diff options
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
| -rw-r--r-- | Source/Core/Common/FileUtil.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index ba52f63094..50d6b036f4 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -915,6 +915,7 @@ static void RebuildUserDirectories(unsigned int dir_index) s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS; s_user_paths[D_ASM_ROOT_IDX] = s_user_paths[D_USER_IDX] + ASSEMBLY_DIR DIR_SEP; + s_user_paths[D_SOUNDS_IDX] = s_user_paths[D_LOAD_IDX] + SOUNDS_DIR DIR_SEP; // The shader cache has moved to the cache directory, so remove the old one. // TODO: remove that someday. @@ -975,6 +976,7 @@ static void RebuildUserDirectories(unsigned int dir_index) s_user_paths[D_DYNAMICINPUT_IDX] = s_user_paths[D_LOAD_IDX] + DYNAMICINPUT_DIR DIR_SEP; s_user_paths[D_GRAPHICSMOD_IDX] = s_user_paths[D_LOAD_IDX] + GRAPHICSMOD_DIR DIR_SEP; s_user_paths[D_BANNERS_WIIROOT_IDX] = s_user_paths[D_LOAD_IDX] + WIIBANNERS_DIR DIR_SEP; + s_user_paths[D_SOUNDS_IDX] = s_user_paths[D_LOAD_IDX] + SOUNDS_DIR DIR_SEP; break; } } |
