diff options
Diffstat (limited to 'Source/Android')
11 files changed, 244 insertions, 77 deletions
diff --git a/Source/Android/res/layout/prefs.xml b/Source/Android/res/layout/prefs.xml index 34700f56b7..d8d8664a97 100644 --- a/Source/Android/res/layout/prefs.xml +++ b/Source/Android/res/layout/prefs.xml @@ -2,23 +2,23 @@ <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android" > <PreferenceCategory - android:summary="Settings" - android:title="CPU Settings" + android:summary="@string/settings" + android:title="@string/cpu_settings" android:key="cpuprefcat"> <CheckBoxPreference android:key="dualcorepref" - android:summary="On/Off" - android:title="Dual Core" /> + android:summary="@string/on_off" + android:title="@string/dual_core" /> </PreferenceCategory> <PreferenceCategory - android:summary="Settings" - android:title="Video Settings" + android:summary="@string/settings" + android:title="@string/video_settings" android:key="videoprefcat"> <ListPreference android:entries="@array/gpuOptions" android:entryValues="@array/gpuValues" android:key="gpupref" - android:summary="Video backend to use" - android:title="Video Backend" /> + android:summary="@string/video_backend_to_use" + android:title="@string/video_backend" /> </PreferenceCategory> </PreferenceScreen>
\ No newline at end of file diff --git a/Source/Android/res/values-ja/strings.xml b/Source/Android/res/values-ja/strings.xml new file mode 100644 index 0000000000..329d464ccb --- /dev/null +++ b/Source/Android/res/values-ja/strings.xml @@ -0,0 +1,83 @@ +<?xml version="1.0" encoding="utf-8"?> +<resources> + + <!-- Title of the app --> + <string name="app_name">Dolphin Emulator</string> + + <!-- Navigation-related Strings --> + <string name="drawer_open">ナビゲーションウィンドウを開く</string> + <string name="drawer_close">ナビゲーションウィンドウを閉じる</string> + + <!-- About Fragment --> + <string name="build_revision">ビルドのバージョン:</string> + <string name="supports_gles3">サポートのOpenGL ES 3:</string> + + <!-- Folder Browser --> + <string name="current_dir">現在のディレクトリ: </string> + <string name="parent_directory">親ディレクトリ</string> + <string name="folder">フォルダ</string> + <string name="file_size">ファイルサイズ: </string> + <string name="cant_use_compressed_filetypes">圧縮ファイル形式はサポートされていません</string> + + <!-- Game List Activity --> + <string name="game_list">ゲームリスト</string> + <string name="browse_folder">フォルダの参照</string> + <string name="settings">設定</string> + <string name="gamepad_config">ゲームパッド設定</string> + <string name="about">について</string> + <string name="loading_browser">ファイルブラウザのロード</string> + <string name="loading_settings">設定のロード</string> + <string name="loading_gamepad">ゲームパッド設定のロード</string> + <string name="loading_about">メニューについてのロード</string> + + <!-- Game List Fragment --> + <string name="file_clicked">クリックされたファイル: </string> + + <!-- Input Config Fragment --> + <string name="draw_onscreen_controls">画面上のコントロールを描画</string> + <string name="button_a">Aボタン</string> + <string name="button_b">Bボタン</string> + <string name="button_start">スタートボタン</string> + <string name="button_x">Xボタン</string> + <string name="button_y">Yボタン</string> + <string name="button_z">Zボタン</string> + <string name="dpad_up">D-Pad: ↑</string> + <string name="dpad_down">D-Pad: ↓</string> + <string name="dpad_left">D-Pad: ←</string> + <string name="dpad_right">D-Pad: →</string> + <string name="main_stick_up">コントロールスティック: ↑</string> + <string name="main_stick_down">コントロールスティック: ↓</string> + <string name="main_stick_left">コントロールスティック: ←</string> + <string name="main_stick_right">コントロールスティック: →</string> + <string name="c_stick_up">C-スティック: ↑</string> + <string name="c_stick_down">C-スティック: ↓</string> + <string name="c_stick_left">C-スティック: ←</string> + <string name="c_stick_right">C-スティック: →</string> + <string name="trigger_left">左のトリガー</string> + <string name="trigger_right">右のトリガー</string> + + <string name="not_drawing_onscreen_controls">コントロールは画面上に描画されていない</string> + <string name="drawing_onscreen_controls">コントロールは画面上に描画されています</string> + <string name="press_button_to_config">%1$sを設定するにはボタンを押して</string> + + <!