diff options
Diffstat (limited to 'Source/Android/jni/ButtonManager.cpp')
| -rw-r--r-- | Source/Android/jni/ButtonManager.cpp | 53 |
1 files changed, 51 insertions, 2 deletions
diff --git a/Source/Android/jni/ButtonManager.cpp b/Source/Android/jni/ButtonManager.cpp index 1ba6de758e..bd02525db4 100644 --- a/Source/Android/jni/ButtonManager.cpp +++ b/Source/Android/jni/ButtonManager.cpp @@ -18,7 +18,7 @@ namespace ButtonManager namespace { constexpr char touchScreenKey[] = "Touchscreen"; -constexpr std::array<const char*, 143> configStrings{{ +constexpr std::array<const char*, 155> configStrings{{ // GC "InputA", "InputB", @@ -168,11 +168,24 @@ constexpr std::array<const char*, 143> configStrings{{ "TurntableEffDial", "TurntableCrossLeft", "TurntableCrossRight", + // Wiimote IMU + "WiimoteAccelLeft", + "WiimoteAccelRight", + "WiimoteAccelForward", + "WiimoteAccelBackward", + "WiimoteAccelUp", + "WiimoteAccelDown", + "WiimoteGyroPitchUp", + "WiimoteGyroPitchDown", + "WiimoteGyroRollLeft", + "WiimoteGyroRollRight", + "WiimoteGyroYawLeft", + "WiimoteGyroYawRight", // Rumble "Rumble", }}; -constexpr std::array<ButtonType, 143> configTypes{{ +constexpr std::array<ButtonType, 155> configTypes{{ // GC BUTTON_A, BUTTON_B, @@ -322,6 +335,19 @@ constexpr std::array<ButtonType, 143> configTypes{{ TURNTABLE_EFFECT_DIAL, TURNTABLE_CROSSFADE_LEFT, TURNTABLE_CROSSFADE_RIGHT, + // Wiimote IMU + WIIMOTE_ACCEL_LEFT, + WIIMOTE_ACCEL_RIGHT, + WIIMOTE_ACCEL_FORWARD, + WIIMOTE_ACCEL_BACKWARD, + WIIMOTE_ACCEL_UP, + WIIMOTE_ACCEL_DOWN, + WIIMOTE_GYRO_PITCH_UP, + WIIMOTE_GYRO_PITCH_DOWN, + WIIMOTE_GYRO_ROLL_LEFT, + WIIMOTE_GYRO_ROLL_RIGHT, + WIIMOTE_GYRO_YAW_LEFT, + WIIMOTE_GYRO_YAW_RIGHT, // Rumble RUMBLE, }}; @@ -562,6 +588,29 @@ void Init(const std::string& gameId) new sBind(a, TURNTABLE_CROSSFADE_LEFT, BIND_AXIS, TURNTABLE_CROSSFADE_LEFT, -1.0f)); AddBind(touchScreenKey, new sBind(a, TURNTABLE_CROSSFADE_RIGHT, BIND_AXIS, TURNTABLE_CROSSFADE_RIGHT, 1.0f)); + + // Wiimote IMU + AddBind(touchScreenKey, new sBind(a, WIIMOTE_ACCEL_LEFT, BIND_AXIS, WIIMOTE_ACCEL_LEFT, 1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_ACCEL_RIGHT, BIND_AXIS, WIIMOTE_ACCEL_RIGHT, -1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_ACCEL_FORWARD, BIND_AXIS, WIIMOTE_ACCEL_FORWARD, -1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_ACCEL_BACKWARD, BIND_AXIS, WIIMOTE_ACCEL_BACKWARD, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_ACCEL_UP, BIND_AXIS, WIIMOTE_ACCEL_UP, 1.0f)); + AddBind(touchScreenKey, new sBind(a, WIIMOTE_ACCEL_DOWN, BIND_AXIS, WIIMOTE_ACCEL_DOWN, -1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_GYRO_PITCH_UP, BIND_AXIS, WIIMOTE_GYRO_PITCH_UP, -1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_GYRO_PITCH_DOWN, BIND_AXIS, WIIMOTE_GYRO_PITCH_DOWN, 1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_GYRO_ROLL_LEFT, BIND_AXIS, WIIMOTE_GYRO_ROLL_LEFT, 1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_GYRO_ROLL_RIGHT, BIND_AXIS, WIIMOTE_GYRO_ROLL_RIGHT, -1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_GYRO_YAW_LEFT, BIND_AXIS, WIIMOTE_GYRO_YAW_LEFT, 1.0f)); + AddBind(touchScreenKey, + new sBind(a, WIIMOTE_GYRO_YAW_RIGHT, BIND_AXIS, WIIMOTE_GYRO_YAW_RIGHT, -1.0f)); } // Init our controller bindings IniFile ini; |
