diff options
Diffstat (limited to 'Source/Android/jni/AndroidCommon/IDCache.cpp')
| -rw-r--r-- | Source/Android/jni/AndroidCommon/IDCache.cpp | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/Source/Android/jni/AndroidCommon/IDCache.cpp b/Source/Android/jni/AndroidCommon/IDCache.cpp index 18b486023a..58cec02308 100644 --- a/Source/Android/jni/AndroidCommon/IDCache.cpp +++ b/Source/Android/jni/AndroidCommon/IDCache.cpp @@ -25,6 +25,32 @@ static jmethodID s_game_file_constructor; static jclass s_game_file_cache_class; static jfieldID s_game_file_cache_pointer; +static jclass s_netplay_session_class; +static jfieldID s_net_play_ui_callbacks_pointer; +static jfieldID s_net_play_client_pointer; +static jfieldID s_net_play_server_pointer; +static jmethodID s_netplay_on_boot_game; +static jmethodID s_netplay_on_stop_game; +static jmethodID s_netplay_on_connection_lost; +static jmethodID s_netplay_on_connection_error; +static jmethodID s_netplay_on_game_changed; +static jmethodID s_netplay_on_host_input_authority_changed; +static jmethodID s_netplay_on_pad_buffer_changed; +static jmethodID s_netplay_on_chat_message_received; +static jmethodID s_netplay_update; +static jmethodID s_netplay_on_show_chunked_progress_dialog; +static jmethodID s_netplay_on_set_chunked_progress; +static jmethodID s_netplay_on_hide_chunked_progress_dialog; +static jmethodID s_netplay_on_desync; +static jmethodID s_netplay_on_show_game_digest_dialog; +static jmethodID s_netplay_on_set_game_digest_progress; +static jmethodID s_netplay_on_set_game_digest_result; +static jmethodID s_netplay_on_abort_game_digest; +static jmethodID s_netplay_on_traversal_state_changed; + +static jclass s_netplay_player_class; +static jmethodID s_netplay_player_constructor; + static jclass s_analytics_class; static jmethodID s_get_analytics_value; @@ -220,6 +246,126 @@ jfieldID GetGameFileCachePointer() return s_game_file_cache_pointer; } +jclass GetNetplaySessionClass() +{ + return s_netplay_session_class; +} + +jfieldID GetNetPlayUICallbacksPointer() +{ + return s_net_play_ui_callbacks_pointer; +} + +jfieldID GetNetPlayClientPointer() +{ + return s_net_play_client_pointer; +} + +jfieldID GetNetPlayServerPointer() +{ + return s_net_play_server_pointer; +} + +jmethodID GetNetplayOnBootGame() +{ + return s_netplay_on_boot_game; +} + +jmethodID GetNetplayOnStopGame() +{ + return s_netplay_on_stop_game; +} + +jmethodID GetNetplayOnConnectionLost() +{ + return s_netplay_on_connection_lost; +} + +jmethodID GetNetplayOnConnectionError() +{ + return s_netplay_on_connection_error; +} + +jmethodID GetNetplayOnGameChanged() +{ + return s_netplay_on_game_changed; +} + +jmethodID GetNetplayOnHostInputAuthorityChanged() +{ + return s_netplay_on_host_input_authority_changed; +} + +jmethodID GetNetplayOnPadBufferChanged() +{ + return s_netplay_on_pad_buffer_changed; +} + +jmethodID GetNetplayOnChatMessageReceived() +{ + return s_netplay_on_chat_message_received; +} + +jmethodID GetNetplayUpdate() +{ + return s_netplay_update; +} + +jmethodID GetNetplayOnShowChunkedProgressDialog() +{ + return s_netplay_on_show_chunked_progress_dialog; +} + +jmethodID GetNetplayOnSetChunkedProgress() +{ + return s_netplay_on_set_chunked_progress; +} + +jmethodID GetNetplayOnHideChunkedProgressDialog() +{ + return s_netplay_on_hide_chunked_progress_dialog; +} + +jmethodID GetNetplayOnDesync() +{ + return s_netplay_on_desync; +} + +jmethodID GetNetplayOnShowGameDigestDialog() +{ + return s_netplay_on_show_game_digest_dialog; +} + +jmethodID GetNetplayOnSetGameDigestProgress() +{ + return s_netplay_on_set_game_digest_progress; +} + +jmethodID GetNetplayOnSetGameDigestResult() +{ + return s_netplay_on_set_game_digest_result; +} + +jmethodID GetNetplayOnAbortGameDigest() +{ + return s_netplay_on_abort_game_digest; +} + +jmethodID GetNetplayOnTraversalStateChanged() +{ + return s_netplay_on_traversal_state_changed; +} + +jclass GetNetplayPlayerClass() +{ + return s_netplay_player_class; +} + +jmethodID GetNetplayPlayerConstructor() +{ + return s_netplay_player_constructor; +} + jclass