-- Prefs Fragment --> + <string name="interpreter">Interpreter</string> + <string name="jit64_recompiler">JIT64 Recompiler</string> + <string name="jitil_recompiler">JITIL Recompiler</string> + <string name="jit_arm_recompiler">JIT ARM Recompiler</string> + <string name="cpu_core">CPUコア</string> + <string name="cpu_settings">CPU設定</string> + <string name="emu_core_to_use">使用するエミュレーションコア</string> + <string name="dual_core">デュアルコア</string> + <string name="on_off">有効/無効</string> + + <string name="video_settings">ビデオ設定</string> + <string name="software_renderer">Software Renderer</string> + <string name="video_backend">ビデオレンダラ</string> + <string name="video_backend_to_use">使用するビデオレンダラー</string> + + <!-- Miscellaneous --> + <string name="yes">はい</string> + <string name="no">いいえ</string> + +</resources> diff --git a/Source/Android/res/values/strings.xml b/Source/Android/res/values/strings.xml index 40a14e3b4e..ea1e02297a 100644 --- a/Source/Android/res/values/strings.xml +++ b/Source/Android/res/values/strings.xml @@ -1,8 +1,83 @@ <?xml version="1.0" encoding="utf-8"?> <resources> + <!-- Title of the app --> <string name="app_name">Dolphin Emulator</string> + + <!-- Navigation-related Strings --> <string name="drawer_open">Open navigation drawer</string> <string name="drawer_close">Close navigation drawer</string> + + <!-- About Fragment --> + <string name="build_revision">Build Revision:</string> + <string name="supports_gles3">Supports OpenGL ES 3:</string> + + <!-- Folder Browser --> + <string name="current_dir">Current Dir: </string> + <string name="parent_directory">Parent Directory</string> + <string name="folder">Folder</string> + <string name="file_size">File Size: </string> + <string name="cant_use_compressed_filetypes">Can not use compressed file types</string> + + <!-- Game List Activity --> + <string name="game_list">Game List</string> + <string name="browse_folder">Browse Folder</string> + <string name="settings">Settings</string> + <string name="gamepad_config">Gamepad Config</string> + <string name="about">About</string> + <string name="loading_browser">Loading up the browser</string> + <string name="loading_settings">Loading up settings</string> + <string name="loading_gamepad">Loading up gamepad config</string> + <string name="loading_about">Loading about menu</string> + + <!-- Game List Fragment --> + <string name="file_clicked">File clicked: </string> + + <!-- Input Config Fragment --> + <string name="draw_onscreen_controls">Draw on-screen controls</string> + <string name="button_a">Button A</string> + <string name="button_b">Button B</string> + <string name="button_start">Button Start</string> + <string name="button_x">Button X</string> + <string name="button_y">Button Y</string> + <string name="button_z">Button Z</string> + <string name="dpad_up">D-Pad Up</string> + <string name="dpad_down">D-Pad Down</string> + <string name="dpad_left">D-Pad Left</string> + <string name="dpad_right">D-Pad Right</string> + <string name="main_stick_up">Main Stick Up</string> + <string name="main_stick_down">Main Stick Down</string> + <string name="main_stick_left">Main Stick Left</string> + <string name="main_stick_right">Main Stick Right</string> + <string name="c_stick_up">C Stick Up</string> + <string name="c_stick_down">C Stick Down</string> + <string name="c_stick_left">C Stick Left</string> + <string name="c_stick_right">C Stick Right</string> + <string name="trigger_left">Trigger L</string> + <string name="trigger_right">Trigger R</string> + + <string name="not_drawing_onscreen_controls">Not drawing on-screen controls</string> + <string name="drawing_onscreen_controls">Drawing on-screen controls</string> + <string name="press_button_to_config">Press button to configure %1$s</string> + + <!-- Prefs Fragment --> + <string name="interpreter">Interpreter</string> + <string name="jit64_recompiler">JIT64 Recompiler</string> + <string name="jitil_recompiler">JITIL Recompiler</string> + <string name="jit_arm_recompiler">JIT ARM Recompiler</string> + <string name="cpu_core">CPU Core</string> + <string name="cpu_settings">CPU Settings</string> + <string name="emu_core_to_use">Emulation core to use</string> + <string name="dual_core">Dual Core</string> + <string name="on_off">On/Off</string> + + <string name="video_settings">Video Settings</string> + <string name="software_renderer">Software Renderer</string> + <string name="video_backend">Video Backend</string> + <string name="video_backend_to_use">Video backend to use</string> + + <!