||
| -rw-r--r-- | Data/User/GameConfig/RODJ01.ini | 17 | ||||
| -rw-r--r-- | Data/User/GameConfig/RODK01.ini | 17 | ||||
| -rw-r--r-- | Data/User/GameConfig/RODP01.ini | 11 | ||||
| -rw-r--r-- | Data/User/GameConfig/RSFE7U.ini | 12 | ||||
| -rw-r--r-- | Data/User/GameConfig/RSFJ99.ini | 17 | ||||
| -rw-r--r-- | Data/User/GameConfig/RSFP99.ini | 9 | ||||
| -rw-r--r-- | Data/User/GameConfig/SSQE01.ini | 19 | ||||
| -rw-r--r-- | Data/User/GameConfig/SSQJ01.ini | 19 | ||||
| -rw-r--r-- | Data/User/GameConfig/SSQP01.ini | 19 | ||||
| -rw-r--r-- | Data/User/GameConfig/SX3J01.ini | 17 | ||||
| -rw-r--r-- | Data/User/GameConfig/SX3P01.ini | 17 |
15 files changed, 262 insertions, 66 deletions
diff --git a/Data/User/GameConfig/RMHE08.ini b/Data/User/GameConfig/RMHE08.ini index aebbd4f7f8..85aebfdd73 100644 --- a/Data/User/GameConfig/RMHE08.ini +++ b/Data/User/GameConfig/RMHE08.ini @@ -1,24 +1,27 @@ -# RMHE08 - Monster Hunter Tri -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -+$Bloom OFF -0x04056FF4:dword:0xC022FFE4 -0x0479DA84:dword:0x3F800000 -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False -EFBCopyEnable = True -EFBCopyCacheEnable = True +# RMHE08 - Monster Hunter Tri
+[Core] Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds.
+EmulationStateId = 4
+[OnFrame] Add memory patches to be applied every frame here.
++$Bloom OFF
+0x04056FF4:dword:0xC022FFE4
+0x0479DA84:dword:0x3F800000
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBAccessEnable = False
+EFBToTextureEnable = False
+EFBCopyEnable = True
+EFBCopyCacheEnable = True
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/RMHJ08.ini b/Data/User/GameConfig/RMHJ08.ini index 6a9b8231b8..af7e72d870 100644 --- a/Data/User/GameConfig/RMHJ08.ini +++ b/Data/User/GameConfig/RMHJ08.ini @@ -1,24 +1,27 @@ -# RMHJ08 - MONSTER HUNTER 3 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -0x805DD6D4:dword:0x60000000 -0x805DD6D8:dword:0x60000000 -0x805DD6DC:dword:0x60000000 -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False -EFBCopyEnable = True -EFBCopyCacheEnable = True +# RMHJ08 - MONSTER HUNTER 3
+[Core] Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds.
+EmulationStateId = 4
+[OnFrame] Add memory patches to be applied every frame here.
+0x805DD6D4:dword:0x60000000
+0x805DD6D8:dword:0x60000000
+0x805DD6DC:dword:0x60000000
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Hacks]
+EFBAccessEnable = False
+EFBToTextureEnable = False
+EFBCopyEnable = True
+EFBCopyCacheEnable = True
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/RMHP08.ini b/Data/User/GameConfig/RMHP08.ini index d2f0179aa1..e710dbfe7d 100644 --- a/Data/User/GameConfig/RMHP08.ini +++ b/Data/User/GameConfig/RMHP08.ini @@ -1,16 +1,19 @@ -# RMHP08 - Monster Hunter Tri -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds. -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -[Gecko] -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False -EFBCopyEnable = True -EFBCopyCacheEnable = True +# RMHP08 - Monster Hunter Tri
+[Core] Values set here will override the main dolphin settings.
+TLBHack = 1
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d 9 & 11 to have playable speeds.
