summaryrefslogtreecommitdiff
path: root/Source/Android/jni/AndroidCommon/IDCache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Source/Android/jni/AndroidCommon/IDCache.cpp')
-rw-r--r--Source/Android/jni/AndroidCommon/IDCache.cpp41
1 files changed, 21 insertions, 20 deletions
diff --git a/Source/Android/jni/AndroidCommon/IDCache.cpp b/Source/Android/jni/AndroidCommon/IDCache.cpp
index 150cb8162e..2bee9e2138 100644
--- a/Source/Android/jni/AndroidCommon/IDCache.cpp
+++ b/Source/Android/jni/AndroidCommon/IDCache.cpp
@@ -29,8 +29,8 @@ static jclass s_game_file_cache_manager_class;
static jfieldID s_game_file_cache_manager_instance;
static jclass s_netplay_class;
+static jfieldID s_net_play_ui_callbacks_pointer;
static jfieldID s_net_play_client_pointer;
-static jfieldID s_netplay_boot_session_data_pointer;
static jmethodID s_netplay_on_boot_game;
static jmethodID s_netplay_on_stop_game;
static jmethodID s_netplay_on_connection_lost;
@@ -257,14 +257,14 @@ jclass GetNetplayClass()
return s_netplay_class;
}
-jfieldID GetNetPlayClientPointer()
+jfieldID GetNetPlayUICallbacksPointer()
{
- return s_net_play_client_pointer;
+ return s_net_play_ui_callbacks_pointer;
}
-jfieldID GetNetplayBootSessionDataPointer()
+jfieldID GetNetPlayClientPointer()
{
- return s_netplay_boot_session_data_pointer;
+ return s_net_play_client_pointer;
}
jmethodID GetNetplayOnBootGame()
@@ -742,29 +742,30 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved)
env->DeleteLocalRef(game_file_cache_manager_class);
const jclass netplay_class =
- env->FindClass("org/dolphinemu/dolphinemu/features/netplay/Netplay");
+ env->FindClass("org/dolphinemu/dolphinemu/features/netplay/NetplaySession");
s_netplay_class = reinterpret_cast<jclass>(env->NewGlobalRef(netplay_class));
- s_net_play_client_pointer = env->GetStaticFieldID(netplay_class, "netPlayClientPointer", "J");
- s_netplay_boot_session_data_pointer = env->GetStaticFieldID(netplay_class, "bootSessionDataPointer", "J");
- s_netplay_on_boot_game = env->GetStaticMethodID(netplay_class, "onBootGame", "(Ljava/lang/String;J)V");
- s_netplay_on_stop_game = env->GetStaticMethodID(netplay_class, "onStopGame", "()V");
- s_netplay_on_connection_lost = env->GetStaticMethodID(netplay_class, "onConnectionLost", "()V");
- s_netplay_on_connection_error = env->GetStaticMethodID(netplay_class, "onConnectionError", "(Ljava/lang/String;)V");
+ s_net_play_ui_callbacks_pointer =
+ env->GetFieldID(netplay_class, "netPlayUICallbacksPointer", "J");
+ s_net_play_client_pointer = env->GetFieldID(netplay_class, "netPlayClientPointer", "J");
+ s_netplay_on_boot_game = env->GetMethodID(netplay_class, "onBootGame", "(Ljava/lang/String;J)V");
+ s_netplay_on_stop_game = env->GetMethodID(netplay_class, "onStopGame", "()V");
+ s_netplay_on_connection_lost = env->GetMethodID(netplay_class, "onConnectionLost", "()V");
+ s_netplay_on_connection_error = env->GetMethodID(netplay_class, "onConnectionError", "(Ljava/lang/String;)V");
s_netplay_on_game_changed =
- env->GetStaticMethodID(netplay_class, "onGameChanged", "(Ljava/lang/String;)V");
+ env->GetMethodID(netplay_class, "onGameChanged", "(Ljava/lang/String;)V");
s_netplay_on_host_input_authority_changed =
- env->GetStaticMethodID(netplay_class, "onHostInputAuthorityChanged", "(Z)V");
+ env->GetMethodID(netplay_class, "onHostInputAuthorityChanged", "(Z)V");
s_netplay_on_pad_buffer_changed =
- env->GetStaticMethodID(netplay_class, "onPadBufferChanged", "(I)V");
+ env->GetMethodID(netplay_class, "onPadBufferChanged", "(I)V");
s_netplay_on_chat_message_received =
- env->GetStaticMethodID(netplay_class, "onChatMessageReceived", "(Ljava/lang/String;)V");
- s_netplay_update = env->GetStaticMethodID(netplay_class, "onUpdate", "([Lorg/dolphinemu/dolphinemu/features/netplay/model/Player;)V");
+ env->GetMethodID(netplay_class, "onChatMessageReceived", "(Ljava/lang/String;)V");
+ s_netplay_update = env->GetMethodID(netplay_class, "onUpdate", "([Lorg/dolphinemu/dolphinemu/features/netplay/model/Player;)V");
s_netplay_on_show_chunked_progress_dialog =
- env->GetStaticMethodID(netplay_class, "onShowChunkedProgressDialog", "(Ljava/lang/String;J[I)V");
+ env->GetMethodID(netplay_class, "onShowChunkedProgressDialog", "(Ljava/lang/String;J[I)V");
s_netplay_on_set_chunked_progress =
- env->GetStaticMethodID(netplay_class, "onSetChunkedProgress", "(IJ)V");
+ env->GetMethodID(netplay_class, "onSetChunkedProgress", "(IJ)V");
s_netplay_on_hide_chunked_progress_dialog =
- env->GetStaticMethodID(netplay_class, "onHideChunkedProgressDialog", "()V");
+ env->GetMethodID(netplay_class, "onHideChunkedProgressDialog", "()V");
env->DeleteLocalRef(netplay_class);
const jclass netplay_player_class =