-- Miscellaneous --> + <string name="yes">Yes</string> + <string name="no">No</string> </resources> diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java index 906736b039..4a7b636ed6 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/AboutFragment.java @@ -35,10 +35,13 @@ public class AboutFragment extends Fragment { Bundle savedInstanceState) { View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); mMainList = (ListView) rootView.findViewById(R.id.gamelist); + + String yes = getString(R.string.yes); + String no = getString(R.string.no); List<GameListItem> Input = new ArrayList<GameListItem>(); - Input.add(new GameListItem(m_activity, "Build Revision", NativeLibrary.GetVersionString(), "", true)); - Input.add(new GameListItem(m_activity, "Supports OpenGL ES 3", PrefsFragment.SupportsGLES3() ? "Yes" : "No", "", true)); + Input.add(new GameListItem(m_activity, getString(R.string.build_revision), NativeLibrary.GetVersionString(), "", true)); + Input.add(new GameListItem(m_activity, getString(R.string.supports_gles3), PrefsFragment.SupportsGLES3() ? yes : no, "", true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, Input); mMainList.setAdapter(adapter); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java index 6cad8cb3bd..fefb13ec14 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/DolphinEmulator.java @@ -38,7 +38,7 @@ public class DolphinEmulator<MainActivity> extends Activity out.close(); out = null; } catch(IOException e) { - Log.e("tag", "Failed to copy asset file: " + asset, e); + Log.e("DolphinEmulator", "Failed to copy asset file: " + asset, e); } } diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java index 9094486197..ee96f445ce 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/FolderBrowser.java @@ -24,7 +24,7 @@ public class FolderBrowser extends Fragment { // Populates the FolderView with the given currDir's contents. private void Fill(File currDir) { - m_activity.setTitle("Current Dir: " + currDir.getName()); + m_activity.setTitle(getString(R.string.current_dir) + currDir.getName()); File[] dirs = currDir.listFiles(); List<GameListItem>dir = new ArrayList<GameListItem>(); List<GameListItem>fls = new ArrayList<GameListItem>(); @@ -44,17 +44,17 @@ public class FolderBrowser extends Fragment { { if(entry.isDirectory()) { - dir.add(new GameListItem(m_activity, entryName,"Folder",entry.getAbsolutePath(), true)); + dir.add(new GameListItem(m_activity, entryName, getString(R.string.folder), entry.getAbsolutePath(), true)); } else { if (validExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new GameListItem(m_activity, entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), true)); + fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); } else if (archiveExts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) { - fls.add(new GameListItem(m_activity, entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), false)); + fls.add(new GameListItem(m_activity, entryName,getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), false)); } } } @@ -70,7 +70,7 @@ public class FolderBrowser extends Fragment { // Check for a parent directory to the one we're currently in. if (!currDir.getPath().equalsIgnoreCase("/")) - dir.add(0, new GameListItem(m_activity, "..", "Parent Directory", currDir.getParent(), true)); + dir.add(0, new GameListItem(m_activity, "..", getString(R.string.parent_directory), currDir.getParent(), true)); adapter = new FolderBrowserAdapter(m_activity, R.layout.folderbrowser, dir); mDrawerList = (ListView) rootView.findViewById(R.id.gamelist); @@ -95,16 +95,18 @@ public class FolderBrowser extends Fragment { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { GameListItem o = adapter.getItem(position); - if(o.getData().equalsIgnoreCase("folder") || o.getData().equalsIgnoreCase("parent directory")) + if(o.getData().equalsIgnoreCase(getString(R.string.folder)) || o.getData().equalsIgnoreCase(getString(R.string.parent_directory))) { currentDir = new File(o.getPath()); Fill(currentDir); } else + { if (o.isValid()) FolderSelected(); else - Toast.makeText(m_activity, "Can not use compressed file types.", Toast.LENGTH_LONG).show(); + Toast.makeText(m_activity, getString(R.string.cant_use_compressed_filetypes), Toast.LENGTH_LONG).show(); + } } }; diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java