diff options
Diffstat (limited to 'Source/Core/AudioCommon/Src/OpenALStream.cpp')
| -rw-r--r-- | Source/Core/AudioCommon/Src/OpenALStream.cpp | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/Source/Core/AudioCommon/Src/OpenALStream.cpp b/Source/Core/AudioCommon/Src/OpenALStream.cpp index 94112c130d..489954e351 100644 --- a/Source/Core/AudioCommon/Src/OpenALStream.cpp +++ b/Source/Core/AudioCommon/Src/OpenALStream.cpp @@ -176,6 +176,7 @@ void OpenALStream::SoundLoop() soundTouch.setChannels(2); soundTouch.setSampleRate(ulFrequency); + soundTouch.setTempo(1.0); soundTouch.setSetting(SETTING_USE_QUICKSEEK, 0); soundTouch.setSetting(SETTING_USE_AA_FILTER, 0); soundTouch.setSetting(SETTING_SEQUENCE_MS, 1); @@ -197,7 +198,16 @@ void OpenALStream::SoundLoop() numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples; numSamples = m_mixer->Mix(realtimeBuffer, numSamples); - soundTouch.putSamples(realtimeBuffer, numSamples); + + // Convert the samples from short to float + float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS]; + for (u32 i = 0; i < numSamples; ++i) + { + dest[i * 2 + 0] = (float)realtimeBuffer[i * 2 + 0] / (1 << 16); + dest[i * 2 + 1] = (float)realtimeBuffer[i * 2 + 1] / (1 << 16); + } + + soundTouch.putSamples(dest, numSamples); if (iBuffersProcessed == iBuffersFilled) { @@ -241,16 +251,8 @@ void OpenALStream::SoundLoop() #else if (surround_capable) { - // Convert the samples from short to float for the dpl2 decoder - float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS]; - for (u32 i = 0; i < nSamples; ++i) - { - dest[i * 2 + 0] = (float)sampleBuffer[i * 2 + 0] / (1<<16); - dest[i * 2 + 1] = (float)sampleBuffer[i * 2 + 1] / (1<<16); - } - float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS]; - dpl2decode(dest, nSamples, dpl2); + dpl2decode(sampleBuffer, nSamples, dpl2); alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency); ALenum err = alGetError(); @@ -268,7 +270,18 @@ void OpenALStream::SoundLoop() #endif if (!surround_capable) { - alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, sampleBuffer, nSamples * 2 * 2, ulFrequency); +#if defined(__APPLE__) + // Convert the samples from float to short + short stereo[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS]; + for (u32 i = 0; i < nSamples; ++i) + { + stereo[i * 2 + 0] = (short)((float)sampleBuffer[i * 2 + 0] * (1 << 16)); + stereo[i * 2 + 1] = (short)((float)sampleBuffer[i * 2 + 1] * (1 << 16)); + } + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * 2 * 2, ulFrequency); +#else + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, nSamples * 4 * 2, ulFrequency); +#endif } alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]); |
