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Diffstat (limited to 'Source/Core/AudioCommon/PulseAudioStream.cpp')
-rw-r--r--Source/Core/AudioCommon/PulseAudioStream.cpp146
1 files changed, 111 insertions, 35 deletions
diff --git a/Source/Core/AudioCommon/PulseAudioStream.cpp b/Source/Core/AudioCommon/PulseAudioStream.cpp
index 13307a8fe0..fe68d0eb6c 100644
--- a/Source/Core/AudioCommon/PulseAudioStream.cpp
+++ b/Source/Core/AudioCommon/PulseAudioStream.cpp
@@ -11,30 +11,28 @@
namespace
{
-const size_t BUFFER_SAMPLES = 512;
+const size_t BUFFER_SAMPLES = 512; // ~10 ms
const size_t CHANNEL_COUNT = 2;
-const size_t BUFFER_SIZE = BUFFER_SAMPLES * CHANNEL_COUNT;
+const size_t BUFFER_SIZE = BUFFER_SAMPLES * CHANNEL_COUNT * sizeof(s16);
}
PulseAudio::PulseAudio(CMixer *mixer)
: SoundStream(mixer)
- , mix_buffer(BUFFER_SIZE)
- , thread()
- , run_thread()
- , pa()
+ , m_thread()
+ , m_run_thread()
{}
bool PulseAudio::Start()
{
- run_thread = true;
- thread = std::thread(std::mem_fun(&PulseAudio::SoundLoop), this);
+ m_run_thread = true;
+ m_thread = std::thread(std::mem_fun(&PulseAudio::SoundLoop), this);
return true;
}
void PulseAudio::Stop()
{
- run_thread = false;
- thread.join();
+ m_run_thread = false;
+ m_thread.join();
}
void PulseAudio::Update()
@@ -49,11 +47,11 @@ void PulseAudio::SoundLoop()
if (PulseInit())
{
- while (run_thread)
- {
- m_mixer->Mix(&mix_buffer[0], mix_buffer.size() / CHANNEL_COUNT);
- Write(&mix_buffer[0], mix_buffer.size() * sizeof(s16));
- }
+ while (m_run_thread.load() && m_pa_connected == 1 && m_pa_error >= 0)
+ m_pa_error = pa_mainloop_iterate(m_pa_ml, 1, NULL);
+
+ if(m_pa_error < 0)
+ ERROR_LOG(AUDIO, "PulseAudio error: %s", pa_strerror(m_pa_error));
PulseShutdown();
}
@@ -61,39 +59,117 @@ void PulseAudio::SoundLoop()
bool PulseAudio::PulseInit()
{
- pa_sample_spec ss = {};
+ m_pa_error = 0;
+ m_pa_connected = 0;
+
+ // create pulseaudio main loop and context
+ // also register the async state callback which is called when the connection to the pa server has changed
+ m_pa_ml = pa_mainloop_new();
+ m_pa_mlapi = pa_mainloop_get_api(m_pa_ml);
+ m_pa_ctx = pa_context_new(m_pa_mlapi, "dolphin-emu");
+ m_pa_error = pa_context_connect(m_pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
+ pa_context_set_state_callback(m_pa_ctx, StateCallback, this);
+
+ // wait until we're connected to the pulseaudio server
+ while (m_pa_connected == 0 && m_pa_error >= 0)
+ m_pa_error = pa_mainloop_iterate(m_pa_ml, 1, NULL);
+
+ if (m_pa_connected == 2 || m_pa_error < 0)
+ {
+ ERROR_LOG(AUDIO, "PulseAudio failed to initialize: %s", pa_strerror(m_pa_error));
+ return false;
+ }
+
+ // create a new audio stream with our sample format
+ // also connect the callbacks for this stream
+ pa_sample_spec ss;
ss.format = PA_SAMPLE_S16LE;
ss.channels = 2;
ss.rate = m_mixer->GetSampleRate();
-
- int error;
- pa = pa_simple_new(nullptr, "dolphin-emu", PA_STREAM_PLAYBACK,
- nullptr, "audio", &ss, nullptr, nullptr, &error);
-
- if (!pa)