index 9a48de4d8b..845bf72bdd 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListActivity.java @@ -52,11 +52,11 @@ public class GameListActivity extends Activity mDrawerList = (ListView) findViewById(R.id.left_drawer); List<SideMenuItem> dir = new ArrayList<SideMenuItem>(); - dir.add(new SideMenuItem("Game List", 0)); - dir.add(new SideMenuItem("Browse Folder", 1)); - dir.add(new SideMenuItem("Settings", 2)); - dir.add(new SideMenuItem("Gamepad Config", 3)); - dir.add(new SideMenuItem("About", 4)); + dir.add(new SideMenuItem(getString(R.string.game_list), 0)); + dir.add(new SideMenuItem(getString(R.string.browse_folder), 1)); + dir.add(new SideMenuItem(getString(R.string.settings), 2)); + dir.add(new SideMenuItem(getString(R.string.gamepad_config), 3)); + dir.add(new SideMenuItem(getString(R.string.about), 4)); mDrawerAdapter = new SideMenuAdapter(this, R.layout.sidemenu, dir); mDrawerList.setAdapter(mDrawerAdapter); @@ -179,7 +179,7 @@ public class GameListActivity extends Activity break; case 1: { - Toast.makeText(mMe, "Loading up the browser", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.loading_browser), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 1; mCurFragment = new FolderBrowser(); FragmentManager fragmentManager = getFragmentManager(); @@ -188,7 +188,7 @@ public class GameListActivity extends Activity break; case 2: { - Toast.makeText(mMe, "Loading up settings", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.loading_settings), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 2; mCurFragment = new PrefsFragment(); FragmentManager fragmentManager = getFragmentManager(); @@ -197,7 +197,7 @@ public class GameListActivity extends Activity break; case 3: { - Toast.makeText(mMe, "Loading up gamepad config", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.loading_gamepad), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 3; mCurFragment = new InputConfigFragment(); FragmentManager fragmentManager = getFragmentManager(); @@ -206,7 +206,7 @@ public class GameListActivity extends Activity break; case 4: { - Toast.makeText(mMe, "Loading up About", Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.about), Toast.LENGTH_SHORT).show(); mCurFragmentNum = 4; mCurFragment = new AboutFragment(); FragmentManager fragmentManager = getFragmentManager(); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java index 152c18662b..efcee489a8 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/GameListFragment.java @@ -63,7 +63,7 @@ public class GameListFragment extends Fragment if(!entry.isDirectory()) { if (exts.contains(entryName.toLowerCase().substring(entryName.lastIndexOf('.')))) - fls.add(new GameListItem(mMe.getApplicationContext(), entryName,"File Size: "+entry.length(),entry.getAbsolutePath(), true)); + fls.add(new GameListItem(mMe.getApplicationContext(), entryName, getString(R.string.file_size)+entry.length(),entry.getAbsolutePath(), true)); } } } @@ -96,7 +96,7 @@ public class GameListFragment extends Fragment public void onItemClick(AdapterView<?> parent, View view, int position, long id) { GameListItem o = mGameAdapter.getItem(position); - if(!(o.getData().equalsIgnoreCase("folder")||o.getData().equalsIgnoreCase("parent directory"))) + if(!(o.getData().equalsIgnoreCase(getString(R.string.folder))||o.getData().equalsIgnoreCase(getString(R.string.parent_directory)))) { onFileClick(o.getPath()); } @@ -104,7 +104,7 @@ public class GameListFragment extends Fragment }; private void onFileClick(String o) { - Toast.makeText(mMe, "File Clicked: " + o, Toast.LENGTH_SHORT).show(); + Toast.makeText(mMe, getString(R.string.file_clicked) + o, Toast.LENGTH_SHORT).show(); Intent intent = new Intent(); intent.putExtra("Select", o); diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java index 91f550d2a2..b11dc4a34b 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigFragment.java @@ -47,27 +47,27 @@ public class InputConfigFragment extends Fragment Bundle savedInstanceState) { List<InputConfigItem> Input = new ArrayList<InputConfigItem>(); - Input.add(new InputConfigItem("Draw on-screen controls", "Android-ScreenControls", "True")); - Input.add(new InputConfigItem("Button A", "Android-InputA")); - Input.add(new InputConfigItem("Button