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-rw-r--r--Source/Core/AudioCommon/WASAPIStream.cpp451
1 files changed, 451 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/WASAPIStream.cpp b/Source/Core/AudioCommon/WASAPIStream.cpp
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+++ b/Source/Core/AudioCommon/WASAPIStream.cpp
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+// Copyright 2018 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "AudioCommon/WASAPIStream.h"
+
+#ifdef _WIN32
+
+// clang-format off
+#include <Audioclient.h>
+#include <comdef.h>
+#include <mmdeviceapi.h>
+#include <devpkey.h>
+#include <functiondiscoverykeys_devpkey.h>
+#include <thread>
+// clang-format on
+
+#include "Common/Logging/Log.h"
+#include "Common/StringUtil.h"
+#include "Common/Thread.h"
+#include "Core/ConfigManager.h"
+#include "VideoCommon/OnScreenDisplay.h"
+
+WASAPIStream::WASAPIStream()
+{
+ CoInitialize(nullptr);
+
+ m_format.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
+ m_format.Format.nChannels = 2;
+ m_format.Format.nSamplesPerSec = GetMixer()->GetSampleRate();
+ m_format.Format.nAvgBytesPerSec = m_format.Format.nSamplesPerSec * 4;
+ m_format.Format.nBlockAlign = 4;
+ m_format.Format.wBitsPerSample = 16;
+ m_format.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
+ m_format.Samples.wValidBitsPerSample = m_format.Format.wBitsPerSample;
+ m_format.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ m_format.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
+}
+
+WASAPIStream::~WASAPIStream()
+{
+ if (m_enumerator)
+ m_enumerator->Release();
+
+ if (m_need_data_event)
+ CloseHandle(m_need_data_event);
+
+ if (m_running)
+ {
+ m_running = false;
+ if (m_thread.joinable())
+ m_thread.join();
+ }
+
+ CoUninitialize();
+}
+
+bool WASAPIStream::isValid()
+{
+ return true;
+}
+
+static bool HandleWinAPI(std::string message, HRESULT result)
+{
+ if (result != S_OK)
+ {
+ _com_error err(result);
+ std::string error = TStrToUTF8(err.ErrorMessage()).c_str();
+
+ switch (result)
+ {
+ case AUDCLNT_E_DEVICE_IN_USE:
+ error = "Audio endpoint already in use!";
+ break;
+ }
+
+ ERROR_LOG(AUDIO, "WASAPI: %s: %s", message.c_str(), error.c_str());
+ }
+
+ return result == S_OK;
+}
+
+std::vector<std::string> WASAPIStream::GetAvailableDevices()
+{
+ CoInitialize(nullptr);
+
+ IMMDeviceEnumerator* enumerator = nullptr;
+
+ HRESULT result =
+ CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
+ __uuidof(IMMDeviceEnumerator), reinterpret_cast<LPVOID*>(&enumerator));
+
+ if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
+ return {};
+
+ std::vector<std::string> device_names;
+ IMMDeviceCollection* devices;
+ result = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
+
+ if (!HandleWinAPI("Failed to get available devices", result))
+ {
+ CoUninitialize();
+ return {};
+ }
+
+ UINT count;
+ devices->GetCount(&count);
+
+ for (u32 i = 0; i < count; i++)
+ {
+ IMMDevice* device;
+ devices->Item(i, &device);
+ if (!HandleWinAPI("Failed to get device " + std::to_string(i), result))
+ continue;
+
+ LPWSTR device_id;
+ device->GetId(&device_id);
+
+ IPropertyStore* device_properties;
+
+ result = device->OpenPropertyStore(STGM_READ, &device_properties);
+
+ if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
+ continue;
+
+ PROPVARIANT device_name;
+ PropVariantInit(&device_name);
+
+ device_properties->GetValue(PKEY_Device_FriendlyName, &device_name);
+
+ device_names.push_back(TStrToUTF8(device_name.pwszVal));
+
+ PropVariantClear(&device_name);
+ }
+
+ devices->Release();
+ enumerator->Release();
+
+ CoUninitialize();
+
+ return device_names;
+}
+