+ m_pa_s = pa_stream_new(m_pa_ctx, "Playback", &ss, NULL);
+ pa_stream_set_write_callback(m_pa_s, WriteCallback, this);
+ pa_stream_set_underflow_callback(m_pa_s, UnderflowCallback, this);
+
+ // connect this audio stream to the default audio playback
+ // limit buffersize to reduce latency
+ m_pa_ba.fragsize = -1;
+ m_pa_ba.maxlength = -1; // max buffer, so also max latency
+ m_pa_ba.minreq = -1; // don't read every byte, try to group them _a bit_
+ m_pa_ba.prebuf = -1; // start as early as possible
+ m_pa_ba.tlength = BUFFER_SIZE; // designed latency, only change this flag for low latency output
+ pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
+ m_pa_error = pa_stream_connect_playback(m_pa_s, NULL, &m_pa_ba, flags, NULL, NULL);
+ if (m_pa_error < 0)
{
- ERROR_LOG(AUDIO, "PulseAudio failed to initialize: %s",
- pa_strerror(error));
+ ERROR_LOG(AUDIO, "PulseAudio failed to initialize: %s", pa_strerror(m_pa_error));
return false;
}
- else
- {
- NOTICE_LOG(AUDIO, "Pulse successfully initialized.");
- return true;
- }
+
+ INFO_LOG(AUDIO, "Pulse successfully initialized");
+ return true;
}
void PulseAudio::PulseShutdown()
{
- pa_simple_free(pa);
+ pa_context_disconnect(m_pa_ctx);
+ pa_context_unref(m_pa_ctx);
+ pa_mainloop_free(m_pa_ml);
}
-void PulseAudio::Write(const void *data, size_t length)
+void PulseAudio::StateCallback(pa_context* c)
{
- int error;
- if (pa_simple_write(pa, data, length, &error) < 0)
+ pa_context_state_t state = pa_context_get_state(c);
+ switch (state)
{
- ERROR_LOG(AUDIO, "PulseAudio failed to write data: %s",
- pa_strerror(error));
+ case PA_CONTEXT_FAILED:
+ case PA_CONTEXT_TERMINATED:
+ m_pa_connected = 2;
+ break;
+ case PA_CONTEXT_READY:
+ m_pa_connected = 1;
+ break;
+ default:
+ break;
}
}
+// on underflow, increase pulseaudio latency in ~10ms steps
+void PulseAudio::UnderflowCallback(pa_stream* s)
+{
+ m_pa_ba.tlength += BUFFER_SIZE;
+ pa_stream_set_buffer_attr(s, &m_pa_ba, NULL, NULL);
+
+ WARN_LOG(AUDIO, "pulseaudio underflow, new latency: %d bytes", m_pa_ba.tlength);
+}
+
+void PulseAudio::WriteCallback(pa_stream* s, size_t length)
+{
+ // fetch dst buffer directly from pulseaudio, so no memcpy is needed
+ void* buffer;
+ m_pa_error = pa_stream_begin_write(s, &buffer, &length);
+
+ if (!buffer || m_pa_error < 0)
+ return; // error will be printed from main loop
+
+ m_mixer->Mix((s16*) buffer, length / sizeof(s16) / CHANNEL_COUNT);
+ m_pa_error = pa_stream_write(s, buffer, length, NULL, 0, PA_SEEK_RELATIVE);
+}
+
+// Callbacks that forward to internal methods (required because PulseAudio is a C API).
+
+void PulseAudio::StateCallback(pa_context* c, void* userdata)
+{
+ PulseAudio* p = (PulseAudio*) userdata;
+ p->StateCallback(c);
+}
+
+void PulseAudio::UnderflowCallback(pa_stream* s, void* userdata)
+{
+ PulseAudio* p = (PulseAudio*) userdata;
+ p->UnderflowCallback(s);
+}
+
+void PulseAudio::WriteCallback(pa_stream* s, size_t length, void* userdata)
+{
+ PulseAudio* p = (PulseAudio*) userdata;
+ p->WriteCallback(s, length);
+}