B", "Android-InputB")); - Input.add(new InputConfigItem("Button Start", "Android-InputStart")); - Input.add(new InputConfigItem("Button X", "Android-InputX")); - Input.add(new InputConfigItem("Button Y", "Android-InputY")); - Input.add(new InputConfigItem("Button Z", "Android-InputZ")); - Input.add(new InputConfigItem("D-Pad Up", "Android-DPadUp")); - Input.add(new InputConfigItem("D-Pad Down", "Android-DPadDown")); - Input.add(new InputConfigItem("D-Pad Left", "Android-DPadLeft")); - Input.add(new InputConfigItem("D-Pad Right", "Android-DPadRight")); - Input.add(new InputConfigItem("Main Stick Up", "Android-MainUp")); - Input.add(new InputConfigItem("Main Stick Down", "Android-MainDown")); - Input.add(new InputConfigItem("Main Stick Left", "Android-MainLeft")); - Input.add(new InputConfigItem("Main Stick Right", "Android-MainRight")); - Input.add(new InputConfigItem("C Stick Up", "Android-CStickUp")); - Input.add(new InputConfigItem("C Stick Down", "Android-CStickDown")); - Input.add(new InputConfigItem("C Stick Left", "Android-CStickLeft")); - Input.add(new InputConfigItem("C Stick Right", "Android-CStickRight")); - Input.add(new InputConfigItem("Trigger L", "Android-InputL")); - Input.add(new InputConfigItem("Trigger R", "Android-InputR")); + Input.add(new InputConfigItem(getString(R.string.draw_onscreen_controls), "Android-ScreenControls", "True")); + Input.add(new InputConfigItem(getString(R.string.button_a), "Android-InputA")); + Input.add(new InputConfigItem(getString(R.string.button_b), "Android-InputB")); + Input.add(new InputConfigItem(getString(R.string.button_start), "Android-InputStart")); + Input.add(new InputConfigItem(getString(R.string.button_x), "Android-InputX")); + Input.add(new InputConfigItem(getString(R.string.button_y), "Android-InputY")); + Input.add(new InputConfigItem(getString(R.string.button_z), "Android-InputZ")); + Input.add(new InputConfigItem(getString(R.string.dpad_up), "Android-DPadUp")); + Input.add(new InputConfigItem(getString(R.string.dpad_down), "Android-DPadDown")); + Input.add(new InputConfigItem(getString(R.string.dpad_left), "Android-DPadLeft")); + Input.add(new InputConfigItem(getString(R.string.dpad_right), "Android-DPadRight")); + Input.add(new InputConfigItem(getString(R.string.main_stick_up), "Android-MainUp")); + Input.add(new InputConfigItem(getString(R.string.main_stick_down), "Android-MainDown")); + Input.add(new InputConfigItem(getString(R.string.main_stick_left), "Android-MainLeft")); + Input.add(new InputConfigItem(getString(R.string.main_stick_right), "Android-MainRight")); + Input.add(new InputConfigItem(getString(R.string.c_stick_up), "Android-CStickUp")); + Input.add(new InputConfigItem(getString(R.string.c_stick_down), "Android-CStickDown")); + Input.add(new InputConfigItem(getString(R.string.c_stick_left), "Android-CStickLeft")); + Input.add(new InputConfigItem(getString(R.string.c_stick_right), "Android-CStickRight")); + Input.add(new InputConfigItem(getString(R.string.trigger_left), "Android-InputL")); + Input.add(new InputConfigItem(getString(R.string.trigger_right), "Android-InputR")); adapter = new InputConfigAdapter(m_activity, R.layout.folderbrowser, Input); View rootView = inflater.inflate(R.layout.gamelist_listview, container, false); @@ -88,12 +88,12 @@ public class InputConfigFragment extends Fragment String newBind; if (o.getBind().equals("True")) { - Toast.makeText(m_activity, "Not Drawing on screen controls", Toast.LENGTH_SHORT).show(); + Toast.makeText(m_activity, getString(R.string.not_drawing_onscreen_controls), Toast.LENGTH_SHORT).show(); newBind = "False"; } else { - Toast.makeText(m_activity, "Drawing on screen controls", Toast.LENGTH_SHORT).show(); + Toast.makeText(m_activity, getString(R.string.drawing_onscreen_controls), Toast.LENGTH_SHORT).show(); newBind = "True"; } adapter.remove(o); @@ -101,7 +101,8 @@ public class InputConfigFragment extends Fragment adapter.insert(o, position); break; default: // gamepad controls - Toast.makeText(m_activity, "Press button to configure " + o.getName(), Toast.LENGTH_SHORT).show(); + + Toast.makeText(m_activity, getString(R.string.press_button_to_config, o.getName()), Toast.LENGTH_SHORT).show(); configPosition = position; Configuring = true; firstEvent = true; @@ -136,9 +137,12 @@ public class