GetPairClass() { return s_pair_class; @@ -615,6 +761,59 @@ JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved) s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "pointer", "J"); env->DeleteLocalRef(game_file_cache_class); + const jclass netplay_session_class = + env->FindClass("org/dolphinemu/dolphinemu/features/netplay/NetplaySession"); + s_netplay_session_class = reinterpret_cast<jclass>(env->NewGlobalRef(netplay_session_class)); + s_net_play_ui_callbacks_pointer = + env->GetFieldID(netplay_session_class, "netPlayUICallbacksPointer", "J"); + s_net_play_client_pointer = env->GetFieldID(netplay_session_class, "netPlayClientPointer", "J"); + s_net_play_server_pointer = env->GetFieldID(netplay_session_class, "netPlayServerPointer", "J"); + s_netplay_on_boot_game = + env->GetMethodID(netplay_session_class, "onBootGame", "(Ljava/lang/String;J)V"); + s_netplay_on_stop_game = env->GetMethodID(netplay_session_class, "onStopGame", "()V"); + s_netplay_on_connection_lost = env->GetMethodID(netplay_session_class, "onConnectionLost", "()V"); + s_netplay_on_connection_error = + env->GetMethodID(netplay_session_class, "onConnectionError", "(Ljava/lang/String;)V"); + s_netplay_on_game_changed = + env->GetMethodID(netplay_session_class, "onGameChanged", "(Ljava/lang/String;)V"); + s_netplay_on_host_input_authority_changed = + env->GetMethodID(netplay_session_class, "onHostInputAuthorityChanged", "(Z)V"); + s_netplay_on_pad_buffer_changed = + env->GetMethodID(netplay_session_class, "onPadBufferChanged", "(I)V"); + s_netplay_on_chat_message_received = + env->GetMethodID(netplay_session_class, "onChatMessageReceived", "(Ljava/lang/String;)V"); + s_netplay_update = + env->GetMethodID(netplay_session_class, "onUpdate", + "([Lorg/dolphinemu/dolphinemu/features/netplay/model/Player;)V"); + s_netplay_on_show_chunked_progress_dialog = env->GetMethodID( + netplay_session_class, "onShowChunkedProgressDialog", "(Ljava/lang/String;J[I)V"); + s_netplay_on_set_chunked_progress = + env->GetMethodID(netplay_session_class, "onSetChunkedProgress", "(IJ)V"); + s_netplay_on_hide_chunked_progress_dialog = + env->GetMethodID(netplay_session_class, "onHideChunkedProgressDialog", "()V"); + s_netplay_on_desync = + env->GetMethodID(netplay_session_class, "onDesync", "(ILjava/lang/String;)V"); + s_netplay_on_show_game_digest_dialog = + env->GetMethodID(netplay_session_class, "onShowGameDigestDialog", "(Ljava/lang/String;)V"); + s_netplay_on_set_game_digest_progress = + env->GetMethodID(netplay_session_class, "onSetGameDigestProgress", "(II)V"); + s_netplay_on_set_game_digest_result = + env->GetMethodID(netplay_session_class, "onSetGameDigestResult", "(ILjava/lang/String;)V"); + s_netplay_on_abort_game_digest = + env->GetMethodID(netplay_session_class, "onAbortGameDigest", "()V"); + s_netplay_on_traversal_state_changed = + env->GetMethodID(netplay_session_class, "onTraversalStateChanged", + "(ILjava/lang/String;Ljava/lang/String;Ljava/lang/String;)V"); + env->DeleteLocalRef(netplay_session_class); + + const jclass netplay_player_class = + env->FindClass("org/dolphinemu/dolphinemu/features/netplay/model/Player"); + s_netplay_player_class = reinterpret_cast<jclass>(env->NewGlobalRef(netplay_player_class)); + s_netplay_player_constructor = + env->GetMethodID(netplay_player_class, "<init>", + "(ILjava/lang/String;Ljava/lang/String;IZLjava/lang/String;)V"); + env->DeleteLocalRef(netplay_player_class); + const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics"); s_analytics_class = reinterpret_cast<jclass>(env->NewGlobalRef(analytics_class)); s_get_analytics_value = env->GetStaticMethodID(s_analytics_class, "getValue", @@ -828,6 +1027,8 @@ JNIEXPORT void JNI_OnUnload(JavaVM* vm, void* reserved) env->DeleteGlobalRef(s_native_library_class); env->DeleteGlobalRef(s_game_file_class); env->DeleteGlobalRef(s_game_file_cache_class); + env->DeleteGlobalRef(s_netplay_session_class); + env->DeleteGlobalRef(s_netplay_player_class); env->DeleteGlobalRef(s_analytics_class); env->DeleteGlobalRef(s_pair_class); env->DeleteGlobalRef(s_hash_map_class); |