+IMMDevice* WASAPIStream::GetDeviceByName(std::string name)
+{
+ CoInitialize(nullptr);
+
+ IMMDeviceEnumerator* enumerator = nullptr;
+
+ HRESULT result =
+ CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
+ __uuidof(IMMDeviceEnumerator), reinterpret_cast<LPVOID*>(&enumerator));
+
+ if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
+ return false;
+
+ IMMDeviceCollection* devices;
+ result = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices);
+
+ if (!HandleWinAPI("Failed to get available devices", result))
+ {
+ return {};
+ }
+
+ UINT count;
+ devices->GetCount(&count);
+
+ for (u32 i = 0; i < count; i++)
+ {
+ IMMDevice* device;
+ devices->Item(i, &device);
+ if (!HandleWinAPI("Failed to get device " + std::to_string(i), result))
+ continue;
+
+ LPWSTR device_id;
+ device->GetId(&device_id);
+
+ IPropertyStore* device_properties;
+
+ result = device->OpenPropertyStore(STGM_READ, &device_properties);
+
+ if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
+ continue;
+
+ PROPVARIANT device_name;
+ PropVariantInit(&device_name);
+
+ device_properties->GetValue(PKEY_Device_FriendlyName, &device_name);
+
+ if (TStrToUTF8(device_name.pwszVal) == name)
+ {
+ devices->Release();
+ enumerator->Release();
+ CoUninitialize();
+ return device;
+ }
+
+ PropVariantClear(&device_name);
+ }
+
+ devices->Release();
+ enumerator->Release();
+ CoUninitialize();
+
+ return nullptr;
+}
+
+bool WASAPIStream::Init()
+{
+ HRESULT result =
+ CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
+ __uuidof(IMMDeviceEnumerator), reinterpret_cast<LPVOID*>(&m_enumerator));
+
+ if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
+ return false;
+
+ return true;
+}
+
+bool WASAPIStream::SetRunning(bool running)
+{
+ if (running)
+ {
+ IMMDevice* device = nullptr;
+
+ HRESULT result;
+
+ if (SConfig::GetInstance().sWASAPIDevice == "default")
+ {
+ result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
+ }
+ else
+ {
+ result = S_OK;
+ device = GetDeviceByName(SConfig::GetInstance().sWASAPIDevice);
+
+ if (!device)
+ {
+ ERROR_LOG(AUDIO, "Can't find device '%s', falling back to default",
+ SConfig::GetInstance().sWASAPIDevice.c_str());
+ result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device);
+ }
+ }
+
+ if (!HandleWinAPI("Failed to obtain default endpoint", result))
+ return false;
+
+ LPWSTR device_id;
+ device->GetId(&device_id);
+
+ // Show a friendly name in the log
+ IPropertyStore* device_properties;
+
+ result = device->OpenPropertyStore(STGM_READ, &device_properties);
+
+ if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
+ return false;
+
+ PROPVARIANT device_name;
+ PropVariantInit(&device_name);
+
+ device_properties->GetValue(PKEY_Device_FriendlyName, &device_name);
+
+ INFO_LOG(AUDIO, "Using audio endpoint '%s'", TStrToUTF8(device_name.pwszVal).c_str());
+
+ PropVariantClear(&device_name);
+
+ // Get IAudioDevice
+ result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
+ reinterpret_cast<LPVOID*>(&m_audio_client));
+
+ if (!HandleWinAPI("Failed to activate IAudioClient", result))
+ {
+ device->Release();
+ return false;
+ }
+
+ REFERENCE_TIME device_period = 0;
+
+ result = m_audio_client->GetDevicePeriod(nullptr, &device_period);
+
+ device_period += SConfig::GetInstance().iLatency * (10000 / m_format.Format.nChannels);
+ INFO_LOG(AUDIO, "Audio period set to %d", device_period);
+
+ if (!HandleWinAPI("Failed to obtain device period", result))
+ {
+ device->Release();
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ return false;
+ }
+
+ result = m_audio_client->Initialize(
+ AUDCLNT_SHAREMODE_EXCLUSIVE,
+ AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