+EmulationStateId = 4
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+[Gecko]
+[Video_Hacks]
+EFBAccessEnable = False
+EFBToTextureEnable = False
+EFBCopyEnable = True
+EFBCopyCacheEnable = True
+[Video_Settings]
+UseXFB = True
+UseRealXFB = False
diff --git a/Data/User/GameConfig/RODE01.ini b/Data/User/GameConfig/RODE01.ini new file mode 100644 index 0000000000..c7fb51d19b --- /dev/null +++ b/Data/User/GameConfig/RODE01.ini @@ -0,0 +1,17 @@ +# RODE01 - WarioWare: Smooth Moves +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RODJ01.ini b/Data/User/GameConfig/RODJ01.ini new file mode 100644 index 0000000000..f707f66a84 --- /dev/null +++ b/Data/User/GameConfig/RODJ01.ini @@ -0,0 +1,17 @@ +# RODJ01 - WarioWare: Smooth Moves +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RODK01.ini b/Data/User/GameConfig/RODK01.ini new file mode 100644 index 0000000000..5445f9e8c2 --- /dev/null +++ b/Data/User/GameConfig/RODK01.ini @@ -0,0 +1,17 @@ +# RODK01 - WarioWare: Smooth Moves +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RODP01.ini b/Data/User/GameConfig/RODP01.ini index 2c2e2cbbd5..fd98297fa4 100644 --- a/Data/User/GameConfig/RODP01.ini +++ b/Data/User/GameConfig/RODP01.ini @@ -2,5 +2,16 @@ [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 +EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/RSFE7U.ini b/Data/User/GameConfig/RSFE7U.ini index 54509721db..bf6e9e87c4 100644 --- a/Data/User/GameConfig/RSFE7U.ini +++ b/Data/User/GameConfig/RSFE7U.ini @@ -4,4 +4,14 @@ EmulationStateId = 5 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here.
\ No newline at end of file +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +EFBScale = 1 diff --git a/Data/User/GameConfig/RSFJ99.ini b/Data/User/GameConfig/RSFJ99.ini new file mode 100644 index 0000000000..1113f6e7e9 --- /dev/null +++ b/Data/User/GameConfig/RSFJ99.ini @@ -0,0 +1,17 @@ +# RSFJ99 - Oboro Muramasa +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +EFBScale = 1 diff --git a/Data/User/GameConfig/RSFP99.ini b/Data/User/GameConfig/RSFP99.ini index 6d5b39b234..ec07d38569 100644 --- a/Data/User/GameConfig/RSFP99.ini +++ b/Data/User/GameConfig/RSFP99.ini @@ -1,10 +1,17 @@ # RSFP99 - MURAMASA: THE DEMON BLADE [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 5 EmulationIssues = [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] +[Video_Settings] +EFBScale = 1 diff --git a/Data/User/GameConfig/SSQE01.ini b/Data/User/GameConfig/SSQE01.ini new file mode 100644 index 0000000000..af7219ba3e --- /dev/null +++ b/Data/User/GameConfig/SSQE01.ini @@ -0,0 +1,19 @@ +# SSQE01 - Mario Party 9 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/SSQJ01.ini b/Data/User/GameConfig/SSQJ01.ini new file mode 100644 index 0000000000..feb7f9dbd7 --- /dev/null +++ b/Data/User/GameConfig/SSQJ01.ini @@ -0,0 +1,19 @@ +# SSQJ01 - Mario Party 9 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/SSQP01.ini b/Data/User/GameConfig/SSQP01.ini new file mode 100644 index 0000000000..b48a159480 --- /dev/null +++ b/Data/User/GameConfig/SSQP01.ini @@ -0,0 +1,19 @@ +# SSQP01 - Mario Party 9 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Flinger Painting minigame needs EFB to RAM to function properly. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True diff --git a/Data/User/GameConfig/SX3J01.ini b/Data/User/GameConfig/SX3J01.ini new file mode 100644 index 0000000000..c9a05a2493 --- /dev/null +++ b/Data/User/GameConfig/SX3J01.ini @@ -0,0 +1,17 @@ +# SX3J01 - Pandora s Tower
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
diff --git a/Data/User/GameConfig/SX3P01.ini b/Data/User/GameConfig/SX3P01.ini new file mode 100644 index 0000000000..f75f762001 --- /dev/null +++ b/Data/User/GameConfig/SX3P01.ini @@ -0,0 +1,17 @@ +# SX3P01 - Pandora s Tower
+[Core] Values set here will override the main dolphin settings.
+[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
+EmulationStateId = 4
+EmulationIssues =
+[OnFrame] Add memory patches to be applied every frame here.
+[ActionReplay] Add action replay cheats here.
+[Video]
+ProjectionHack = 0
+PH_SZNear = 0
+PH_SZFar = 0
+PH_ExtraParam = 0
+PH_ZNear =
+PH_ZFar =
+[Gecko]
+[Video_Settings]
+SafeTextureCacheColorSamples = 0
|