InputConfigFragment extends Fragment if (firstEvent) { m_values.clear(); - for (InputDevice.MotionRange range : motions) { + + for (InputDevice.MotionRange range : motions) + { m_values.add(event.getAxisValue(range.getAxis())); } + firstEvent = false; } else @@ -164,7 +168,7 @@ public class InputConfigFragment extends Fragment } public boolean onKeyEvent(KeyEvent event) { - Log.w("Dolphinemu", "Got Event " + event.getAction()); + Log.w("InputConfigFragment", "Got Event " + event.getAction()); switch (event.getAction()) { case KeyEvent.ACTION_DOWN: case KeyEvent.ACTION_UP: diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java index 7511406dc9..ff8a077703 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/InputConfigItem.java @@ -10,24 +10,24 @@ public class InputConfigItem implements Comparable<InputConfigItem>{ private String m_Config; private String m_bind; - private void Init(String n, String c, String d) + private void Init(String name, String config, String defaultBind) { - m_name = n; - m_Config = c; + m_name = name; + m_Config = config; String ConfigValues[] = m_Config.split("-"); String Key = ConfigValues[0]; String Value = ConfigValues[1]; - m_bind = NativeLibrary.GetConfig("Dolphin.ini", Key, Value, d); + m_bind = NativeLibrary.GetConfig("Dolphin.ini", Key, Value, defaultBind); } - public InputConfigItem(String n, String c, String d) + public InputConfigItem(String name, String config, String defaultBind) { - Init(n, c, d); + Init(name, config, defaultBind); } - public InputConfigItem(String n, String c) + public InputConfigItem(String name, String config) { - Init(n, c, "None"); + Init(name, config, "None"); } public String getName() { @@ -41,9 +41,9 @@ public class InputConfigItem implements Comparable<InputConfigItem>{ { return m_bind; } - public void setBind(String b) + public void setBind(String bind) { - m_bind = b; + m_bind = bind; } public int compareTo(InputConfigItem o) diff --git a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java index e16b2503c3..e56aeeb479 100644 --- a/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java +++ b/Source/Android/src/org/dolphinemu/dolphinemu/PrefsFragment.java @@ -144,18 +144,18 @@ public class PrefsFragment extends PreferenceFragment { if (Build.CPU_ABI.contains("x86")) { - entries.put("Interpreter", "0"); - entries.put("JIT64 Recompiler", "1"); - entries.put("JITIL Recompiler", "2"); + entries.put(getString(R.string.interpreter), "0"); + entries.put(getString(R.string.jit64_recompiler), "1"); + entries.put(getString(R.string.jitil_recompiler), "2"); } else if (Build.CPU_ABI.contains("arm")) { - entries.put("Interpreter", "0"); - entries.put("JIT ARM Recompiler", "3"); + entries.put(getString(R.string.interpreter), "0"); + entries.put(getString(R.string.jit_arm_recompiler), "3"); } else { - entries.put("Interpreter", "0"); + entries.put(getString(R.string.interpreter), "0"); } // Convert the key/value sections to arrays respectively so the list can be set. @@ -163,8 +163,8 @@ public class PrefsFragment extends PreferenceFragment { etp.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); etp.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); etp.setKey("cpupref"); - etp.setTitle("CPU Core"); - etp.setSummary("Emulation core to use"); + etp.setTitle(getString(R.string.cpu_core)); + etp.setSummary(getString(R.string.emu_core_to_use)); PreferenceCategory mCategory = (PreferenceCategory) findPreference("cpuprefcat"); mCategory.addPreference(etp); @@ -181,11 +181,11 @@ public class PrefsFragment extends PreferenceFragment { // Add available graphics renderers to the hashmap to add to the list. entries.clear(); - entries.put("Software Renderer", "Software Renderer"); // TODO: I think this is a bug? The value shouldn't be the same as the key? + entries.put(getString(R.string.software_renderer), "Software Renderer"); videobackend.setKey("gpupref"); - videobackend.setTitle("Video Backend"); - videobackend.setSummary("Video backend to use"); + videobackend.setTitle(getString(R.string.video_backend)); + videobackend.setSummary(getString(R.string.video_backend_to_use)); videobackend.setEntries(entries.keySet().toArray(new CharSequence[entries.size()])); videobackend.setEntryValues(entries.values().toArray(new CharSequence[entries.size()])); |