+ device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
+
+ if (result == AUDCLNT_E_UNSUPPORTED_FORMAT)
+ {
+ OSD::AddMessage("Your current audio device doesn't support 16-bit 48000 hz PCM audio. WASAPI "
+ "exclusive mode won't work.",
+ 6000U);
+ return false;
+ }
+
+ if (result == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
+ {
+ result = m_audio_client->GetBufferSize(&m_frames_in_buffer);
+ m_audio_client->Release();
+
+ if (!HandleWinAPI("Failed to get aligned buffer size", result))
+ {
+ device->Release();
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ return false;
+ }
+
+ // Get IAudioDevice
+ result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
+ reinterpret_cast<LPVOID*>(&m_audio_client));
+
+ if (!HandleWinAPI("Failed to reactivate IAudioClient", result))
+ {
+ device->Release();
+ return false;
+ }
+
+ device_period =
+ static_cast<REFERENCE_TIME>(
+ 10000.0 * 1000 * m_frames_in_buffer / m_format.Format.nSamplesPerSec + 0.5) +
+ SConfig::GetInstance().iLatency * 10000;
+
+ result = m_audio_client->Initialize(
+ AUDCLNT_SHAREMODE_EXCLUSIVE,
+ AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
+ device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
+ }
+
+ if (!HandleWinAPI("Failed to initialize IAudioClient", result))
+ {
+ device->Release();
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ return false;
+ }
+
+ result = m_audio_client->GetBufferSize(&m_frames_in_buffer);
+
+ if (!HandleWinAPI("Failed to get buffer size from IAudioClient", result))
+ {
+ device->Release();
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ return false;
+ }
+
+ result = m_audio_client->GetService(__uuidof(IAudioRenderClient),
+ reinterpret_cast<LPVOID*>(&m_audio_renderer));
+
+ if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
+ {
+ device->Release();
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ return false;
+ }
+
+ m_need_data_event = CreateEvent(nullptr, FALSE, FALSE, nullptr);
+ m_audio_client->SetEventHandle(m_need_data_event);
+
+ result = m_audio_client->Start();
+
+ if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
+ {
+ device->Release();
+ m_audio_renderer->Release();
+ m_audio_renderer = nullptr;
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ CloseHandle(m_need_data_event);
+ return false;
+ }
+
+ device->Release();
+
+ INFO_LOG(AUDIO, "WASAPI: Successfully initialized!");
+
+ m_running = true;
+ m_thread = std::thread([this] { SoundLoop(); });
+ m_thread.detach();
+ }
+ else
+ {
+ m_running = false;
+
+ if (m_thread.joinable())
+ m_thread.join();
+
+ while (!m_stopped)
+ {
+ }
+
+ if (m_audio_client)
+ {
+ m_audio_renderer->Release();
+ m_audio_renderer = nullptr;
+
+ m_audio_client->Release();
+ m_audio_client = nullptr;
+ }
+ }
+
+ return true;
+}
+
+void WASAPIStream::SoundLoop()
+{
+ Common::SetCurrentThreadName("WASAPI Handler");
+ BYTE* data;
+
+ if (m_audio_renderer)
+ {
+ m_audio_renderer->GetBuffer(m_frames_in_buffer, &data);
+ m_audio_renderer->ReleaseBuffer(m_frames_in_buffer, AUDCLNT_BUFFERFLAGS_SILENT);
+ }
+
+ m_stopped = false;
+
+ while (m_running)
+ {
+ if (!m_audio_renderer)
+ continue;
+
+ WaitForSingleObject(m_need_data_event, 1000);
+
+ m_audio_renderer->GetBuffer(m_frames_in_buffer, &data);
+ GetMixer()->Mix(reinterpret_cast<s16*>(data), m_frames_in_buffer);
+
+ float volume = SConfig::GetInstance().m_IsMuted ? 0 : SConfig::GetInstance().m_Volume / 100.;
+
+ for (u32 i = 0; i < m_frames_in_buffer * 2; i++)
+ reinterpret_cast<s16*>(data)[i] = static_cast<s16>(reinterpret_cast<s16*>(data)[i] * volume);
+
+ m_audio_renderer->ReleaseBuffer(m_frames_in_buffer, 0);
+ }
+
+ m_stopped = true;
+}
+
+#endif // _WIN32